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authorRob Clark <[email protected]>2017-11-17 11:14:55 -0500
committerRob Clark <[email protected]>2017-11-17 11:19:34 -0500
commita39d4032029f220ba5349d398a90f60ba358dca0 (patch)
treecdbbc402011a37b0095c95b00a49d94cf00d5492
parent010ebed72aa82f930067bd49e4cc12469cc4eb6a (diff)
freedreno/a5xx/gmem: fix z32/s8 restore/resolve
BLIT_ZS mode is used for either combined z24/s8 or z32 in which case BLIT_S mode is used for separate stencil. Signed-off-by: Rob Clark <[email protected]>
-rw-r--r--src/gallium/drivers/freedreno/a5xx/fd5_gmem.c18
1 files changed, 13 insertions, 5 deletions
diff --git a/src/gallium/drivers/freedreno/a5xx/fd5_gmem.c b/src/gallium/drivers/freedreno/a5xx/fd5_gmem.c
index 659127e2091..7b655954742 100644
--- a/src/gallium/drivers/freedreno/a5xx/fd5_gmem.c
+++ b/src/gallium/drivers/freedreno/a5xx/fd5_gmem.c
@@ -473,7 +473,10 @@ emit_mem2gmem_surf(struct fd_batch *batch, uint32_t base,
debug_assert(psurf->u.tex.first_layer == psurf->u.tex.last_layer);
- if (buf == BLIT_ZS) {
+ if (buf == BLIT_S)
+ rsc = rsc->stencil;
+
+ if ((buf == BLIT_ZS) || (buf == BLIT_S)) {
// XXX hack import via BLIT_MRT0 instead of BLIT_ZS, since I don't
// know otherwise how to go from linear in sysmem to tiled in gmem.
// possibly we want to flip this around gmem2mem and keep depth
@@ -551,7 +554,10 @@ fd5_emit_tile_mem2gmem(struct fd_batch *batch, struct fd_tile *tile)
if (fd_gmem_needs_restore(batch, tile, FD_BUFFER_DEPTH | FD_BUFFER_STENCIL)) {
struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture);
- emit_mem2gmem_surf(batch, gmem->zsbuf_base[0], pfb->zsbuf, BLIT_ZS);
+ if (!rsc->stencil || fd_gmem_needs_restore(batch, tile, FD_BUFFER_DEPTH))
+ emit_mem2gmem_surf(batch, gmem->zsbuf_base[0], pfb->zsbuf, BLIT_ZS);
+ if (rsc->stencil && fd_gmem_needs_restore(batch, tile, FD_BUFFER_STENCIL))
+ emit_mem2gmem_surf(batch, gmem->zsbuf_base[1], pfb->zsbuf, BLIT_S);
}
}
@@ -602,6 +608,9 @@ emit_gmem2mem_surf(struct fd_batch *batch, uint32_t base,
struct fd_resource_slice *slice;
uint32_t offset;
+ if (buf == BLIT_S)
+ rsc = rsc->stencil;
+
slice = fd_resource_slice(rsc, psurf->u.tex.level);
offset = fd_resource_offset(rsc, psurf->u.tex.level,
psurf->u.tex.first_layer);
@@ -635,12 +644,11 @@ fd5_emit_tile_gmem2mem(struct fd_batch *batch, struct fd_tile *tile)
if (batch->resolve & (FD_BUFFER_DEPTH | FD_BUFFER_STENCIL)) {
struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture);
- // XXX BLIT_ZS vs BLIT_Z32 .. need some more cmdstream traces
- // with z32_x24s8..
+
if (!rsc->stencil || (batch->resolve & FD_BUFFER_DEPTH))
emit_gmem2mem_surf(batch, gmem->zsbuf_base[0], pfb->zsbuf, BLIT_ZS);
if (rsc->stencil && (batch->resolve & FD_BUFFER_STENCIL))
- emit_gmem2mem_surf(batch, gmem->zsbuf_base[1], pfb->zsbuf, BLIT_ZS);
+ emit_gmem2mem_surf(batch, gmem->zsbuf_base[1], pfb->zsbuf, BLIT_S);
}
if (batch->resolve & FD_BUFFER_COLOR) {