diff options
author | Dave Airlie <[email protected]> | 2017-02-15 18:26:46 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2017-02-16 14:13:14 +1000 |
commit | adb9555794e88c98c6c493c588307edfdadf5af3 (patch) | |
tree | f3e11e1ecaf9e327caaf0741d4ce1306b8648ee7 | |
parent | 14167080e2aaee0289e39b22a09d459c4a383a99 (diff) |
nir: handle 64-bit integer types in glsl->nir type conversion.
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r-- | src/compiler/nir/nir.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index 8bbc41d326e..d92e6eb1109 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -688,6 +688,12 @@ nir_get_nir_type_for_glsl_type(const struct glsl_type *type) case GLSL_TYPE_INT: return nir_type_int32; break; + case GLSL_TYPE_UINT64: + return nir_type_uint64; + break; + case GLSL_TYPE_INT64: + return nir_type_int64; + break; case GLSL_TYPE_FLOAT: return nir_type_float32; break; |