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authorRoland Scheidegger <[email protected]>2005-03-05 00:04:20 +0000
committerRoland Scheidegger <[email protected]>2005-03-05 00:04:20 +0000
commit87030f6618cce065f8f552471648344de2f1d920 (patch)
tree95d712b3c4c8ebe131302cbacad758617092f225
parent8ff72e97231da2f81de422d2f58c23d09562446e (diff)
remove one of the two _tnl_isolate_materials function calls
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_context.c6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c
index fb00e59b46b..037ea0f0036 100644
--- a/src/mesa/drivers/dri/radeon/radeon_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_context.c
@@ -393,14 +393,8 @@ radeonCreateContext( const __GLcontextModes *glVisual,
*/
_tnl_isolate_materials( ctx, GL_TRUE );
-
/* _mesa_allow_light_in_model( ctx, GL_FALSE ); */
- /* Try and keep materials and vertices separate:
- */
- _tnl_isolate_materials( ctx, GL_TRUE );
-
-
/* Configure swrast and T&L to match hardware characteristics:
*/
_swrast_allow_pixel_fog( ctx, GL_FALSE );