diff options
author | Rob Clark <[email protected]> | 2015-06-26 19:11:53 -0400 |
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committer | Rob Clark <[email protected]> | 2015-07-03 08:56:09 -0400 |
commit | 29addf50e038d7323a7ac8093d93422c28ad8635 (patch) | |
tree | 0b20d6093bd037e96a7528ebdce7b157e9e9755f | |
parent | fc73f8ab8cd3975993546b5e0312d595b76d03be (diff) |
gallium/ttn: IN/OUT are only array if ArrayID != 0
Fixes issue with gallium HUD. See this thread for details:
http://lists.freedesktop.org/archives/mesa-dev/2015-June/087140.html
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
-rw-r--r-- | src/gallium/auxiliary/nir/tgsi_to_nir.c | 143 |
1 files changed, 81 insertions, 62 deletions
diff --git a/src/gallium/auxiliary/nir/tgsi_to_nir.c b/src/gallium/auxiliary/nir/tgsi_to_nir.c index e1647d53a40..bf7eb2fde02 100644 --- a/src/gallium/auxiliary/nir/tgsi_to_nir.c +++ b/src/gallium/auxiliary/nir/tgsi_to_nir.c @@ -184,7 +184,8 @@ ttn_emit_declaration(struct ttn_compile *c) c->samp_types[decl->Range.First + i] = type; } } else { - nir_variable *var; + bool is_array = (array_size > 1); + assert(file == TGSI_FILE_INPUT || file == TGSI_FILE_OUTPUT || file == TGSI_FILE_CONSTANT); @@ -193,76 +194,94 @@ ttn_emit_declaration(struct ttn_compile *c) if ((file == TGSI_FILE_CONSTANT) && decl->Declaration.Dimension) return; - var = rzalloc(b->shader, nir_variable); - var->data.driver_location = decl->Range.First; - - var->type = glsl_vec4_type(); - if (array_size > 1) - var->type = glsl_array_type(var->type, array_size); + if ((file == TGSI_FILE_INPUT) || (file == TGSI_FILE_OUTPUT)) { + is_array = (is_array && decl->Declaration.Array && + (decl->Array.ArrayID != 0)); + } - switch (file) { - case TGSI_FILE_INPUT: - var->data.read_only = true; - var->data.mode = nir_var_shader_in; - var->name = ralloc_asprintf(var, "in_%d", decl->Range.First); + for (i = 0; i < array_size; i++) { + unsigned idx = decl->Range.First + i; + nir_variable *var = rzalloc(b->shader, nir_variable); - /* We should probably translate to a VERT_ATTRIB_* or VARYING_SLOT_* - * instead, but nothing in NIR core is looking at the value - * currently, and this is less change to drivers. - */ - var->data.location = decl->Semantic.Name; - var->data.index = decl->Semantic.Index; + var->data.driver_location = idx; - /* We definitely need to translate the interpolation field, because - * nir_print will decode it. - */ - switch (decl->Interp.Interpolate) { - case TGSI_INTERPOLATE_CONSTANT: - var->data.interpolation = INTERP_QUALIFIER_FLAT; - break; - case TGSI_INTERPOLATE_LINEAR: - var->data.interpolation = INTERP_QUALIFIER_NOPERSPECTIVE; - break; - case TGSI_INTERPOLATE_PERSPECTIVE: - var->data.interpolation = INTERP_QUALIFIER_SMOOTH; - break; - } - - exec_list_push_tail(&b->shader->inputs, &var->node); - break; - case TGSI_FILE_OUTPUT: { - /* Since we can't load from outputs in the IR, we make temporaries - * for the outputs and emit stores to the real outputs at the end of - * the shader. - */ - nir_register *reg = nir_local_reg_create(b->impl); - reg->num_components = 4; - if (array_size > 1) - reg->num_array_elems = array_size; + var->type = glsl_vec4_type(); + if (is_array) + var->type = glsl_array_type(var->type, array_size); - var->data.mode = nir_var_shader_out; - var->name = ralloc_asprintf(var, "out_%d", decl->Range.First); + switch (file) { + case TGSI_FILE_INPUT: + var->data.read_only = true; + var->data.mode = nir_var_shader_in; + var->name = ralloc_asprintf(var, "in_%d", idx); - var->data.location = decl->Semantic.Name; - var->data.index = decl->Semantic.Index; + /* We should probably translate to a VERT_ATTRIB_* or VARYING_SLOT_* + * instead, but nothing in NIR core is looking at the value + * currently, and this is less change to drivers. + */ + var->data.location = decl->Semantic.Name; + var->data.index = decl->Semantic.Index; - for (i = 0; i < array_size; i++) { - c->output_regs[decl->Range.First + i].offset = i; - c->output_regs[decl->Range.First + i].reg = reg; + /* We definitely need to translate the interpolation field, because + * nir_print will decode it. + */ + switch (decl->Interp.Interpolate) { + case TGSI_INTERPOLATE_CONSTANT: + var->data.interpolation = INTERP_QUALIFIER_FLAT; + break; + case TGSI_INTERPOLATE_LINEAR: + var->data.interpolation = INTERP_QUALIFIER_NOPERSPECTIVE; + break; + case TGSI_INTERPOLATE_PERSPECTIVE: + var->data.interpolation = INTERP_QUALIFIER_SMOOTH; + break; + } + + exec_list_push_tail(&b->shader->inputs, &var->node); + break; + case TGSI_FILE_OUTPUT: { + /* Since we can't load from outputs in the IR, we make temporaries + * for the outputs and emit stores to the real outputs at the end of + * the shader. + */ + nir_register *reg = nir_local_reg_create(b->impl); + reg->num_components = 4; + if (is_array) + reg->num_array_elems = array_size; + + var->data.mode = nir_var_shader_out; + var->name = ralloc_asprintf(var, "out_%d", idx); + + var->data.location = decl->Semantic.Name; + var->data.index = decl->Semantic.Index; + + if (is_array) { + unsigned j; + for (j = 0; j < array_size; j++) { + c->output_regs[idx + j].offset = i + j; + c->output_regs[idx + j].reg = reg; + } + } else { + c->output_regs[idx].offset = i; + c->output_regs[idx].reg = reg; + } + + exec_list_push_tail(&b->shader->outputs, &var->node); } + break; + case TGSI_FILE_CONSTANT: + var->data.mode = nir_var_uniform; + var->name = ralloc_asprintf(var, "uniform_%d", idx); - exec_list_push_tail(&b->shader->outputs, &var->node); - } - break; - case TGSI_FILE_CONSTANT: - var->data.mode = nir_var_uniform; - var->name = ralloc_asprintf(var, "uniform_%d", decl->Range.First); + exec_list_push_tail(&b->shader->uniforms, &var->node); + break; + default: + unreachable("bad declaration file"); + return; + } - exec_list_push_tail(&b->shader->uniforms, &var->node); - break; - default: - unreachable("bad declaration file"); - return; + if (is_array) + break; } } |