diff options
author | Marek Olšák <[email protected]> | 2013-12-04 00:25:55 +0100 |
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committer | Marek Olšák <[email protected]> | 2013-12-12 18:48:04 +0100 |
commit | 0ad57bef96ee51f6a559683f42d3491dfa036506 (patch) | |
tree | 95c4daa2106bc99e987638585ca91185714f6c3e | |
parent | e4ef639a5700cff492fbddf7131d1cc9e52a2bb0 (diff) |
docs/GL3: better documentation of GL 3.0
-rw-r--r-- | docs/GL3.txt | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index 059ae984040..f98a54a785d 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -30,14 +30,15 @@ GL 3.0 --- all DONE: i965, nv50, nvc0, r600, radeonsi GL_EXT_texture_shared_exponent DONE (swrast) Float depth buffers (GL_ARB_depth_buffer_float) DONE () Framebuffer objects (GL_ARB_framebuffer_object) DONE (r300, swrast) - Half-float DONE (r300, swrast) - Non-normalized Integer texture/framebuffer formats DONE () - 1D/2D Texture arrays DONE () + GL_ARB_half_float_pixel DONE (r300, swrast) + GL_ARB_half_float_vertex DONE (r300, swrast) + GL_EXT_texture_integer DONE () + GL_EXT_texture_array DONE () Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (swrast) GL_EXT_texture_compression_rgtc DONE (r300, swrast) - Red and red/green texture formats DONE (r300, swrast) + GL_ARB_texture_rg DONE (r300, swrast) Transform feedback (GL_EXT_transform_feedback) DONE () - Vertex array objects (GL_APPLE_vertex_array_object) DONE + Vertex array objects (GL_ARB_vertex_array_object) DONE (all drivers) sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE () glClearBuffer commands DONE glGetStringi command DONE @@ -45,6 +46,7 @@ GL 3.0 --- all DONE: i965, nv50, nvc0, r600, radeonsi glVertexAttribI commands DONE Depth format cube textures DONE () GLX_ARB_create_context (GLX 1.4 is required) DONE + Multisample anti-aliasing DONE (r300) GL 3.1 --- all DONE: i965, nv50, nvc0, r600, radeonsi |