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author | Marek Olšák <[email protected]> | 2012-01-12 03:26:09 +0100 |
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committer | Marek Olšák <[email protected]> | 2012-01-12 03:59:21 +0100 |
commit | 272896b885a942b993afb3926a5b6c3ad5abca74 (patch) | |
tree | b95d3972619f7e02eb9331cd0f08cbf7c5a1c9ba | |
parent | 42d4972bf0b147b0241c2be7e6579fd64cf2c216 (diff) |
docs/GL3: document what's missing for GL3
-rw-r--r-- | docs/GL3.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index 069d36d23d7..91f42ee85e0 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -36,8 +36,8 @@ sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE (i965, r600) glClearBuffer commands DONE glGetStringi command DONE glTexParameterI, glGetTexParameterI commands DONE -glVertexAttribI commands DONE (but converts int - values to floats) +glVertexAttribI commands ~50% done (converts int + values to floats) Depth format cube textures DONE GLX_ARB_create_context (GLX 1.4 is required) DONE |