diff options
author | Nicolai Hähnle <[email protected]> | 2016-11-15 14:37:05 +0100 |
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committer | Nicolai Hähnle <[email protected]> | 2016-11-18 09:48:14 +0100 |
commit | adba706122ee033a4f8023bd309b73b0a5c52105 (patch) | |
tree | f185cf4bdddd0906708bc16bea59d7b616542366 | |
parent | 14af96007f42acd7f8dd8569b1a5cee1d47c08a8 (diff) |
mesa/main: consider multisampling enabled when number of samples == 1
There are some differences between how non-multisampled framebuffers (i.e.
samples == 0) and multisampled framebuffers with a single sample should be
treated. For example, alpha to coverage and writing to gl_SampleMask has an
effect with single-sample multisample framebuffers, but not on
non-multisample framebuffers.
This fixes GL45-CTS.sample_variables.mask.*.samples_1.* at least for
Gallium drivers (and possibly others, though at least radeonsi needs an
additional fix).
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Edward O'Callaghan <[email protected]>
-rw-r--r-- | src/mesa/main/framebuffer.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index 9c7f0c9451f..20d03fe281c 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -1003,7 +1003,7 @@ _mesa_is_multisample_enabled(const struct gl_context *ctx) */ return ctx->Multisample.Enabled && ctx->DrawBuffer && - _mesa_geometric_nonvalidated_samples(ctx->DrawBuffer) > 1; + _mesa_geometric_nonvalidated_samples(ctx->DrawBuffer) >= 1; } /** |