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authorBas Nieuwenhuizen <[email protected]>2017-01-08 23:23:52 +0100
committerBas Nieuwenhuizen <[email protected]>2017-01-12 21:39:52 +0100
commit8aaca3820cfc98705215e31b751d818154437fe4 (patch)
tree8f0907f39853cceafd563faa9d72ae62ada0a9c6
parent65cbb993d33976d9ee24eff01ade8ed9013617ca (diff)
radv: Call NIR passes using NIR_PASS_V.
Port of faa1edeeb7bbe9321c79587e592dce812e8caa78 "anv/pipeline: Call NIR passes using NIR_PASS_V" Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
-rw-r--r--src/amd/vulkan/radv_pipeline.c24
1 files changed, 7 insertions, 17 deletions
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index d818938e1e4..d1a3efe9c96 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -209,14 +209,9 @@ radv_shader_compile_to_nir(struct radv_device *device,
* inline functions. That way they get properly initialized at the top
* of the function and not at the top of its caller.
*/
- nir_lower_constant_initializers(nir, nir_var_local);
- nir_validate_shader(nir);
-
- nir_lower_returns(nir);
- nir_validate_shader(nir);
-
- nir_inline_functions(nir);
- nir_validate_shader(nir);
+ NIR_PASS_V(nir, nir_lower_constant_initializers, nir_var_local);
+ NIR_PASS_V(nir, nir_lower_returns);
+ NIR_PASS_V(nir, nir_inline_functions);
/* Pick off the single entrypoint that we want */
foreach_list_typed_safe(nir_function, func, node, &nir->functions) {
@@ -226,19 +221,14 @@ radv_shader_compile_to_nir(struct radv_device *device,
assert(exec_list_length(&nir->functions) == 1);
entry_point->name = ralloc_strdup(entry_point, "main");
- nir_remove_dead_variables(nir, nir_var_shader_in |
- nir_var_shader_out |
- nir_var_system_value);
- nir_validate_shader(nir);
+ NIR_PASS_V(nir, nir_remove_dead_variables,
+ nir_var_shader_in | nir_var_shader_out | nir_var_system_value);
/* Now that we've deleted all but the main function, we can go ahead and
* lower the rest of the constant initializers.
*/
- nir_lower_constant_initializers(nir, ~0);
- nir_validate_shader(nir);
-
- nir_lower_system_values(nir);
- nir_validate_shader(nir);
+ NIR_PASS_V(nir, nir_lower_constant_initializers, ~0);
+ NIR_PASS_V(nir, nir_lower_system_values);
}
/* Vulkan uses the separate-shader linking model */