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authorBrian Paul <[email protected]>2008-07-02 16:40:24 -0600
committerBrian Paul <[email protected]>2008-07-02 16:40:24 -0600
commit36a582641119671688a9f366e5bfa1ab3e8b9cbc (patch)
tree6acc254c4efd97b7c6b72da0995af79b7b4a4f48
parenta405d69063c8bae28bd5808e297070d65d90a421 (diff)
mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source()
If the 'shader' parameter is wrong, need to either generate GL_INVALID_VALUE or GL_INVALID_OPERATION. It depends on whether 'shader' actually names a 'program' or is a totally unknown ID. There might be other cases to fix...
-rw-r--r--src/mesa/shader/shader_api.c14
1 files changed, 12 insertions, 2 deletions
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index c9eec7f07ee..c77d0c43973 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -875,7 +875,12 @@ _mesa_get_shader_source(GLcontext *ctx, GLuint shader, GLsizei maxLength,
{
struct gl_shader *sh = _mesa_lookup_shader(ctx, shader);
if (!sh) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGetShaderSource(shader)");
+ GLenum err;
+ if (_mesa_lookup_shader_program(ctx, shader))
+ err = GL_INVALID_OPERATION;
+ else
+ err = GL_INVALID_VALUE;
+ _mesa_error(ctx, err, "glGetShaderSource(shader)");
return;
}
copy_string(sourceOut, maxLength, length, sh->Source);
@@ -966,7 +971,12 @@ _mesa_shader_source(GLcontext *ctx, GLuint shader, const GLchar *source)
{
struct gl_shader *sh = _mesa_lookup_shader(ctx, shader);
if (!sh) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glShaderSource(shaderObj)");
+ GLenum err;
+ if (_mesa_lookup_shader_program(ctx, shader))
+ err = GL_INVALID_OPERATION;
+ else
+ err = GL_INVALID_VALUE;
+ _mesa_error(ctx, err, "glShaderSource(shaderObj)");
return;
}