diff options
author | Nicolai Hähnle <[email protected]> | 2017-05-19 17:28:54 +0200 |
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committer | Nicolai Hähnle <[email protected]> | 2017-07-31 14:55:33 +0200 |
commit | c5f70a517442ac98861f7c84eb04bbe3b8823a2d (patch) | |
tree | 79a52a99eff7941fba921d4d54ce1827d9aaefdc | |
parent | 29d7bdd179bb5d67a6f8968f0a367264dc654774 (diff) |
radeonsi: bypass the shader cache for NIR shaders
Reviewed-by: Marek Olšák <[email protected]>
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state_shaders.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index 07c6d43b759..5a0ead1313a 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -1800,7 +1800,7 @@ void si_init_shader_selector_async(void *job, int thread_index) */ if (!sscreen->use_monolithic_shaders) { struct si_shader *shader = CALLOC_STRUCT(si_shader); - void *tgsi_binary; + void *tgsi_binary = NULL; if (!shader) { fprintf(stderr, "radeonsi: can't allocate a main shader part\n"); @@ -1810,7 +1810,8 @@ void si_init_shader_selector_async(void *job, int thread_index) shader->selector = sel; si_parse_next_shader_property(&sel->info, &shader->key); - tgsi_binary = si_get_tgsi_binary(sel); + if (sel->tokens) + tgsi_binary = si_get_tgsi_binary(sel); /* Try to load the shader from the shader cache. */ mtx_lock(&sscreen->shader_cache_mutex); |