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authorIlia Mirkin <[email protected]>2016-08-28 15:04:00 -0400
committerIlia Mirkin <[email protected]>2016-09-03 00:26:36 -0400
commit64a69059ce2a506fd9d230a2494485cf8e13f163 (patch)
tree043929eb8cc2b1bc5c3980ea1ad26ca9b1d965bf
parent8122e30aec95596397b11a3fe619f9e13dc3d2cc (diff)
glsl: expose max atomic counter/buffer consts for tess in ES 3.2
Curiously OES/EXT_tessellation_shader leave these out, while ES 3.2 adds them in. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
-rw-r--r--src/compiler/glsl/builtin_variables.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/compiler/glsl/builtin_variables.cpp b/src/compiler/glsl/builtin_variables.cpp
index 90278d635c6..f47daab868d 100644
--- a/src/compiler/glsl/builtin_variables.cpp
+++ b/src/compiler/glsl/builtin_variables.cpp
@@ -759,7 +759,7 @@ builtin_variable_generator::generate_constants()
add_const("gl_MaxGeometryAtomicCounters",
state->Const.MaxGeometryAtomicCounters);
}
- if (!state->es_shader) {
+ if (state->is_version(110, 320)) {
add_const("gl_MaxTessControlAtomicCounters",
state->Const.MaxTessControlAtomicCounters);
add_const("gl_MaxTessEvaluationAtomicCounters",
@@ -781,7 +781,7 @@ builtin_variable_generator::generate_constants()
add_const("gl_MaxGeometryAtomicCounterBuffers",
state->Const.MaxGeometryAtomicCounterBuffers);
}
- if (!state->es_shader) {
+ if (state->is_version(110, 320)) {
add_const("gl_MaxTessControlAtomicCounterBuffers",
state->Const.MaxTessControlAtomicCounterBuffers);
add_const("gl_MaxTessEvaluationAtomicCounterBuffers",