diff options
author | Brian Paul <[email protected]> | 1999-11-12 18:27:27 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 1999-11-12 18:27:27 +0000 |
commit | 789cf43f18337f653e95ffc2132be26abedfa396 (patch) | |
tree | 35fdf4e2cbcad3453c1c80aa3842c354f2499600 | |
parent | 2da507defd5783d5e666e4902015f0a2dd11100b (diff) |
reordered some functions
-rw-r--r-- | src/mesa/glapi/glapi.c | 126 |
1 files changed, 63 insertions, 63 deletions
diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c index 89d47d8e9fe..73a6b2e71ef 100644 --- a/src/mesa/glapi/glapi.c +++ b/src/mesa/glapi/glapi.c @@ -1,4 +1,4 @@ -/* $Id: glapi.c,v 1.5 1999/11/12 16:46:56 kendallb Exp $ */ +/* $Id: glapi.c,v 1.6 1999/11/12 18:27:27 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -319,16 +319,6 @@ void GLAPIENTRY glDisable(GLenum cap) DISPATCH(Disable)(cap); } -void GLAPIENTRY glDisableClientState(GLenum cap) -{ - DISPATCH(DisableClientState)(cap); -} - -void GLAPIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count) -{ - DISPATCH(DrawArrays)(mode, first, count); -} - void GLAPIENTRY glDrawBuffer(GLenum mode) { DISPATCH(DrawBuffer)(mode); @@ -349,11 +339,6 @@ void GLAPIENTRY glEnable(GLenum mode) DISPATCH(Enable)(mode); } -void GLAPIENTRY glEnableClientState(GLenum cap) -{ - DISPATCH(EnableClientState)(cap); -} - void GLAPIENTRY glEnd(void) { DISPATCH(End)(); @@ -484,11 +469,6 @@ GLuint GLAPIENTRY glGenLists(GLsizei range) return DISPATCH(GenLists)(range); } -void GLAPIENTRY glGenTextures(GLsizei n, GLuint *textures) -{ - DISPATCH(GenTextures)(n, textures); -} - void GLAPIENTRY glGetBooleanv(GLenum pname, GLboolean *params) { DISPATCH(GetBooleanv)(pname, params); @@ -569,11 +549,6 @@ void GLAPIENTRY glGetPixelMapusv(GLenum map, GLushort *values) DISPATCH(GetPixelMapusv)(map, values); } -void GLAPIENTRY glGetPointerv(GLenum pname, GLvoid **params) -{ - DISPATCH(GetPointerv)(pname, params); -} - void GLAPIENTRY glGetPolygonStipple(GLubyte *mask) { DISPATCH(GetPolygonStipple)(mask); @@ -704,6 +679,11 @@ void GLAPIENTRY glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid DISPATCH(InterleavedArrays)(format, stride, pointer); } +GLboolean GLAPIENTRY glIsEnabled(GLenum cap) +{ + return DISPATCH(IsEnabled)(cap); +} + GLboolean GLAPIENTRY glIsList(GLuint list) { return DISPATCH(IsList)(list); @@ -984,11 +964,6 @@ void GLAPIENTRY glPolygonMode(GLenum face, GLenum mode) DISPATCH(PolygonMode)(face, mode); } -void GLAPIENTRY glPolygonOffset(GLfloat factor, GLfloat units) -{ - DISPATCH(PolygonOffset)(factor, units); -} - void GLAPIENTRY glPolygonStipple(const GLubyte *pattern) { DISPATCH(PolygonStipple)(pattern); @@ -999,11 +974,6 @@ void GLAPIENTRY glPopAttrib(void) DISPATCH(PopAttrib)(); } -void GLAPIENTRY glPopClientAttrib(void) -{ - DISPATCH(PopClientAttrib)(); -} - void GLAPIENTRY glPopMatrix(void) { DISPATCH(PopMatrix)(); @@ -1014,9 +984,9 @@ void GLAPIENTRY glPopName(void) DISPATCH(PopName)(); } -void GLAPIENTRY glPrioritizeTextures(GLsizei n, const GLuint *textures, const GLclampf *priorities) +void GLAPIENTRY glPushAttrib(GLbitfield mask) { - DISPATCH(PrioritizeTextures)(n, textures, priorities); + DISPATCH(PushAttrib)(mask); } void GLAPIENTRY glPushMatrix(void) @@ -1024,6 +994,11 @@ void GLAPIENTRY glPushMatrix(void) DISPATCH(PushMatrix)(); } +void GLAPIENTRY glPushName(GLuint name) +{ + DISPATCH(PushName)(name); +} + void GLAPIENTRY glRasterPos2d(GLdouble x, GLdouble y) { DISPATCH(RasterPos2d)(x, y); @@ -1194,31 +1169,6 @@ void GLAPIENTRY glRectsv(const GLshort *v1, const GLshort *v2) DISPATCH(Rectsv)(v1, v2); } -void GLAPIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(Scissor)(x, y, width, height); -} - -GLboolean GLAPIENTRY glIsEnabled(GLenum cap) -{ - return DISPATCH(IsEnabled)(cap); -} - -void GLAPIENTRY glPushAttrib(GLbitfield mask) -{ - DISPATCH(PushAttrib)(mask); -} - -void GLAPIENTRY glPushClientAttrib(GLbitfield mask) -{ - DISPATCH(PushClientAttrib)(mask); -} - -void GLAPIENTRY glPushName(GLuint name) -{ - DISPATCH(PushName)(name); -} - GLint GLAPIENTRY glRenderMode(GLenum mode) { return DISPATCH(RenderMode)(mode); @@ -1249,6 +1199,11 @@ void GLAPIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z) DISPATCH(Scalef)(x, y, z); } +void GLAPIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(Scissor)(x, y, width, height); +} + void GLAPIENTRY glShadeModel(GLenum mode) { DISPATCH(ShadeModel)(mode); @@ -1694,11 +1649,36 @@ void GLAPIENTRY glDeleteTextures(GLsizei n, const GLuint *textures) DISPATCH(DeleteTextures)(n, textures); } +void GLAPIENTRY glDisableClientState(GLenum cap) +{ + DISPATCH(DisableClientState)(cap); +} + +void GLAPIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count) +{ + DISPATCH(DrawArrays)(mode, first, count); +} + void GLAPIENTRY glEdgeFlagPointer(GLsizei stride, const GLvoid *ptr) { DISPATCH(EdgeFlagPointer)(stride, ptr); } +void GLAPIENTRY glEnableClientState(GLenum cap) +{ + DISPATCH(EnableClientState)(cap); +} + +void GLAPIENTRY glGenTextures(GLsizei n, GLuint *textures) +{ + DISPATCH(GenTextures)(n, textures); +} + +void GLAPIENTRY glGetPointerv(GLenum pname, GLvoid **params) +{ + DISPATCH(GetPointerv)(pname, params); +} + void GLAPIENTRY glIndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) { DISPATCH(IndexPointer)(type, stride, ptr); @@ -1709,6 +1689,26 @@ void GLAPIENTRY glNormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr) DISPATCH(NormalPointer)(type, stride, ptr); } +void GLAPIENTRY glPolygonOffset(GLfloat factor, GLfloat units) +{ + DISPATCH(PolygonOffset)(factor, units); +} + +void GLAPIENTRY glPopClientAttrib(void) +{ + DISPATCH(PopClientAttrib)(); +} + +void GLAPIENTRY glPrioritizeTextures(GLsizei n, const GLuint *textures, const GLclampf *priorities) +{ + DISPATCH(PrioritizeTextures)(n, textures, priorities); +} + +void GLAPIENTRY glPushClientAttrib(GLbitfield mask) +{ + DISPATCH(PushClientAttrib)(mask); +} + void GLAPIENTRY glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { DISPATCH(TexCoordPointer)(size, type, stride, ptr); |