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author | Michal Krol <[email protected]> | 2008-03-20 20:34:03 +0100 |
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committer | Michal Krol <[email protected]> | 2008-03-20 20:34:03 +0100 |
commit | 400b12b4ceda32cc35b60d0484dfd333f1749b8e (patch) | |
tree | 4adc54d1e6525bcf0cc13962f4a0a752fd2f1d09 | |
parent | 482f4995253a0c295dc02e34e58a138ac8822c54 (diff) |
gallium: Fix build on Windows.
-rw-r--r-- | src/gallium/auxiliary/util/u_simple_shaders.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c index a2c918b7fe5..8cb74e81d2f 100644 --- a/src/gallium/auxiliary/util/u_simple_shaders.c +++ b/src/gallium/auxiliary/util/u_simple_shaders.c @@ -281,7 +281,7 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe) uint ti; struct pipe_shader_state shader; - tokens = (struct tgsi_token *) malloc(maxTokens * sizeof(tokens[0])); + tokens = (struct tgsi_token *) MALLOC(maxTokens * sizeof(tokens[0])); /* shader header */ |