diff options
author | Kenneth Graunke <[email protected]> | 2015-06-10 01:46:13 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2015-06-11 11:17:52 -0700 |
commit | f4310cdbd08f20276237fbefa3eba406aa109636 (patch) | |
tree | eb56b95dd92c8a921290b9a2e2f7038b3518b971 | |
parent | 1a6e4f46ed117b393e26aff326e5b05d4aea7fb0 (diff) |
i965: Re-index SSA definitions before printing NIR code.
This makes the SSA definitions use sequential numbers (0, 1, 2, ...)
instead of seemingly random ones. There's not much point normally,
but it makes debug output much easier to read.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Iago Toral Quiroga <[email protected]>
Reviewed-by: Connor Abbott <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_nir.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c index 142162c1f8a..c13708a2f8a 100644 --- a/src/mesa/drivers/dri/i965/brw_nir.c +++ b/src/mesa/drivers/dri/i965/brw_nir.c @@ -167,6 +167,12 @@ brw_create_nir(struct brw_context *brw, nir_validate_shader(nir); if (unlikely(debug_enabled)) { + /* Re-index SSA defs so we print more sensible numbers. */ + nir_foreach_overload(nir, overload) { + if (overload->impl) + nir_index_ssa_defs(overload->impl); + } + fprintf(stderr, "NIR (SSA form) for %s shader:\n", _mesa_shader_stage_to_string(stage)); nir_print_shader(nir, stderr); |