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author | Juan A. Suarez Romero <[email protected]> | 2017-09-25 15:18:24 +0000 |
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committer | Juan A. Suarez Romero <[email protected]> | 2017-09-25 15:18:34 +0000 |
commit | 834d6c60db266c7d7dfd973729f20379dd3da287 (patch) | |
tree | b127cc4e6707abd2ab55620b1c90692c7af389ac | |
parent | a883f756e46a0574302af5480a7840b5a97c3dde (diff) |
docs: add release notes for 17.1.10mesa-17.1.10
Signed-off-by: Juan A. Suarez Romero <[email protected]>
-rw-r--r-- | docs/relnotes/17.1.10.html | 154 |
1 files changed, 154 insertions, 0 deletions
diff --git a/docs/relnotes/17.1.10.html b/docs/relnotes/17.1.10.html new file mode 100644 index 00000000000..711cf7cd02a --- /dev/null +++ b/docs/relnotes/17.1.10.html @@ -0,0 +1,154 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 17.1.10 Release Notes / September 25, 2017</h1> + +<p> +Mesa 17.1.10 is a bug fix release which fixes bugs found since the 17.1.9 release. +</p> +<p> +Mesa 17.1.10 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.5. OpenGL +4.5 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + + +<h2>SHA256 checksums</h2> +<pre> +TBD +</pre> + + +<h2>New features</h2> +<p>None</p> + + +<h2>Bug fixes</h2> +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102844">Bug 102844</a> - memory leak with glDeleteProgram for shader program type GL_COMPUTE_SHADER</li> + +</ul> + + +<h2>Changes</h2> + +<p>Alexandre Demers (1):</p> +<ul> + <li>osmesa: link with libunwind if enabled (v2)</li> +</ul> + +<p>Andres Gomez (12):</p> +<ul> + <li>docs: add sha256 checksums for 17.1.9</li> + <li>cherry-ignore: add "st/mesa: skip draw calls with pipe_draw_info::count == 0"</li> + <li>cherry-ignore: add "radv: use amdgpu_bo_va_op_raw."</li> + <li>cherry-ignore: add "radv: use simpler indirect packet 3 if possible."</li> + <li>cherry-ignore: add "radeonsi: don't always apply the PrimID instancing bug workaround on SI"</li> + <li>cherry-ignore: add "intel/eu/validate: Look up types on demand in execution_type()"</li> + <li>cherry-ignore: add "radv: gfx9 fixes"</li> + <li>cherry-ignore: add "radv/gfx9: set mip0-depth correctly for 2d arrays/3d images"</li> + <li>cherry-ignore: add "radv/gfx9: fix image resource handling."</li> + <li>cherry-ignore: add "docs/egl: remove reference to EGL_DRIVERS_PATH"</li> + <li>cherry-ignore: add "radv: Disable multilayer & multilevel DCC."</li> + <li>cherry-ignore: add "radv: Don't allocate CMASK for linear images."</li> +</ul> + +<p>Dave Airlie (2):</p> +<ul> + <li>radv/ac: bump params array for image atomic comp swap</li> + <li>st/glsl->tgsi: fix u64 to bool comparisons.</li> +</ul> + +<p>Emil Velikov (2):</p> +<ul> + <li>egl/x11/dri3: adding missing __DRI_BACKGROUND_CALLABLE extension</li> + <li>automake: enable libunwind in `make distcheck'</li> +</ul> + +<p>Eric Anholt (3):</p> +<ul> + <li>broadcom/vc4: Fix use-after-free for flushing when writing to a texture.</li> + <li>broadcom/vc4: Fix use-after-free trying to mix a quad and tile clear.</li> + <li>broadcom/vc4: Fix use-after-free when deleting a program.</li> +</ul> + +<p>George Kyriazis (1):</p> +<ul> + <li>swr: invalidate attachment on transition change</li> +</ul> + +<p>Gert Wollny (2):</p> +<ul> + <li>travis: force llvm-3.3 for "make Gallium ST Other"</li> + <li>travis: Add libunwind-dev to gallium/make builds</li> +</ul> + +<p>Jason Ekstrand (1):</p> +<ul> + <li>i965/blorp: Set r8stencil_needs_update when writing stencil</li> +</ul> + +<p>Juan A. Suarez Romero (9):</p> +<ul> + <li>cherry-ignore: add "ac/surface: match Z and stencil tile config"</li> + <li>cherry-ignore: add "radv/nir: call opt_remove_phis after trivial continues."</li> + <li>cherry-ignore: add "amd/common: add workaround for cube map array layer clamping"</li> + <li>cherry-ignore: add "radeonsi: workaround for gather4 on integer cube maps"</li> + <li>cherry-ignore: add "Scons: Add LLVM 5.0 support"</li> + <li>cherry-ignore: add "ac/surface: handle S8 on gfx9"</li> + <li>cherry-ignore: add "radv: Check for GFX9 for 1D arrays in image_size intrinsic."</li> + <li>cherry-ignore: add "glsl/linker: fix output variable overlap check"</li> + <li>Update version to 17.1.10</li> +</ul> + +<p>Józef Kucia (1):</p> +<ul> + <li>anv: Fix descriptors copying</li> +</ul> + +<p>Matt Turner (2):</p> +<ul> + <li>util: Link libmesautil into u_atomic_test</li> + <li>util/u_atomic: Add implementation of __sync_val_compare_and_swap_8</li> +</ul> + +<p>Nicolai Hähnle (1):</p> +<ul> + <li>radeonsi: apply a mask to gl_SampleMaskIn in the PS prolog</li> +</ul> + +<p>Nicolai Hähnle (4):</p> +<ul> + <li>st/glsl_to_tgsi: only the first (inner-most) array reference can be a 2D index</li> + <li>amd/common: round cube array slice in ac_prepare_cube_coords</li> + <li>radeonsi: set MIP_POINT_PRECLAMP to 0</li> + <li>radeonsi: fix array textures layer coordinate</li> +</ul> + +<p>Tapani Pälli (1):</p> +<ul> + <li>mesa: free current ComputeProgram state in _mesa_free_context_data</li> +</ul> + + + +</div> +</body> +</html> |