diff options
author | Eric Anholt <[email protected]> | 2012-05-29 14:45:10 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2012-06-11 09:28:00 -0700 |
commit | 446faee094ae6f0a4914b59a9eb87077a1f7b3c5 (patch) | |
tree | b40accd831a5ab5dba41945db6fa2e4978a3b21a | |
parent | 7edbf4b3232eef7dac47a901829c586b61d8cbd2 (diff) |
automake: Add a prefix variable for libglsl sources.
See e86c40a84d241b954594f5ae7df9b9c3fc797a4e for reasoning. In the
process I did s/:=/=/ to shut up automake about nonportable make syntax.
-rw-r--r-- | src/glsl/Android.mk | 1 | ||||
-rw-r--r-- | src/glsl/Makefile | 1 | ||||
-rw-r--r-- | src/glsl/Makefile.sources | 172 |
3 files changed, 88 insertions, 86 deletions
diff --git a/src/glsl/Android.mk b/src/glsl/Android.mk index cf793d65e35..66c8bec3297 100644 --- a/src/glsl/Android.mk +++ b/src/glsl/Android.mk @@ -25,6 +25,7 @@ LOCAL_PATH := $(call my-dir) +GLSL_SRCDIR = . include $(LOCAL_PATH)/Makefile.sources # --------------------------------------- diff --git a/src/glsl/Makefile b/src/glsl/Makefile index 7c80c95d804..2ae46d1f7c9 100644 --- a/src/glsl/Makefile +++ b/src/glsl/Makefile @@ -7,6 +7,7 @@ include $(TOP)/configs/current LIBNAME = glsl +GLSL_SRCDIR=. include Makefile.sources GLCPP_SOURCES = \ diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources index caa8ad590c0..b58de179bdd 100644 --- a/src/glsl/Makefile.sources +++ b/src/glsl/Makefile.sources @@ -2,92 +2,92 @@ # libglcpp -LIBGLCPP_FILES := \ - glcpp/pp.c +LIBGLCPP_FILES = \ + $(GLSL_SRCDIR)/glcpp/pp.c -LIBGLCPP_GENERATED_FILES := \ - glcpp/glcpp-lex.c \ - glcpp/glcpp-parse.c +LIBGLCPP_GENERATED_FILES = \ + $(GLSL_SRCDIR)/glcpp/glcpp-lex.c \ + $(GLSL_SRCDIR)/glcpp/glcpp-parse.c # libglsl -LIBGLSL_FILES := \ - strtod.c \ - ralloc.c +LIBGLSL_FILES = \ + $(GLSL_SRCDIR)/strtod.c \ + $(GLSL_SRCDIR)/ralloc.c -LIBGLSL_CXX_FILES := \ - ast_expr.cpp \ - ast_function.cpp \ - ast_to_hir.cpp \ - ast_type.cpp \ - builtin_variables.cpp \ - glsl_parser_extras.cpp \ - glsl_types.cpp \ - glsl_symbol_table.cpp \ - hir_field_selection.cpp \ - ir_basic_block.cpp \ - ir_builder.cpp \ - ir_clone.cpp \ - ir_constant_expression.cpp \ - ir.cpp \ - ir_expression_flattening.cpp \ - ir_function_can_inline.cpp \ - ir_function_detect_recursion.cpp \ - ir_function.cpp \ - ir_hierarchical_visitor.cpp \ - ir_hv_accept.cpp \ - ir_import_prototypes.cpp \ - ir_print_visitor.cpp \ - ir_reader.cpp \ - ir_rvalue_visitor.cpp \ - ir_set_program_inouts.cpp \ - ir_validate.cpp \ - ir_variable_refcount.cpp \ - linker.cpp \ - link_functions.cpp \ - link_uniforms.cpp \ - link_uniform_initializers.cpp \ - loop_analysis.cpp \ - loop_controls.cpp \ - loop_unroll.cpp \ - lower_clip_distance.cpp \ - lower_discard.cpp \ - lower_discard_flow.cpp \ - lower_if_to_cond_assign.cpp \ - lower_instructions.cpp \ - lower_jumps.cpp \ - lower_mat_op_to_vec.cpp \ - lower_noise.cpp \ - lower_texture_projection.cpp \ - lower_variable_index_to_cond_assign.cpp \ - lower_vec_index_to_cond_assign.cpp \ - lower_vec_index_to_swizzle.cpp \ - lower_vector.cpp \ - lower_output_reads.cpp \ - opt_algebraic.cpp \ - opt_array_splitting.cpp \ - opt_constant_folding.cpp \ - opt_constant_propagation.cpp \ - opt_constant_variable.cpp \ - opt_copy_propagation.cpp \ - opt_copy_propagation_elements.cpp \ - opt_dead_code.cpp \ - opt_dead_code_local.cpp \ - opt_dead_functions.cpp \ - opt_function_inlining.cpp \ - opt_if_simplification.cpp \ - opt_noop_swizzle.cpp \ - opt_redundant_jumps.cpp \ - opt_structure_splitting.cpp \ - opt_swizzle_swizzle.cpp \ - opt_tree_grafting.cpp \ - s_expression.cpp +LIBGLSL_CXX_FILES = \ + $(GLSL_SRCDIR)/ast_expr.cpp \ + $(GLSL_SRCDIR)/ast_function.cpp \ + $(GLSL_SRCDIR)/ast_to_hir.cpp \ + $(GLSL_SRCDIR)/ast_type.cpp \ + $(GLSL_SRCDIR)/builtin_variables.cpp \ + $(GLSL_SRCDIR)/glsl_parser_extras.cpp \ + $(GLSL_SRCDIR)/glsl_types.cpp \ + $(GLSL_SRCDIR)/glsl_symbol_table.cpp \ + $(GLSL_SRCDIR)/hir_field_selection.cpp \ + $(GLSL_SRCDIR)/ir_basic_block.cpp \ + $(GLSL_SRCDIR)/ir_builder.cpp \ + $(GLSL_SRCDIR)/ir_clone.cpp \ + $(GLSL_SRCDIR)/ir_constant_expression.cpp \ + $(GLSL_SRCDIR)/ir.cpp \ + $(GLSL_SRCDIR)/ir_expression_flattening.cpp \ + $(GLSL_SRCDIR)/ir_function_can_inline.cpp \ + $(GLSL_SRCDIR)/ir_function_detect_recursion.cpp \ + $(GLSL_SRCDIR)/ir_function.cpp \ + $(GLSL_SRCDIR)/ir_hierarchical_visitor.cpp \ + $(GLSL_SRCDIR)/ir_hv_accept.cpp \ + $(GLSL_SRCDIR)/ir_import_prototypes.cpp \ + $(GLSL_SRCDIR)/ir_print_visitor.cpp \ + $(GLSL_SRCDIR)/ir_reader.cpp \ + $(GLSL_SRCDIR)/ir_rvalue_visitor.cpp \ + $(GLSL_SRCDIR)/ir_set_program_inouts.cpp \ + $(GLSL_SRCDIR)/ir_validate.cpp \ + $(GLSL_SRCDIR)/ir_variable_refcount.cpp \ + $(GLSL_SRCDIR)/linker.cpp \ + $(GLSL_SRCDIR)/link_functions.cpp \ + $(GLSL_SRCDIR)/link_uniforms.cpp \ + $(GLSL_SRCDIR)/link_uniform_initializers.cpp \ + $(GLSL_SRCDIR)/loop_analysis.cpp \ + $(GLSL_SRCDIR)/loop_controls.cpp \ + $(GLSL_SRCDIR)/loop_unroll.cpp \ + $(GLSL_SRCDIR)/lower_clip_distance.cpp \ + $(GLSL_SRCDIR)/lower_discard.cpp \ + $(GLSL_SRCDIR)/lower_discard_flow.cpp \ + $(GLSL_SRCDIR)/lower_if_to_cond_assign.cpp \ + $(GLSL_SRCDIR)/lower_instructions.cpp \ + $(GLSL_SRCDIR)/lower_jumps.cpp \ + $(GLSL_SRCDIR)/lower_mat_op_to_vec.cpp \ + $(GLSL_SRCDIR)/lower_noise.cpp \ + $(GLSL_SRCDIR)/lower_texture_projection.cpp \ + $(GLSL_SRCDIR)/lower_variable_index_to_cond_assign.cpp \ + $(GLSL_SRCDIR)/lower_vec_index_to_cond_assign.cpp \ + $(GLSL_SRCDIR)/lower_vec_index_to_swizzle.cpp \ + $(GLSL_SRCDIR)/lower_vector.cpp \ + $(GLSL_SRCDIR)/lower_output_reads.cpp \ + $(GLSL_SRCDIR)/opt_algebraic.cpp \ + $(GLSL_SRCDIR)/opt_array_splitting.cpp \ + $(GLSL_SRCDIR)/opt_constant_folding.cpp \ + $(GLSL_SRCDIR)/opt_constant_propagation.cpp \ + $(GLSL_SRCDIR)/opt_constant_variable.cpp \ + $(GLSL_SRCDIR)/opt_copy_propagation.cpp \ + $(GLSL_SRCDIR)/opt_copy_propagation_elements.cpp \ + $(GLSL_SRCDIR)/opt_dead_code.cpp \ + $(GLSL_SRCDIR)/opt_dead_code_local.cpp \ + $(GLSL_SRCDIR)/opt_dead_functions.cpp \ + $(GLSL_SRCDIR)/opt_function_inlining.cpp \ + $(GLSL_SRCDIR)/opt_if_simplification.cpp \ + $(GLSL_SRCDIR)/opt_noop_swizzle.cpp \ + $(GLSL_SRCDIR)/opt_redundant_jumps.cpp \ + $(GLSL_SRCDIR)/opt_structure_splitting.cpp \ + $(GLSL_SRCDIR)/opt_swizzle_swizzle.cpp \ + $(GLSL_SRCDIR)/opt_tree_grafting.cpp \ + $(GLSL_SRCDIR)/s_expression.cpp # glsl_compiler -GLSL_COMPILER_CXX_FILES := \ - standalone_scaffolding.cpp \ - main.cpp +GLSL_COMPILER_CXX_FILES = \ + $(GLSL_SRCDIR)/standalone_scaffolding.cpp \ + $(GLSL_SRCDIR)/main.cpp # builtin_compiler # @@ -95,14 +95,14 @@ GLSL_COMPILER_CXX_FILES := \ # For this to work, a dummy version of builtin_function.cpp, # builtin_stubs.cpp, is used. -BUILTIN_COMPILER_CXX_FILES := \ - builtin_stubs.cpp +BUILTIN_COMPILER_CXX_FILES = \ + $(GLSL_SRCDIR)/builtin_stubs.cpp -BUILTIN_COMPILER_GENERATED_CXX_FILES := \ - glsl_lexer.cpp \ - glsl_parser.cpp +BUILTIN_COMPILER_GENERATED_CXX_FILES = \ + $(GLSL_SRCDIR)/glsl_lexer.cpp \ + $(GLSL_SRCDIR)/glsl_parser.cpp # libglsl generated sources -LIBGLSL_GENERATED_CXX_FILES := \ - $(BUILTIN_COMPILER_GENERATED_CXX_FILES) \ - builtin_function.cpp +LIBGLSL_GENERATED_CXX_FILES = \ + $(GLSL_SRCDIR)/$(BUILTIN_COMPILER_GENERATED_CXX_FILES) \ + $(GLSL_SRCDIR)/builtin_function.cpp |