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authorBrian Paul <[email protected]>2015-02-28 08:57:11 -0700
committerBrian Paul <[email protected]>2015-03-02 08:55:30 -0700
commitc2e130f8201239f836f429cab3beddb4d66a3357 (patch)
tree244eb29a1db25d23e6bd5f276e64817838c470fb
parentcd6db1989ad98b3e848d3ab132de98dc06274385 (diff)
mesa/main: replace Elements() with ARRAY_SIZE()
We've been using a mix of these two macros for a while now. Let's just use the later everywhere. It seems to be the convention used by other open-source projects. Acked-by: Ilia Mirkin <[email protected]>
-rw-r--r--src/mesa/main/arrayobj.c6
-rw-r--r--src/mesa/main/attrib.c2
-rw-r--r--src/mesa/main/blend.c2
-rw-r--r--src/mesa/main/blit.c2
-rw-r--r--src/mesa/main/bufferobj.c2
-rw-r--r--src/mesa/main/context.c2
-rw-r--r--src/mesa/main/debug.c8
-rw-r--r--src/mesa/main/errors.c6
-rw-r--r--src/mesa/main/es1_conversion.c16
-rw-r--r--src/mesa/main/formats.c2
-rw-r--r--src/mesa/main/get.c14
-rw-r--r--src/mesa/main/matrix.c10
-rw-r--r--src/mesa/main/points.c2
-rw-r--r--src/mesa/main/rastpos.c4
-rw-r--r--src/mesa/main/remap.c2
-rw-r--r--src/mesa/main/shared.c2
-rw-r--r--src/mesa/main/teximage.c4
-rw-r--r--src/mesa/main/texstate.c16
-rw-r--r--src/mesa/main/texstate.h2
-rw-r--r--src/mesa/main/texstorage.c2
-rw-r--r--src/mesa/main/transformfeedback.c2
-rw-r--r--src/mesa/main/uniform_query.cpp2
-rw-r--r--src/mesa/main/uniforms.c2
-rw-r--r--src/mesa/main/varray.c14
24 files changed, 63 insertions, 63 deletions
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c
index bdbd169ef9f..3c8ffb5a422 100644
--- a/src/mesa/main/arrayobj.c
+++ b/src/mesa/main/arrayobj.c
@@ -84,10 +84,10 @@ unbind_array_object_vbos(struct gl_context *ctx, struct gl_vertex_array_object *
{
GLuint i;
- for (i = 0; i < Elements(obj->VertexBinding); i++)
+ for (i = 0; i < ARRAY_SIZE(obj->VertexBinding); i++)
_mesa_reference_buffer_object(ctx, &obj->VertexBinding[i].BufferObj, NULL);
- for (i = 0; i < Elements(obj->_VertexAttrib); i++)
+ for (i = 0; i < ARRAY_SIZE(obj->_VertexAttrib); i++)
_mesa_reference_buffer_object(ctx, &obj->_VertexAttrib[i].BufferObj, NULL);
}
@@ -230,7 +230,7 @@ _mesa_initialize_vao(struct gl_context *ctx,
obj->RefCount = 1;
/* Init the individual arrays */
- for (i = 0; i < Elements(obj->VertexAttrib); i++) {
+ for (i = 0; i < ARRAY_SIZE(obj->VertexAttrib); i++) {
switch (i) {
case VERT_ATTRIB_WEIGHT:
init_array(ctx, obj, VERT_ATTRIB_WEIGHT, 1, GL_FLOAT);
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 07934b9bca0..20216a87d20 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -1453,7 +1453,7 @@ copy_array_object(struct gl_context *ctx,
/* In theory must be the same anyway, but on recreate make sure it matches */
dest->ARBsemantics = src->ARBsemantics;
- for (i = 0; i < Elements(src->VertexAttrib); i++) {
+ for (i = 0; i < ARRAY_SIZE(src->VertexAttrib); i++) {
_mesa_copy_client_array(ctx, &dest->_VertexAttrib[i], &src->_VertexAttrib[i]);
_mesa_copy_vertex_attrib_array(ctx, &dest->VertexAttrib[i], &src->VertexAttrib[i]);
_mesa_copy_vertex_buffer_binding(ctx, &dest->VertexBinding[i], &src->VertexBinding[i]);
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index b941937d82d..774fc888ec4 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -896,7 +896,7 @@ void _mesa_init_color( struct gl_context * ctx )
ctx->Color.AlphaFunc = GL_ALWAYS;
ctx->Color.AlphaRef = 0;
ctx->Color.BlendEnabled = 0x0;
- for (i = 0; i < Elements(ctx->Color.Blend); i++) {
+ for (i = 0; i < ARRAY_SIZE(ctx->Color.Blend); i++) {
ctx->Color.Blend[i].SrcRGB = GL_ONE;
ctx->Color.Blend[i].DstRGB = GL_ZERO;
ctx->Color.Blend[i].SrcA = GL_ONE;
diff --git a/src/mesa/main/blit.c b/src/mesa/main/blit.c
index b244c8de846..28987232140 100644
--- a/src/mesa/main/blit.c
+++ b/src/mesa/main/blit.c
@@ -48,7 +48,7 @@ find_attachment(const struct gl_framebuffer *fb,
const struct gl_renderbuffer *rb)
{
GLuint i;
- for (i = 0; i < Elements(fb->Attachment); i++) {
+ for (i = 0; i < ARRAY_SIZE(fb->Attachment); i++) {
if (fb->Attachment[i].Renderbuffer == rb)
return &fb->Attachment[i];
}
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index f026fc39341..e1c5877797a 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -1179,7 +1179,7 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
_mesa_buffer_unmap_all_mappings(ctx, bufObj);
/* unbind any vertex pointers bound to this buffer */
- for (j = 0; j < Elements(vao->VertexBinding); j++) {
+ for (j = 0; j < ARRAY_SIZE(vao->VertexBinding); j++) {
unbind(ctx, &vao->VertexBinding[j].BufferObj, bufObj);
}
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index d6c13680f24..22c2341d64f 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -447,7 +447,7 @@ _mesa_init_current(struct gl_context *ctx)
GLuint i;
/* Init all to (0,0,0,1) */
- for (i = 0; i < Elements(ctx->Current.Attrib); i++) {
+ for (i = 0; i < ARRAY_SIZE(ctx->Current.Attrib); i++) {
ASSIGN_4V( ctx->Current.Attrib[i], 0.0, 0.0, 0.0, 1.0 );
}
diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c
index 089ce8987ae..45221145015 100644
--- a/src/mesa/main/debug.c
+++ b/src/mesa/main/debug.c
@@ -58,8 +58,8 @@ tex_target_name(GLenum tgt)
{ GL_TEXTURE_EXTERNAL_OES, "GL_TEXTURE_EXTERNAL_OES" }
};
GLuint i;
- STATIC_ASSERT(Elements(tex_targets) == NUM_TEXTURE_TARGETS);
- for (i = 0; i < Elements(tex_targets); i++) {
+ STATIC_ASSERT(ARRAY_SIZE(tex_targets) == NUM_TEXTURE_TARGETS);
+ for (i = 0; i < ARRAY_SIZE(tex_targets); i++) {
if (tex_targets[i].target == tgt)
return tex_targets[i].name;
}
@@ -168,7 +168,7 @@ set_verbose_flags(const char *str)
return;
MESA_VERBOSE = 0x0;
- for (i = 0; i < Elements(opts); i++) {
+ for (i = 0; i < ARRAY_SIZE(opts); i++) {
if (strstr(str, opts[i].name) || strcmp(str, "all") == 0)
MESA_VERBOSE |= opts[i].flag;
}
@@ -201,7 +201,7 @@ set_debug_flags(const char *str)
return;
MESA_DEBUG_FLAGS = 0x0;
- for (i = 0; i < Elements(opts); i++) {
+ for (i = 0; i < ARRAY_SIZE(opts); i++) {
if (strstr(str, opts[i].name))
MESA_DEBUG_FLAGS |= opts[i].flag;
}
diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c
index 43e8adfc1c0..33c17308a4d 100644
--- a/src/mesa/main/errors.c
+++ b/src/mesa/main/errors.c
@@ -137,7 +137,7 @@ gl_enum_to_debug_source(GLenum e)
{
unsigned i;
- for (i = 0; i < Elements(debug_source_enums); i++) {
+ for (i = 0; i < ARRAY_SIZE(debug_source_enums); i++) {
if (debug_source_enums[i] == e)
break;
}
@@ -149,7 +149,7 @@ gl_enum_to_debug_type(GLenum e)
{
unsigned i;
- for (i = 0; i < Elements(debug_type_enums); i++) {
+ for (i = 0; i < ARRAY_SIZE(debug_type_enums); i++) {
if (debug_type_enums[i] == e)
break;
}
@@ -161,7 +161,7 @@ gl_enum_to_debug_severity(GLenum e)
{
unsigned i;
- for (i = 0; i < Elements(debug_severity_enums); i++) {
+ for (i = 0; i < ARRAY_SIZE(debug_severity_enums); i++) {
if (debug_severity_enums[i] == e)
break;
}
diff --git a/src/mesa/main/es1_conversion.c b/src/mesa/main/es1_conversion.c
index 60a60e287d9..b254a6ef1c7 100644
--- a/src/mesa/main/es1_conversion.c
+++ b/src/mesa/main/es1_conversion.c
@@ -55,7 +55,7 @@ _mesa_ClipPlanef(GLenum plane, const GLfloat *equation)
unsigned int i;
GLdouble converted_equation[4];
- for (i = 0; i < Elements(converted_equation); i++) {
+ for (i = 0; i < ARRAY_SIZE(converted_equation); i++) {
converted_equation[i] = (GLdouble) (equation[i]);
}
@@ -68,7 +68,7 @@ _mesa_ClipPlanex(GLenum plane, const GLfixed *equation)
unsigned int i;
GLdouble converted_equation[4];
- for (i = 0; i < Elements(converted_equation); i++) {
+ for (i = 0; i < ARRAY_SIZE(converted_equation); i++) {
converted_equation[i] = (GLdouble) (equation[i] / 65536.0);
}
@@ -117,7 +117,7 @@ _mesa_DrawTexxvOES(const GLfixed *coords)
unsigned int i;
GLfloat converted_coords[5];
- for (i = 0; i < Elements(converted_coords); i++) {
+ for (i = 0; i < ARRAY_SIZE(converted_coords); i++) {
converted_coords[i] = (GLfloat) (coords[i] / 65536.0f);
}
@@ -206,7 +206,7 @@ _mesa_GetClipPlanef(GLenum plane, GLfloat *equation)
GLdouble converted_equation[4];
_mesa_GetClipPlane(plane, converted_equation);
- for (i = 0; i < Elements(converted_equation); i++) {
+ for (i = 0; i < ARRAY_SIZE(converted_equation); i++) {
equation[i] = (GLfloat) (converted_equation[i]);
}
}
@@ -218,7 +218,7 @@ _mesa_GetClipPlanex(GLenum plane, GLfixed *equation)
GLdouble converted_equation[4];
_mesa_GetClipPlane(plane, converted_equation);
- for (i = 0; i < Elements(converted_equation); i++) {
+ for (i = 0; i < ARRAY_SIZE(converted_equation); i++) {
equation[i] = (GLfixed) (converted_equation[i] * 65536);
}
}
@@ -549,7 +549,7 @@ _mesa_LoadMatrixx(const GLfixed *m)
unsigned int i;
GLfloat converted_m[16];
- for (i = 0; i < Elements(converted_m); i++) {
+ for (i = 0; i < ARRAY_SIZE(converted_m); i++) {
converted_m[i] = (GLfloat) (m[i] / 65536.0f);
}
@@ -617,7 +617,7 @@ _mesa_MultMatrixx(const GLfixed *m)
unsigned int i;
GLfloat converted_m[16];
- for (i = 0; i < Elements(converted_m); i++) {
+ for (i = 0; i < ARRAY_SIZE(converted_m); i++) {
converted_m[i] = (GLfloat) (m[i] / 65536.0f);
}
@@ -825,7 +825,7 @@ _mesa_TexEnvxv(GLenum target, GLenum pname, const GLfixed *params)
unsigned int i;
GLfloat converted_params[4];
- for (i = 0; i < Elements(converted_params); i++) {
+ for (i = 0; i < ARRAY_SIZE(converted_params); i++) {
converted_params[i] = (GLfloat) (params[i] / 65536.0f);
}
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index df852f303e5..a6f5cde0c57 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -887,7 +887,7 @@ _mesa_test_formats(void)
{
GLuint i;
- STATIC_ASSERT(Elements(format_info) == MESA_FORMAT_COUNT);
+ STATIC_ASSERT(ARRAY_SIZE(format_info) == MESA_FORMAT_COUNT);
for (i = 0; i < MESA_FORMAT_COUNT; i++) {
const struct gl_format_info *info = _mesa_get_format_info(i);
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 2f4693ad6a0..a881bc589ba 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -497,12 +497,12 @@ print_table_stats(int api)
};
const char *api_name;
- api_name = api < Elements(api_names) ? api_names[api] : "N/A";
+ api_name = api < ARRAY_SIZE(api_names) ? api_names[api] : "N/A";
count = 0;
- mask = Elements(table(api)) - 1;
+ mask = ARRAY_SIZE(table(api)) - 1;
memset(collisions, 0, sizeof collisions);
- for (i = 0; i < Elements(table(api)); i++) {
+ for (i = 0; i < ARRAY_SIZE(table(api)); i++) {
if (!table(api)[i])
continue;
count++;
@@ -523,8 +523,8 @@ print_table_stats(int api)
}
printf("number of enums for %s: %d (total %ld)\n",
- api_name, count, Elements(values));
- for (i = 0; i < Elements(collisions) - 1; i++)
+ api_name, count, ARRAY_SIZE(values));
+ for (i = 0; i < ARRAY_SIZE(collisions) - 1; i++)
if (collisions[i] > 0)
printf(" %d enums with %d %scollisions\n",
collisions[i], i, i == 10 ? "or more " : "");
@@ -1195,11 +1195,11 @@ find_value(const char *func, GLenum pname, void **p, union value *v)
* value since it's compatible with GLES2 its entry in table_set[] is at the
* end.
*/
- STATIC_ASSERT(Elements(table_set) == API_OPENGL_LAST + 2);
+ STATIC_ASSERT(ARRAY_SIZE(table_set) == API_OPENGL_LAST + 2);
if (_mesa_is_gles3(ctx)) {
api = API_OPENGL_LAST + 1;
}
- mask = Elements(table(api)) - 1;
+ mask = ARRAY_SIZE(table(api)) - 1;
hash = (pname * prime_factor);
while (1) {
int idx = table(api)[hash & mask];
diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c
index 4a2ce751aa5..80c8a248ce4 100644
--- a/src/mesa/main/matrix.c
+++ b/src/mesa/main/matrix.c
@@ -176,7 +176,7 @@ _mesa_MatrixMode( GLenum mode )
return;
}
#endif
- assert(ctx->Texture.CurrentUnit < Elements(ctx->TextureMatrixStack));
+ assert(ctx->Texture.CurrentUnit < ARRAY_SIZE(ctx->TextureMatrixStack));
ctx->CurrentStack = &ctx->TextureMatrixStack[ctx->Texture.CurrentUnit];
break;
case GL_MATRIX0_ARB:
@@ -697,10 +697,10 @@ void _mesa_init_matrix( struct gl_context * ctx )
_NEW_MODELVIEW);
init_matrix_stack(&ctx->ProjectionMatrixStack, MAX_PROJECTION_STACK_DEPTH,
_NEW_PROJECTION);
- for (i = 0; i < Elements(ctx->TextureMatrixStack); i++)
+ for (i = 0; i < ARRAY_SIZE(ctx->TextureMatrixStack); i++)
init_matrix_stack(&ctx->TextureMatrixStack[i], MAX_TEXTURE_STACK_DEPTH,
_NEW_TEXTURE_MATRIX);
- for (i = 0; i < Elements(ctx->ProgramMatrixStack); i++)
+ for (i = 0; i < ARRAY_SIZE(ctx->ProgramMatrixStack); i++)
init_matrix_stack(&ctx->ProgramMatrixStack[i],
MAX_PROGRAM_MATRIX_STACK_DEPTH, _NEW_TRACK_MATRIX);
ctx->CurrentStack = &ctx->ModelviewMatrixStack;
@@ -724,9 +724,9 @@ void _mesa_free_matrix_data( struct gl_context *ctx )
free_matrix_stack(&ctx->ModelviewMatrixStack);
free_matrix_stack(&ctx->ProjectionMatrixStack);
- for (i = 0; i < Elements(ctx->TextureMatrixStack); i++)
+ for (i = 0; i < ARRAY_SIZE(ctx->TextureMatrixStack); i++)
free_matrix_stack(&ctx->TextureMatrixStack[i]);
- for (i = 0; i < Elements(ctx->ProgramMatrixStack); i++)
+ for (i = 0; i < ARRAY_SIZE(ctx->ProgramMatrixStack); i++)
free_matrix_stack(&ctx->ProgramMatrixStack[i]);
/* combined Modelview*Projection matrix */
_math_matrix_dtr( &ctx->_ModelProjectMatrix );
diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c
index 0a7807d77ac..5ad1f38f366 100644
--- a/src/mesa/main/points.c
+++ b/src/mesa/main/points.c
@@ -253,7 +253,7 @@ _mesa_init_point(struct gl_context *ctx)
ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite (only!) */
ctx->Point.SpriteOrigin = GL_UPPER_LEFT; /* GL_ARB_point_sprite */
- for (i = 0; i < Elements(ctx->Point.CoordReplace); i++) {
+ for (i = 0; i < ARRAY_SIZE(ctx->Point.CoordReplace); i++) {
ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_ARB/NV_point_sprite */
}
}
diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c
index 2027a9bd023..54b2125a80f 100644
--- a/src/mesa/main/rastpos.c
+++ b/src/mesa/main/rastpos.c
@@ -266,7 +266,7 @@ window_pos3f(GLfloat x, GLfloat y, GLfloat z)
{
GLuint texSet;
for (texSet = 0; texSet < ctx->Const.MaxTextureCoordUnits; texSet++) {
- assert(texSet < Elements(ctx->Current.RasterTexCoords));
+ assert(texSet < ARRAY_SIZE(ctx->Current.RasterTexCoords));
COPY_4FV( ctx->Current.RasterTexCoords[texSet],
ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texSet] );
}
@@ -496,7 +496,7 @@ void _mesa_init_rastpos( struct gl_context * ctx )
ctx->Current.RasterDistance = 0.0;
ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 );
ASSIGN_4V( ctx->Current.RasterSecondaryColor, 0.0, 0.0, 0.0, 1.0 );
- for (i = 0; i < Elements(ctx->Current.RasterTexCoords); i++)
+ for (i = 0; i < ARRAY_SIZE(ctx->Current.RasterTexCoords); i++)
ASSIGN_4V( ctx->Current.RasterTexCoords[i], 0.0, 0.0, 0.0, 1.0 );
ctx->Current.RasterPosValid = GL_TRUE;
}
diff --git a/src/mesa/main/remap.c b/src/mesa/main/remap.c
index 01f7594dc49..5a953877285 100644
--- a/src/mesa/main/remap.c
+++ b/src/mesa/main/remap.c
@@ -60,7 +60,7 @@ int driDispatchRemapTable[driDispatchRemapTable_size];
const char *
_mesa_get_function_spec(GLint func_index)
{
- if (func_index < Elements(_mesa_function_pool))
+ if (func_index < ARRAY_SIZE(_mesa_function_pool))
return _mesa_function_pool + func_index;
else
return NULL;
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c
index 7162bbc761e..0b76cc01218 100644
--- a/src/mesa/main/shared.c
+++ b/src/mesa/main/shared.c
@@ -105,7 +105,7 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
GL_TEXTURE_2D,
GL_TEXTURE_1D
};
- STATIC_ASSERT(Elements(targets) == NUM_TEXTURE_TARGETS);
+ STATIC_ASSERT(ARRAY_SIZE(targets) == NUM_TEXTURE_TARGETS);
shared->DefaultTex[i] = ctx->Driver.NewTextureObject(ctx, 0, targets[i]);
}
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 6e45cc927cc..5ea48c5e549 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -729,9 +729,9 @@ _mesa_is_proxy_texture(GLenum target)
* NUM_TEXTURE_TARGETS should match number of terms above, except there's no
* proxy for GL_TEXTURE_BUFFER and GL_TEXTURE_EXTERNAL_OES.
*/
- STATIC_ASSERT(NUM_TEXTURE_TARGETS == Elements(targets) + 2);
+ STATIC_ASSERT(NUM_TEXTURE_TARGETS == ARRAY_SIZE(targets) + 2);
- for (i = 0; i < Elements(targets); ++i)
+ for (i = 0; i < ARRAY_SIZE(targets); ++i)
if (target == targets[i])
return GL_TRUE;
return GL_FALSE;
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 8b5853d1e94..78ae7d235d6 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -292,7 +292,7 @@ _mesa_ActiveTexture(GLenum texture)
k = _mesa_max_tex_unit(ctx);
- assert(k <= Elements(ctx->Texture.Unit));
+ assert(k <= ARRAY_SIZE(ctx->Texture.Unit));
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
_mesa_debug(ctx, "glActiveTexture %s\n",
@@ -363,7 +363,7 @@ update_texture_matrices( struct gl_context *ctx )
ctx->Texture._TexMatEnabled = 0x0;
for (u = 0; u < ctx->Const.MaxTextureCoordUnits; u++) {
- assert(u < Elements(ctx->TextureMatrixStack));
+ assert(u < ARRAY_SIZE(ctx->TextureMatrixStack));
if (_math_matrix_is_dirty(ctx->TextureMatrixStack[u].Top)) {
_math_matrix_analyse( ctx->TextureMatrixStack[u].Top );
@@ -501,7 +501,7 @@ update_texgen(struct gl_context *ctx)
ctx->Texture._GenFlags |= texUnit->_GenFlags;
}
- assert(unit < Elements(ctx->TextureMatrixStack));
+ assert(unit < ARRAY_SIZE(ctx->TextureMatrixStack));
if (ctx->TextureMatrixStack[unit].Top->type != MATRIX_IDENTITY)
ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(unit);
}
@@ -797,7 +797,7 @@ alloc_proxy_textures( struct gl_context *ctx )
};
GLint tgt;
- STATIC_ASSERT(Elements(targets) == NUM_TEXTURE_TARGETS);
+ STATIC_ASSERT(ARRAY_SIZE(targets) == NUM_TEXTURE_TARGETS);
assert(targets[TEXTURE_2D_INDEX] == GL_TEXTURE_2D);
assert(targets[TEXTURE_CUBE_INDEX] == GL_TEXTURE_CUBE_MAP);
@@ -894,7 +894,7 @@ _mesa_init_texture(struct gl_context *ctx)
*/
ctx->Texture.CubeMapSeamless = ctx->API == API_OPENGLES2;
- for (u = 0; u < Elements(ctx->Texture.Unit); u++)
+ for (u = 0; u < ARRAY_SIZE(ctx->Texture.Unit); u++)
init_texture_unit(ctx, u);
/* After we're done initializing the context's texture state the default
@@ -927,7 +927,7 @@ _mesa_free_texture_data(struct gl_context *ctx)
GLuint u, tgt;
/* unreference current textures */
- for (u = 0; u < Elements(ctx->Texture.Unit); u++) {
+ for (u = 0; u < ARRAY_SIZE(ctx->Texture.Unit); u++) {
/* The _Current texture could account for another reference */
_mesa_reference_texobj(&ctx->Texture.Unit[u]._Current, NULL);
@@ -943,7 +943,7 @@ _mesa_free_texture_data(struct gl_context *ctx)
/* GL_ARB_texture_buffer_object */
_mesa_reference_buffer_object(ctx, &ctx->Texture.BufferObject, NULL);
- for (u = 0; u < Elements(ctx->Texture.Unit); u++) {
+ for (u = 0; u < ARRAY_SIZE(ctx->Texture.Unit); u++) {
_mesa_reference_sampler_object(ctx, &ctx->Texture.Unit[u].Sampler, NULL);
}
}
@@ -959,7 +959,7 @@ _mesa_update_default_objects_texture(struct gl_context *ctx)
{
GLuint u, tex;
- for (u = 0; u < Elements(ctx->Texture.Unit); u++) {
+ for (u = 0; u < ARRAY_SIZE(ctx->Texture.Unit); u++) {
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[u];
for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) {
_mesa_reference_texobj(&texUnit->CurrentTex[tex],
diff --git a/src/mesa/main/texstate.h b/src/mesa/main/texstate.h
index ce7b5d7f2d1..662435b47cc 100644
--- a/src/mesa/main/texstate.h
+++ b/src/mesa/main/texstate.h
@@ -41,7 +41,7 @@
static inline struct gl_texture_unit *
_mesa_get_tex_unit(struct gl_context *ctx, GLuint unit)
{
- assert(unit < Elements(ctx->Texture.Unit));
+ assert(unit < ARRAY_SIZE(ctx->Texture.Unit));
return &(ctx->Texture.Unit[unit]);
}
diff --git a/src/mesa/main/texstorage.c b/src/mesa/main/texstorage.c
index 3ace5e8bbcf..53cb2c091f8 100644
--- a/src/mesa/main/texstorage.c
+++ b/src/mesa/main/texstorage.c
@@ -171,7 +171,7 @@ clear_texture_fields(struct gl_context *ctx,
GLint level;
GLuint face;
- for (level = 0; level < Elements(texObj->Image[0]); level++) {
+ for (level = 0; level < ARRAY_SIZE(texObj->Image[0]); level++) {
for (face = 0; face < numFaces; face++) {
struct gl_texture_image *texImage =
get_tex_image(ctx, texObj, face, level);
diff --git a/src/mesa/main/transformfeedback.c b/src/mesa/main/transformfeedback.c
index 1e23e8fc2ff..a3e23ced5af 100644
--- a/src/mesa/main/transformfeedback.c
+++ b/src/mesa/main/transformfeedback.c
@@ -235,7 +235,7 @@ delete_transform_feedback(struct gl_context *ctx,
{
GLuint i;
- for (i = 0; i < Elements(obj->Buffers); i++) {
+ for (i = 0; i < ARRAY_SIZE(obj->Buffers); i++) {
_mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
}
diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp
index 40327fba4b1..9f82de95254 100644
--- a/src/mesa/main/uniform_query.cpp
+++ b/src/mesa/main/uniform_query.cpp
@@ -762,7 +762,7 @@ _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg,
* been modified.
*/
bool changed = false;
- for (unsigned j = 0; j < Elements(prog->SamplerUnits); j++) {
+ for (unsigned j = 0; j < ARRAY_SIZE(prog->SamplerUnits); j++) {
if ((sh->active_samplers & (1U << j)) != 0
&& (prog->SamplerUnits[j] != sh->SamplerUnits[j])) {
changed = true;
diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c
index 4bb3dfbcd94..fb1482f9ceb 100644
--- a/src/mesa/main/uniforms.c
+++ b/src/mesa/main/uniforms.c
@@ -81,7 +81,7 @@ _mesa_update_shader_textures_used(struct gl_shader_program *shProg,
if (prog->SamplersUsed & (1 << s)) {
GLuint unit = shader->SamplerUnits[s];
GLuint tgt = shader->SamplerTargets[s];
- assert(unit < Elements(prog->TexturesUsed));
+ assert(unit < ARRAY_SIZE(prog->TexturesUsed));
assert(tgt < NUM_TEXTURE_TARGETS);
/* The types of the samplers associated with a particular texture
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 6df50de6aa0..3db9e06d37d 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -714,7 +714,7 @@ _mesa_EnableVertexAttribArray(GLuint index)
vao = ctx->Array.VAO;
- assert(VERT_ATTRIB_GENERIC(index) < Elements(vao->VertexAttrib));
+ assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(vao->VertexAttrib));
if (!vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
/* was disabled, now being enabled */
@@ -740,7 +740,7 @@ _mesa_DisableVertexAttribArray(GLuint index)
vao = ctx->Array.VAO;
- assert(VERT_ATTRIB_GENERIC(index) < Elements(vao->VertexAttrib));
+ assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(vao->VertexAttrib));
if (vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
/* was enabled, now being disabled */
@@ -769,7 +769,7 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
return 0;
}
- assert(VERT_ATTRIB_GENERIC(index) < Elements(vao->VertexAttrib));
+ assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(vao->VertexAttrib));
array = &vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
@@ -834,7 +834,7 @@ get_current_attrib(struct gl_context *ctx, GLuint index, const char *function)
return NULL;
}
- assert(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.VAO->VertexAttrib));
+ assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(ctx->Array.VAO->VertexAttrib));
FLUSH_CURRENT(ctx, 0);
return ctx->Current.Attrib[VERT_ATTRIB_GENERIC(index)];
@@ -956,7 +956,7 @@ _mesa_GetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer)
return;
}
- assert(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.VAO->VertexAttrib));
+ assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(ctx->Array.VAO->VertexAttrib));
*pointer = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
}
@@ -1348,7 +1348,7 @@ _mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
return;
}
- assert(genericIndex < Elements(ctx->Array.VAO->VertexAttrib));
+ assert(genericIndex < ARRAY_SIZE(ctx->Array.VAO->VertexAttrib));
/* The ARB_vertex_attrib_binding spec says:
*
@@ -1803,7 +1803,7 @@ _mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex)
}
assert(VERT_ATTRIB_GENERIC(attribIndex) <
- Elements(ctx->Array.VAO->VertexAttrib));
+ ARRAY_SIZE(ctx->Array.VAO->VertexAttrib));
vertex_attrib_binding(ctx, VERT_ATTRIB_GENERIC(attribIndex),
VERT_ATTRIB_GENERIC(bindingIndex));