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authorBrian Paul <brian.paul@tungstengraphics.com>2004-07-23 15:49:12 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2004-07-23 15:49:12 +0000
commit4f6b1ad95252e77d887729e81f49ca757aedb19c (patch)
tree2b90d61a5d70e8571a9506715f2ccb48c968196a
parenta13331d59b535aa4a1ddad695420de5d6f814550 (diff)
added MESA_GLX_FORCE_ALPHA env var
-rw-r--r--docs/VERSIONS1
-rw-r--r--docs/envvars.html1
2 files changed, 2 insertions, 0 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 40ac33a22c0..a0e4d7dcd31 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1249,6 +1249,7 @@ Mesa Version History
(Justin Novosad of Discreet) (see config.h file)
- support for AUX buffers in software GLX driver
- updated glext.h to version 23
+ - new MESA_GLX_FORCE_ALPHA environment variable for x11 driver
Changes:
- fragment fog interpolation is perspective corrected now
- new glTexImage code, much cleaner, may be a bit faster
diff --git a/docs/envvars.html b/docs/envvars.html
index 39bd7251dec..7cda0e48987 100644
--- a/docs/envvars.html
+++ b/docs/envvars.html
@@ -31,6 +31,7 @@ software driver:
<li>MESA_GLX_FORCE_CI - if set, force GLX to treak 8bpp visuals as CI visuals
<li>MESA_GLX_FX - set to either "fullscreen" for full-screen rendering,
"window" to render into a window, or "disable" to disable the Glide driver.
+<li>MESA_GLX_FORCE_ALPHA - if set, forces RGB windows to have an alpha channel.
</ul>