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authorBrian <[email protected]>2007-03-21 11:57:30 -0600
committerBrian <[email protected]>2007-03-21 11:57:30 -0600
commit23d31efc167f09d47635352f697ffcb087d3ebbd (patch)
tree782f5bdcda8a4374501cae05a94a024fe1c26777
parent180cc2f8458c13ce415f7cdf9a425ae59cb6ad8b (diff)
parent88db19a48412cbe89196b1cc06e8ecf8ccae78b0 (diff)
merge from master
-rw-r--r--docs/relnotes-6.5.3.html5
-rw-r--r--src/mesa/drivers/dri/common/dri_bufmgr.c2
-rw-r--r--src/mesa/drivers/dri/i810/i810context.c2
-rw-r--r--src/mesa/drivers/dri/i915/i915_reg.h2
-rw-r--r--src/mesa/drivers/dri/i915/i915_state.c2
-rw-r--r--src/mesa/drivers/dri/i915/i915_vtbl.c2
-rw-r--r--src/mesa/drivers/dri/i915tex/i915_reg.h2
-rw-r--r--src/mesa/drivers/dri/i915tex/i915_state.c2
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_buffers.c6
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_context.c6
-rw-r--r--src/mesa/drivers/dri/i965/brw_tex.c3
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_tnl.c40
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_context.c2
-rw-r--r--src/mesa/drivers/dri/mga/mga_xmesa.c2
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_context.c1
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_context.h1
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_fifo.c1
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_object.c18
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_screen.c2
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_shader.c16
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_shader.h13
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_shader_0.c50
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_shader_1.c2
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_shader_2.c2
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_sync.c2
-rw-r--r--src/mesa/drivers/dri/r128/r128_context.c2
-rw-r--r--src/mesa/drivers/dri/r200/r200_context.c6
-rw-r--r--src/mesa/drivers/dri/r200/r200_lock.c6
-rw-r--r--src/mesa/drivers/dri/r200/r200_state.c37
-rw-r--r--src/mesa/drivers/dri/r200/r200_state.h2
-rw-r--r--src/mesa/drivers/dri/r300/Makefile2
-rw-r--r--src/mesa/drivers/dri/r300/r300_cmdbuf.c67
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.h177
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog.c1308
-rw-r--r--src/mesa/drivers/dri/r300/r300_ioctl.c10
-rw-r--r--src/mesa/drivers/dri/r300/r300_maos.c1
-rw-r--r--src/mesa/drivers/dri/r300/r300_maos.h1
-rw-r--r--src/mesa/drivers/dri/r300/r300_reg.h16
-rw-r--r--src/mesa/drivers/dri/r300/r300_render.c12
-rw-r--r--src/mesa/drivers/dri/r300/r300_shader.c21
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c88
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.h1
-rw-r--r--src/mesa/drivers/dri/r300/r300_tex.c1
-rw-r--r--src/mesa/drivers/dri/r300/r300_tex.h1
-rw-r--r--src/mesa/drivers/dri/r300/r300_texmem.c1
-rw-r--r--src/mesa/drivers/dri/r300/r300_texstate.c1
-rw-r--r--src/mesa/drivers/dri/r300/r300_vertprog.c (renamed from src/mesa/drivers/dri/r300/r300_vertexprog.c)92
-rw-r--r--src/mesa/drivers/dri/r300/radeon_context.c5
-rw-r--r--src/mesa/drivers/dri/r300/radeon_mm.c2
-rw-r--r--src/mesa/drivers/dri/r300/radeon_span.c1
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_context.c12
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_lock.c1
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_state.c2
-rw-r--r--src/mesa/drivers/dri/savage/savage_xmesa.c2
-rw-r--r--src/mesa/drivers/dri/sis/sis_context.c2
-rw-r--r--src/mesa/drivers/dri/unichrome/via_context.c33
-rw-r--r--src/mesa/drivers/dri/unichrome/via_context.h5
-rw-r--r--src/mesa/drivers/dri/unichrome/via_ioctl.c24
-rw-r--r--src/mesa/drivers/dri/unichrome/via_span.c4
-rw-r--r--src/mesa/drivers/dri/unichrome/via_state.c18
-rw-r--r--src/mesa/drivers/x11/xm_api.c22
-rw-r--r--src/mesa/drivers/x11/xm_buffer.c48
-rw-r--r--src/mesa/main/attrib.c19
-rw-r--r--src/mesa/main/buffers.c3
-rw-r--r--src/mesa/main/colortab.c313
-rw-r--r--src/mesa/main/enable.c18
-rw-r--r--src/mesa/main/framebuffer.c7
-rw-r--r--src/mesa/main/get.c78
-rw-r--r--src/mesa/main/get_gen.py26
-rw-r--r--src/mesa/main/image.c301
-rw-r--r--src/mesa/main/mtypes.h134
-rw-r--r--src/mesa/main/pixel.c483
-rw-r--r--src/mesa/main/renderbuffer.c26
-rw-r--r--src/mesa/main/texcompress_fxt1.c77
-rw-r--r--src/mesa/main/texstore.c21
-rw-r--r--src/mesa/shader/nvvertparse.c8
-rw-r--r--src/mesa/shader/prog_instruction.c14
-rw-r--r--src/mesa/shader/prog_instruction.h4
-rw-r--r--src/mesa/shader/programopt.c3
-rw-r--r--src/mesa/swrast/s_accum.c4
-rw-r--r--src/mesa/swrast/s_copypix.c7
-rw-r--r--src/mesa/swrast/s_depth.c2
-rw-r--r--src/mesa/swrast/s_drawpix.c11
-rw-r--r--src/mesa/swrast/s_readpix.c6
-rw-r--r--src/mesa/swrast/s_stencil.c2
-rw-r--r--src/mesa/tnl/t_vp_build.c23
-rw-r--r--src/mesa/x86/read_rgba_span_x86.S2
87 files changed, 2138 insertions, 1674 deletions
diff --git a/docs/relnotes-6.5.3.html b/docs/relnotes-6.5.3.html
index 5bde4e00c02..27053c071b8 100644
--- a/docs/relnotes-6.5.3.html
+++ b/docs/relnotes-6.5.3.html
@@ -29,6 +29,8 @@ TBD
<li>New vertex buffer object infrastructure (replaces old array_cache code).
<li>Updated glext.h file (version 39)
<li>Updated glxext.h file (version 18)
+<li>GL_MAX_DRAWBUFFERS is now 4 (software rendering) so
+ "multiple render targets" are really supported.
</ul>
<h2>Bug fixes</h2>
@@ -37,8 +39,7 @@ TBD
<li>glPush/PopClientAttrib didn't handle VBO bindings correctly (bug 9445)
<li>With 32-bit Z buffer, the fragment Z of lines and points was sometimes wrong.
<li>GL_POST_CONVOLUTION_ALPHA_BIAS/SCALE was broken.
-<li>GL_MAX_DRAWBUFFERS is now 4 (software rendering) so
- "multiple render targets" are really supported.
+<li>1D convolution state could effect 2D image transfers
</ul>
diff --git a/src/mesa/drivers/dri/common/dri_bufmgr.c b/src/mesa/drivers/dri/common/dri_bufmgr.c
index 370b56c3a36..65d65459657 100644
--- a/src/mesa/drivers/dri/common/dri_bufmgr.c
+++ b/src/mesa/drivers/dri/common/dri_bufmgr.c
@@ -431,7 +431,7 @@ void
driBOCreateList(int target, drmBOList * list)
{
_glthread_LOCK_MUTEX(bmMutex);
- BM_CKFATAL(drmBOCreateList(20, list));
+ BM_CKFATAL(drmBOCreateList(target, list));
_glthread_UNLOCK_MUTEX(bmMutex);
}
diff --git a/src/mesa/drivers/dri/i810/i810context.c b/src/mesa/drivers/dri/i810/i810context.c
index db8f7a19a23..f0332d9ae8b 100644
--- a/src/mesa/drivers/dri/i810/i810context.c
+++ b/src/mesa/drivers/dri/i810/i810context.c
@@ -65,6 +65,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define need_GL_ARB_multisample
#define need_GL_ARB_texture_compression
+#define need_GL_ARB_vertex_buffer_object
#include "extension_helper.h"
#ifndef I810_DEBUG
@@ -129,6 +130,7 @@ const struct dri_extension card_extensions[] =
{ "GL_ARB_texture_env_combine", NULL },
{ "GL_ARB_texture_env_crossbar", NULL },
{ "GL_ARB_texture_mirrored_repeat", NULL },
+ { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
{ "GL_EXT_stencil_wrap", NULL },
{ "GL_EXT_texture_edge_clamp", NULL },
{ "GL_EXT_texture_env_combine", NULL },
diff --git a/src/mesa/drivers/dri/i915/i915_reg.h b/src/mesa/drivers/dri/i915/i915_reg.h
index 3ba792a2342..694cd4c8c3c 100644
--- a/src/mesa/drivers/dri/i915/i915_reg.h
+++ b/src/mesa/drivers/dri/i915/i915_reg.h
@@ -138,7 +138,7 @@
/* 3DSTATE_DEPTH_SUBRECT_DISABLE, p160 */
-#define _3DSTATE_DEPTH_SUBRECT_DISABLE (CMD_3D | (0x1c<<24) | (0x11<19) | 0x2)
+#define _3DSTATE_DEPTH_SUBRECT_DISABLE (CMD_3D | (0x1c<<24) | (0x11<<19) | 0x2)
/* p161 */
#define _3DSTATE_DST_BUF_VARS_CMD (CMD_3D | (0x1d<<24) | (0x85<<16))
diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c
index 56922893366..d126208ce05 100644
--- a/src/mesa/drivers/dri/i915/i915_state.c
+++ b/src/mesa/drivers/dri/i915/i915_state.c
@@ -813,7 +813,7 @@ static void i915_init_packets( i915ContextPtr i915 )
I1_LOAD_S(4) |
I1_LOAD_S(5) |
I1_LOAD_S(6) |
- (4));
+ (3));
i915->state.Ctx[I915_CTXREG_LIS2] = 0;
i915->state.Ctx[I915_CTXREG_LIS4] = 0;
i915->state.Ctx[I915_CTXREG_LIS5] = 0;
diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c
index 82a421b961c..c920fc47ea0 100644
--- a/src/mesa/drivers/dri/i915/i915_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i915_vtbl.c
@@ -180,7 +180,7 @@ static void i915_emit_invarient_state( intelContextPtr intel )
*/
OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 |
I1_LOAD_S(3) |
- (1));
+ (0));
OUT_BATCH(0);
/* XXX: Use this */
diff --git a/src/mesa/drivers/dri/i915tex/i915_reg.h b/src/mesa/drivers/dri/i915tex/i915_reg.h
index 04b199905c1..34c68214056 100644
--- a/src/mesa/drivers/dri/i915tex/i915_reg.h
+++ b/src/mesa/drivers/dri/i915tex/i915_reg.h
@@ -138,7 +138,7 @@
/* 3DSTATE_DEPTH_SUBRECT_DISABLE, p160 */
-#define _3DSTATE_DEPTH_SUBRECT_DISABLE (CMD_3D | (0x1c<<24) | (0x11<19) | 0x2)
+#define _3DSTATE_DEPTH_SUBRECT_DISABLE (CMD_3D | (0x1c<<24) | (0x11<<19) | 0x2)
/* p161 */
#define _3DSTATE_DST_BUF_VARS_CMD (CMD_3D | (0x1d<<24) | (0x85<<16))
diff --git a/src/mesa/drivers/dri/i915tex/i915_state.c b/src/mesa/drivers/dri/i915tex/i915_state.c
index 4816afc9343..c2c2ff366f1 100644
--- a/src/mesa/drivers/dri/i915tex/i915_state.c
+++ b/src/mesa/drivers/dri/i915tex/i915_state.c
@@ -859,7 +859,7 @@ i915_init_packets(struct i915_context *i915)
i915->state.Ctx[I915_CTXREG_LI] = (_3DSTATE_LOAD_STATE_IMMEDIATE_1 |
I1_LOAD_S(2) |
I1_LOAD_S(4) |
- I1_LOAD_S(5) | I1_LOAD_S(6) | (4));
+ I1_LOAD_S(5) | I1_LOAD_S(6) | (3));
i915->state.Ctx[I915_CTXREG_LIS2] = 0;
i915->state.Ctx[I915_CTXREG_LIS4] = 0;
i915->state.Ctx[I915_CTXREG_LIS5] = 0;
diff --git a/src/mesa/drivers/dri/i915tex/intel_buffers.c b/src/mesa/drivers/dri/i915tex/intel_buffers.c
index 45fd2fa8de0..62ff54b0075 100644
--- a/src/mesa/drivers/dri/i915tex/intel_buffers.c
+++ b/src/mesa/drivers/dri/i915tex/intel_buffers.c
@@ -327,6 +327,9 @@ intelWindowMoved(struct intel_context *intel)
}
for (i = 0; i < intel_fb->pf_num_pages; i++) {
+ if (!intel_fb->color_rb[i])
+ continue;
+
vbl.request.sequence = intel_fb->color_rb[i]->vbl_pending;
drmWaitVBlank(intel->driFd, &vbl);
}
@@ -336,7 +339,8 @@ intelWindowMoved(struct intel_context *intel)
intel_fb->vbl_waited = intel_fb->vbl_seq;
for (i = 0; i < intel_fb->pf_num_pages; i++) {
- intel_fb->color_rb[i]->vbl_pending = intel_fb->vbl_waited;
+ if (intel_fb->color_rb[i])
+ intel_fb->color_rb[i]->vbl_pending = intel_fb->vbl_waited;
}
}
} else {
diff --git a/src/mesa/drivers/dri/i915tex/intel_context.c b/src/mesa/drivers/dri/i915tex/intel_context.c
index 5c2cdf0c7d6..acda7b1c16d 100644
--- a/src/mesa/drivers/dri/i915tex/intel_context.c
+++ b/src/mesa/drivers/dri/i915tex/intel_context.c
@@ -581,11 +581,7 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
}
/* set GLframebuffer size to match window, if needed */
- if (intel_fb->Base.Width != driDrawPriv->w) {
- _mesa_resize_framebuffer(&intel->ctx, &intel_fb->Base,
- driDrawPriv->w, driDrawPriv->h);
- }
- if (readFb->Width != driReadPriv->w) {
+ if (driReadPriv != driDrawPriv && readFb->Width != driReadPriv->w) {
_mesa_resize_framebuffer(&intel->ctx, readFb,
driReadPriv->w, driReadPriv->h);
}
diff --git a/src/mesa/drivers/dri/i965/brw_tex.c b/src/mesa/drivers/dri/i965/brw_tex.c
index c3ffa9e6577..9d4b9867d24 100644
--- a/src/mesa/drivers/dri/i965/brw_tex.c
+++ b/src/mesa/drivers/dri/i965/brw_tex.c
@@ -148,8 +148,9 @@ brwChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
return &_mesa_texformat_ycbcr_rev;
case GL_COMPRESSED_RGB_FXT1_3DFX:
+ return &_mesa_texformat_rgb_fxt1;
case GL_COMPRESSED_RGBA_FXT1_3DFX:
- return &_mesa_texformat_rgb_fxt1;
+ return &_mesa_texformat_rgba_fxt1;
case GL_RGB_S3TC:
case GL_RGB4_S3TC:
diff --git a/src/mesa/drivers/dri/i965/brw_vs_tnl.c b/src/mesa/drivers/dri/i965/brw_vs_tnl.c
index 21e961ce9cd..35adc4846a0 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_tnl.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_tnl.c
@@ -849,14 +849,13 @@ static struct ureg calculate_light_attenuation( struct tnl_program *p,
/* Calculate spot attenuation:
*/
if (!p->state->unit[i].light_spotcutoff_is_180) {
- struct ureg spot_dir = register_param3(p, STATE_LIGHT, i,
- STATE_SPOT_DIRECTION);
+ struct ureg spot_dir_norm = register_param3(p, STATE_INTERNAL,
+ STATE_SPOT_DIR_NORMALIZED, i);
struct ureg spot = get_temp(p);
struct ureg slt = get_temp(p);
-
- emit_normalize_vec3( p, spot, spot_dir ); /* XXX: precompute! */
- emit_op2(p, OPCODE_DP3, spot, 0, ureg_negate(VPpli), spot);
- emit_op2(p, OPCODE_SLT, slt, 0, swizzle1(spot_dir,W), spot);
+
+ emit_op2(p, OPCODE_DP3, spot, 0, ureg_negate(VPpli), spot_dir_norm);
+ emit_op2(p, OPCODE_SLT, slt, 0, swizzle1(spot_dir_norm,W), spot);
emit_op2(p, OPCODE_POW, spot, 0, spot, swizzle1(attenuation, W));
emit_op2(p, OPCODE_MUL, att, 0, slt, spot);
@@ -894,7 +893,7 @@ static struct ureg calculate_light_attenuation( struct tnl_program *p,
/* Need to add some addtional parameters to allow lighting in object
- * space - STATE_SPOT_DIRECTION and STATE_HALF implicitly assume eye
+ * space - STATE_SPOT_DIRECTION and STATE_HALF_VECTOR implicitly assume eye
* space lighting.
*/
static void build_lighting( struct tnl_program *p )
@@ -987,7 +986,14 @@ static void build_lighting( struct tnl_program *p )
*/
VPpli = register_param3(p, STATE_LIGHT, i,
STATE_POSITION_NORMALIZED);
- half = register_param3(p, STATE_LIGHT, i, STATE_HALF_VECTOR);
+ if (p->state->light_local_viewer) {
+ struct ureg eye_hat = get_eye_position_normalized(p);
+ half = get_temp(p);
+ emit_op2(p, OPCODE_SUB, half, 0, VPpli, eye_hat);
+ emit_normalize_vec3(p, half, half);
+ } else {
+ half = register_param3(p, STATE_LIGHT, i, STATE_HALF_VECTOR);
+ }
}
else {
struct ureg Ppli = register_param3(p, STATE_LIGHT, i,
@@ -1158,7 +1164,8 @@ static void build_fog( struct tnl_program *p )
if (p->state->fog_option &&
p->state->tnl_do_vertex_fog) {
- struct ureg params = register_param1(p, STATE_FOG_PARAMS);
+ struct ureg params = register_param2(p, STATE_INTERNAL,
+ STATE_FOG_PARAMS_OPTIMIZED);
struct ureg tmp = get_temp(p);
struct ureg id = get_identity_param(p);
@@ -1166,24 +1173,21 @@ static void build_fog( struct tnl_program *p )
switch (p->state->fog_option) {
case FOG_LINEAR: {
- emit_op1(p, OPCODE_ABS, tmp, 0, input);
- emit_op2(p, OPCODE_SUB, tmp, 0, swizzle1(params,Z), tmp);
- emit_op2(p, OPCODE_MUL, tmp, 0, tmp, swizzle1(params,W));
+ emit_op1(p, OPCODE_ABS, tmp, 0, input);
+ emit_op3(p, OPCODE_MAD, tmp, 0, tmp, swizzle1(params,X), swizzle1(params,Y));
emit_op2(p, OPCODE_MAX, tmp, 0, tmp, swizzle1(id,X)); /* saturate */
emit_op2(p, OPCODE_MIN, fog, WRITEMASK_X, tmp, swizzle1(id,W));
break;
}
case FOG_EXP:
emit_op1(p, OPCODE_ABS, tmp, 0, input);
- emit_op2(p, OPCODE_MUL, tmp, 0, tmp, swizzle1(params,X));
- emit_op2(p, OPCODE_POW, fog, WRITEMASK_X,
- register_const1f(p, M_E), ureg_negate(tmp));
+ emit_op2(p, OPCODE_MUL, tmp, 0, tmp, swizzle1(params,Z));
+ emit_op1(p, OPCODE_EX2, fog, WRITEMASK_X, ureg_negate(tmp));
break;
case FOG_EXP2:
- emit_op2(p, OPCODE_MUL, tmp, 0, input, swizzle1(params,X));
+ emit_op2(p, OPCODE_MUL, tmp, 0, input, swizzle1(params,W));
emit_op2(p, OPCODE_MUL, tmp, 0, tmp, tmp);
- emit_op2(p, OPCODE_POW, fog, WRITEMASK_X,
- register_const1f(p, M_E), ureg_negate(tmp));
+ emit_op1(p, OPCODE_EX2, fog, WRITEMASK_X, ureg_negate(tmp));
break;
}
diff --git a/src/mesa/drivers/dri/mach64/mach64_context.c b/src/mesa/drivers/dri/mach64/mach64_context.c
index 5a6c301da2d..ad661e198cd 100644
--- a/src/mesa/drivers/dri/mach64/mach64_context.c
+++ b/src/mesa/drivers/dri/mach64/mach64_context.c
@@ -58,6 +58,7 @@
#include "vblank.h"
#define need_GL_ARB_multisample
+#define need_GL_ARB_vertex_buffer_object
#include "extension_helper.h"
#ifndef MACH64_DEBUG
@@ -83,6 +84,7 @@ const struct dri_extension card_extensions[] =
{
{ "GL_ARB_multisample", GL_ARB_multisample_functions },
{ "GL_ARB_multitexture", NULL },
+ { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
{ "GL_EXT_texture_edge_clamp", NULL },
{ "GL_MESA_ycbcr_texture", NULL },
{ "GL_SGIS_generate_mipmap", NULL },
diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c
index 67a6f8bdf09..ca2c8faa183 100644
--- a/src/mesa/drivers/dri/mga/mga_xmesa.c
+++ b/src/mesa/drivers/dri/mga/mga_xmesa.c
@@ -72,6 +72,7 @@
#define need_GL_ARB_multisample
#define need_GL_ARB_texture_compression
+#define need_GL_ARB_vertex_buffer_object
#define need_GL_ARB_vertex_program
#define need_GL_EXT_fog_coord
#define need_GL_EXT_multi_draw_arrays
@@ -401,6 +402,7 @@ static const struct dri_extension card_extensions[] =
{ "GL_ARB_multisample", GL_ARB_multisample_functions },
{ "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
{ "GL_ARB_texture_rectangle", NULL },
+ { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
{ "GL_EXT_blend_logic_op", NULL },
{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
{ "GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions },
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.c b/src/mesa/drivers/dri/nouveau/nouveau_context.c
index 627679a1479..8e11eb61342 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_context.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_context.c
@@ -352,6 +352,7 @@ static void nouveauDoSwapBuffers(nouveauContextPtr nmesa,
OUT_RING (((box->y2 - box->y1) << 16) |
(box->x2 - box->x1));
}
+ FIRE_RING();
UNLOCK_HARDWARE(nmesa);
#endif
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.h b/src/mesa/drivers/dri/nouveau/nouveau_context.h
index f79a8675f44..87e4479da34 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_context.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_context.h
@@ -45,6 +45,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "xmlconfig.h"
typedef struct nouveau_fifo_t{
+ int channel;
u_int32_t* buffer;
u_int32_t* mmio;
u_int32_t put_base;
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_fifo.c b/src/mesa/drivers/dri/nouveau/nouveau_fifo.c
index 67b5aa4f8a8..bd2b2eddd08 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_fifo.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_fifo.c
@@ -124,6 +124,7 @@ GLboolean nouveauFifoInit(nouveauContextPtr nmesa)
}
/* Setup our initial FIFO tracking params */
+ nmesa->fifo.channel = fifo_init.channel;
nmesa->fifo.put_base = fifo_init.put_base;
nmesa->fifo.current = 0;
nmesa->fifo.put = 0;
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_object.c b/src/mesa/drivers/dri/nouveau/nouveau_object.c
index 468b18e6d90..b71acff4301 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_object.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_object.c
@@ -10,8 +10,9 @@ GLboolean nouveauCreateContextObject(nouveauContextPtr nmesa,
drm_nouveau_object_init_t cto;
int ret;
- cto.handle = handle;
- cto.class = class;
+ cto.channel = nmesa->fifo.channel;
+ cto.handle = handle;
+ cto.class = class;
ret = drmCommandWrite(nmesa->driFd, DRM_NOUVEAU_OBJECT_INIT, &cto, sizeof(cto));
return ret == 0;
@@ -28,12 +29,13 @@ GLboolean nouveauCreateDmaObject(nouveauContextPtr nmesa,
drm_nouveau_dma_object_init_t dma;
int ret;
- dma.class = class;
- dma.handle = handle;
- dma.target = target;
- dma.access = access;
- dma.offset = offset;
- dma.size = size;
+ dma.channel = nmesa->fifo.channel;
+ dma.class = class;
+ dma.handle = handle;
+ dma.target = target;
+ dma.access = access;
+ dma.offset = offset;
+ dma.size = size;
ret = drmCommandWriteRead(nmesa->driFd, DRM_NOUVEAU_DMA_OBJECT_INIT,
&dma, sizeof(dma));
return ret == 0;
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_screen.c b/src/mesa/drivers/dri/nouveau/nouveau_screen.c
index e00080fce1e..65bde99671d 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_screen.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_screen.c
@@ -328,7 +328,7 @@ void * __driCreateNewScreen_20050727( __DRInativeDisplay *dpy, int scrn, __DRIsc
static const __DRIversion ddx_expected = { 1, 2, 0 };
static const __DRIversion dri_expected = { 4, 0, 0 };
static const __DRIversion drm_expected = { 0, 0, NOUVEAU_DRM_HEADER_PATCHLEVEL };
-#if NOUVEAU_DRM_HEADER_PATCHLEVEL != 4
+#if NOUVEAU_DRM_HEADER_PATCHLEVEL != 5
#error nouveau_drm.h version doesn't match expected version
#endif
dri_interface = interface;
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader.c b/src/mesa/drivers/dri/nouveau/nouveau_shader.c
index bee8d5a9354..b6837c5de14 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_shader.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_shader.c
@@ -49,6 +49,7 @@
static void
nouveauBindProgram(GLcontext *ctx, GLenum target, struct gl_program *prog)
{
+ NVSDBG("target=%s, prog=%p\n", _mesa_lookup_enum_by_nr(target), prog);
}
static struct gl_program *
@@ -56,7 +57,10 @@ nouveauNewProgram(GLcontext *ctx, GLenum target, GLuint id)
{
nouveauShader *nvs;
+ NVSDBG("target=%s, id=%d\n", _mesa_lookup_enum_by_nr(target), id);
+
nvs = CALLOC_STRUCT(_nouveauShader);
+ NVSDBG("prog=%p\n", nvs);
switch (target) {
case GL_VERTEX_PROGRAM_ARB:
return _mesa_init_vertex_program(ctx, &nvs->mesa.vp, target, id);
@@ -76,6 +80,8 @@ nouveauDeleteProgram(GLcontext *ctx, struct gl_program *prog)
{
nouveauShader *nvs = (nouveauShader *)prog;
+ NVSDBG("prog=%p\n", prog);
+
if (nvs->translated)
FREE(nvs->program);
_mesa_delete_program(ctx, prog);
@@ -87,9 +93,13 @@ nouveauProgramStringNotify(GLcontext *ctx, GLenum target,
{
nouveauShader *nvs = (nouveauShader *)prog;
+ NVSDBG("target=%s, prog=%p\n", _mesa_lookup_enum_by_nr(target), prog);
+
if (nvs->translated)
FREE(nvs->program);
- nvs->translated = 0;
+
+ nvs->error = GL_FALSE;
+ nvs->translated = GL_FALSE;
_tnl_program_string(ctx, target, prog);
}
@@ -99,6 +109,8 @@ nouveauIsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog)
{
nouveauShader *nvs = (nouveauShader *)prog;
+ NVSDBG("target=%s, prog=%p\n", _mesa_lookup_enum_by_nr(target), prog);
+
return nvs->translated;
}
@@ -109,6 +121,8 @@ nvsUpdateShader(GLcontext *ctx, nouveauShader *nvs)
struct gl_program_parameter_list *plist;
int i;
+ NVSDBG("prog=%p\n", nvs);
+
/* Translate to HW format now if necessary */
if (!nvs->translated) {
/* Mesa ASM shader -> nouveauShader */
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader.h b/src/mesa/drivers/dri/nouveau/nouveau_shader.h
index b2df3546f62..7125a2ae821 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_shader.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_shader.h
@@ -4,6 +4,12 @@
#include "mtypes.h"
#include "bufferobj.h"
+#define NVSDBG(fmt, args...) do { \
+ if (NOUVEAU_DEBUG & DEBUG_SHADERS) { \
+ fprintf(stderr, "%s: "fmt, __func__, ##args); \
+ } \
+} while(0)
+
typedef struct _nvsFunc nvsFunc;
#define NVS_MAX_TEMPS 32
@@ -45,6 +51,7 @@ typedef struct _nouveauShader {
nvsFunc *func;
/* State of the final program */
+ GLboolean error;
GLboolean translated;
GLboolean on_hardware;
unsigned int *program;
@@ -418,6 +425,12 @@ nvsSwizzle(nvsRegister reg, nvsSwzComp x, nvsSwzComp y,
return reg;
}
+#define nvsProgramError(nvs,fmt,args...) do { \
+ fprintf(stderr, "nvsProgramError (%s): "fmt, __func__, ##args); \
+ (nvs)->error = GL_TRUE; \
+ (nvs)->translated = GL_FALSE; \
+} while(0)
+
extern GLboolean nvsUpdateShader(GLcontext *ctx, nouveauShader *nvs);
extern void nvsDisasmHWShader(nvsPtr);
extern void nvsDumpFragmentList(nvsFragmentHeader *f, int lvl);
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader_0.c b/src/mesa/drivers/dri/nouveau/nouveau_shader_0.c
index abba59dc0c2..8c203cc664b 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_shader_0.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_shader_0.c
@@ -264,6 +264,23 @@ pass0_make_mask(GLuint mesa_mask)
return mask;
}
+static GLboolean
+pass0_opcode_is_tex(enum prog_opcode op)
+{
+ switch (op) {
+ case OPCODE_TEX:
+ case OPCODE_TXB:
+ case OPCODE_TXD:
+ case OPCODE_TXL:
+ case OPCODE_TXP:
+ return GL_TRUE;
+ default:
+ break;
+ }
+
+ return GL_FALSE;
+}
+
static nvsTexTarget
pass0_make_tex_target(GLuint mesa)
{
@@ -724,7 +741,11 @@ pass0_translate_arith(nouveauShader *nvs, struct gl_program *prog,
(inst->SaturateMode != SATURATE_OFF),
src[0], src[1], src[2]);
nvsinst->tex_unit = inst->TexSrcUnit;
- nvsinst->tex_target = pass0_make_tex_target(inst->TexSrcTarget);
+ if (pass0_opcode_is_tex(inst->Opcode))
+ nvsinst->tex_target =
+ pass0_make_tex_target(inst->TexSrcTarget);
+ else
+ nvsinst->tex_target = NVS_TEX_TARGET_UNKNOWN;
ret = GL_TRUE;
} else
@@ -907,7 +928,7 @@ pass0_rebase_mesa_consts(nouveauShader *nvs)
}
}
-static void
+static GLboolean
pass0_resolve_mesa_consts(nouveauShader *nvs)
{
struct pass0_rec *rec = nvs->pass_rec;
@@ -928,6 +949,11 @@ pass0_resolve_mesa_consts(nouveauShader *nvs)
for (i=0; i<plist->NumParameters; i++) {
int hw = rec->mesa_const_base + i;
+ if (hw > NVS_MAX_CONSTS) {
+ nvsProgramError(nvs, "hw = %d > NVS_MAX_CONSTS!\n", hw);
+ return GL_FALSE;
+ }
+
switch (plist->Parameters[i].Type) {
case PROGRAM_NAMED_PARAM:
case PROGRAM_STATE_VAR:
@@ -941,10 +967,13 @@ pass0_resolve_mesa_consts(nouveauShader *nvs)
COPY_4V(nvs->params[hw].val, plist->ParameterValues[i]);
break;
default:
- assert(0);
- break;
+ nvsProgramError(nvs, "hit bad type=%d on param %d\n",
+ plist->Parameters[i].Type, i);
+ return GL_FALSE;
}
}
+
+ return GL_TRUE;
}
GLboolean
@@ -957,6 +986,16 @@ nouveau_shader_pass0(GLcontext *ctx, nouveauShader *nvs)
struct pass0_rec *rec;
int ret = GL_FALSE;
+ NVSDBG("start: nvs=%p\n", nvs);
+
+ /* Previously detected an error, and haven't recieved new program
+ * string, so fail immediately.
+ */
+ if (nvs->error) {
+ NVSDBG("failed previous compile attempt, not retrying\n");
+ return GL_FALSE;
+ }
+
rec = CALLOC_STRUCT(pass0_rec);
if (!rec)
return GL_FALSE;
@@ -1001,7 +1040,8 @@ nouveau_shader_pass0(GLcontext *ctx, nouveauShader *nvs)
ret = pass0_translate_instructions(nvs, 0, 0, nvs->program_tree);
if (ret)
- pass0_resolve_mesa_consts(nvs);
+ ret = pass0_resolve_mesa_consts(nvs);
+
/*XXX: if (!ret) DESTROY TREE!!! */
FREE(rec);
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader_1.c b/src/mesa/drivers/dri/nouveau/nouveau_shader_1.c
index 90c57d38078..78c1401f7db 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_shader_1.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_shader_1.c
@@ -2,11 +2,13 @@
#include "macros.h"
#include "enums.h"
+#include "nouveau_context.h"
#include "nouveau_shader.h"
GLboolean
nouveau_shader_pass1(nvsPtr nvs)
{
+ NVSDBG("start: nvs=%p\n", nvs);
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader_2.c b/src/mesa/drivers/dri/nouveau/nouveau_shader_2.c
index 6eb9de47769..cd27daca88b 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_shader_2.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_shader_2.c
@@ -210,6 +210,8 @@ nouveau_shader_pass2(nvsPtr nvs)
struct pass2_rec *rec;
int i;
+ NVSDBG("start: nvs=%p\n", nvs);
+
rec = calloc(1, sizeof(struct pass2_rec));
for (i=0; i<NVS_MAX_TEMPS; i++)
rec->temps[i] = -1;
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_sync.c b/src/mesa/drivers/dri/nouveau/nouveau_sync.c
index 428b19b46ea..30e66962699 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_sync.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_sync.c
@@ -124,7 +124,7 @@ nouveau_notifier_wait_status(nouveau_notifier *notifier, GLuint id,
while (time <= timeout) {
if (n[NV_NOTIFY_STATE/4] & NV_NOTIFY_STATE_ERROR_CODE_MASK) {
MESSAGE("Notifier returned error: 0x%04x\n",
- n[NV_NOTIFY_STATE] &
+ n[NV_NOTIFY_STATE/4] &
NV_NOTIFY_STATE_ERROR_CODE_MASK);
return GL_FALSE;
}
diff --git a/src/mesa/drivers/dri/r128/r128_context.c b/src/mesa/drivers/dri/r128/r128_context.c
index 89ddafa02a5..95e54a6af50 100644
--- a/src/mesa/drivers/dri/r128/r128_context.c
+++ b/src/mesa/drivers/dri/r128/r128_context.c
@@ -68,6 +68,7 @@ int R128_DEBUG = 0;
#define need_GL_ARB_multisample
#define need_GL_ARB_texture_compression
+#define need_GL_ARB_vertex_buffer_object
#define need_GL_EXT_blend_minmax
#define need_GL_EXT_fog_coord
#define need_GL_EXT_secondary_color
@@ -80,6 +81,7 @@ const struct dri_extension card_extensions[] =
{ "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
{ "GL_ARB_texture_env_add", NULL },
{ "GL_ARB_texture_mirrored_repeat", NULL },
+ { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
{ "GL_EXT_blend_subtract", GL_EXT_blend_minmax_functions },
{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
{ "GL_EXT_texture_edge_clamp", NULL },
diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c
index fc6eb93daa8..3abcdf9e183 100644
--- a/src/mesa/drivers/dri/r200/r200_context.c
+++ b/src/mesa/drivers/dri/r200/r200_context.c
@@ -673,11 +673,13 @@ r200MakeCurrent( __DRIcontextPrivate *driContextPriv,
&newCtx->vbl_seq );
}
+ newCtx->dri.readable = driReadPriv;
+
if ( newCtx->dri.drawable != driDrawPriv ||
- newCtx->dri.readable != driReadPriv ) {
+ newCtx->lastStamp != driDrawPriv->lastStamp ) {
newCtx->dri.drawable = driDrawPriv;
- newCtx->dri.readable = driReadPriv;
+ r200SetCliprects(newCtx);
r200UpdateWindow( newCtx->glCtx );
r200UpdateViewportOffset( newCtx->glCtx );
}
diff --git a/src/mesa/drivers/dri/r200/r200_lock.c b/src/mesa/drivers/dri/r200/r200_lock.c
index bcc0c916396..9ffdb2b2127 100644
--- a/src/mesa/drivers/dri/r200/r200_lock.c
+++ b/src/mesa/drivers/dri/r200/r200_lock.c
@@ -92,13 +92,9 @@ void r200GetLock( r200ContextPtr rmesa, GLuint flags )
if ( rmesa->lastStamp != drawable->lastStamp ) {
r200UpdatePageFlipping( rmesa );
- if (rmesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_BACK_LEFT)
- r200SetCliprects( rmesa, GL_BACK_LEFT );
- else
- r200SetCliprects( rmesa, GL_FRONT_LEFT );
+ r200SetCliprects( rmesa );
r200UpdateViewportOffset( rmesa->glCtx );
driUpdateFramebufferSize(rmesa->glCtx, drawable);
- rmesa->lastStamp = drawable->lastStamp;
}
R200_STATECHANGE( rmesa, ctx );
diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c
index bdb487f2b93..16726d7d55a 100644
--- a/src/mesa/drivers/dri/r200/r200_state.c
+++ b/src/mesa/drivers/dri/r200/r200_state.c
@@ -1691,6 +1691,11 @@ static void r200ClearStencil( GLcontext *ctx, GLint s )
#define SUBPIXEL_X 0.125
#define SUBPIXEL_Y 0.125
+
+/**
+ * Called when window size or position changes or viewport or depth range
+ * state is changed. We update the hardware viewport state here.
+ */
void r200UpdateWindow( GLcontext *ctx )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
@@ -1843,19 +1848,18 @@ static void r200LogicOpCode( GLcontext *ctx, GLenum opcode )
}
-void r200SetCliprects( r200ContextPtr rmesa, GLenum mode )
+/*
+ * Set up the cliprects for either front or back-buffer drawing.
+ */
+void r200SetCliprects( r200ContextPtr rmesa )
{
__DRIdrawablePrivate *const drawable = rmesa->dri.drawable;
__DRIdrawablePrivate *const readable = rmesa->dri.readable;
GLframebuffer *const draw_fb = (GLframebuffer*) drawable->driverPrivate;
GLframebuffer *const read_fb = (GLframebuffer*) readable->driverPrivate;
- switch ( mode ) {
- case GL_FRONT_LEFT:
- rmesa->numClipRects = drawable->numClipRects;
- rmesa->pClipRects = drawable->pClipRects;
- break;
- case GL_BACK_LEFT:
+ if (draw_fb->_ColorDrawBufferMask[0]
+ == BUFFER_BIT_BACK_LEFT) {
/* Can't ignore 2d windows if we are page flipping.
*/
if ( drawable->numBackClipRects == 0 || rmesa->doPageFlip ) {
@@ -1866,11 +1870,12 @@ void r200SetCliprects( r200ContextPtr rmesa, GLenum mode )
rmesa->numClipRects = drawable->numBackClipRects;
rmesa->pClipRects = drawable->pBackClipRects;
}
- break;
- default:
- fprintf(stderr, "bad mode in r200SetCliprects\n");
- return;
}
+ else {
+ /* front buffer (or none, or multiple buffers) */
+ rmesa->numClipRects = drawable->numClipRects;
+ rmesa->pClipRects = drawable->pClipRects;
+ }
if ((draw_fb->Width != drawable->w) || (draw_fb->Height != drawable->h)) {
_mesa_resize_framebuffer(rmesa->glCtx, draw_fb,
@@ -1889,6 +1894,8 @@ void r200SetCliprects( r200ContextPtr rmesa, GLenum mode )
if (rmesa->state.scissor.enabled)
r200RecalcScissorRects( rmesa );
+
+ rmesa->lastStamp = drawable->lastStamp;
}
@@ -1908,19 +1915,17 @@ static void r200DrawBuffer( GLcontext *ctx, GLenum mode )
*/
switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) {
case BUFFER_BIT_FRONT_LEFT:
- FALLBACK( rmesa, R200_FALLBACK_DRAW_BUFFER, GL_FALSE );
- r200SetCliprects( rmesa, GL_FRONT_LEFT );
- break;
case BUFFER_BIT_BACK_LEFT:
FALLBACK( rmesa, R200_FALLBACK_DRAW_BUFFER, GL_FALSE );
- r200SetCliprects( rmesa, GL_BACK_LEFT );
break;
default:
- /* GL_NONE or GL_FRONT_AND_BACK or stereo left&right, etc */
+ /* 0 (GL_NONE) buffers or multiple color drawing buffers */
FALLBACK( rmesa, R200_FALLBACK_DRAW_BUFFER, GL_TRUE );
return;
}
+ r200SetCliprects( rmesa );
+
/* We'll set the drawing engine's offset/pitch parameters later
* when we update other state.
*/
diff --git a/src/mesa/drivers/dri/r200/r200_state.h b/src/mesa/drivers/dri/r200/r200_state.h
index 98c6fbe40bb..f34090b619b 100644
--- a/src/mesa/drivers/dri/r200/r200_state.h
+++ b/src/mesa/drivers/dri/r200/r200_state.h
@@ -44,7 +44,7 @@ extern void r200InitTnlFuncs( GLcontext *ctx );
extern void r200UpdateMaterial( GLcontext *ctx );
-extern void r200SetCliprects( r200ContextPtr rmesa, GLenum mode );
+extern void r200SetCliprects( r200ContextPtr rmesa );
extern void r200RecalcScissorRects( r200ContextPtr rmesa );
extern void r200UpdateViewportOffset( GLcontext *ctx );
extern void r200UpdateWindow( GLcontext *ctx );
diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile
index 2ee23289341..d4bf0ae892f 100644
--- a/src/mesa/drivers/dri/r300/Makefile
+++ b/src/mesa/drivers/dri/r300/Makefile
@@ -39,7 +39,7 @@ DRIVER_SOURCES = \
r300_texmem.c \
r300_tex.c \
r300_texstate.c \
- r300_vertexprog.c \
+ r300_vertprog.c \
r300_fragprog.c \
r300_shader.c \
r300_maos.c \
diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
index 2c7b5aa011f..0fb2e5a2e0f 100644
--- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c
+++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
@@ -174,11 +174,12 @@ static __inline__ void r300DoEmitState(r300ContextPtr r300, GLboolean dirty)
dest ++;
r300->cmdbuf.count_used ++;
+ /* Emit cache flush */
*dest = cmdpacket0(R300_TX_CNTL, 1);
dest ++;
r300->cmdbuf.count_used ++;
- *dest = 0x0;
+ *dest = R300_TX_FLUSH;
dest ++;
r300->cmdbuf.count_used ++;
@@ -291,14 +292,14 @@ void r300InitCmdBuf(r300ContextPtr r300)
/* Initialize state atoms */
ALLOC_STATE( vpt, always, R300_VPT_CMDSIZE, "vpt", 0 );
r300->hw.vpt.cmd[R300_VPT_CMD_0] = cmdpacket0(R300_SE_VPORT_XSCALE, 6);
- ALLOC_STATE( unk2080, always, 2, "unk2080", 0 );
- r300->hw.unk2080.cmd[0] = cmdpacket0(R300_VAP_CNTL, 1);
+ ALLOC_STATE( vap_cntl, always, 2, "vap_cntl", 0 );
+ r300->hw.vap_cntl.cmd[0] = cmdpacket0(R300_VAP_CNTL, 1);
ALLOC_STATE( vte, always, 3, "vte", 0 );
r300->hw.vte.cmd[0] = cmdpacket0(R300_SE_VTE_CNTL, 2);
ALLOC_STATE( unk2134, always, 3, "unk2134", 0 );
r300->hw.unk2134.cmd[0] = cmdpacket0(0x2134, 2);
- ALLOC_STATE( unk2140, always, 2, "unk2140", 0 );
- r300->hw.unk2140.cmd[0] = cmdpacket0(R300_VAP_CNTL_STATUS, 1);
+ ALLOC_STATE( vap_cntl_status, always, 2, "vap_cntl_status", 0 );
+ r300->hw.vap_cntl_status.cmd[0] = cmdpacket0(R300_VAP_CNTL_STATUS, 1);
ALLOC_STATE( vir[0], variable, R300_VIR_CMDSIZE, "vir/0", 0 );
r300->hw.vir[0].cmd[R300_VIR_CMD_0] = cmdpacket0(R300_VAP_INPUT_ROUTE_0_0, 1);
ALLOC_STATE( vir[1], variable, R300_VIR_CMDSIZE, "vir/1", 1 );
@@ -335,18 +336,18 @@ void r300InitCmdBuf(r300ContextPtr r300)
r300->hw.lcntl.cmd[0] = cmdpacket0(R300_RE_LINE_CNT, 1);
ALLOC_STATE( unk4260, always, 4, "unk4260", 0 );
r300->hw.unk4260.cmd[0] = cmdpacket0(0x4260, 3);
- ALLOC_STATE( unk4274, always, 5, "unk4274", 0 );
- r300->hw.unk4274.cmd[0] = cmdpacket0(R300_RE_SHADE, 4);
- ALLOC_STATE( unk4288, always, 4, "unk4288", 0 );
- r300->hw.unk4288.cmd[0] = cmdpacket0(R300_RE_POLYGON_MODE, 3);
+ ALLOC_STATE( shade, always, 5, "shade", 0 );
+ r300->hw.shade.cmd[0] = cmdpacket0(R300_RE_SHADE, 4);
+ ALLOC_STATE( polygon_mode, always, 4, "polygon_mode", 0 );
+ r300->hw.polygon_mode.cmd[0] = cmdpacket0(R300_RE_POLYGON_MODE, 3);
ALLOC_STATE( fogp, always, 3, "fogp", 0 );
r300->hw.fogp.cmd[0] = cmdpacket0(R300_RE_FOG_SCALE, 2);
- ALLOC_STATE( unk42A0, always, 2, "unk42A0", 0 );
- r300->hw.unk42A0.cmd[0] = cmdpacket0(0x42A0, 1);
+ ALLOC_STATE( zbias_cntl, always, 2, "zbias_cntl", 0 );
+ r300->hw.zbias_cntl.cmd[0] = cmdpacket0(R300_RE_ZBIAS_CNTL, 1);
ALLOC_STATE( zbs, always, R300_ZBS_CMDSIZE, "zbs", 0 );
r300->hw.zbs.cmd[R300_ZBS_CMD_0] = cmdpacket0(R300_RE_ZBIAS_T_FACTOR, 4);
- ALLOC_STATE( unk42B4, always, 2, "unk42B4", 0 );
- r300->hw.unk42B4.cmd[0] = cmdpacket0(R300_RE_OCCLUSION_CNTL, 1);
+ ALLOC_STATE( occlusion_cntl, always, 2, "occlusion_cntl", 0 );
+ r300->hw.occlusion_cntl.cmd[0] = cmdpacket0(R300_RE_OCCLUSION_CNTL, 1);
ALLOC_STATE( cul, always, R300_CUL_CMDSIZE, "cul", 0 );
r300->hw.cul.cmd[R300_CUL_CMD_0] = cmdpacket0(R300_RE_CULL_CNTL, 1);
ALLOC_STATE( unk42C0, always, 3, "unk42C0", 0 );
@@ -392,8 +393,8 @@ void r300InitCmdBuf(r300ContextPtr r300)
r300->hw.bld.cmd[R300_BLD_CMD_0] = cmdpacket0(R300_RB3D_CBLEND, 2);
ALLOC_STATE( cmk, always, R300_CMK_CMDSIZE, "cmk", 0 );
r300->hw.cmk.cmd[R300_CMK_CMD_0] = cmdpacket0(R300_RB3D_COLORMASK, 1);
- ALLOC_STATE( unk4E10, always, 4, "unk4E10", 0 );
- r300->hw.unk4E10.cmd[0] = cmdpacket0(R300_RB3D_BLEND_COLOR, 3);
+ ALLOC_STATE( blend_color, always, 4, "blend_color", 0 );
+ r300->hw.blend_color.cmd[0] = cmdpacket0(R300_RB3D_BLEND_COLOR, 3);
ALLOC_STATE( cb, always, R300_CB_CMDSIZE, "cb", 0 );
r300->hw.cb.cmd[R300_CB_CMD_0] = cmdpacket0(R300_RB3D_COLOROFFSET0, 1);
r300->hw.cb.cmd[R300_CB_CMD_1] = cmdpacket0(R300_RB3D_COLORPITCH0, 1);
@@ -405,8 +406,8 @@ void r300InitCmdBuf(r300ContextPtr r300)
r300->hw.unk4EA0.cmd[0] = cmdpacket0(0x4EA0, 2);
ALLOC_STATE( zs, always, R300_ZS_CMDSIZE, "zstencil", 0 );
r300->hw.zs.cmd[R300_ZS_CMD_0] = cmdpacket0(R300_RB3D_ZSTENCIL_CNTL_0, 3);
- ALLOC_STATE( unk4F10, always, 5, "unk4F10", 0 );
- r300->hw.unk4F10.cmd[0] = cmdpacket0(R300_RB3D_ZSTENCIL_FORMAT, 4);
+ ALLOC_STATE( zstencil_format, always, 5, "zstencil_format", 0 );
+ r300->hw.zstencil_format.cmd[0] = cmdpacket0(R300_RB3D_ZSTENCIL_FORMAT, 4);
ALLOC_STATE( zb, always, R300_ZB_CMDSIZE, "zb", 0 );
r300->hw.zb.cmd[R300_ZB_CMD_0] = cmdpacket0(R300_RB3D_DEPTHOFFSET, 2);
ALLOC_STATE( unk4F28, always, 2, "unk4F28", 0 );
@@ -429,8 +430,8 @@ void r300InitCmdBuf(r300ContextPtr r300)
ALLOC_STATE( tex.filter, variable, mtu+1, "tex_filter", 0 );
r300->hw.tex.filter.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FILTER_0, 0);
- ALLOC_STATE( tex.unknown1, variable, mtu+1, "tex_unknown1", 0 );
- r300->hw.tex.unknown1.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FILTER1_0, 0);
+ ALLOC_STATE( tex.filter_1, variable, mtu+1, "tex_filter_1", 0 );
+ r300->hw.tex.filter_1.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FILTER1_0, 0);
ALLOC_STATE( tex.size, variable, mtu+1, "tex_size", 0 );
r300->hw.tex.size.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_SIZE_0, 0);
@@ -444,8 +445,8 @@ void r300InitCmdBuf(r300ContextPtr r300)
ALLOC_STATE( tex.offset, variable, mtu+1, "tex_offset", 0 );
r300->hw.tex.offset.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_OFFSET_0, 0);
- ALLOC_STATE( tex.unknown4, variable, mtu+1, "tex_unknown4", 0 );
- r300->hw.tex.unknown4.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_CHROMA_KEY_0, 0);
+ ALLOC_STATE( tex.chroma_key, variable, mtu+1, "tex_chroma_key", 0 );
+ r300->hw.tex.chroma_key.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_CHROMA_KEY_0, 0);
ALLOC_STATE( tex.border_color, variable, mtu+1, "tex_border_color", 0 );
r300->hw.tex.border_color.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_BORDER_COLOR_0, 0);
@@ -456,10 +457,10 @@ void r300InitCmdBuf(r300ContextPtr r300)
r300->hw.atomlist.name = "atom-list";
insert_at_tail(&r300->hw.atomlist, &r300->hw.vpt);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk2080);
+ insert_at_tail(&r300->hw.atomlist, &r300->hw.vap_cntl);
insert_at_tail(&r300->hw.atomlist, &r300->hw.vte);
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk2134);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk2140);
+ insert_at_tail(&r300->hw.atomlist, &r300->hw.vap_cntl_status);
insert_at_tail(&r300->hw.atomlist, &r300->hw.vir[0]);
insert_at_tail(&r300->hw.atomlist, &r300->hw.vir[1]);
insert_at_tail(&r300->hw.atomlist, &r300->hw.vic);
@@ -478,12 +479,12 @@ void r300InitCmdBuf(r300ContextPtr r300)
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4230);
insert_at_tail(&r300->hw.atomlist, &r300->hw.lcntl);
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4260);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4274);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4288);
+ insert_at_tail(&r300->hw.atomlist, &r300->hw.shade);
+ insert_at_tail(&r300->hw.atomlist, &r300->hw.polygon_mode);
insert_at_tail(&r300->hw.atomlist, &r300->hw.fogp);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk42A0);
+ insert_at_tail(&r300->hw.atomlist, &r300->hw.zbias_cntl);
insert_at_tail(&r300->hw.atomlist, &r300->hw.zbs);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk42B4);
+ insert_at_tail(&r300->hw.atomlist, &r300->hw.occlusion_cntl);
insert_at_tail(&r300->hw.atomlist, &r300->hw.cul);
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk42C0);
insert_at_tail(&r300->hw.atomlist, &r300->hw.rc);
@@ -506,13 +507,13 @@ void r300InitCmdBuf(r300ContextPtr r300)
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4E00);
insert_at_tail(&r300->hw.atomlist, &r300->hw.bld);
insert_at_tail(&r300->hw.atomlist, &r300->hw.cmk);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4E10);
+ insert_at_tail(&r300->hw.atomlist, &r300->hw.blend_color);
insert_at_tail(&r300->hw.atomlist, &r300->hw.cb);
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4E50);
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4E88);
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4EA0);
insert_at_tail(&r300->hw.atomlist, &r300->hw.zs);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4F10);
+ insert_at_tail(&r300->hw.atomlist, &r300->hw.zstencil_format);
insert_at_tail(&r300->hw.atomlist, &r300->hw.zb);
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4F28);
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4F30);
@@ -524,12 +525,12 @@ void r300InitCmdBuf(r300ContextPtr r300)
insert_at_tail(&r300->hw.atomlist, &r300->hw.vps);
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.filter);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.unknown1);
+ insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.filter_1);
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.size);
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.format);
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.pitch);
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.offset);
- insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.unknown4);
+ insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.chroma_key);
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.border_color);
r300->hw.is_dirty = GL_TRUE;
@@ -544,9 +545,9 @@ void r300InitCmdBuf(r300ContextPtr r300)
size = 64*256;
if (RADEON_DEBUG & (DEBUG_IOCTL|DEBUG_DMA)) {
- fprintf(stderr, "sizeof(drm_r300_cmd_header_t)=%u\n",
+ fprintf(stderr, "sizeof(drm_r300_cmd_header_t)=%zd\n",
sizeof(drm_r300_cmd_header_t));
- fprintf(stderr, "sizeof(drm_radeon_cmd_buffer_t)=%u\n",
+ fprintf(stderr, "sizeof(drm_radeon_cmd_buffer_t)=%zd\n",
sizeof(drm_radeon_cmd_buffer_t));
fprintf(stderr,
"Allocating %d bytes command buffer (max state is %d bytes)\n",
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h
index a339b2f9c16..fe261dbbc6e 100644
--- a/src/mesa/drivers/dri/r300/r300_context.h
+++ b/src/mesa/drivers/dri/r300/r300_context.h
@@ -71,7 +71,7 @@ typedef struct r300_context *r300ContextPtr;
/* Checkpoint.. for convenience */
#define CPT { fprintf(stderr, "%s:%s line %d\n", __FILE__, __FUNCTION__, __LINE__); }
/* From http://gcc.gnu.org/onlinedocs/gcc-3.2.3/gcc/Variadic-Macros.html .
- I suppose we could inline this and use macro to fetch out __LINE__ and stuff in case we run into trouble
+ I suppose we could inline this and use macro to fetch out __LINE__ and stuff in case we run into trouble
with other compilers ... GLUE!
*/
#if 1
@@ -180,6 +180,7 @@ struct r300_tex_obj {
/* hardware register values */
/* Note that R200 has 8 registers per texture and R300 only 7 */
GLuint filter;
+ GLuint filter_1;
GLuint pitch_reg;
GLuint size; /* npot only */
GLuint format;
@@ -432,11 +433,11 @@ struct r300_hw_state {
int max_state_size; /* in dwords */
struct r300_state_atom vpt; /* viewport (1D98) */
- struct r300_state_atom unk2080; /* (2080) */
+ struct r300_state_atom vap_cntl;
struct r300_state_atom vof; /* VAP output format register 0x2090 */
struct r300_state_atom vte; /* (20B0) */
struct r300_state_atom unk2134; /* (2134) */
- struct r300_state_atom unk2140; /* (2140) */
+ struct r300_state_atom vap_cntl_status;
struct r300_state_atom vir[2]; /* vap input route (2150/21E0) */
struct r300_state_atom vic; /* vap input control (2180) */
struct r300_state_atom unk21DC; /* (21DC) */
@@ -452,13 +453,13 @@ struct r300_hw_state {
struct r300_state_atom unk4230; /* (4230) */
struct r300_state_atom lcntl; /* line control */
struct r300_state_atom unk4260; /* (4260) */
- struct r300_state_atom unk4274; /* (4274) */
- struct r300_state_atom unk4288; /* (4288) */
+ struct r300_state_atom shade;
+ struct r300_state_atom polygon_mode;
struct r300_state_atom fogp; /* fog parameters (4294) */
struct r300_state_atom unk429C; /* (429C) */
- struct r300_state_atom unk42A0; /* (42A0) */
+ struct r300_state_atom zbias_cntl;
struct r300_state_atom zbs; /* zbias (42A4) */
- struct r300_state_atom unk42B4; /* (42B4) */
+ struct r300_state_atom occlusion_cntl;
struct r300_state_atom cul; /* cull cntl (42B8) */
struct r300_state_atom unk42C0; /* (42C0) */
struct r300_state_atom rc; /* rs control (4300) */
@@ -478,13 +479,13 @@ struct r300_hw_state {
struct r300_state_atom unk4E00; /* (4E00) */
struct r300_state_atom bld; /* blending (4E04) */
struct r300_state_atom cmk; /* colormask (4E0C) */
- struct r300_state_atom unk4E10; /* constant blend color + ??? (4E10) */
+ struct r300_state_atom blend_color; /* constant blend color */
struct r300_state_atom cb; /* colorbuffer (4E28) */
struct r300_state_atom unk4E50; /* (4E50) */
struct r300_state_atom unk4E88; /* (4E88) */
struct r300_state_atom unk4EA0; /* (4E88) I saw it only written on RV350 hardware.. */
struct r300_state_atom zs; /* zstencil control (4F00) */
- struct r300_state_atom unk4F10; /* (4F10) */
+ struct r300_state_atom zstencil_format;
struct r300_state_atom zb; /* z buffer (4F20) */
struct r300_state_atom unk4F28; /* (4F28) */
struct r300_state_atom unk4F30; /* (4F30) */
@@ -501,12 +502,12 @@ struct r300_hw_state {
updating the whole thing at once */
struct {
struct r300_state_atom filter;
- struct r300_state_atom unknown1;
+ struct r300_state_atom filter_1;
struct r300_state_atom size;
struct r300_state_atom format;
struct r300_state_atom pitch;
struct r300_state_atom offset;
- struct r300_state_atom unknown4;
+ struct r300_state_atom chroma_key;
struct r300_state_atom border_color;
} tex;
struct r300_state_atom txe; /* tex enable (4104) */
@@ -547,7 +548,7 @@ struct r300_stencilbuffer_state {
/* Perhaps more if we store programs in vmem? */
/* drm_r300_cmd_header_t->vpu->count is unsigned char */
#define VSF_MAX_FRAGMENT_LENGTH (255*4)
-
+
/* Can be tested with colormat currently. */
#define VSF_MAX_FRAGMENT_TEMPS (14)
@@ -592,7 +593,7 @@ struct r300_vertex_shader_state {
int unknown_ptr2; /* pointer within program space */
int unknown_ptr3; /* pointer within program space */
};
-
+
extern int hw_tcl_on;
//#define CURRENT_VERTEX_SHADER(ctx) (ctx->VertexProgram._Current)
@@ -601,16 +602,16 @@ extern int hw_tcl_on;
/* Should but doesnt work */
//#define CURRENT_VERTEX_SHADER(ctx) (R300_CONTEXT(ctx)->curr_vp)
-//#define TMU_ENABLED(ctx, unit) (hw_tcl_on ? ctx->Texture.Unit[unit]._ReallyEnabled && (OutputsWritten & (1<<(VERT_RESULT_TEX0+(unit)))) :
+//#define TMU_ENABLED(ctx, unit) (hw_tcl_on ? ctx->Texture.Unit[unit]._ReallyEnabled && (OutputsWritten & (1<<(VERT_RESULT_TEX0+(unit)))) :
// (r300->state.render_inputs & (_TNL_BIT_TEX0<<(unit))))
-//#define TMU_ENABLED(ctx, unit) (hw_tcl_on ? ctx->Texture.Unit[unit]._ReallyEnabled && OutputsWritten & (1<<(VERT_RESULT_TEX0+(unit))) :
+//#define TMU_ENABLED(ctx, unit) (hw_tcl_on ? ctx->Texture.Unit[unit]._ReallyEnabled && OutputsWritten & (1<<(VERT_RESULT_TEX0+(unit))) :
// ctx->Texture.Unit[unit]._ReallyEnabled && r300->state.render_inputs & (_TNL_BIT_TEX0<<(unit)))
#define TMU_ENABLED(ctx, unit) (ctx->Texture.Unit[unit]._ReallyEnabled)
/* r300_vertex_shader_state and r300_vertex_program should probably be merged together someday.
* Keeping them them seperate for now should ensure fixed pipeline keeps functioning properly.
- */
+ */
struct r300_vertex_program_key {
GLuint InputsRead;
@@ -621,9 +622,9 @@ struct r300_vertex_program {
struct r300_vertex_program *next;
struct r300_vertex_program_key key;
int translated;
-
+
struct r300_vertex_shader_fragment program;
-
+
int pos_end;
int num_temporaries; /* Number of temp vars used by program */
int wpos_idx;
@@ -646,38 +647,89 @@ struct r300_vertex_program_cont {
#define PFS_NUM_TEMP_REGS 32
#define PFS_NUM_CONST_REGS 16
-/* Tracking data for Mesa registers */
+/* Mapping Mesa registers to R300 temporaries */
struct reg_acc {
int reg; /* Assigned hw temp */
unsigned int refcount; /* Number of uses by mesa program */
};
+/**
+ * Describe the current lifetime information for an R300 temporary
+ */
+struct reg_lifetime {
+ /* Index of the first slot where this register is free in the sense
+ that it can be used as a new destination register.
+ This is -1 if the register has been assigned to a Mesa register
+ and the last access to the register has not yet been emitted */
+ int free;
+
+ /* Index of the first slot where this register is currently reserved.
+ This is used to stop e.g. a scalar operation from being moved
+ before the allocation time of a register that was first allocated
+ for a vector operation. */
+ int reserved;
+
+ /* Index of the first slot in which the register can be used as a
+ source without losing the value that is written by the last
+ emitted instruction that writes to the register */
+ int vector_valid;
+ int scalar_valid;
+
+ /* Index to the slot where the register was last read.
+ This is also the first slot in which the register may be written again */
+ int vector_lastread;
+ int scalar_lastread;
+};
+
+
+/**
+ * Store usage information about an ALU instruction slot during the
+ * compilation of a fragment program.
+ */
+#define SLOT_SRC_VECTOR (1<<0)
+#define SLOT_SRC_SCALAR (1<<3)
+#define SLOT_SRC_BOTH (SLOT_SRC_VECTOR | SLOT_SRC_SCALAR)
+#define SLOT_OP_VECTOR (1<<16)
+#define SLOT_OP_SCALAR (1<<17)
+#define SLOT_OP_BOTH (SLOT_OP_VECTOR | SLOT_OP_SCALAR)
+
+struct r300_pfs_compile_slot {
+ /* Bitmask indicating which parts of the slot are used, using SLOT_ constants
+ defined above */
+ unsigned int used;
+
+ /* Selected sources */
+ int vsrc[3];
+ int ssrc[3];
+};
+
+/**
+ * Store information during compilation of fragment programs.
+ */
struct r300_pfs_compile_state {
- int v_pos, s_pos; /* highest ALU slots used */
-
- /* Track some information gathered during opcode
- * construction.
- *
- * NOTE: Data is only set by the code, and isn't used yet.
- */
- struct {
- int vsrc[3];
- int ssrc[3];
- int umask;
- } slot[PFS_MAX_ALU_INST];
-
- /* Used to map Mesa's inputs/temps onto hardware temps */
- int temp_in_use;
- struct reg_acc temps[PFS_NUM_TEMP_REGS];
- struct reg_acc inputs[32]; /* don't actually need 32... */
-
- /* Track usage of hardware temps, for register allocation,
- * indirection detection, etc. */
- int hwreg_in_use;
- GLuint used_in_node;
- GLuint dest_in_node;
+ int nrslots; /* number of ALU slots used so far */
+
+ /* Track which (parts of) slots are already filled with instructions */
+ struct r300_pfs_compile_slot slot[PFS_MAX_ALU_INST];
+
+ /* Track the validity of R300 temporaries */
+ struct reg_lifetime hwtemps[PFS_NUM_TEMP_REGS];
+
+ /* Used to map Mesa's inputs/temps onto hardware temps */
+ int temp_in_use;
+ struct reg_acc temps[PFS_NUM_TEMP_REGS];
+ struct reg_acc inputs[32]; /* don't actually need 32... */
+
+ /* Track usage of hardware temps, for register allocation,
+ * indirection detection, etc. */
+ GLuint used_in_node;
+ GLuint dest_in_node;
};
+/**
+ * Store everything about a fragment program that is needed
+ * to render with that program.
+ */
struct r300_fragment_program {
struct gl_fragment_program mesa_program;
@@ -715,23 +767,18 @@ struct r300_fragment_program {
int tex_offset;
int tex_end;
- /* Hardware constants */
- GLfloat constant[PFS_NUM_CONST_REGS][4];
+ /* Hardware constants.
+ * Contains a pointer to the value. The destination of the pointer
+ * is supposed to be updated when GL state changes.
+ * Typically, this is either a pointer into
+ * gl_program_parameter_list::ParameterValues, or a pointer to a
+ * global constant (e.g. for sin/cos-approximation)
+ */
+ const GLfloat* constant[PFS_NUM_CONST_REGS];
int const_nr;
- /* Tracked parameters */
- struct {
- int idx; /* hardware index */
- GLfloat *values; /* pointer to values */
- } param[PFS_NUM_CONST_REGS];
- int param_nr;
- GLboolean params_uptodate;
-
int max_temp_idx;
- /* the index of the sin constant is stored here */
- GLint const_sin[2];
-
GLuint optimization;
};
@@ -758,10 +805,10 @@ struct radeon_vertex_buffer {
void *Elts;
int elt_size;
int elt_min, elt_max; /* debug */
-
+
struct dt AttribPtr[VERT_ATTRIB_MAX];
-
- const struct _mesa_prim *Primitive;
+
+ const struct _mesa_prim *Primitive;
GLuint PrimitiveCount;
GLint LockFirst;
GLsizei LockCount;
@@ -793,16 +840,16 @@ struct r300_state {
GLuint *Elts;
struct r300_dma_region elt_dma;
-
- DECLARE_RENDERINPUTS(render_inputs_bitset); /* actual render inputs that R300 was configured for.
- They are the same as tnl->render_inputs for fixed pipeline */
-
+
+ DECLARE_RENDERINPUTS(render_inputs_bitset); /* actual render inputs that R300 was configured for.
+ They are the same as tnl->render_inputs for fixed pipeline */
+
struct {
int transform_offset; /* Transform matrix offset, -1 if none */
} vap_param; /* vertex processor parameter allocation - tells where to write parameters */
-
+
struct r300_stencilbuffer_state stencil;
-
+
};
#define R300_FALLBACK_NONE 0
@@ -854,7 +901,7 @@ struct r300_buffer_object {
struct gl_buffer_object mesa_obj;
int id;
};
-
+
#define R300_CONTEXT(ctx) ((r300ContextPtr)(ctx->DriverCtx))
static __inline GLuint r300PackColor( GLuint cpp,
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c
index f18a982debe..c407dfb5b0b 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog.c
@@ -50,6 +50,7 @@
#include "r300_context.h"
#include "r300_fragprog.h"
#include "r300_reg.h"
+#include "r300_state.h"
/*
* Usefull macros and values
@@ -94,8 +95,9 @@
#define REG_NEGV_SHIFT 18
#define REG_NEGS_SHIFT 19
#define REG_ABS_SHIFT 20
-#define REG_NO_USE_SHIFT 21
-#define REG_VALID_SHIFT 22
+#define REG_NO_USE_SHIFT 21 // Hack for refcounting
+#define REG_VALID_SHIFT 22 // Does the register contain a defined value?
+#define REG_BUILTIN_SHIFT 23 // Is it a builtin (like all zero/all one)?
#define REG_TYPE_MASK (0x03 << REG_TYPE_SHIFT)
#define REG_INDEX_MASK (0x3F << REG_INDEX_SHIFT)
@@ -106,12 +108,14 @@
#define REG_ABS_MASK (0x01 << REG_ABS_SHIFT)
#define REG_NO_USE_MASK (0x01 << REG_NO_USE_SHIFT)
#define REG_VALID_MASK (0x01 << REG_VALID_SHIFT)
+#define REG_BUILTIN_MASK (0x01 << REG_BUILTIN_SHIFT)
-#define REG(type, index, vswz, sswz, nouse, valid) \
+#define REG(type, index, vswz, sswz, nouse, valid, builtin) \
(((type << REG_TYPE_SHIFT) & REG_TYPE_MASK) | \
((index << REG_INDEX_SHIFT) & REG_INDEX_MASK) | \
((nouse << REG_NO_USE_SHIFT) & REG_NO_USE_MASK) | \
((valid << REG_VALID_SHIFT) & REG_VALID_MASK) | \
+ ((builtin << REG_BUILTIN_SHIFT) & REG_BUILTIN_MASK) | \
((vswz << REG_VSWZ_SHIFT) & REG_VSWZ_MASK) | \
((sswz << REG_SSWZ_SHIFT) & REG_SSWZ_MASK))
#define REG_GET_TYPE(reg) \
@@ -126,6 +130,8 @@
((reg & REG_NO_USE_MASK) >> REG_NO_USE_SHIFT)
#define REG_GET_VALID(reg) \
((reg & REG_VALID_MASK) >> REG_VALID_SHIFT)
+#define REG_GET_BUILTIN(reg) \
+ ((reg & REG_BUILTIN_MASK) >> REG_BUILTIN_SHIFT)
#define REG_SET_TYPE(reg, type) \
reg = ((reg & ~REG_TYPE_MASK) | \
((type << REG_TYPE_SHIFT) & REG_TYPE_MASK))
@@ -144,6 +150,9 @@
#define REG_SET_VALID(reg, valid) \
reg = ((reg & ~REG_VALID_MASK) | \
((valid << REG_VALID_SHIFT) & REG_VALID_MASK))
+#define REG_SET_BUILTIN(reg, builtin) \
+ reg = ((reg & ~REG_BUILTIN_MASK) | \
+ ((builtin << REG_BUILTIN_SHIFT) & REG_BUILTIN_MASK))
#define REG_ABS(reg) \
reg = (reg | REG_ABS_MASK)
#define REG_NEGV(reg) \
@@ -184,9 +193,6 @@ static const struct {
*
* REG_VSWZ/REG_SSWZ is an index into this table
*/
-#define SLOT_VECTOR (1<<0)
-#define SLOT_SCALAR (1<<3)
-#define SLOT_BOTH (SLOT_VECTOR | SLOT_SCALAR)
/* mapping from SWIZZLE_* to r300 native values for scalar insns */
#define SWIZZLE_HALF 6
@@ -202,14 +208,14 @@ static const struct r300_pfs_swizzle {
GLuint flags;
} v_swiz[] = {
/* native swizzles */
- { MAKE_SWZ3(X, Y, Z), R300_FPI0_ARGC_SRC0C_XYZ, 4, SLOT_VECTOR },
- { MAKE_SWZ3(X, X, X), R300_FPI0_ARGC_SRC0C_XXX, 4, SLOT_VECTOR },
- { MAKE_SWZ3(Y, Y, Y), R300_FPI0_ARGC_SRC0C_YYY, 4, SLOT_VECTOR },
- { MAKE_SWZ3(Z, Z, Z), R300_FPI0_ARGC_SRC0C_ZZZ, 4, SLOT_VECTOR },
- { MAKE_SWZ3(W, W, W), R300_FPI0_ARGC_SRC0A, 1, SLOT_SCALAR },
- { MAKE_SWZ3(Y, Z, X), R300_FPI0_ARGC_SRC0C_YZX, 1, SLOT_VECTOR },
- { MAKE_SWZ3(Z, X, Y), R300_FPI0_ARGC_SRC0C_ZXY, 1, SLOT_VECTOR },
- { MAKE_SWZ3(W, Z, Y), R300_FPI0_ARGC_SRC0CA_WZY, 1, SLOT_BOTH },
+ { MAKE_SWZ3(X, Y, Z), R300_FPI0_ARGC_SRC0C_XYZ, 4, SLOT_SRC_VECTOR },
+ { MAKE_SWZ3(X, X, X), R300_FPI0_ARGC_SRC0C_XXX, 4, SLOT_SRC_VECTOR },
+ { MAKE_SWZ3(Y, Y, Y), R300_FPI0_ARGC_SRC0C_YYY, 4, SLOT_SRC_VECTOR },
+ { MAKE_SWZ3(Z, Z, Z), R300_FPI0_ARGC_SRC0C_ZZZ, 4, SLOT_SRC_VECTOR },
+ { MAKE_SWZ3(W, W, W), R300_FPI0_ARGC_SRC0A, 1, SLOT_SRC_SCALAR },
+ { MAKE_SWZ3(Y, Z, X), R300_FPI0_ARGC_SRC0C_YZX, 1, SLOT_SRC_VECTOR },
+ { MAKE_SWZ3(Z, X, Y), R300_FPI0_ARGC_SRC0C_ZXY, 1, SLOT_SRC_VECTOR },
+ { MAKE_SWZ3(W, Z, Y), R300_FPI0_ARGC_SRC0CA_WZY, 1, SLOT_SRC_BOTH },
{ MAKE_SWZ3(ONE, ONE, ONE), R300_FPI0_ARGC_ONE, 0, 0},
{ MAKE_SWZ3(ZERO, ZERO, ZERO), R300_FPI0_ARGC_ZERO, 0, 0},
{ MAKE_SWZ3(HALF, HALF, HALF), R300_FPI0_ARGC_HALF, 0, 0},
@@ -241,10 +247,10 @@ static const struct {
int stride; /* difference between SRC0/1/2 */
GLuint flags;
} s_swiz[] = {
- { R300_FPI2_ARGA_SRC0C_X, 3, SLOT_VECTOR },
- { R300_FPI2_ARGA_SRC0C_Y, 3, SLOT_VECTOR },
- { R300_FPI2_ARGA_SRC0C_Z, 3, SLOT_VECTOR },
- { R300_FPI2_ARGA_SRC0A , 1, SLOT_SCALAR },
+ { R300_FPI2_ARGA_SRC0C_X, 3, SLOT_SRC_VECTOR },
+ { R300_FPI2_ARGA_SRC0C_Y, 3, SLOT_SRC_VECTOR },
+ { R300_FPI2_ARGA_SRC0C_Z, 3, SLOT_SRC_VECTOR },
+ { R300_FPI2_ARGA_SRC0A , 1, SLOT_SRC_SCALAR },
{ R300_FPI2_ARGA_ZERO , 0, 0 },
{ R300_FPI2_ARGA_ONE , 0, 0 },
{ R300_FPI2_ARGA_HALF , 0, 0 }
@@ -256,6 +262,7 @@ static const GLuint undef = REG(REG_TYPE_TEMP,
SWIZZLE_XYZ,
SWIZZLE_W,
GL_FALSE,
+ GL_FALSE,
GL_FALSE);
/* constant one source */
@@ -264,6 +271,7 @@ static const GLuint pfs_one = REG(REG_TYPE_CONST,
SWIZZLE_111,
SWIZZLE_ONE,
GL_FALSE,
+ GL_TRUE,
GL_TRUE);
/* constant half source */
@@ -272,6 +280,7 @@ static const GLuint pfs_half = REG(REG_TYPE_CONST,
SWIZZLE_HHH,
SWIZZLE_HALF,
GL_FALSE,
+ GL_TRUE,
GL_TRUE);
/* constant zero source */
@@ -280,6 +289,7 @@ static const GLuint pfs_zero = REG(REG_TYPE_CONST,
SWIZZLE_000,
SWIZZLE_ZERO,
GL_FALSE,
+ GL_TRUE,
GL_TRUE);
/*
@@ -291,47 +301,105 @@ static void emit_arith(struct r300_fragment_program *rp, int op,
GLuint src0, GLuint src1, GLuint src2,
int flags);
-/*
- * Helper functions prototypes
+/**
+ * Get an R300 temporary that can be written to in the given slot.
*/
-static int get_hw_temp(struct r300_fragment_program *rp)
+static int get_hw_temp(struct r300_fragment_program *rp, int slot)
{
COMPILE_STATE;
- int r = ffs(~cs->hwreg_in_use);
- if (!r) {
+ int r;
+
+ for(r = 0; r < PFS_NUM_TEMP_REGS; ++r) {
+ if (cs->hwtemps[r].free >= 0 && cs->hwtemps[r].free <= slot)
+ break;
+ }
+
+ if (r >= PFS_NUM_TEMP_REGS) {
ERROR("Out of hardware temps\n");
return 0;
}
- cs->hwreg_in_use |= (1 << --r);
+ // Reserved is used to avoid the following scenario:
+ // R300 temporary X is first assigned to Mesa temporary Y during vector ops
+ // R300 temporary X is then assigned to Mesa temporary Z for further vector ops
+ // Then scalar ops on Mesa temporary Z are emitted and move back in time
+ // to overwrite the value of temporary Y.
+ // End scenario.
+ cs->hwtemps[r].reserved = cs->hwtemps[r].free;
+ cs->hwtemps[r].free = -1;
+
+ // Reset to some value that won't mess things up when the user
+ // tries to read from a temporary that hasn't been assigned a value yet.
+ // In the normal case, vector_valid and scalar_valid should be set to
+ // a sane value by the first emit that writes to this temporary.
+ cs->hwtemps[r].vector_valid = 0;
+ cs->hwtemps[r].scalar_valid = 0;
+
if (r > rp->max_temp_idx)
rp->max_temp_idx = r;
return r;
}
+/**
+ * Get an R300 temporary that will act as a TEX destination register.
+ */
static int get_hw_temp_tex(struct r300_fragment_program *rp)
{
COMPILE_STATE;
int r;
- r = ffs(~(cs->hwreg_in_use | cs->used_in_node));
- if (!r)
- return get_hw_temp(rp); /* Will cause an indirection */
+ for(r = 0; r < PFS_NUM_TEMP_REGS; ++r) {
+ if (cs->used_in_node & (1 << r))
+ continue;
+
+ // Note: Be very careful here
+ if (cs->hwtemps[r].free >= 0 && cs->hwtemps[r].free <= 0)
+ break;
+ }
+
+ if (r >= PFS_NUM_TEMP_REGS)
+ return get_hw_temp(rp, 0); /* Will cause an indirection */
+
+ cs->hwtemps[r].reserved = cs->hwtemps[r].free;
+ cs->hwtemps[r].free = -1;
+
+ // Reset to some value that won't mess things up when the user
+ // tries to read from a temporary that hasn't been assigned a value yet.
+ // In the normal case, vector_valid and scalar_valid should be set to
+ // a sane value by the first emit that writes to this temporary.
+ cs->hwtemps[r].vector_valid = cs->nrslots;
+ cs->hwtemps[r].scalar_valid = cs->nrslots;
- cs->hwreg_in_use |= (1 << --r);
if (r > rp->max_temp_idx)
rp->max_temp_idx = r;
return r;
}
+/**
+ * Mark the given hardware register as free.
+ */
static void free_hw_temp(struct r300_fragment_program *rp, int idx)
{
COMPILE_STATE;
- cs->hwreg_in_use &= ~(1<<idx);
+
+ // Be very careful here. Consider sequences like
+ // MAD r0, r1,r2,r3
+ // TEX r4, ...
+ // The TEX instruction may be moved in front of the MAD instruction
+ // due to the way nodes work. We don't want to alias r1 and r4 in
+ // this case.
+ // I'm certain the register allocation could be further sanitized,
+ // but it's tricky because of stuff that can happen inside emit_tex
+ // and emit_arith.
+ cs->hwtemps[idx].free = cs->nrslots+1;
}
+
+/**
+ * Create a new Mesa temporary register.
+ */
static GLuint get_temp_reg(struct r300_fragment_program *rp)
{
COMPILE_STATE;
@@ -354,6 +422,10 @@ static GLuint get_temp_reg(struct r300_fragment_program *rp)
return r;
}
+/**
+ * Create a new Mesa temporary register that will act as the destination
+ * register for a texture read.
+ */
static GLuint get_temp_reg_tex(struct r300_fragment_program *rp)
{
COMPILE_STATE;
@@ -376,6 +448,9 @@ static GLuint get_temp_reg_tex(struct r300_fragment_program *rp)
return r;
}
+/**
+ * Free a Mesa temporary and the associated R300 temporary.
+ */
static void free_temp(struct r300_fragment_program *rp, GLuint r)
{
COMPILE_STATE;
@@ -383,7 +458,7 @@ static void free_temp(struct r300_fragment_program *rp, GLuint r)
if (!(cs->temp_in_use & (1 << index)))
return;
-
+
if (REG_GET_TYPE(r) == REG_TYPE_TEMP) {
free_hw_temp(rp, cs->temps[index].reg);
cs->temps[index].reg = -1;
@@ -394,47 +469,39 @@ static void free_temp(struct r300_fragment_program *rp, GLuint r)
}
}
-static GLuint emit_param4fv(struct r300_fragment_program *rp,
- GLfloat *values)
+/**
+ * Emit a hardware constant/parameter.
+ *
+ * \p cp Stable pointer to an array of 4 floats.
+ * The pointer must be stable in the sense that it remains to be valid
+ * and hold the contents of the constant/parameter throughout the lifetime
+ * of the fragment program (actually, up until the next time the fragment
+ * program is translated).
+ */
+static GLuint emit_const4fv(struct r300_fragment_program *rp, const GLfloat* cp)
{
- GLuint r = undef;
- GLuint index;
- int pidx;
+ GLuint reg = undef;
+ int index;
- pidx = rp->param_nr++;
- index = rp->const_nr++;
- if (pidx >= PFS_NUM_CONST_REGS || index >= PFS_NUM_CONST_REGS) {
- ERROR("Out of const/param slots!\n");
- return r;
+ for(index = 0; index < rp->const_nr; ++index) {
+ if (rp->constant[index] == cp)
+ break;
}
- rp->param[pidx].idx = index;
- rp->param[pidx].values = values;
- rp->params_uptodate = GL_FALSE;
-
- REG_SET_TYPE(r, REG_TYPE_CONST);
- REG_SET_INDEX(r, index);
- REG_SET_VALID(r, GL_TRUE);
- return r;
-}
-
-static GLuint emit_const4fv(struct r300_fragment_program *rp, GLfloat *cp)
-{
- GLuint r = undef;
- GLuint index;
+ if (index >= rp->const_nr) {
+ if (index >= PFS_NUM_CONST_REGS) {
+ ERROR("Out of hw constants!\n");
+ return reg;
+ }
- index = rp->const_nr++;
- if (index >= PFS_NUM_CONST_REGS) {
- ERROR("Out of hw constants!\n");
- return r;
+ rp->const_nr++;
+ rp->constant[index] = cp;
}
- COPY_4V(rp->constant[index], cp);
-
- REG_SET_TYPE(r, REG_TYPE_CONST);
- REG_SET_INDEX(r, index);
- REG_SET_VALID(r, GL_TRUE);
- return r;
+ REG_SET_TYPE(reg, REG_TYPE_CONST);
+ REG_SET_INDEX(reg, index);
+ REG_SET_VALID(reg, GL_TRUE);
+ return reg;
}
static inline GLuint negate(GLuint r)
@@ -617,7 +684,7 @@ static GLuint do_swizzle(struct r300_fragment_program *rp,
GLuint offset;
for(i=0; i < 4; ++i){
offset = GET_SWZ(arbswz, i);
-
+
newswz |= (offset <= 3)?GET_SWZ(vsrcswz, offset) << i*3:offset << i*3;
}
@@ -688,16 +755,16 @@ static GLuint t_src(struct r300_fragment_program *rp,
REG_SET_TYPE(r, REG_TYPE_INPUT);
break;
case PROGRAM_LOCAL_PARAM:
- r = emit_param4fv(rp,
+ r = emit_const4fv(rp,
rp->mesa_program.Base.LocalParams[fpsrc.Index]);
break;
case PROGRAM_ENV_PARAM:
- r = emit_param4fv(rp,
+ r = emit_const4fv(rp,
rp->ctx->FragmentProgram.Parameters[fpsrc.Index]);
break;
case PROGRAM_STATE_VAR:
case PROGRAM_NAMED_PARAM:
- r = emit_param4fv(rp,
+ r = emit_const4fv(rp,
rp->mesa_program.Base.Parameters->ParameterValues[fpsrc.Index]);
break;
default:
@@ -726,7 +793,7 @@ static GLuint t_dst(struct r300_fragment_program *rp,
struct prog_dst_register dest)
{
GLuint r = undef;
-
+
switch (dest.File) {
case PROGRAM_TEMPORARY:
REG_SET_INDEX(r, dest.Index);
@@ -762,10 +829,10 @@ static int t_hw_src(struct r300_fragment_program *rp,
switch(REG_GET_TYPE(src)) {
case REG_TYPE_TEMP:
/* NOTE: if reg==-1 here, a source is being read that
- * hasn't been written to. Undefined results
+ * hasn't been written to. Undefined results.
*/
if (cs->temps[index].reg == -1)
- cs->temps[index].reg = get_hw_temp(rp);
+ cs->temps[index].reg = get_hw_temp(rp, cs->nrslots);
idx = cs->temps[index].reg;
@@ -795,7 +862,8 @@ static int t_hw_src(struct r300_fragment_program *rp,
static int t_hw_dst(struct r300_fragment_program *rp,
GLuint dest,
- GLboolean tex)
+ GLboolean tex,
+ int slot)
{
COMPILE_STATE;
int idx;
@@ -806,7 +874,7 @@ static int t_hw_dst(struct r300_fragment_program *rp,
case REG_TYPE_TEMP:
if (cs->temps[REG_GET_INDEX(dest)].reg == -1) {
if (!tex) {
- cs->temps[index].reg = get_hw_temp(rp);
+ cs->temps[index].reg = get_hw_temp(rp, slot);
} else {
cs->temps[index].reg = get_hw_temp_tex(rp);
}
@@ -835,30 +903,24 @@ static int t_hw_dst(struct r300_fragment_program *rp,
ERROR("invalid dest reg type %d\n", REG_GET_TYPE(dest));
return 0;
}
-
+
return idx;
}
-static void emit_nop(struct r300_fragment_program *rp,
- GLuint mask,
- GLboolean sync)
+static void emit_nop(struct r300_fragment_program *rp)
{
COMPILE_STATE;
-
- if (sync)
- cs->v_pos = cs->s_pos = MAX2(cs->v_pos, cs->s_pos);
- if (mask & WRITEMASK_XYZ) {
- rp->alu.inst[cs->v_pos].inst0 = NOP_INST0;
- rp->alu.inst[cs->v_pos].inst1 = NOP_INST1;
- cs->v_pos++;
+ if (cs->nrslots >= PFS_MAX_ALU_INST) {
+ ERROR("Out of ALU instruction slots\n");
+ return;
}
- if (mask & WRITEMASK_W) {
- rp->alu.inst[cs->s_pos].inst2 = NOP_INST2;
- rp->alu.inst[cs->s_pos].inst3 = NOP_INST3;
- cs->s_pos++;
- }
+ rp->alu.inst[cs->nrslots].inst0 = NOP_INST0;
+ rp->alu.inst[cs->nrslots].inst1 = NOP_INST1;
+ rp->alu.inst[cs->nrslots].inst2 = NOP_INST2;
+ rp->alu.inst[cs->nrslots].inst3 = NOP_INST3;
+ cs->nrslots++;
}
static void emit_tex(struct r300_fragment_program *rp,
@@ -871,7 +933,7 @@ static void emit_tex(struct r300_fragment_program *rp,
GLuint din = cs->dest_in_node, uin = cs->used_in_node;
int unit = fpi->TexSrcUnit;
int hwsrc, hwdest;
-
+
/* Resolve source/dest to hardware registers */
hwsrc = t_hw_src(rp, coord, GL_TRUE);
if (opcode != R300_FPITX_OP_KIL) {
@@ -882,8 +944,8 @@ static void emit_tex(struct r300_fragment_program *rp,
rdest = dest;
dest = get_temp_reg_tex(rp);
}
- hwdest = t_hw_dst(rp, dest, GL_TRUE);
-
+ hwdest = t_hw_dst(rp, dest, GL_TRUE, rp->node[rp->cur_node].alu_offset);
+
/* Use a temp that hasn't been used in this node, rather
* than causing an indirection
*/
@@ -896,23 +958,19 @@ static void emit_tex(struct r300_fragment_program *rp,
hwdest = 0;
unit = 0;
}
-
+
/* Indirection if source has been written in this node, or if the
* dest has been read/written in this node
*/
if ((REG_GET_TYPE(coord) != REG_TYPE_CONST &&
(din & (1<<hwsrc))) || (uin & (1<<hwdest))) {
-
+
/* Finish off current node */
- cs->v_pos = cs->s_pos = MAX2(cs->v_pos, cs->s_pos);
- if (rp->node[rp->cur_node].alu_offset == cs->v_pos) {
- /* No alu instructions in the node? Emit a NOP. */
- emit_nop(rp, WRITEMASK_XYZW, GL_TRUE);
- cs->v_pos = cs->s_pos = MAX2(cs->v_pos, cs->s_pos);
- }
-
+ if (rp->node[rp->cur_node].alu_offset == cs->nrslots)
+ emit_nop(rp);
+
rp->node[rp->cur_node].alu_end =
- cs->v_pos - rp->node[rp->cur_node].alu_offset - 1;
+ cs->nrslots - rp->node[rp->cur_node].alu_offset - 1;
assert(rp->node[rp->cur_node].alu_end >= 0);
if (++rp->cur_node >= PFS_MAX_TEX_INDIRECT) {
@@ -922,14 +980,14 @@ static void emit_tex(struct r300_fragment_program *rp,
/* Start new node */
rp->node[rp->cur_node].tex_offset = rp->tex.length;
- rp->node[rp->cur_node].alu_offset = cs->v_pos;
+ rp->node[rp->cur_node].alu_offset = cs->nrslots;
rp->node[rp->cur_node].tex_end = -1;
- rp->node[rp->cur_node].alu_end = -1;
+ rp->node[rp->cur_node].alu_end = -1;
rp->node[rp->cur_node].flags = 0;
cs->used_in_node = 0;
cs->dest_in_node = 0;
}
-
+
if (rp->cur_node == 0)
rp->first_node_has_tex = 1;
@@ -940,7 +998,7 @@ static void emit_tex(struct r300_fragment_program *rp,
/* not entirely sure about this */
| (opcode << R300_FPITX_OPCODE_SHIFT);
- cs->dest_in_node |= (1 << hwdest);
+ cs->dest_in_node |= (1 << hwdest);
if (REG_GET_TYPE(coord) != REG_TYPE_CONST)
cs->used_in_node |= (1 << hwsrc);
@@ -954,84 +1012,272 @@ static void emit_tex(struct r300_fragment_program *rp,
}
}
-/* Add sources to FPI1/FPI3 lists. If source is already on list,
- * reuse the index instead of wasting a source.
+
+/**
+ * Returns the first slot where we could possibly allow writing to dest,
+ * according to register allocation.
*/
-static int add_src(struct r300_fragment_program *rp,
- int reg,
- int pos,
- int srcmask)
+static int get_earliest_allowed_write(
+ struct r300_fragment_program* rp,
+ GLuint dest, int mask)
{
COMPILE_STATE;
- int csm, i;
-
- /* Look for matches */
- for (i=0,csm=srcmask; i<3; i++,csm=csm<<1) {
- /* If sources have been allocated in this position(s)... */
- if ((cs->slot[pos].umask & csm) == csm) {
- /* ... and the register number(s) match, re-use the
- source */
- if (srcmask == SLOT_VECTOR &&
- cs->slot[pos].vsrc[i] == reg)
- return i;
- if (srcmask == SLOT_SCALAR &&
- cs->slot[pos].ssrc[i] == reg)
- return i;
- if (srcmask == SLOT_BOTH &&
- cs->slot[pos].vsrc[i] == reg &&
- cs->slot[pos].ssrc[i] == reg)
- return i;
- }
+ int idx;
+ int pos;
+ GLuint index = REG_GET_INDEX(dest);
+ assert(REG_GET_VALID(dest));
+
+ switch(REG_GET_TYPE(dest)) {
+ case REG_TYPE_TEMP:
+ if (cs->temps[index].reg == -1)
+ return 0;
+
+ idx = cs->temps[index].reg;
+ break;
+ case REG_TYPE_OUTPUT:
+ return 0;
+ default:
+ ERROR("invalid dest reg type %d\n", REG_GET_TYPE(dest));
+ return 0;
}
- /* Look for free spaces */
- for (i=0,csm=srcmask; i<3; i++,csm=csm<<1) {
- /* If the position(s) haven't been allocated */
- if ((cs->slot[pos].umask & csm) == 0) {
- cs->slot[pos].umask |= csm;
-
- if (srcmask & SLOT_VECTOR)
- cs->slot[pos].vsrc[i] = reg;
- if (srcmask & SLOT_SCALAR)
- cs->slot[pos].ssrc[i] = reg;
- return i;
- }
+ pos = cs->hwtemps[idx].reserved;
+ if (mask & WRITEMASK_XYZ) {
+ if (pos < cs->hwtemps[idx].vector_lastread)
+ pos = cs->hwtemps[idx].vector_lastread;
}
-
- //ERROR("Failed to allocate sources in FPI1/FPI3!\n");
- return 0;
+ if (mask & WRITEMASK_W) {
+ if (pos < cs->hwtemps[idx].scalar_lastread)
+ pos = cs->hwtemps[idx].scalar_lastread;
+ }
+
+ return pos;
}
-/* Determine whether or not to position opcode in the same ALU slot for both
- * vector and scalar portions of an instruction.
+
+/**
+ * Allocates a slot for an ALU instruction that can consist of
+ * a vertex part or a scalar part or both.
+ *
+ * Sources from src (src[0] to src[argc-1]) are added to the slot in the
+ * appropriate position (vector and/or scalar), and their positions are
+ * recorded in the srcpos array.
*
- * It's not necessary to force the first case, but it makes disassembled
- * shaders easier to read.
+ * This function emits instruction code for the source fetch and the
+ * argument selection. It does not emit instruction code for the
+ * opcode or the destination selection.
+ *
+ * @return the index of the slot
*/
-static GLboolean force_same_slot(int vop,
- int sop,
- GLboolean emit_vop,
- GLboolean emit_sop,
- int argc,
- GLuint *src)
+static int find_and_prepare_slot(struct r300_fragment_program* rp,
+ GLboolean emit_vop,
+ GLboolean emit_sop,
+ int argc,
+ GLuint* src,
+ GLuint dest,
+ int mask)
{
- int i;
+ COMPILE_STATE;
+ int hwsrc[3];
+ int srcpos[3];
+ unsigned int used;
+ int tempused;
+ int tempvsrc[3];
+ int tempssrc[3];
+ int pos;
+ int regnr;
+ int i,j;
+
+ // Determine instruction slots, whether sources are required on
+ // vector or scalar side, and the smallest slot number where
+ // all source registers are available
+ used = 0;
+ if (emit_vop)
+ used |= SLOT_OP_VECTOR;
+ if (emit_sop)
+ used |= SLOT_OP_SCALAR;
+
+ pos = get_earliest_allowed_write(rp, dest, mask);
+
+ if (rp->node[rp->cur_node].alu_offset > pos)
+ pos = rp->node[rp->cur_node].alu_offset;
+ for(i = 0; i < argc; ++i) {
+ if (!REG_GET_BUILTIN(src[i])) {
+ if (emit_vop)
+ used |= v_swiz[REG_GET_VSWZ(src[i])].flags << i;
+ if (emit_sop)
+ used |= s_swiz[REG_GET_SSWZ(src[i])].flags << i;
+ }
+
+ hwsrc[i] = t_hw_src(rp, src[i], GL_FALSE); /* Note: sideeffects wrt refcounting! */
+ regnr = hwsrc[i] & 31;
+
+ if (REG_GET_TYPE(src[i]) == REG_TYPE_TEMP) {
+ if (used & (SLOT_SRC_VECTOR << i)) {
+ if (cs->hwtemps[regnr].vector_valid > pos)
+ pos = cs->hwtemps[regnr].vector_valid;
+ }
+ if (used & (SLOT_SRC_SCALAR << i)) {
+ if (cs->hwtemps[regnr].scalar_valid > pos)
+ pos = cs->hwtemps[regnr].scalar_valid;
+ }
+ }
+ }
+
+ // Find a slot that fits
+ for(; ; ++pos) {
+ if (cs->slot[pos].used & used & SLOT_OP_BOTH)
+ continue;
+
+ if (pos >= cs->nrslots) {
+ if (cs->nrslots >= PFS_MAX_ALU_INST) {
+ ERROR("Out of ALU instruction slots\n");
+ return -1;
+ }
- if (emit_vop && emit_sop)
- return GL_TRUE;
+ rp->alu.inst[pos].inst0 = NOP_INST0;
+ rp->alu.inst[pos].inst1 = NOP_INST1;
+ rp->alu.inst[pos].inst2 = NOP_INST2;
+ rp->alu.inst[pos].inst3 = NOP_INST3;
+
+ cs->nrslots++;
+ }
+
+ // Note: When we need both parts (vector and scalar) of a source,
+ // we always try to put them into the same position. This makes the
+ // code easier to read, and it is optimal (i.e. one doesn't gain
+ // anything by splitting the parts).
+ // It also avoids headaches with swizzles that access both parts (i.e WXY)
+ tempused = cs->slot[pos].used;
+ for(i = 0; i < 3; ++i) {
+ tempvsrc[i] = cs->slot[pos].vsrc[i];
+ tempssrc[i] = cs->slot[pos].ssrc[i];
+ }
- if (emit_vop && vop == R300_FPI0_OUTC_REPL_ALPHA)
- return GL_TRUE;
+ for(i = 0; i < argc; ++i) {
+ int flags = (used >> i) & SLOT_SRC_BOTH;
+ if (!flags) {
+ srcpos[i] = 0;
+ continue;
+ }
+
+ for(j = 0; j < 3; ++j) {
+ if ((tempused >> j) & flags & SLOT_SRC_VECTOR) {
+ if (tempvsrc[j] != hwsrc[i])
+ continue;
+ }
+
+ if ((tempused >> j) & flags & SLOT_SRC_SCALAR) {
+ if (tempssrc[j] != hwsrc[i])
+ continue;
+ }
+
+ break;
+ }
+
+ if (j == 3)
+ break;
+
+ srcpos[i] = j;
+ tempused |= flags << j;
+ if (flags & SLOT_SRC_VECTOR)
+ tempvsrc[j] = hwsrc[i];
+ if (flags & SLOT_SRC_SCALAR)
+ tempssrc[j] = hwsrc[i];
+ }
+
+ if (i == argc)
+ break;
+ }
+
+ // Found a slot, reserve it
+ cs->slot[pos].used = tempused | (used & SLOT_OP_BOTH);
+ for(i = 0; i < 3; ++i) {
+ cs->slot[pos].vsrc[i] = tempvsrc[i];
+ cs->slot[pos].ssrc[i] = tempssrc[i];
+ }
+
+ for(i = 0; i < argc; ++i) {
+ if (REG_GET_TYPE(src[i]) == REG_TYPE_TEMP) {
+ int regnr = hwsrc[i] & 31;
+
+ if (used & (SLOT_SRC_VECTOR << i)) {
+ if (cs->hwtemps[regnr].vector_lastread < pos)
+ cs->hwtemps[regnr].vector_lastread = pos;
+ }
+ if (used & (SLOT_SRC_SCALAR << i)) {
+ if (cs->hwtemps[regnr].scalar_lastread < pos)
+ cs->hwtemps[regnr].scalar_lastread = pos;
+ }
+ }
+ }
+
+ // Emit the source fetch code
+ rp->alu.inst[pos].inst1 &= ~R300_FPI1_SRC_MASK;
+ rp->alu.inst[pos].inst1 |=
+ ((cs->slot[pos].vsrc[0] << R300_FPI1_SRC0C_SHIFT) |
+ (cs->slot[pos].vsrc[1] << R300_FPI1_SRC1C_SHIFT) |
+ (cs->slot[pos].vsrc[2] << R300_FPI1_SRC2C_SHIFT));
+
+ rp->alu.inst[pos].inst3 &= ~R300_FPI3_SRC_MASK;
+ rp->alu.inst[pos].inst3 |=
+ ((cs->slot[pos].ssrc[0] << R300_FPI3_SRC0A_SHIFT) |
+ (cs->slot[pos].ssrc[1] << R300_FPI3_SRC1A_SHIFT) |
+ (cs->slot[pos].ssrc[2] << R300_FPI3_SRC2A_SHIFT));
+
+ // Emit the argument selection code
if (emit_vop) {
- for (i=0;i<argc;i++)
- if (REG_GET_VSWZ(src[i]) == SWIZZLE_WZY)
- return GL_TRUE;
+ int swz[3];
+
+ for(i = 0; i < 3; ++i) {
+ if (i < argc) {
+ swz[i] = (v_swiz[REG_GET_VSWZ(src[i])].base +
+ (srcpos[i] * v_swiz[REG_GET_VSWZ(src[i])].stride)) |
+ ((src[i] & REG_NEGV_MASK) ? ARG_NEG : 0) |
+ ((src[i] & REG_ABS_MASK) ? ARG_ABS : 0);
+ } else {
+ swz[i] = R300_FPI0_ARGC_ZERO;
+ }
+ }
+
+ rp->alu.inst[pos].inst0 &=
+ ~(R300_FPI0_ARG0C_MASK|R300_FPI0_ARG1C_MASK|R300_FPI0_ARG2C_MASK);
+ rp->alu.inst[pos].inst0 |=
+ (swz[0] << R300_FPI0_ARG0C_SHIFT) |
+ (swz[1] << R300_FPI0_ARG1C_SHIFT) |
+ (swz[2] << R300_FPI0_ARG2C_SHIFT);
+ }
+
+ if (emit_sop) {
+ int swz[3];
+
+ for(i = 0; i < 3; ++i) {
+ if (i < argc) {
+ swz[i] = (s_swiz[REG_GET_SSWZ(src[i])].base +
+ (srcpos[i] * s_swiz[REG_GET_SSWZ(src[i])].stride)) |
+ ((src[i] & REG_NEGV_MASK) ? ARG_NEG : 0) |
+ ((src[i] & REG_ABS_MASK) ? ARG_ABS : 0);
+ } else {
+ swz[i] = R300_FPI2_ARGA_ZERO;
+ }
+ }
+
+ rp->alu.inst[pos].inst2 &=
+ ~(R300_FPI2_ARG0A_MASK|R300_FPI2_ARG1A_MASK|R300_FPI2_ARG2A_MASK);
+ rp->alu.inst[pos].inst2 |=
+ (swz[0] << R300_FPI2_ARG0A_SHIFT) |
+ (swz[1] << R300_FPI2_ARG1A_SHIFT) |
+ (swz[2] << R300_FPI2_ARG2A_SHIFT);
}
- return GL_FALSE;
+ return pos;
}
+
+/**
+ * Append an ALU instruction to the instruction list.
+ */
static void emit_arith(struct r300_fragment_program *rp,
int op,
GLuint dest,
@@ -1043,145 +1289,81 @@ static void emit_arith(struct r300_fragment_program *rp,
{
COMPILE_STATE;
GLuint src[3] = { src0, src1, src2 };
- int hwsrc[3], sswz[3], vswz[3];
int hwdest;
- GLboolean emit_vop = GL_FALSE, emit_sop = GL_FALSE;
+ GLboolean emit_vop, emit_sop;
int vop, sop, argc;
- int vpos, spos;
- int i;
+ int pos;
vop = r300_fpop[op].v_op;
sop = r300_fpop[op].s_op;
argc = r300_fpop[op].argc;
+ if (REG_GET_TYPE(dest) == REG_TYPE_OUTPUT &&
+ REG_GET_INDEX(dest) == FRAG_RESULT_DEPR) {
+ if (mask & WRITEMASK_Z) {
+ mask = WRITEMASK_W;
+ } else {
+ return;
+ }
+ }
+
+ emit_vop = GL_FALSE;
+ emit_sop = GL_FALSE;
if ((mask & WRITEMASK_XYZ) || vop == R300_FPI0_OUTC_DP3)
emit_vop = GL_TRUE;
if ((mask & WRITEMASK_W) || vop == R300_FPI0_OUTC_REPL_ALPHA)
emit_sop = GL_TRUE;
- if (REG_GET_TYPE(dest) == REG_TYPE_OUTPUT &&
- REG_GET_INDEX(dest) == FRAG_RESULT_DEPR)
- emit_vop = GL_FALSE;
-
- if (force_same_slot(vop, sop, emit_vop, emit_sop, argc, src)) {
- vpos = spos = MAX2(cs->v_pos, cs->s_pos);
- } else {
- vpos = cs->v_pos;
- spos = cs->s_pos;
- /* Here is where we'd decide on where a safe place is to
- * combine this instruction with a previous one.
- *
- * This is extremely simple for now.. if a source depends
- * on the opposite stream, force the same instruction.
- */
- for (i=0;i<3;i++) {
- if (emit_vop &&
- (v_swiz[REG_GET_VSWZ(src[i])].flags & SLOT_SCALAR)) {
- vpos = spos = MAX2(vpos, spos);
- break;
- }
- if (emit_sop &&
- (s_swiz[REG_GET_SSWZ(src[i])].flags & SLOT_VECTOR)) {
- vpos = spos = MAX2(vpos, spos);
- break;
- }
- }
- }
-
- /* - Convert src->hwsrc, record for FPI1/FPI3
- * - Determine ARG parts of FPI0/FPI2, unused args are filled
- * with ARG_ZERO.
- */
- for (i=0;i<3;i++) {
- int srcpos;
-
- if (i >= argc) {
- vswz[i] = R300_FPI0_ARGC_ZERO;
- sswz[i] = R300_FPI2_ARGA_ZERO;
- continue;
- }
-
- hwsrc[i] = t_hw_src(rp, src[i], GL_FALSE);
-
- if (emit_vop && vop != R300_FPI0_OUTC_REPL_ALPHA) {
- srcpos = add_src(rp, hwsrc[i], vpos,
- v_swiz[REG_GET_VSWZ(src[i])].flags);
- vswz[i] = (v_swiz[REG_GET_VSWZ(src[i])].base +
- (srcpos *
- v_swiz[REG_GET_VSWZ(src[i])].stride)) |
- ((src[i] & REG_NEGV_MASK) ? ARG_NEG : 0) |
- ((src[i] & REG_ABS_MASK) ? ARG_ABS : 0);
- } else vswz[i] = R300_FPI0_ARGC_ZERO;
-
- if (emit_sop) {
- srcpos = add_src(rp, hwsrc[i], spos,
- s_swiz[REG_GET_SSWZ(src[i])].flags);
- sswz[i] = (s_swiz[REG_GET_SSWZ(src[i])].base +
- (srcpos *
- s_swiz[REG_GET_SSWZ(src[i])].stride)) |
- ((src[i] & REG_NEGS_MASK) ? ARG_NEG : 0) |
- ((src[i] & REG_ABS_MASK) ? ARG_ABS : 0);
- } else sswz[i] = R300_FPI2_ARGA_ZERO;
- }
- hwdest = t_hw_dst(rp, dest, GL_FALSE);
-
+ pos = find_and_prepare_slot(rp, emit_vop, emit_sop, argc, src, dest, mask);
+ if (pos < 0)
+ return;
+
+ hwdest = t_hw_dst(rp, dest, GL_FALSE, pos); /* Note: Side effects wrt register allocation */
+
if (flags & PFS_FLAG_SAT) {
vop |= R300_FPI0_OUTC_SAT;
sop |= R300_FPI2_OUTA_SAT;
}
/* Throw the pieces together and get FPI0/1 */
- rp->alu.inst[vpos].inst1 =
- ((cs->slot[vpos].vsrc[0] << R300_FPI1_SRC0C_SHIFT) |
- (cs->slot[vpos].vsrc[1] << R300_FPI1_SRC1C_SHIFT) |
- (cs->slot[vpos].vsrc[2] << R300_FPI1_SRC2C_SHIFT));
if (emit_vop) {
- rp->alu.inst[vpos].inst0 = vop |
- (vswz[0] << R300_FPI0_ARG0C_SHIFT) |
- (vswz[1] << R300_FPI0_ARG1C_SHIFT) |
- (vswz[2] << R300_FPI0_ARG2C_SHIFT);
+ rp->alu.inst[pos].inst0 |= vop;
+
+ rp->alu.inst[pos].inst1 |= hwdest << R300_FPI1_DSTC_SHIFT;
- rp->alu.inst[vpos].inst1 |= hwdest << R300_FPI1_DSTC_SHIFT;
if (REG_GET_TYPE(dest) == REG_TYPE_OUTPUT) {
if (REG_GET_INDEX(dest) == FRAG_RESULT_COLR) {
- rp->alu.inst[vpos].inst1 |=
+ rp->alu.inst[pos].inst1 |=
(mask & WRITEMASK_XYZ) << R300_FPI1_DSTC_OUTPUT_MASK_SHIFT;
} else assert(0);
} else {
- rp->alu.inst[vpos].inst1 |=
+ rp->alu.inst[pos].inst1 |=
(mask & WRITEMASK_XYZ) << R300_FPI1_DSTC_REG_MASK_SHIFT;
+
+ cs->hwtemps[hwdest].vector_valid = pos+1;
}
- cs->v_pos = vpos+1;
- } else if (spos >= vpos)
- rp->alu.inst[spos].inst0 = NOP_INST0;
+ }
/* And now FPI2/3 */
- rp->alu.inst[spos].inst3 =
- ((cs->slot[spos].ssrc[0] << R300_FPI3_SRC0A_SHIFT) |
- (cs->slot[spos].ssrc[1] << R300_FPI3_SRC1A_SHIFT) |
- (cs->slot[spos].ssrc[2] << R300_FPI3_SRC2A_SHIFT));
if (emit_sop) {
- rp->alu.inst[spos].inst2 = sop |
- sswz[0] << R300_FPI2_ARG0A_SHIFT |
- sswz[1] << R300_FPI2_ARG1A_SHIFT |
- sswz[2] << R300_FPI2_ARG2A_SHIFT;
+ rp->alu.inst[pos].inst2 |= sop;
if (mask & WRITEMASK_W) {
if (REG_GET_TYPE(dest) == REG_TYPE_OUTPUT) {
if (REG_GET_INDEX(dest) == FRAG_RESULT_COLR) {
- rp->alu.inst[spos].inst3 |=
+ rp->alu.inst[pos].inst3 |=
(hwdest << R300_FPI3_DSTA_SHIFT) | R300_FPI3_DSTA_OUTPUT;
} else if (REG_GET_INDEX(dest) == FRAG_RESULT_DEPR) {
- rp->alu.inst[spos].inst3 |= R300_FPI3_DSTA_DEPTH;
+ rp->alu.inst[pos].inst3 |= R300_FPI3_DSTA_DEPTH;
} else assert(0);
} else {
- rp->alu.inst[spos].inst3 |=
+ rp->alu.inst[pos].inst3 |=
(hwdest << R300_FPI3_DSTA_SHIFT) | R300_FPI3_DSTA_REG;
+
+ cs->hwtemps[hwdest].scalar_valid = pos+1;
}
}
- cs->s_pos = spos+1;
- } else if (vpos >= spos)
- rp->alu.inst[vpos].inst2 = NOP_INST2;
+ }
return;
}
@@ -1204,34 +1386,130 @@ static GLuint get_attrib(struct r300_fragment_program *rp, GLuint attr)
}
#endif
-static void make_sin_const(struct r300_fragment_program *rp)
+static GLfloat SinCosConsts[2][4] = {
+ {
+ 1.273239545, // 4/PI
+ -0.405284735, // -4/(PI*PI)
+ 3.141592654, // PI
+ 0.2225 // weight
+ },
+ {
+ 0.75,
+ 0.0,
+ 0.159154943, // 1/(2*PI)
+ 6.283185307 // 2*PI
+ }
+};
+
+
+/**
+ * Emit a LIT instruction.
+ * \p flags may be PFS_FLAG_SAT
+ *
+ * Definition of LIT (from ARB_fragment_program):
+ * tmp = VectorLoad(op0);
+ * if (tmp.x < 0) tmp.x = 0;
+ * if (tmp.y < 0) tmp.y = 0;
+ * if (tmp.w < -(128.0-epsilon)) tmp.w = -(128.0-epsilon);
+ * else if (tmp.w > 128-epsilon) tmp.w = 128-epsilon;
+ * result.x = 1.0;
+ * result.y = tmp.x;
+ * result.z = (tmp.x > 0) ? RoughApproxPower(tmp.y, tmp.w) : 0.0;
+ * result.w = 1.0;
+ *
+ * The longest path of computation is the one leading to result.z,
+ * consisting of 5 operations. This implementation of LIT takes
+ * 5 slots. So unless there's some special undocumented opcode,
+ * this implementation is potentially optimal. Unfortunately,
+ * emit_arith is a bit too conservative because it doesn't understand
+ * partial writes to the vector component.
+ */
+static const GLfloat LitConst[4] = { 127.999999, 127.999999, 127.999999, -127.999999 };
+
+static void emit_lit(struct r300_fragment_program *rp,
+ GLuint dest,
+ int mask,
+ GLuint src,
+ int flags)
{
- if(rp->const_sin[0] == -1){
- GLfloat cnstv[4];
-
- cnstv[0] = 1.273239545; // 4/PI
- cnstv[1] =-0.405284735; // -4/(PI*PI)
- cnstv[2] = 3.141592654; // PI
- cnstv[3] = 0.2225; // weight
- rp->const_sin[0] = emit_const4fv(rp, cnstv);
-
- cnstv[0] = 0.75;
- cnstv[1] = 0.0;
- cnstv[2] = 0.159154943; // 1/(2*PI)
- cnstv[3] = 6.283185307; // 2*PI
- rp->const_sin[1] = emit_const4fv(rp, cnstv);
+ COMPILE_STATE;
+ GLuint cnst;
+ int needTemporary;
+ GLuint temp;
+
+ cnst = emit_const4fv(rp, LitConst);
+
+ needTemporary = 0;
+ if ((mask & WRITEMASK_XYZW) != WRITEMASK_XYZW) {
+ needTemporary = 1;
+ } else if (REG_GET_TYPE(dest) == REG_TYPE_OUTPUT) {
+ // LIT is typically followed by DP3/DP4, so there's no point
+ // in creating special code for this case
+ needTemporary = 1;
+ }
+
+ if (needTemporary) {
+ temp = keep(get_temp_reg(rp));
+ } else {
+ temp = keep(dest);
+ }
+
+ // Note: The order of emit_arith inside the slots is relevant,
+ // because emit_arith only looks at scalar vs. vector when resolving
+ // dependencies, and it does not consider individual vector components,
+ // so swizzling between the two parts can create fake dependencies.
+
+ // First slot
+ emit_arith(rp, PFS_OP_MAX, temp, WRITEMASK_XY,
+ keep(src), pfs_zero, undef, 0);
+ emit_arith(rp, PFS_OP_MAX, temp, WRITEMASK_W,
+ src, cnst, undef, 0);
+
+ // Second slot
+ emit_arith(rp, PFS_OP_MIN, temp, WRITEMASK_Z,
+ swizzle(temp, W, W, W, W), cnst, undef, 0);
+ emit_arith(rp, PFS_OP_LG2, temp, WRITEMASK_W,
+ swizzle(temp, Y, Y, Y, Y), undef, undef, 0);
+
+ // Third slot
+ // If desired, we saturate the y result here.
+ // This does not affect the use as a condition variable in the CMP later
+ emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_W,
+ temp, swizzle(temp, Z, Z, Z, Z), pfs_zero, 0);
+ emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_Y,
+ swizzle(temp, X, X, X, X), pfs_one, pfs_zero, flags);
+
+ // Fourth slot
+ emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_X,
+ pfs_one, pfs_one, pfs_zero, 0);
+ emit_arith(rp, PFS_OP_EX2, temp, WRITEMASK_W,
+ temp, undef, undef, 0);
+
+ // Fifth slot
+ emit_arith(rp, PFS_OP_CMP, temp, WRITEMASK_Z,
+ pfs_zero, swizzle(temp, W, W, W, W), negate(swizzle(temp, Y, Y, Y, Y)), flags);
+ emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_W,
+ pfs_one, pfs_one, pfs_zero, 0);
+
+ if (needTemporary) {
+ emit_arith(rp, PFS_OP_MAD, dest, mask,
+ temp, pfs_one, pfs_zero, flags);
+ free_temp(rp, temp);
+ } else {
+ // Decrease refcount of the destination
+ t_hw_dst(rp, dest, GL_FALSE, cs->nrslots);
}
}
+
static GLboolean parse_program(struct r300_fragment_program *rp)
-{
+{
struct gl_fragment_program *mp = &rp->mesa_program;
const struct prog_instruction *inst = mp->Base.Instructions;
struct prog_instruction *fpi;
GLuint src[3], dest, temp[2];
- GLuint cnst;
int flags, mask = 0;
- GLfloat cnstv[4] = {0.0, 0.0, 0.0, 0.0};
+ int const_sin[2];
if (!inst || inst[0].Opcode == OPCODE_END) {
ERROR("empty program?\n");
@@ -1284,15 +1562,16 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
* result = sin(x)
*/
temp[0] = get_temp_reg(rp);
- make_sin_const(rp);
+ const_sin[0] = emit_const4fv(rp, SinCosConsts[0]);
+ const_sin[1] = emit_const4fv(rp, SinCosConsts[1]);
src[0] = t_scalar_src(rp, fpi->SrcReg[0]);
/* add 0.5*PI and do range reduction */
emit_arith(rp, PFS_OP_MAD, temp[0], WRITEMASK_X,
swizzle(src[0], X, X, X, X),
- swizzle(rp->const_sin[1], Z, Z, Z, Z),
- swizzle(rp->const_sin[1], X, X, X, X),
+ swizzle(const_sin[1], Z, Z, Z, Z),
+ swizzle(const_sin[1], X, X, X, X),
0);
emit_arith(rp, PFS_OP_FRC, temp[0], WRITEMASK_X,
@@ -1303,15 +1582,15 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
emit_arith(rp, PFS_OP_MAD, temp[0], WRITEMASK_Z,
swizzle(temp[0], X, X, X, X),
- swizzle(rp->const_sin[1], W, W, W, W), //2*PI
- negate(swizzle(rp->const_sin[0], Z, Z, Z, Z)), //-PI
+ swizzle(const_sin[1], W, W, W, W), //2*PI
+ negate(swizzle(const_sin[0], Z, Z, Z, Z)), //-PI
0);
/* SIN */
emit_arith(rp, PFS_OP_MAD, temp[0], WRITEMASK_X | WRITEMASK_Y,
swizzle(temp[0], Z, Z, Z, Z),
- rp->const_sin[0],
+ const_sin[0],
pfs_zero,
0);
@@ -1320,7 +1599,7 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
absolute(swizzle(temp[0], Z, Z, Z, Z)),
swizzle(temp[0], X, X, X, X),
0);
-
+
emit_arith(rp, PFS_OP_MAD, temp[0], WRITEMASK_Y,
swizzle(temp[0], X, X, X, X),
absolute(swizzle(temp[0], X, X, X, X)),
@@ -1330,7 +1609,7 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
emit_arith(rp, PFS_OP_MAD, dest, mask,
swizzle(temp[0], Y, Y, Y, Y),
- swizzle(rp->const_sin[0], W, W, W, W),
+ swizzle(const_sin[0], W, W, W, W),
swizzle(temp[0], X, X, X, X),
flags);
@@ -1364,12 +1643,12 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
0);
emit_arith(rp, PFS_OP_DP4, dest, mask,
temp[0], src[1], undef,
- flags);
+ flags);
free_temp(rp, temp[0]);
#else
emit_arith(rp, PFS_OP_DP4, dest, mask,
swizzle(src[0], X, Y, Z, ONE), src[1],
- undef, flags);
+ undef, flags);
#endif
break;
case OPCODE_DST:
@@ -1400,7 +1679,7 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
src[0], undef, undef,
flags);
break;
- case OPCODE_FLR:
+ case OPCODE_FLR:
src[0] = t_src(rp, fpi->SrcReg[0]);
temp[0] = get_temp_reg(rp);
/* FRC temp, src0
@@ -1430,66 +1709,8 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
flags);
break;
case OPCODE_LIT:
- /* LIT
- * if (s.x < 0) t.x = 0; else t.x = s.x;
- * if (s.y < 0) t.y = 0; else t.y = s.y;
- * if (s.w > 128.0) t.w = 128.0; else t.w = s.w;
- * if (s.w < -128.0) t.w = -128.0; else t.w = s.w;
- * r.x = 1.0
- * if (t.x > 0) r.y = pow(t.y, t.w); else r.y = 0;
- * Also r.y = 0 if t.y < 0
- * For the t.x > 0 FGLRX use the CMPH opcode which
- * change the compare to (t.x + 0.5) > 0.5 we may
- * save one instruction by doing CMP -t.x
- */
- cnstv[0] = cnstv[1] = cnstv[2] = cnstv[3] = 0.50001;
src[0] = t_src(rp, fpi->SrcReg[0]);
- temp[0] = get_temp_reg(rp);
- cnst = emit_const4fv(rp, cnstv);
- emit_arith(rp, PFS_OP_CMP, temp[0],
- WRITEMASK_X | WRITEMASK_Y,
- src[0], pfs_zero, src[0], flags);
- emit_arith(rp, PFS_OP_MIN, temp[0], WRITEMASK_Z,
- swizzle(keep(src[0]), W, W, W, W),
- cnst, undef, flags);
- emit_arith(rp, PFS_OP_LG2, temp[0], WRITEMASK_W,
- swizzle(temp[0], Y, Y, Y, Y),
- undef, undef, flags);
- emit_arith(rp, PFS_OP_MAX, temp[0], WRITEMASK_Z,
- temp[0], negate(cnst), undef, flags);
- emit_arith(rp, PFS_OP_MAD, temp[0], WRITEMASK_W,
- temp[0], swizzle(temp[0], Z, Z, Z, Z),
- pfs_zero, flags);
- emit_arith(rp, PFS_OP_EX2, temp[0], WRITEMASK_W,
- temp[0], undef, undef, flags);
- emit_arith(rp, PFS_OP_MAD, dest, WRITEMASK_Y,
- swizzle(keep(temp[0]), X, X, X, X),
- pfs_one, pfs_zero, flags);
-#if 0
- emit_arith(rp, PFS_OP_MAD, temp[0], WRITEMASK_X,
- temp[0], pfs_one, pfs_half, flags);
- emit_arith(rp, PFS_OP_CMPH, temp[0], WRITEMASK_Z,
- swizzle(keep(temp[0]), W, W, W, W),
- pfs_zero, swizzle(keep(temp[0]), X, X, X, X),
- flags);
-#else
- emit_arith(rp, PFS_OP_CMP, temp[0], WRITEMASK_Z,
- pfs_zero,
- swizzle(keep(temp[0]), W, W, W, W),
- negate(swizzle(keep(temp[0]), X, X, X, X)),
- flags);
-#endif
- emit_arith(rp, PFS_OP_CMP, dest, WRITEMASK_Z,
- pfs_zero, temp[0],
- negate(swizzle(keep(temp[0]), Y, Y, Y, Y)),
- flags);
- emit_arith(rp, PFS_OP_MAD, dest,
- WRITEMASK_X | WRITEMASK_W,
- pfs_one,
- pfs_one,
- pfs_zero,
- flags);
- free_temp(rp, temp[0]);
+ emit_lit(rp, dest, mask, src[0], flags);
break;
case OPCODE_LRP:
src[0] = t_src(rp, fpi->SrcReg[0]);
@@ -1508,7 +1729,7 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
src[0], src[1], temp[0],
flags);
free_temp(rp, temp[0]);
- break;
+ break;
case OPCODE_MAD:
src[0] = t_src(rp, fpi->SrcReg[0]);
src[1] = t_src(rp, fpi->SrcReg[1]);
@@ -1535,7 +1756,7 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
case OPCODE_SWZ:
src[0] = t_src(rp, fpi->SrcReg[0]);
emit_arith(rp, PFS_OP_MAD, dest, mask,
- src[0], pfs_one, pfs_zero,
+ src[0], pfs_one, pfs_zero,
flags);
break;
case OPCODE_MUL:
@@ -1548,7 +1769,7 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
case OPCODE_POW:
src[0] = t_scalar_src(rp, fpi->SrcReg[0]);
src[1] = t_scalar_src(rp, fpi->SrcReg[1]);
- temp[0] = get_temp_reg(rp);
+ temp[0] = get_temp_reg(rp);
emit_arith(rp, PFS_OP_LG2, temp[0], WRITEMASK_W,
src[0], undef, undef,
0);
@@ -1582,19 +1803,20 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
*/
temp[0] = get_temp_reg(rp);
temp[1] = get_temp_reg(rp);
- make_sin_const(rp);
+ const_sin[0] = emit_const4fv(rp, SinCosConsts[0]);
+ const_sin[1] = emit_const4fv(rp, SinCosConsts[1]);
src[0] = t_scalar_src(rp, fpi->SrcReg[0]);
/* x = -abs(x)+0.5*PI */
emit_arith(rp, PFS_OP_MAD, temp[0], WRITEMASK_Z,
- swizzle(rp->const_sin[0], Z, Z, Z, Z), //PI
+ swizzle(const_sin[0], Z, Z, Z, Z), //PI
pfs_half,
negate(abs(swizzle(keep(src[0]), X, X, X, X))),
0);
/* C*x (sin) */
emit_arith(rp, PFS_OP_MAD, temp[0], WRITEMASK_W,
- swizzle(rp->const_sin[0], Y, Y, Y, Y),
+ swizzle(const_sin[0], Y, Y, Y, Y),
swizzle(keep(src[0]), X, X, X, X),
pfs_zero,
0);
@@ -1602,13 +1824,13 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
/* B*x, C*x (cos) */
emit_arith(rp, PFS_OP_MAD, temp[0], WRITEMASK_X | WRITEMASK_Y,
swizzle(temp[0], Z, Z, Z, Z),
- rp->const_sin[0],
+ const_sin[0],
pfs_zero,
0);
/* B*x (sin) */
emit_arith(rp, PFS_OP_MAD, temp[1], WRITEMASK_W,
- swizzle(rp->const_sin[0], X, X, X, X),
+ swizzle(const_sin[0], X, X, X, X),
keep(src[0]),
pfs_zero,
0);
@@ -1638,7 +1860,7 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
/* dest.xy = mad(temp.xy, P, temp2.wz) */
emit_arith(rp, PFS_OP_MAD, dest, mask & (WRITEMASK_X | WRITEMASK_Y),
temp[0],
- swizzle(rp->const_sin[0], W, W, W, W),
+ swizzle(const_sin[0], W, W, W, W),
swizzle(temp[1], W, Z, Y, X),
flags);
@@ -1669,7 +1891,8 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
*/
temp[0] = get_temp_reg(rp);
- make_sin_const(rp);
+ const_sin[0] = emit_const4fv(rp, SinCosConsts[0]);
+ const_sin[1] = emit_const4fv(rp, SinCosConsts[1]);
src[0] = t_scalar_src(rp, fpi->SrcReg[0]);
@@ -1677,7 +1900,7 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
emit_arith(rp, PFS_OP_MAD, temp[0], WRITEMASK_X,
swizzle(keep(src[0]), X, X, X, X),
- swizzle(rp->const_sin[1], Z, Z, Z, Z),
+ swizzle(const_sin[1], Z, Z, Z, Z),
pfs_half,
0);
@@ -1689,15 +1912,15 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
emit_arith(rp, PFS_OP_MAD, temp[0], WRITEMASK_Z,
swizzle(temp[0], X, X, X, X),
- swizzle(rp->const_sin[1], W, W, W, W), //2*PI
- negate(swizzle(rp->const_sin[0], Z, Z, Z, Z)), //PI
+ swizzle(const_sin[1], W, W, W, W), //2*PI
+ negate(swizzle(const_sin[0], Z, Z, Z, Z)), //PI
0);
/* SIN */
emit_arith(rp, PFS_OP_MAD, temp[0], WRITEMASK_X | WRITEMASK_Y,
swizzle(temp[0], Z, Z, Z, Z),
- rp->const_sin[0],
+ const_sin[0],
pfs_zero,
0);
@@ -1706,7 +1929,7 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
absolute(swizzle(temp[0], Z, Z, Z, Z)),
swizzle(temp[0], X, X, X, X),
0);
-
+
emit_arith(rp, PFS_OP_MAD, temp[0], WRITEMASK_Y,
swizzle(temp[0], X, X, X, X),
absolute(swizzle(temp[0], X, X, X, X)),
@@ -1716,7 +1939,7 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
emit_arith(rp, PFS_OP_MAD, dest, mask,
swizzle(temp[0], Y, Y, Y, Y),
- swizzle(rp->const_sin[0], W, W, W, W),
+ swizzle(const_sin[0], W, W, W, W),
swizzle(temp[0], X, X, X, X),
flags);
@@ -1763,7 +1986,7 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
swizzle(keep(src[1]), Y, Z, X, W),
pfs_zero,
0);
- /* dest.xyz = src0.yzx * src1.zxy - temp
+ /* dest.xyz = src0.yzx * src1.zxy - temp
* dest.w = undefined
* */
emit_arith(rp, PFS_OP_MAD, dest, mask & WRITEMASK_XYZ,
@@ -1788,13 +2011,99 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
return GL_TRUE;
}
+static void insert_wpos(struct gl_program *prog)
+{
+ GLint tokens[6] = { STATE_INTERNAL, STATE_R300_WINDOW_DIMENSION, 0, 0, 0, 0 };
+ struct prog_instruction *fpi;
+ GLuint window_index;
+ int i = 0;
+ GLuint tempregi = prog->NumTemporaries;
+ /* should do something else if no temps left... */
+ prog->NumTemporaries++;
+
+ fpi = _mesa_alloc_instructions (prog->NumInstructions + 3);
+ _mesa_init_instructions (fpi, prog->NumInstructions + 3);
+
+ /* perspective divide */
+ fpi[i].Opcode = OPCODE_RCP;
+
+ fpi[i].DstReg.File = PROGRAM_TEMPORARY;
+ fpi[i].DstReg.Index = tempregi;
+ fpi[i].DstReg.WriteMask = WRITEMASK_W;
+ fpi[i].DstReg.CondMask = COND_TR;
+
+ fpi[i].SrcReg[0].File = PROGRAM_INPUT;
+ fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
+ fpi[i].SrcReg[0].Swizzle = SWIZZLE_WWWW;
+ i++;
+
+ fpi[i].Opcode = OPCODE_MUL;
+
+ fpi[i].DstReg.File = PROGRAM_TEMPORARY;
+ fpi[i].DstReg.Index = tempregi;
+ fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
+ fpi[i].DstReg.CondMask = COND_TR;
+
+ fpi[i].SrcReg[0].File = PROGRAM_INPUT;
+ fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
+ fpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW;
+
+ fpi[i].SrcReg[1].File = PROGRAM_TEMPORARY;
+ fpi[i].SrcReg[1].Index = tempregi;
+ fpi[i].SrcReg[1].Swizzle = SWIZZLE_WWWW;
+ i++;
+
+ /* viewport transformation */
+ window_index = _mesa_add_state_reference(prog->Parameters, tokens);
+
+ fpi[i].Opcode = OPCODE_MAD;
+
+ fpi[i].DstReg.File = PROGRAM_TEMPORARY;
+ fpi[i].DstReg.Index = tempregi;
+ fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
+ fpi[i].DstReg.CondMask = COND_TR;
+
+ fpi[i].SrcReg[0].File = PROGRAM_TEMPORARY;
+ fpi[i].SrcReg[0].Index = tempregi;
+ fpi[i].SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
+
+ fpi[i].SrcReg[1].File = PROGRAM_STATE_VAR;
+ fpi[i].SrcReg[1].Index = window_index;
+ fpi[i].SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
+
+ fpi[i].SrcReg[2].File = PROGRAM_STATE_VAR;
+ fpi[i].SrcReg[2].Index = window_index;
+ fpi[i].SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
+ i++;
+
+ _mesa_copy_instructions (&fpi[i], prog->Instructions, prog->NumInstructions);
+
+ free(prog->Instructions);
+
+ prog->Instructions = fpi;
+
+ prog->NumInstructions += i;
+ fpi = &prog->Instructions[prog->NumInstructions-1];
+
+ assert(fpi->Opcode == OPCODE_END);
+
+ for(fpi = &prog->Instructions[3]; fpi->Opcode != OPCODE_END; fpi++){
+ for(i=0; i<3; i++)
+ if( fpi->SrcReg[i].File == PROGRAM_INPUT &&
+ fpi->SrcReg[i].Index == FRAG_ATTRIB_WPOS ){
+ fpi->SrcReg[i].File = PROGRAM_TEMPORARY;
+ fpi->SrcReg[i].Index = tempregi;
+ }
+ }
+}
+
/* - Init structures
* - Determine what hwregs each input corresponds to
*/
static void init_program(r300ContextPtr r300, struct r300_fragment_program *rp)
{
struct r300_pfs_compile_state *cs = NULL;
- struct gl_fragment_program *mp = &rp->mesa_program;
+ struct gl_fragment_program *mp = &rp->mesa_program;
struct prog_instruction *fpi;
GLuint InputsRead = mp->Base.InputsRead;
GLuint temps_used = 0; /* for rp->temps[] */
@@ -1809,13 +2118,10 @@ static void init_program(r300ContextPtr r300, struct r300_fragment_program *rp)
rp->cur_node = 0;
rp->first_node_has_tex = 0;
rp->const_nr = 0;
- rp->param_nr = 0;
- rp->params_uptodate = GL_FALSE;
rp->max_temp_idx = 0;
rp->node[0].alu_end = -1;
rp->node[0].tex_end = -1;
- rp->const_sin[0] = -1;
-
+
_mesa_memset(cs, 0, sizeof(*rp->cs));
for (i=0;i<PFS_MAX_ALU_INST;i++) {
for (j=0;j<3;j++) {
@@ -1823,7 +2129,7 @@ static void init_program(r300ContextPtr r300, struct r300_fragment_program *rp)
cs->slot[i].ssrc[j] = SRC_CONST;
}
}
-
+
/* Work out what temps the Mesa inputs correspond to, this must match
* what setup_rs_unit does, which shouldn't be a problem as rs_unit
* configures itself based on the fragprog's InputsRead
@@ -1836,7 +2142,7 @@ static void init_program(r300ContextPtr r300, struct r300_fragment_program *rp)
for (i=0;i<rp->ctx->Const.MaxTextureUnits;i++) {
if (InputsRead & (FRAG_BIT_TEX0 << i)) {
cs->inputs[FRAG_ATTRIB_TEX0+i].refcount = 0;
- cs->inputs[FRAG_ATTRIB_TEX0+i].reg = get_hw_temp(rp);
+ cs->inputs[FRAG_ATTRIB_TEX0+i].reg = get_hw_temp(rp, 0);
}
}
InputsRead &= ~FRAG_BITS_TEX_ANY;
@@ -1844,21 +2150,22 @@ static void init_program(r300ContextPtr r300, struct r300_fragment_program *rp)
/* fragment position treated as a texcoord */
if (InputsRead & FRAG_BIT_WPOS) {
cs->inputs[FRAG_ATTRIB_WPOS].refcount = 0;
- cs->inputs[FRAG_ATTRIB_WPOS].reg = get_hw_temp(rp);
+ cs->inputs[FRAG_ATTRIB_WPOS].reg = get_hw_temp(rp, 0);
+ insert_wpos(&mp->Base);
}
InputsRead &= ~FRAG_BIT_WPOS;
/* Then primary colour */
if (InputsRead & FRAG_BIT_COL0) {
cs->inputs[FRAG_ATTRIB_COL0].refcount = 0;
- cs->inputs[FRAG_ATTRIB_COL0].reg = get_hw_temp(rp);
+ cs->inputs[FRAG_ATTRIB_COL0].reg = get_hw_temp(rp, 0);
}
InputsRead &= ~FRAG_BIT_COL0;
-
+
/* Secondary color */
if (InputsRead & FRAG_BIT_COL1) {
cs->inputs[FRAG_ATTRIB_COL1].refcount = 0;
- cs->inputs[FRAG_ATTRIB_COL1].reg = get_hw_temp(rp);
+ cs->inputs[FRAG_ATTRIB_COL1].reg = get_hw_temp(rp, 0);
}
InputsRead &= ~FRAG_BIT_COL1;
@@ -1881,7 +2188,7 @@ static void init_program(r300ContextPtr r300, struct r300_fragment_program *rp)
for (fpi=mp->Base.Instructions;fpi->Opcode != OPCODE_END; fpi++) {
int idx;
-
+
for (i=0;i<3;i++) {
idx = fpi->SrcReg[i].Index;
switch (fpi->SrcReg[i].File) {
@@ -1916,16 +2223,10 @@ static void init_program(r300ContextPtr r300, struct r300_fragment_program *rp)
static void update_params(struct r300_fragment_program *rp)
{
struct gl_fragment_program *mp = &rp->mesa_program;
- int i;
/* Ask Mesa nicely to fill in ParameterValues for us */
- if (rp->param_nr)
+ if (mp->Base.Parameters)
_mesa_load_state_parameters(rp->ctx, mp->Base.Parameters);
-
- for (i=0;i<rp->param_nr;i++)
- COPY_4V(rp->constant[rp->param[i].idx], rp->param[i].values);
-
- rp->params_uptodate = GL_TRUE;
}
void r300_translate_fragment_shader(r300ContextPtr r300, struct r300_fragment_program *rp)
@@ -1933,7 +2234,7 @@ void r300_translate_fragment_shader(r300ContextPtr r300, struct r300_fragment_pr
struct r300_pfs_compile_state *cs = NULL;
if (!rp->translated) {
-
+
init_program(r300, rp);
cs = rp->cs;
@@ -1941,22 +2242,22 @@ void r300_translate_fragment_shader(r300ContextPtr r300, struct r300_fragment_pr
dump_program(rp);
return;
}
-
+
/* Finish off */
- cs->v_pos = cs->s_pos = MAX2(cs->v_pos, cs->s_pos);
rp->node[rp->cur_node].alu_end =
- cs->v_pos - rp->node[rp->cur_node].alu_offset - 1;
+ cs->nrslots - rp->node[rp->cur_node].alu_offset - 1;
if (rp->node[rp->cur_node].tex_end < 0)
rp->node[rp->cur_node].tex_end = 0;
rp->alu_offset = 0;
- rp->alu_end = cs->v_pos - 1;
+ rp->alu_end = cs->nrslots - 1;
rp->tex_offset = 0;
rp->tex_end = rp->tex.length ? rp->tex.length - 1 : 0;
assert(rp->node[rp->cur_node].alu_end >= 0);
assert(rp->alu_end >= 0);
-
+
rp->translated = GL_TRUE;
- if (0) dump_program(rp);
+ if (RADEON_DEBUG & DEBUG_PIXEL) dump_program(rp);
+ r300UpdateStateParameters(rp->ctx, _NEW_PROGRAM);
}
update_params(rp);
@@ -1965,11 +2266,11 @@ void r300_translate_fragment_shader(r300ContextPtr r300, struct r300_fragment_pr
/* just some random things... */
static void dump_program(struct r300_fragment_program *rp)
{
- int i;
+ int n, i, j;
static int pc = 0;
fprintf(stderr, "pc=%d*************************************\n", pc++);
-
+
fprintf(stderr, "Mesa program:\n");
fprintf(stderr, "-------------\n");
_mesa_print_program(&rp->mesa_program.Base);
@@ -1977,47 +2278,180 @@ static void dump_program(struct r300_fragment_program *rp)
fprintf(stderr, "Hardware program\n");
fprintf(stderr, "----------------\n");
-
- fprintf(stderr, "tex:\n");
-
- for(i=0;i<rp->tex.length;i++) {
- fprintf(stderr, "%08x\n", rp->tex.inst[i]);
- }
-
- for (i=0;i<(rp->cur_node+1);i++) {
+
+ for (n = 0; n < (rp->cur_node+1); n++) {
fprintf(stderr, "NODE %d: alu_offset: %d, tex_offset: %d, "\
- "alu_end: %d, tex_end: %d\n", i,
- rp->node[i].alu_offset,
- rp->node[i].tex_offset,
- rp->node[i].alu_end,
- rp->node[i].tex_end);
+ "alu_end: %d, tex_end: %d\n", n,
+ rp->node[n].alu_offset,
+ rp->node[n].tex_offset,
+ rp->node[n].alu_end,
+ rp->node[n].tex_end);
+
+ if (rp->tex.length) {
+ fprintf(stderr, " TEX:\n");
+ for(i = rp->node[n].tex_offset; i <= rp->node[n].tex_offset+rp->node[n].tex_end; ++i) {
+ const char* instr;
+
+ switch((rp->tex.inst[i] >> R300_FPITX_OPCODE_SHIFT) & 15) {
+ case R300_FPITX_OP_TEX:
+ instr = "TEX";
+ break;
+ case R300_FPITX_OP_KIL:
+ instr = "KIL";
+ break;
+ case R300_FPITX_OP_TXP:
+ instr = "TXP";
+ break;
+ case R300_FPITX_OP_TXB:
+ instr = "TXB";
+ break;
+ default:
+ instr = "UNKNOWN";
+ }
+
+ fprintf(stderr, " %s t%i, %c%i, texture[%i] (%08x)\n",
+ instr,
+ (rp->tex.inst[i] >> R300_FPITX_DST_SHIFT) & 31,
+ (rp->tex.inst[i] & R300_FPITX_SRC_CONST) ? 'c': 't',
+ (rp->tex.inst[i] >> R300_FPITX_SRC_SHIFT) & 31,
+ (rp->tex.inst[i] & R300_FPITX_IMAGE_MASK) >> R300_FPITX_IMAGE_SHIFT,
+ rp->tex.inst[i]);
+ }
+ }
+
+ for(i = rp->node[n].alu_offset; i <= rp->node[n].alu_offset+rp->node[n].alu_end; ++i) {
+ char srcc[3][10], dstc[20];
+ char srca[3][10], dsta[20];
+ char argc[3][20];
+ char arga[3][20];
+ char flags[5], tmp[10];
+
+ for(j = 0; j < 3; ++j) {
+ int regc = rp->alu.inst[i].inst1 >> (j*6);
+ int rega = rp->alu.inst[i].inst3 >> (j*6);
+
+ sprintf(srcc[j], "%c%i", (regc & 32) ? 'c' : 't', regc & 31);
+ sprintf(srca[j], "%c%i", (rega & 32) ? 'c' : 't', rega & 31);
+ }
+
+ dstc[0] = 0;
+ sprintf(flags, "%s%s%s",
+ (rp->alu.inst[i].inst1 & R300_FPI1_DSTC_REG_X) ? "x" : "",
+ (rp->alu.inst[i].inst1 & R300_FPI1_DSTC_REG_Y) ? "y" : "",
+ (rp->alu.inst[i].inst1 & R300_FPI1_DSTC_REG_Z) ? "z" : "");
+ if (flags[0] != 0) {
+ sprintf(dstc, "t%i.%s ",
+ (rp->alu.inst[i].inst1 >> R300_FPI1_DSTC_SHIFT) & 31,
+ flags);
+ }
+ sprintf(flags, "%s%s%s",
+ (rp->alu.inst[i].inst1 & R300_FPI1_DSTC_OUTPUT_X) ? "x" : "",
+ (rp->alu.inst[i].inst1 & R300_FPI1_DSTC_OUTPUT_Y) ? "y" : "",
+ (rp->alu.inst[i].inst1 & R300_FPI1_DSTC_OUTPUT_Z) ? "z" : "");
+ if (flags[0] != 0) {
+ sprintf(tmp, "o%i.%s",
+ (rp->alu.inst[i].inst1 >> R300_FPI1_DSTC_SHIFT) & 31,
+ flags);
+ strcat(dstc, tmp);
+ }
+
+ dsta[0] = 0;
+ if (rp->alu.inst[i].inst3 & R300_FPI3_DSTA_REG) {
+ sprintf(dsta, "t%i.w ", (rp->alu.inst[i].inst3 >> R300_FPI3_DSTA_SHIFT) & 31);
+ }
+ if (rp->alu.inst[i].inst3 & R300_FPI3_DSTA_OUTPUT) {
+ sprintf(tmp, "o%i.w ", (rp->alu.inst[i].inst3 >> R300_FPI3_DSTA_SHIFT) & 31);
+ strcat(dsta, tmp);
+ }
+ if (rp->alu.inst[i].inst3 & R300_FPI3_DSTA_DEPTH) {
+ strcat(dsta, "Z");
+ }
+
+ fprintf(stderr, "%3i: xyz: %3s %3s %3s -> %-20s (%08x)\n"
+ " w: %3s %3s %3s -> %-20s (%08x)\n",
+ i,
+ srcc[0], srcc[1], srcc[2], dstc, rp->alu.inst[i].inst1,
+ srca[0], srca[1], srca[2], dsta, rp->alu.inst[i].inst3);
+
+ for(j = 0; j < 3; ++j) {
+ int regc = rp->alu.inst[i].inst0 >> (j*7);
+ int rega = rp->alu.inst[i].inst2 >> (j*7);
+ int d;
+ char buf[20];
+
+ d = regc & 31;
+ if (d < 12) {
+ switch(d % 4) {
+ case R300_FPI0_ARGC_SRC0C_XYZ:
+ sprintf(buf, "%s.xyz", srcc[d / 4]);
+ break;
+ case R300_FPI0_ARGC_SRC0C_XXX:
+ sprintf(buf, "%s.xxx", srcc[d / 4]);
+ break;
+ case R300_FPI0_ARGC_SRC0C_YYY:
+ sprintf(buf, "%s.yyy", srcc[d / 4]);
+ break;
+ case R300_FPI0_ARGC_SRC0C_ZZZ:
+ sprintf(buf, "%s.zzz", srcc[d / 4]);
+ break;
+ }
+ } else if (d < 15) {
+ sprintf(buf, "%s.www", srca[d-12]);
+ } else if (d == 20) {
+ sprintf(buf, "0.0");
+ } else if (d == 21) {
+ sprintf(buf, "1.0");
+ } else if (d == 22) {
+ sprintf(buf, "0.5");
+ } else if (d >= 23 && d < 32) {
+ d -= 23;
+ switch(d/3) {
+ case 0:
+ sprintf(buf, "%s.yzx", srcc[d % 3]);
+ break;
+ case 1:
+ sprintf(buf, "%s.zxy", srcc[d % 3]);
+ break;
+ case 2:
+ sprintf(buf, "%s.Wzy", srcc[d % 3]);
+ break;
+ }
+ } else {
+ sprintf(buf, "%i", d);
+ }
+
+ sprintf(argc[j], "%s%s%s%s",
+ (regc & 32) ? "-" : "",
+ (regc & 64) ? "|" : "",
+ buf,
+ (regc & 64) ? "|" : "");
+
+ d = rega & 31;
+ if (d < 9) {
+ sprintf(buf, "%s.%c", srcc[d / 3], 'x' + (char)(d%3));
+ } else if (d < 12) {
+ sprintf(buf, "%s.w", srca[d-9]);
+ } else if (d == 16) {
+ sprintf(buf, "0.0");
+ } else if (d == 17) {
+ sprintf(buf, "1.0");
+ } else if (d == 18) {
+ sprintf(buf, "0.5");
+ } else {
+ sprintf(buf, "%i", d);
+ }
+
+ sprintf(arga[j], "%s%s%s%s",
+ (rega & 32) ? "-" : "",
+ (rega & 64) ? "|" : "",
+ buf,
+ (rega & 64) ? "|" : "");
+ }
+
+ fprintf(stderr, " xyz: %8s %8s %8s op: %08x\n"
+ " w: %8s %8s %8s op: %08x\n",
+ argc[0], argc[1], argc[2], rp->alu.inst[i].inst0,
+ arga[0], arga[1], arga[2], rp->alu.inst[i].inst2);
+ }
}
-
- fprintf(stderr, "%08x\n",
- ((rp->tex_end << 16) | (R300_PFS_TEXI_0 >> 2)));
- for (i=0;i<=rp->tex_end;i++)
- fprintf(stderr, "%08x\n", rp->tex.inst[i]);
-
- /* dump program in pretty_print_command_stream.tcl-readable format */
- fprintf(stderr, "%08x\n",
- ((rp->alu_end << 16) | (R300_PFS_INSTR0_0 >> 2)));
- for (i=0;i<=rp->alu_end;i++)
- fprintf(stderr, "%08x\n", rp->alu.inst[i].inst0);
-
- fprintf(stderr, "%08x\n",
- ((rp->alu_end << 16) | (R300_PFS_INSTR1_0 >> 2)));
- for (i=0;i<=rp->alu_end;i++)
- fprintf(stderr, "%08x\n", rp->alu.inst[i].inst1);
-
- fprintf(stderr, "%08x\n",
- ((rp->alu_end << 16) | (R300_PFS_INSTR2_0 >> 2)));
- for (i=0;i<=rp->alu_end;i++)
- fprintf(stderr, "%08x\n", rp->alu.inst[i].inst2);
-
- fprintf(stderr, "%08x\n",
- ((rp->alu_end << 16) | (R300_PFS_INSTR3_0 >> 2)));
- for (i=0;i<=rp->alu_end;i++)
- fprintf(stderr, "%08x\n", rp->alu.inst[i].inst3);
-
- fprintf(stderr, "00000000\n");
}
diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c
index 6fa34ee482a..11e2d42e494 100644
--- a/src/mesa/drivers/dri/r300/r300_ioctl.c
+++ b/src/mesa/drivers/dri/r300/r300_ioctl.c
@@ -162,11 +162,11 @@ static void r300ClearBuffer(r300ContextPtr r300, int flags, int buffer)
cmd2[8].u = r300PackFloat32(ctx->Color.ClearColor[3]);
reg_start(R300_RB3D_DSTCACHE_CTLSTAT,0);
- e32(0x0000000a);
+ e32(R300_RB3D_DSTCACHE_UNKNOWN_0A);
- reg_start(0x4f18,0);
- e32(0x00000003);
+ reg_start(R300_RB3D_ZCACHE_CTLSTAT,0);
+ e32(R300_RB3D_ZCACHE_UNKNOWN_03);
cp_wait(rmesa, R300_WAIT_3D | R300_WAIT_3D_CLEAN);
}
@@ -389,7 +389,7 @@ void r300Flush(GLcontext * ctx)
#ifdef USER_BUFFERS
#include "radeon_mm.h"
-void r300RefillCurrentDmaRegion(r300ContextPtr rmesa, int size)
+static void r300RefillCurrentDmaRegion(r300ContextPtr rmesa, int size)
{
struct r300_dma_buffer *dmabuf;
size = MAX2(size, RADEON_BUFFER_SIZE*16);
@@ -503,7 +503,7 @@ void r300AllocDmaRegion(r300ContextPtr rmesa,
}
#else
-void r300RefillCurrentDmaRegion(r300ContextPtr rmesa)
+static void r300RefillCurrentDmaRegion(r300ContextPtr rmesa)
{
struct r300_dma_buffer *dmabuf;
int fd = rmesa->radeon.dri.fd;
diff --git a/src/mesa/drivers/dri/r300/r300_maos.c b/src/mesa/drivers/dri/r300/r300_maos.c
index fcb87cbbb59..b0d96f7601a 100644
--- a/src/mesa/drivers/dri/r300/r300_maos.c
+++ b/src/mesa/drivers/dri/r300/r300_maos.c
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r300/r300_maos_arrays.c,v 1.3 2003/02/23 23:59:01 dawes Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r300/r300_maos.h b/src/mesa/drivers/dri/r300/r300_maos.h
index 679f1c25588..ab283178944 100644
--- a/src/mesa/drivers/dri/r300/r300_maos.h
+++ b/src/mesa/drivers/dri/r300/r300_maos.h
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_maos.h,v 1.1 2002/10/30 12:51:52 alanh Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h
index 69bc994cf66..1f4a2d2e647 100644
--- a/src/mesa/drivers/dri/r300/r300_reg.h
+++ b/src/mesa/drivers/dri/r300/r300_reg.h
@@ -497,6 +497,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/* Zero to flush caches. */
#define R300_TX_CNTL 0x4100
+#define R300_TX_FLUSH 0x0
/* The upper enable bits are guessed, based on fglrx reported limits. */
#define R300_TX_ENABLE 0x4104
@@ -571,6 +572,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
* Some of the tests indicate that fgl has a fallback implementation of zbias
* via pixel shaders.
*/
+#define R300_RE_ZBIAS_CNTL 0x42A0 /* GUESS */
#define R300_RE_ZBIAS_T_FACTOR 0x42A4
#define R300_RE_ZBIAS_T_CONSTANT 0x42A8
#define R300_RE_ZBIAS_W_FACTOR 0x42AC
@@ -1045,7 +1047,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
* WRT swizzling. If, for example, you want to load an R component into an
* Alpha operand, this R component is taken from a *color* source, not from
* an alpha source. The corresponding register doesn't even have to appear in
- * the alpha sources list. (I hope this alll makes sense to you)
+ * the alpha sources list. (I hope this all makes sense to you)
*
* Destination selection
* The destination register index is in FPI1 (color) and FPI3 (alpha)
@@ -1072,6 +1074,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_FPI1_SRC2C_SHIFT 12
# define R300_FPI1_SRC2C_MASK (31 << 12)
# define R300_FPI1_SRC2C_CONST (1 << 17)
+# define R300_FPI1_SRC_MASK 0x0003ffff
# define R300_FPI1_DSTC_SHIFT 18
# define R300_FPI1_DSTC_MASK (31 << 18)
# define R300_FPI1_DSTC_REG_MASK_SHIFT 23
@@ -1093,6 +1096,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_FPI3_SRC2A_SHIFT 12
# define R300_FPI3_SRC2A_MASK (31 << 12)
# define R300_FPI3_SRC2A_CONST (1 << 17)
+# define R300_FPI3_SRC_MASK 0x0003ffff
# define R300_FPI3_DSTA_SHIFT 18
# define R300_FPI3_DSTA_MASK (31 << 18)
# define R300_FPI3_DSTA_REG (1 << 23)
@@ -1322,8 +1326,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
* Set to 0A before 3D operations, set to 02 afterwards.
*/
#define R300_RB3D_DSTCACHE_CTLSTAT 0x4E4C
-# define R300_RB3D_DSTCACHE_02 0x00000002
-# define R300_RB3D_DSTCACHE_0A 0x0000000A
+# define R300_RB3D_DSTCACHE_UNKNOWN_02 0x00000002
+# define R300_RB3D_DSTCACHE_UNKNOWN_0A 0x0000000A
/* gap */
/* There seems to be no "write only" setting, so use Z-test = ALWAYS
@@ -1394,6 +1398,12 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/* gap */
+#define R300_RB3D_ZCACHE_CTLSTAT 0x4F18 /* GUESS */
+# define R300_RB3D_ZCACHE_UNKNOWN_01 0x1
+# define R300_RB3D_ZCACHE_UNKNOWN_03 0x3
+
+/* gap */
+
#define R300_RB3D_DEPTHOFFSET 0x4F20
#define R300_RB3D_DEPTHPITCH 0x4F24
# define R300_DEPTHPITCH_MASK 0x00001FF8 /* GUESS */
diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c
index 211c451f661..0864558e8dc 100644
--- a/src/mesa/drivers/dri/r300/r300_render.c
+++ b/src/mesa/drivers/dri/r300/r300_render.c
@@ -344,10 +344,10 @@ GLboolean r300_run_vb_render(GLcontext *ctx,
r300UpdateShaderStates(rmesa);
reg_start(R300_RB3D_DSTCACHE_CTLSTAT,0);
- e32(0x0000000a);
+ e32(R300_RB3D_DSTCACHE_UNKNOWN_0A);
- reg_start(0x4f18,0);
- e32(0x00000003);
+ reg_start(R300_RB3D_ZCACHE_CTLSTAT,0);
+ e32(R300_RB3D_ZCACHE_UNKNOWN_03);
r300EmitState(rmesa);
@@ -360,10 +360,10 @@ GLboolean r300_run_vb_render(GLcontext *ctx,
}
reg_start(R300_RB3D_DSTCACHE_CTLSTAT,0);
- e32(0x0000000a/*0x2*/);
+ e32(R300_RB3D_DSTCACHE_UNKNOWN_0A /*R300_RB3D_DSTCACHE_UNKNOWN_02*/);
- reg_start(0x4f18,0);
- e32(0x00000003/*0x1*/);
+ reg_start(R300_RB3D_ZCACHE_CTLSTAT,0);
+ e32(R300_RB3D_ZCACHE_UNKNOWN_03 /*R300_RB3D_ZCACHE_UNKNOWN_01*/);
#ifdef USER_BUFFERS
r300UseArrays(ctx);
diff --git a/src/mesa/drivers/dri/r300/r300_shader.c b/src/mesa/drivers/dri/r300/r300_shader.c
index e8bce93458f..41c07a31888 100644
--- a/src/mesa/drivers/dri/r300/r300_shader.c
+++ b/src/mesa/drivers/dri/r300/r300_shader.c
@@ -12,15 +12,6 @@ r300BindProgram(GLcontext *ctx, GLenum target, struct gl_program *prog)
{
switch(target){
case GL_VERTEX_PROGRAM_ARB:
- //rmesa->curr_vp = (struct gl_vertex_program *)vp;
- //vp->ref_count++;
-#if 0
- if((vp->ref_count % 1500) == 0) {
- fprintf(stderr, "id %p, ref_count %d\n", vp, vp->ref_count);
- _mesa_print_program(&vp->mesa_program.Base);
- }
-#endif
-
case GL_FRAGMENT_PROGRAM_ARB:
break;
default:
@@ -54,18 +45,9 @@ r300NewProgram(GLcontext *ctx, GLenum target, GLuint id)
return NULL;
}
-
static void
r300DeleteProgram(GLcontext *ctx, struct gl_program *prog)
{
-#if 0
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- struct r300_vertex_program *vp=(void *)prog;
-
- if(rmesa->curr_vp == vp)
- rmesa->curr_vp = NULL;
-#endif
-
_mesa_delete_program(ctx, prog);
}
@@ -93,9 +75,6 @@ r300ProgramStringNotify(GLcontext *ctx, GLenum target, struct gl_program *prog)
static GLboolean
r300IsProgramNative(GLcontext *ctx, GLenum target, struct gl_program *prog)
{
- //struct r300_vertex_program *vp=(void *)prog;
- //r300ContextPtr rmesa = R300_CONTEXT(ctx);
-
return 1;
}
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index 50dcee47559..fff11653de1 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -71,14 +71,14 @@ static void r300BlendColor(GLcontext * ctx, const GLfloat cf[4])
GLubyte color[4];
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- R300_STATECHANGE(rmesa, unk4E10);
+ R300_STATECHANGE(rmesa, blend_color);
CLAMPED_FLOAT_TO_UBYTE(color[0], cf[0]);
CLAMPED_FLOAT_TO_UBYTE(color[1], cf[1]);
CLAMPED_FLOAT_TO_UBYTE(color[2], cf[2]);
CLAMPED_FLOAT_TO_UBYTE(color[3], cf[3]);
- rmesa->hw.unk4E10.cmd[1] = r300PackColor(4, color[3], color[0],
+ rmesa->hw.blend_color.cmd[1] = r300PackColor(4, color[3], color[0],
color[1], color[2]);
}
@@ -337,17 +337,17 @@ static void update_early_z(GLcontext *ctx)
*/
r300ContextPtr r300 = R300_CONTEXT(ctx);
- R300_STATECHANGE(r300, unk4F10);
+ R300_STATECHANGE(r300, zstencil_format);
if (ctx->Color.AlphaEnabled && ctx->Color.AlphaFunc != GL_ALWAYS)
/* disable early Z */
- r300->hw.unk4F10.cmd[2] = R300_EARLY_Z_DISABLE;
+ r300->hw.zstencil_format.cmd[2] = R300_EARLY_Z_DISABLE;
else {
if (ctx->Depth.Test && ctx->Depth.Func != GL_NEVER)
/* enable early Z */
- r300->hw.unk4F10.cmd[2] = R300_EARLY_Z_ENABLE;
+ r300->hw.zstencil_format.cmd[2] = R300_EARLY_Z_ENABLE;
else
/* disable early Z */
- r300->hw.unk4F10.cmd[2] = R300_EARLY_Z_DISABLE;
+ r300->hw.zstencil_format.cmd[2] = R300_EARLY_Z_DISABLE;
}
}
@@ -533,11 +533,11 @@ static void r300Enable(GLcontext* ctx, GLenum cap, GLboolean state)
break;
case GL_POLYGON_OFFSET_FILL:
- R300_STATECHANGE(r300, unk42B4);
+ R300_STATECHANGE(r300, occlusion_cntl);
if(state){
- r300->hw.unk42B4.cmd[1] |= (3<<0);
+ r300->hw.occlusion_cntl.cmd[1] |= (3<<0);
} else {
- r300->hw.unk42B4.cmd[1] &= ~(3<<0);
+ r300->hw.occlusion_cntl.cmd[1] &= ~(3<<0);
}
break;
default:
@@ -591,9 +591,9 @@ static void r300UpdatePolygonMode(GLcontext *ctx)
}
}
- if (r300->hw.unk4288.cmd[1] != hw_mode) {
- R300_STATECHANGE(r300, unk4288);
- r300->hw.unk4288.cmd[1] = hw_mode;
+ if (r300->hw.polygon_mode.cmd[1] != hw_mode) {
+ R300_STATECHANGE(r300, polygon_mode);
+ r300->hw.polygon_mode.cmd[1] = hw_mode;
}
}
@@ -832,13 +832,13 @@ static void r300ShadeModel(GLcontext * ctx, GLenum mode)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- R300_STATECHANGE(rmesa, unk4274);
+ R300_STATECHANGE(rmesa, shade);
switch (mode) {
case GL_FLAT:
- rmesa->hw.unk4274.cmd[2] = R300_RE_SHADE_MODEL_FLAT;
+ rmesa->hw.shade.cmd[2] = R300_RE_SHADE_MODEL_FLAT;
break;
case GL_SMOOTH:
- rmesa->hw.unk4274.cmd[2] = R300_RE_SHADE_MODEL_SMOOTH;
+ rmesa->hw.shade.cmd[2] = R300_RE_SHADE_MODEL_SMOOTH;
break;
default:
return;
@@ -1070,8 +1070,8 @@ r300FetchStateParameter(GLcontext *ctx,
switch(state[1])
{
case STATE_R300_WINDOW_DIMENSION:
- value[0] = r300->radeon.dri.drawable->w; /* width */
- value[1] = r300->radeon.dri.drawable->h; /* height */
+ value[0] = r300->radeon.dri.drawable->w*0.5f;/* width*0.5 */
+ value[1] = r300->radeon.dri.drawable->h*0.5f;/* height*0.5 */
value[2] = 0.5F; /* for moving range [-1 1] -> [0 1] */
value[3] = 1.0F; /* not used */
break;
@@ -1085,20 +1085,20 @@ r300FetchStateParameter(GLcontext *ctx,
* Update R300's own internal state parameters.
* For now just STATE_R300_WINDOW_DIMENSION
*/
-static void r300UpdateStateParameters(GLcontext * ctx, GLuint new_state)
+void r300UpdateStateParameters(GLcontext * ctx, GLuint new_state)
{
- struct r300_vertex_program_cont *vpc;
+ struct r300_fragment_program *fp;
struct gl_program_parameter_list *paramList;
GLuint i;
if(!(new_state & (_NEW_BUFFERS|_NEW_PROGRAM)))
return;
- vpc = (struct r300_vertex_program_cont *)ctx->VertexProgram._Current;
- if (!vpc)
+ fp = (struct r300_fragment_program *)ctx->FragmentProgram._Current;
+ if (!fp)
return;
- paramList = vpc->mesa_program.Base.Parameters;
+ paramList = fp->mesa_program.Base.Parameters;
if (!paramList)
return;
@@ -1221,12 +1221,12 @@ void r300_setup_textures(GLcontext *ctx)
R300_STATECHANGE(r300, txe);
R300_STATECHANGE(r300, tex.filter);
- R300_STATECHANGE(r300, tex.unknown1);
+ R300_STATECHANGE(r300, tex.filter_1);
R300_STATECHANGE(r300, tex.size);
R300_STATECHANGE(r300, tex.format);
R300_STATECHANGE(r300, tex.pitch);
R300_STATECHANGE(r300, tex.offset);
- R300_STATECHANGE(r300, tex.unknown4);
+ R300_STATECHANGE(r300, tex.chroma_key);
R300_STATECHANGE(r300, tex.border_color);
r300->hw.txe.cmd[R300_TXE_ENABLE]=0x0;
@@ -1263,7 +1263,7 @@ void r300_setup_textures(GLcontext *ctx)
r300->hw.tex.filter.cmd[R300_TEX_VALUE_0 + hw_tmu] = gen_fixed_filter(t->filter) | (hw_tmu << 28);
/* Currently disabled! */
- r300->hw.tex.unknown1.cmd[R300_TEX_VALUE_0 + hw_tmu] = 0x0; //0x20501f80;
+ r300->hw.tex.filter_1.cmd[R300_TEX_VALUE_0 + hw_tmu] = 0x0; //0x20501f80;
r300->hw.tex.size.cmd[R300_TEX_VALUE_0 + hw_tmu] = t->size;
r300->hw.tex.format.cmd[R300_TEX_VALUE_0 + hw_tmu] = t->format;
r300->hw.tex.pitch.cmd[R300_TEX_VALUE_0 + hw_tmu] = t->pitch_reg;
@@ -1277,7 +1277,7 @@ void r300_setup_textures(GLcontext *ctx)
WARN_ONCE("micro tiling enabled!\n");
}
- r300->hw.tex.unknown4.cmd[R300_TEX_VALUE_0 + hw_tmu] = 0x0;
+ r300->hw.tex.chroma_key.cmd[R300_TEX_VALUE_0 + hw_tmu] = 0x0;
r300->hw.tex.border_color.cmd[R300_TEX_VALUE_0 + hw_tmu] = t->pp_border_color;
last_hw_tmu = hw_tmu;
@@ -1287,12 +1287,12 @@ void r300_setup_textures(GLcontext *ctx)
}
r300->hw.tex.filter.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FILTER_0, last_hw_tmu + 1);
- r300->hw.tex.unknown1.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FILTER1_0, last_hw_tmu + 1);
+ r300->hw.tex.filter_1.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FILTER1_0, last_hw_tmu + 1);
r300->hw.tex.size.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_SIZE_0, last_hw_tmu + 1);
r300->hw.tex.format.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FORMAT_0, last_hw_tmu + 1);
r300->hw.tex.pitch.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_PITCH_0, last_hw_tmu + 1);
r300->hw.tex.offset.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_OFFSET_0, last_hw_tmu + 1);
- r300->hw.tex.unknown4.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_CHROMA_KEY_0, last_hw_tmu + 1);
+ r300->hw.tex.chroma_key.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_CHROMA_KEY_0, last_hw_tmu + 1);
r300->hw.tex.border_color.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_BORDER_COLOR_0, last_hw_tmu + 1);
@@ -1977,7 +1977,7 @@ void r300ResetHwState(r300ContextPtr r300)
/* Initialize magic registers
TODO : learn what they really do, or get rid of
those we don't have to touch */
- r300->hw.unk2080.cmd[1] = 0x0030045A; //0x0030065a /* Dangerous */
+ r300->hw.vap_cntl.cmd[1] = 0x0030045A; //0x0030065a /* Dangerous */
r300->hw.vte.cmd[1] = R300_VPORT_X_SCALE_ENA
| R300_VPORT_X_OFFSET_ENA
@@ -1991,9 +1991,9 @@ void r300ResetHwState(r300ContextPtr r300)
r300->hw.unk2134.cmd[1] = 0x00FFFFFF;
r300->hw.unk2134.cmd[2] = 0x00000000;
if (_mesa_little_endian())
- r300->hw.unk2140.cmd[1] = 0x00000000;
+ r300->hw.vap_cntl_status.cmd[1] = 0x00000000;
else
- r300->hw.unk2140.cmd[1] = 0x00000002;
+ r300->hw.vap_cntl_status.cmd[1] = 0x00000002;
#if 0 /* Done in setup routing */
((drm_r300_cmd_header_t*)r300->hw.vir[0].cmd)->packet0.count = 1;
@@ -2084,16 +2084,16 @@ void r300ResetHwState(r300ContextPtr r300)
r300->hw.unk4260.cmd[2] = r300PackFloat32(0.0);
r300->hw.unk4260.cmd[3] = r300PackFloat32(1.0);
- r300->hw.unk4274.cmd[1] = 0x00000002;
+ r300->hw.shade.cmd[1] = 0x00000002;
r300ShadeModel(ctx, ctx->Light.ShadeModel);
- r300->hw.unk4274.cmd[3] = 0x00000000;
- r300->hw.unk4274.cmd[4] = 0x00000000;
+ r300->hw.shade.cmd[3] = 0x00000000;
+ r300->hw.shade.cmd[4] = 0x00000000;
r300PolygonMode(ctx, GL_FRONT, ctx->Polygon.FrontMode);
r300PolygonMode(ctx, GL_BACK, ctx->Polygon.BackMode);
- r300->hw.unk4288.cmd[2] = 0x00000001;
- r300->hw.unk4288.cmd[3] = 0x00000000;
- r300->hw.unk42A0.cmd[1] = 0x00000000;
+ r300->hw.polygon_mode.cmd[2] = 0x00000001;
+ r300->hw.polygon_mode.cmd[3] = 0x00000000;
+ r300->hw.zbias_cntl.cmd[1] = 0x00000000;
r300PolygonOffset(ctx, ctx->Polygon.OffsetFactor, ctx->Polygon.OffsetUnits);
r300Enable(ctx, GL_POLYGON_OFFSET_FILL, ctx->Polygon.OffsetFill);
@@ -2151,8 +2151,8 @@ void r300ResetHwState(r300ContextPtr r300)
#endif
r300BlendColor(ctx, ctx->Color.BlendColor);
- r300->hw.unk4E10.cmd[2] = 0;
- r300->hw.unk4E10.cmd[3] = 0;
+ r300->hw.blend_color.cmd[2] = 0;
+ r300->hw.blend_color.cmd[3] = 0;
/* Again, r300ClearBuffer uses this */
r300->hw.cb.cmd[R300_CB_OFFSET] = r300->radeon.state.color.drawOffset +
@@ -2184,10 +2184,10 @@ void r300ResetHwState(r300ContextPtr r300)
switch (ctx->Visual.depthBits) {
case 16:
- r300->hw.unk4F10.cmd[1] = R300_DEPTH_FORMAT_16BIT_INT_Z;
+ r300->hw.zstencil_format.cmd[1] = R300_DEPTH_FORMAT_16BIT_INT_Z;
break;
case 24:
- r300->hw.unk4F10.cmd[1] = R300_DEPTH_FORMAT_24BIT_INT_Z;
+ r300->hw.zstencil_format.cmd[1] = R300_DEPTH_FORMAT_24BIT_INT_Z;
break;
default:
fprintf(stderr, "Error: Unsupported depth %d... exiting\n",
@@ -2196,10 +2196,10 @@ void r300ResetHwState(r300ContextPtr r300)
}
/* z compress? */
- //r300->hw.unk4F10.cmd[1] |= R300_DEPTH_FORMAT_UNK32;
+ //r300->hw.zstencil_format.cmd[1] |= R300_DEPTH_FORMAT_UNK32;
- r300->hw.unk4F10.cmd[3] = 0x00000003;
- r300->hw.unk4F10.cmd[4] = 0x00000000;
+ r300->hw.zstencil_format.cmd[3] = 0x00000003;
+ r300->hw.zstencil_format.cmd[4] = 0x00000000;
r300->hw.zb.cmd[R300_ZB_OFFSET] =
r300->radeon.radeonScreen->depthOffset +
diff --git a/src/mesa/drivers/dri/r300/r300_state.h b/src/mesa/drivers/dri/r300/r300_state.h
index f6a50655d1b..52e606f2416 100644
--- a/src/mesa/drivers/dri/r300/r300_state.h
+++ b/src/mesa/drivers/dri/r300/r300_state.h
@@ -61,6 +61,7 @@ do { \
extern void r300ResetHwState(r300ContextPtr r300);
+extern void r300UpdateStateParameters(GLcontext * ctx, GLuint new_state);
extern void r300InitState(r300ContextPtr r300);
extern void r300InitStateFuncs(struct dd_function_table* functions);
extern void r300UpdateViewportOffset( GLcontext *ctx );
diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c
index 6348ba1982a..eb72802f8b4 100644
--- a/src/mesa/drivers/dri/r300/r300_tex.c
+++ b/src/mesa/drivers/dri/r300/r300_tex.c
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r300/r300_tex.c,v 1.2 2002/11/05 17:46:08 tsi Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r300/r300_tex.h b/src/mesa/drivers/dri/r300/r300_tex.h
index a18ff0e2ce7..10aabc8b4b7 100644
--- a/src/mesa/drivers/dri/r300/r300_tex.h
+++ b/src/mesa/drivers/dri/r300/r300_tex.h
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r300/r300_tex.h,v 1.1 2002/10/30 12:51:53 alanh Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r300/r300_texmem.c b/src/mesa/drivers/dri/r300/r300_texmem.c
index 96973c00987..f531b54d115 100644
--- a/src/mesa/drivers/dri/r300/r300_texmem.c
+++ b/src/mesa/drivers/dri/r300/r300_texmem.c
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r300/r300_texmem.c,v 1.5 2002/12/17 00:32:56 dawes Exp $ */
/**************************************************************************
Copyright (C) Tungsten Graphics 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c
index cc356afb230..4bc0ea14f81 100644
--- a/src/mesa/drivers/dri/r300/r300_texstate.c
+++ b/src/mesa/drivers/dri/r300/r300_texstate.c
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/r300/r300_texstate.c,v 1.3 2003/02/15 22:18:47 dawes Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/r300/r300_vertexprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c
index cc8e0775f80..aa2f20127ba 100644
--- a/src/mesa/drivers/dri/r300/r300_vertexprog.c
+++ b/src/mesa/drivers/dri/r300/r300_vertprog.c
@@ -891,8 +891,8 @@ static void position_invariant(struct gl_program *prog)
#endif
paramList = prog->Parameters;
- vpi = malloc((prog->NumInstructions + 4) * sizeof(struct prog_instruction));
- memset(vpi, 0, 4 * sizeof(struct prog_instruction));
+ vpi = _mesa_alloc_instructions (prog->NumInstructions + 4);
+ _mesa_init_instructions (vpi, prog->NumInstructions + 4);
for (i=0; i < 4; i++) {
GLint idx;
@@ -910,11 +910,11 @@ static void position_invariant(struct gl_program *prog)
vpi[i].SrcReg[0].File = PROGRAM_STATE_VAR;
vpi[i].SrcReg[0].Index = idx;
- vpi[i].SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W);
+ vpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW;
vpi[i].SrcReg[1].File = PROGRAM_INPUT;
vpi[i].SrcReg[1].Index = VERT_ATTRIB_POS;
- vpi[i].SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W);
+ vpi[i].SrcReg[1].Swizzle = SWIZZLE_XYZW;
#else
if (i == 0)
vpi[i].Opcode = OPCODE_MUL;
@@ -934,7 +934,7 @@ static void position_invariant(struct gl_program *prog)
vpi[i].SrcReg[0].File = PROGRAM_STATE_VAR;
vpi[i].SrcReg[0].Index = idx;
- vpi[i].SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W);
+ vpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW;
vpi[i].SrcReg[1].File = PROGRAM_INPUT;
vpi[i].SrcReg[1].Index = VERT_ATTRIB_POS;
@@ -943,12 +943,12 @@ static void position_invariant(struct gl_program *prog)
if (i > 0) {
vpi[i].SrcReg[2].File = PROGRAM_TEMPORARY;
vpi[i].SrcReg[2].Index = 0;
- vpi[i].SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W);
+ vpi[i].SrcReg[2].Swizzle = SWIZZLE_XYZW;
}
#endif
}
- memcpy(&vpi[i], prog->Instructions, prog->NumInstructions * sizeof(struct prog_instruction));
+ _mesa_copy_instructions (&vpi[i], prog->Instructions, prog->NumInstructions);
free(prog->Instructions);
@@ -964,23 +964,19 @@ static void insert_wpos(struct r300_vertex_program *vp,
struct gl_program *prog,
GLuint temp_index)
{
-
- gl_state_index tokens[STATE_LENGTH]
- = { STATE_INTERNAL, STATE_R300_WINDOW_DIMENSION, 0, 0, 0 };
struct prog_instruction *vpi;
struct prog_instruction *vpi_insert;
- GLuint window_index;
int i = 0;
- vpi = malloc((prog->NumInstructions + 5) * sizeof(struct prog_instruction));
+ vpi = _mesa_alloc_instructions (prog->NumInstructions + 2);
+ _mesa_init_instructions (vpi, prog->NumInstructions + 2);
/* all but END */
- memcpy(vpi, prog->Instructions, (prog->NumInstructions - 1) * sizeof(struct prog_instruction));
+ _mesa_copy_instructions (vpi, prog->Instructions, prog->NumInstructions - 1);
/* END */
- memcpy(&vpi[prog->NumInstructions + 4], &prog->Instructions[prog->NumInstructions - 1],
- sizeof(struct prog_instruction));
-
+ _mesa_copy_instructions (&vpi[prog->NumInstructions + 1],
+ &prog->Instructions[prog->NumInstructions - 1],
+ 1);
vpi_insert = &vpi[prog->NumInstructions - 1];
- memset(vpi_insert, 0, 5 * sizeof(struct prog_instruction));
vpi_insert[i].Opcode = OPCODE_MOV;
@@ -991,62 +987,10 @@ static void insert_wpos(struct r300_vertex_program *vp,
vpi_insert[i].SrcReg[0].File = PROGRAM_TEMPORARY;
vpi_insert[i].SrcReg[0].Index = temp_index;
- vpi_insert[i].SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W);
+ vpi_insert[i].SrcReg[0].Swizzle = SWIZZLE_XYZW;
i++;
- /* perspective divide */
- vpi_insert[i].Opcode = OPCODE_RCP;
-
- vpi_insert[i].DstReg.File = PROGRAM_TEMPORARY;
- vpi_insert[i].DstReg.Index = temp_index;
- vpi_insert[i].DstReg.WriteMask = WRITEMASK_W;
- vpi_insert[i].DstReg.CondMask = COND_TR;
-
- vpi_insert[i].SrcReg[0].File = PROGRAM_TEMPORARY;
- vpi_insert[i].SrcReg[0].Index = temp_index;
- vpi_insert[i].SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_W, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO);
- i++;
-
- vpi_insert[i].Opcode = OPCODE_MUL;
-
- vpi_insert[i].DstReg.File = PROGRAM_TEMPORARY;
- vpi_insert[i].DstReg.Index = temp_index;
- vpi_insert[i].DstReg.WriteMask = WRITEMASK_XYZ;
- vpi_insert[i].DstReg.CondMask = COND_TR;
-
- vpi_insert[i].SrcReg[0].File = PROGRAM_TEMPORARY;
- vpi_insert[i].SrcReg[0].Index = temp_index;
- vpi_insert[i].SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
-
- vpi_insert[i].SrcReg[1].File = PROGRAM_TEMPORARY;
- vpi_insert[i].SrcReg[1].Index = temp_index;
- vpi_insert[i].SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_ZERO);
- i++;
-
- /* viewport transformation */
- window_index = _mesa_add_state_reference(prog->Parameters, tokens);
-
- vpi_insert[i].Opcode = OPCODE_MAD;
-
- vpi_insert[i].DstReg.File = PROGRAM_TEMPORARY;
- vpi_insert[i].DstReg.Index = temp_index;
- vpi_insert[i].DstReg.WriteMask = WRITEMASK_XYZ;
- vpi_insert[i].DstReg.CondMask = COND_TR;
-
- vpi_insert[i].SrcReg[0].File = PROGRAM_TEMPORARY;
- vpi_insert[i].SrcReg[0].Index = temp_index;
- vpi_insert[i].SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
-
- vpi_insert[i].SrcReg[1].File = PROGRAM_STATE_VAR;
- vpi_insert[i].SrcReg[1].Index = window_index;
- vpi_insert[i].SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_ZERO);
-
- vpi_insert[i].SrcReg[2].File = PROGRAM_STATE_VAR;
- vpi_insert[i].SrcReg[2].Index = window_index;
- vpi_insert[i].SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_ZERO);
- i++;
-
- vpi_insert[i].Opcode = OPCODE_MUL;
+ vpi_insert[i].Opcode = OPCODE_MOV;
vpi_insert[i].DstReg.File = PROGRAM_OUTPUT;
vpi_insert[i].DstReg.Index = VERT_RESULT_TEX0+vp->wpos_idx;
@@ -1055,11 +999,7 @@ static void insert_wpos(struct r300_vertex_program *vp,
vpi_insert[i].SrcReg[0].File = PROGRAM_TEMPORARY;
vpi_insert[i].SrcReg[0].Index = temp_index;
- vpi_insert[i].SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W);
-
- vpi_insert[i].SrcReg[1].File = PROGRAM_STATE_VAR;
- vpi_insert[i].SrcReg[1].Index = window_index;
- vpi_insert[i].SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_ONE, SWIZZLE_ONE);
+ vpi_insert[i].SrcReg[0].Swizzle = SWIZZLE_XYZW;
i++;
free(prog->Instructions);
diff --git a/src/mesa/drivers/dri/r300/radeon_context.c b/src/mesa/drivers/dri/r300/radeon_context.c
index 66d1b153b3c..22f943ebf38 100644
--- a/src/mesa/drivers/dri/r300/radeon_context.c
+++ b/src/mesa/drivers/dri/r300/radeon_context.c
@@ -70,7 +70,10 @@ static const GLubyte *radeonGetString(GLcontext * ctx, GLenum name)
switch (name) {
case GL_VENDOR:
- return (GLubyte *) "Tungsten Graphics, Inc.";
+ if (IS_R300_CLASS(radeon->radeonScreen))
+ return (GLubyte *) "DRI R300 Project";
+ else
+ return (GLubyte *) "Tungsten Graphics, Inc.";
case GL_RENDERER:
{
diff --git a/src/mesa/drivers/dri/r300/radeon_mm.c b/src/mesa/drivers/dri/r300/radeon_mm.c
index 32ed1f43939..1502dac8fc3 100644
--- a/src/mesa/drivers/dri/r300/radeon_mm.c
+++ b/src/mesa/drivers/dri/r300/radeon_mm.c
@@ -284,7 +284,7 @@ static void emit_lin_cp(r300ContextPtr rmesa, unsigned long dst, unsigned long s
}
reg_start(R300_RB3D_DSTCACHE_CTLSTAT,0);
- e32(0x0000000a);
+ e32(R300_RB3D_DSTCACHE_UNKNOWN_0A);
reg_start(0x342c,0);
e32(0x00000005);
diff --git a/src/mesa/drivers/dri/r300/radeon_span.c b/src/mesa/drivers/dri/r300/radeon_span.c
index 1b74f6779b4..cc779d684fb 100644
--- a/src/mesa/drivers/dri/r300/radeon_span.c
+++ b/src/mesa/drivers/dri/r300/radeon_span.c
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_span.c,v 1.6 2002/10/30 12:51:56 alanh Exp $ */
/**************************************************************************
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c
index 6bc2c4aa5c5..d7c2d1407d6 100644
--- a/src/mesa/drivers/dri/radeon/radeon_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_context.c
@@ -64,6 +64,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define need_GL_ARB_multisample
#define need_GL_ARB_texture_compression
+#define need_GL_ARB_vertex_buffer_object
#define need_GL_EXT_blend_minmax
#define need_GL_EXT_fog_coord
#define need_GL_EXT_secondary_color
@@ -122,6 +123,7 @@ const struct dri_extension card_extensions[] =
{ "GL_ARB_texture_env_crossbar", NULL },
{ "GL_ARB_texture_env_dot3", NULL },
{ "GL_ARB_texture_mirrored_repeat", NULL },
+ { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
{ "GL_EXT_blend_logic_op", NULL },
{ "GL_EXT_blend_subtract", GL_EXT_blend_minmax_functions },
{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
@@ -594,12 +596,14 @@ radeonMakeCurrent( __DRIcontextPrivate *driContextPriv,
driDrawableInitVBlank( driDrawPriv, newCtx->vblank_flags,
&newCtx->vbl_seq );
}
-
- if ( (newCtx->dri.drawable != driDrawPriv)
- || (newCtx->dri.readable != driReadPriv) ) {
+
+ newCtx->dri.readable = driReadPriv;
+
+ if ( (newCtx->dri.drawable != driDrawPriv) ||
+ newCtx->lastStamp != driDrawPriv->lastStamp ) {
newCtx->dri.drawable = driDrawPriv;
- newCtx->dri.readable = driReadPriv;
+ radeonSetCliprects(newCtx);
radeonUpdateWindow( newCtx->glCtx );
radeonUpdateViewportOffset( newCtx->glCtx );
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.c b/src/mesa/drivers/dri/radeon/radeon_lock.c
index e6ab6af4562..cdf8a19fb13 100644
--- a/src/mesa/drivers/dri/radeon/radeon_lock.c
+++ b/src/mesa/drivers/dri/radeon/radeon_lock.c
@@ -96,7 +96,6 @@ void radeonGetLock( radeonContextPtr rmesa, GLuint flags )
radeonSetCliprects( rmesa );
radeonUpdateViewportOffset( rmesa->glCtx );
driUpdateFramebufferSize(rmesa->glCtx, drawable);
- rmesa->lastStamp = drawable->lastStamp;
}
RADEON_STATECHANGE( rmesa, ctx );
diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c
index e19202fa443..4de05c7697d 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state.c
@@ -1675,6 +1675,8 @@ void radeonSetCliprects( radeonContextPtr rmesa )
if (rmesa->state.scissor.enabled)
radeonRecalcScissorRects( rmesa );
+
+ rmesa->lastStamp = drawable->lastStamp;
}
diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c
index f859217069c..43422db9a82 100644
--- a/src/mesa/drivers/dri/savage/savage_xmesa.c
+++ b/src/mesa/drivers/dri/savage/savage_xmesa.c
@@ -61,6 +61,7 @@
#define need_GL_ARB_multisample
#define need_GL_ARB_texture_compression
+#define need_GL_ARB_vertex_buffer_object
#define need_GL_EXT_secondary_color
#include "extension_helper.h"
@@ -135,6 +136,7 @@ static const struct dri_extension card_extensions[] =
{ "GL_ARB_multisample", GL_ARB_multisample_functions },
{ "GL_ARB_multitexture", NULL },
{ "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
+ { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
{ "GL_EXT_stencil_wrap", NULL },
{ "GL_EXT_texture_lod_bias", NULL },
{ "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
diff --git a/src/mesa/drivers/dri/sis/sis_context.c b/src/mesa/drivers/dri/sis/sis_context.c
index 89b81da347a..b21df0a61ea 100644
--- a/src/mesa/drivers/dri/sis/sis_context.c
+++ b/src/mesa/drivers/dri/sis/sis_context.c
@@ -60,6 +60,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define need_GL_ARB_multisample
#define need_GL_ARB_texture_compression
+#define need_GL_ARB_vertex_buffer_object
#define need_GL_EXT_fog_coord
#define need_GL_EXT_secondary_color
#include "extension_helper.h"
@@ -79,6 +80,7 @@ struct dri_extension card_extensions[] =
{ "GL_ARB_texture_border_clamp", NULL },
{ "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
{ "GL_ARB_texture_mirrored_repeat", NULL },
+ { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
/*{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },*/
{ "GL_EXT_texture_lod_bias", NULL },
{ "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c
index bc5a414df60..4d25d328e33 100644
--- a/src/mesa/drivers/dri/unichrome/via_context.c
+++ b/src/mesa/drivers/dri/unichrome/via_context.c
@@ -64,6 +64,7 @@
#define need_GL_ARB_multisample
#define need_GL_ARB_point_parameters
+#define need_GL_ARB_vertex_buffer_object
#define need_GL_EXT_fog_coord
#define need_GL_EXT_secondary_color
#include "extension_helper.h"
@@ -372,6 +373,7 @@ const struct dri_extension card_extensions[] =
{ "GL_ARB_texture_env_combine", NULL },
/* { "GL_ARB_texture_env_dot3", NULL }, */
{ "GL_ARB_texture_mirrored_repeat", NULL },
+ { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
{ "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
{ "GL_EXT_stencil_wrap", NULL },
@@ -766,9 +768,7 @@ void viaXMesaWindowMoved(struct via_context *vmesa)
drawable);
}
- draw_buffer->drawXoff = (GLuint)(((drawable->x * bytePerPixel) & 0x1f) /
- bytePerPixel);
- draw_buffer->drawX = drawable->x - draw_buffer->drawXoff;
+ draw_buffer->drawX = drawable->x;
draw_buffer->drawY = drawable->y;
draw_buffer->drawW = drawable->w;
draw_buffer->drawH = drawable->h;
@@ -780,9 +780,7 @@ void viaXMesaWindowMoved(struct via_context *vmesa)
readable);
}
- read_buffer->drawXoff = (GLuint)(((readable->x * bytePerPixel) & 0x1f) /
- bytePerPixel);
- read_buffer->drawX = readable->x - read_buffer->drawXoff;
+ read_buffer->drawX = readable->x;
read_buffer->drawY = readable->y;
read_buffer->drawW = readable->w;
read_buffer->drawH = readable->h;
@@ -793,13 +791,24 @@ void viaXMesaWindowMoved(struct via_context *vmesa)
draw_buffer->drawX * bytePerPixel);
vmesa->front.origMap = (vmesa->front.map +
- draw_buffer->drawY * vmesa->front.pitch +
- draw_buffer->drawX * bytePerPixel);
+ draw_buffer->drawY * vmesa->front.pitch +
+ draw_buffer->drawX * bytePerPixel);
+
+ vmesa->back.orig = (vmesa->back.offset +
+ draw_buffer->drawY * vmesa->back.pitch +
+ draw_buffer->drawX * bytePerPixel);
- vmesa->back.orig = vmesa->back.offset;
- vmesa->depth.orig = vmesa->depth.offset;
- vmesa->back.origMap = vmesa->back.map;
- vmesa->depth.origMap = vmesa->depth.map;
+ vmesa->back.origMap = (vmesa->back.map +
+ draw_buffer->drawY * vmesa->back.pitch +
+ draw_buffer->drawX * bytePerPixel);
+
+ vmesa->depth.orig = (vmesa->depth.offset +
+ draw_buffer->drawY * vmesa->depth.pitch +
+ draw_buffer->drawX * bytePerPixel);
+
+ vmesa->depth.origMap = (vmesa->depth.map +
+ draw_buffer->drawY * vmesa->depth.pitch +
+ draw_buffer->drawX * bytePerPixel);
viaCalcViewport(vmesa->glCtx);
}
diff --git a/src/mesa/drivers/dri/unichrome/via_context.h b/src/mesa/drivers/dri/unichrome/via_context.h
index 77161a8d5df..fecd2782fba 100644
--- a/src/mesa/drivers/dri/unichrome/via_context.h
+++ b/src/mesa/drivers/dri/unichrome/via_context.h
@@ -104,11 +104,6 @@ struct via_renderbuffer {
int drawW;
int drawH;
- int drawXoff; /* drawX is 32byte aligned - this is
- * the delta to the real origin, in
- * pixel units.
- */
-
__DRIdrawablePrivate *dPriv;
};
diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.c b/src/mesa/drivers/dri/unichrome/via_ioctl.c
index 5d102de93ed..4a733fb00c2 100644
--- a/src/mesa/drivers/dri/unichrome/via_ioctl.c
+++ b/src/mesa/drivers/dri/unichrome/via_ioctl.c
@@ -187,7 +187,7 @@ static void viaFillBuffer(struct via_context *vmesa,
int w = pbox[i].x2 - pbox[i].x1;
int h = pbox[i].y2 - pbox[i].y1;
- int offset = (buffer->orig +
+ int offset = (buffer->offset +
y * buffer->pitch +
x * bytePerPixel);
@@ -276,7 +276,7 @@ static void viaClear(GLcontext *ctx, GLbitfield mask)
/* flip top to bottom */
cy = dPriv->h - cy - ch;
- cx += vrb->drawX + vrb->drawXoff;
+ cx += vrb->drawX;
cy += vrb->drawY;
if (!all) {
@@ -359,8 +359,8 @@ static void viaDoSwapBuffers(struct via_context *vmesa,
GLint w = b->x2 - b->x1;
GLint h = b->y2 - b->y1;
- GLuint src = back->orig + y * back->pitch + x * bytePerPixel;
- GLuint dest = front->orig + y * front->pitch + x * bytePerPixel;
+ GLuint src = back->offset + y * back->pitch + x * bytePerPixel;
+ GLuint dest = front->offset + y * front->pitch + x * bytePerPixel;
viaBlit(vmesa,
bytePerPixel << 3,
@@ -747,7 +747,7 @@ static void via_emit_cliprect(struct via_context *vmesa,
: HC_HDBFM_RGB565);
GLuint pitch = buffer->pitch;
- GLuint offset = buffer->orig;
+ GLuint offset = buffer->offset;
if (0)
fprintf(stderr, "emit cliprect for box %d,%d %d,%d\n",
@@ -768,7 +768,7 @@ static void via_emit_cliprect(struct via_context *vmesa,
vb[4] = (HC_SubA_HDBBasL << 24) | (offset & 0xFFFFFF);
vb[5] = (HC_SubA_HDBBasH << 24) | ((offset & 0xFF000000) >> 24);
- vb[6] = (HC_SubA_HSPXYOS << 24) | ((31 - buffer->drawXoff) << HC_HSPXOS_SHIFT);
+ vb[6] = (HC_SubA_HSPXYOS << 24);
vb[7] = (HC_SubA_HDBFM << 24) | HC_HDBLoc_Local | format | pitch;
}
@@ -887,22 +887,18 @@ void viaFlushDmaLocked(struct via_context *vmesa, GLuint flags)
struct via_renderbuffer *const vrb =
(struct via_renderbuffer *) dPriv->driverPrivate;
-
for (i = 0; i < vmesa->numClipRects; i++) {
drm_clip_rect_t b;
- b.x1 = pbox[i].x1 - (vrb->drawX + vrb->drawXoff);
- b.x2 = pbox[i].x2 - (vrb->drawX + vrb->drawXoff);
- b.y1 = pbox[i].y1 - vrb->drawY;
- b.y2 = pbox[i].y2 - vrb->drawY;
+ b.x1 = pbox[i].x1;
+ b.x2 = pbox[i].x2;
+ b.y1 = pbox[i].y1;
+ b.y2 = pbox[i].y2;
if (vmesa->scissor &&
!intersect_rect(&b, &b, &vmesa->scissorRect))
continue;
- b.x1 += vrb->drawXoff;
- b.x2 += vrb->drawXoff;
-
via_emit_cliprect(vmesa, &b);
if (fire_buffer(vmesa) != 0) {
diff --git a/src/mesa/drivers/dri/unichrome/via_span.c b/src/mesa/drivers/dri/unichrome/via_span.c
index f1ed98036bf..3a16dadd238 100644
--- a/src/mesa/drivers/dri/unichrome/via_span.c
+++ b/src/mesa/drivers/dri/unichrome/via_span.c
@@ -46,7 +46,7 @@
GLuint pitch = vrb->pitch; \
GLuint height = dPriv->h; \
GLint p = 0; \
- char *buf = (char *)(vrb->origMap + vrb->drawXoff * vrb->bpp); \
+ char *buf = (char *)(vrb->origMap); \
(void) p;
/* ================================================================
@@ -82,7 +82,7 @@
__DRIdrawablePrivate *dPriv = vrb->dPriv; \
GLuint depth_pitch = vrb->pitch; \
GLuint height = dPriv->h; \
- char *buf = (char *)(vrb->map + (vrb->drawXoff * vrb->bpp/8))
+ char *buf = (char *)(vrb->map)
#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c
index 30b9dc289a7..bccdbe93264 100644
--- a/src/mesa/drivers/dri/unichrome/via_state.c
+++ b/src/mesa/drivers/dri/unichrome/via_state.c
@@ -500,10 +500,8 @@ void viaEmitState(struct via_context *vmesa)
OUT_RING( HC_HEADER2 );
OUT_RING( (HC_ParaType_NotTex << 16) );
- OUT_RING( (HC_SubA_HSPXYOS << 24) |
- (((32- vrb->drawXoff) & 0x1f) << HC_HSPXOS_SHIFT));
- OUT_RING( (HC_SubA_HSPXYOS << 24) |
- (((32 - vrb->drawXoff) & 0x1f) << HC_HSPXOS_SHIFT));
+ OUT_RING( (HC_SubA_HSPXYOS << 24) );
+ OUT_RING( (HC_SubA_HSPXYOS << 24) );
ADVANCE_RING();
}
@@ -712,12 +710,8 @@ static void viaColorMask(GLcontext *ctx,
}
-/* =============================================================
- */
-
-/* Using drawXoff like this is incorrect outside of locked regions.
- * This hardware just isn't capable of private back buffers without
+/* This hardware just isn't capable of private back buffers without
* glitches and/or a hefty locking scheme.
*/
void viaCalcViewport(GLcontext *ctx)
@@ -729,12 +723,10 @@ void viaCalcViewport(GLcontext *ctx)
const GLfloat *v = ctx->Viewport._WindowMap.m;
GLfloat *m = vmesa->ViewportMatrix.m;
- /* See also via_translate_vertex.
- */
m[MAT_SX] = v[MAT_SX];
- m[MAT_TX] = v[MAT_TX] + SUBPIXEL_X + vrb->drawXoff;
+ m[MAT_TX] = v[MAT_TX] + vrb->drawX + SUBPIXEL_X;
m[MAT_SY] = - v[MAT_SY];
- m[MAT_TY] = - v[MAT_TY] + dPriv->h + SUBPIXEL_Y;
+ m[MAT_TY] = - v[MAT_TY] + vrb->drawY + SUBPIXEL_Y + vrb->drawH;
m[MAT_SZ] = v[MAT_SZ] * (1.0 / vmesa->depth_max);
m[MAT_TZ] = v[MAT_TZ] * (1.0 / vmesa->depth_max);
}
diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c
index 776928dec4d..b513dc8d40a 100644
--- a/src/mesa/drivers/x11/xm_api.c
+++ b/src/mesa/drivers/x11/xm_api.c
@@ -483,6 +483,12 @@ xmesa_free_buffer(XMesaBuffer buffer)
/* mark as delete pending */
fb->DeletePending = GL_TRUE;
+
+ /* Since the X window for the XMesaBuffer is going away, we don't
+ * want to dereference this pointer in the future.
+ */
+ b->frontxrb->drawable = 0;
+
/* Unreference. If count = zero we'll really delete the buffer */
_mesa_unreference_framebuffer(&fb);
@@ -1836,16 +1842,18 @@ XMesaDestroyBuffer(XMesaBuffer b)
* 1. the first time a buffer is bound to a context.
* 2. from glViewport to poll for window size changes
* 3. from the XMesaResizeBuffers() API function.
+ * Note: it's possible (and legal) for xmctx to be NULL. That can happen
+ * when resizing a buffer when no rendering context is bound.
*/
void
xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer)
{
GLuint width, height;
- xmesa_get_window_size(xmctx->display, drawBuffer, &width, &height);
+ xmesa_get_window_size(drawBuffer->display, drawBuffer, &width, &height);
if (drawBuffer->mesa_buffer.Width != width ||
drawBuffer->mesa_buffer.Height != height) {
- _mesa_resize_framebuffer(&(xmctx->mesa),
- &(drawBuffer->mesa_buffer), width, height);
+ GLcontext *ctx = xmctx ? &xmctx->mesa : NULL;
+ _mesa_resize_framebuffer(ctx, &(drawBuffer->mesa_buffer), width, height);
}
drawBuffer->mesa_buffer.Initialized = GL_TRUE; /* XXX TEMPORARY? */
}
@@ -2169,7 +2177,7 @@ void XMesaSwapBuffers( XMesaBuffer b )
}
#endif
if (b->backxrb->ximage) {
- /* Copy Ximage from host's memory to server's window */
+ /* Copy Ximage (back buf) from client memory to server window */
#if defined(USE_XSHM) && !defined(XFree86Server)
if (b->shm) {
/*_glthread_LOCK_MUTEX(_xmesa_lock);*/
@@ -2191,8 +2199,8 @@ void XMesaSwapBuffers( XMesaBuffer b )
/*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
}
}
- else {
- /* Copy pixmap to window on server */
+ else if (b->backxrb->pixmap) {
+ /* Copy pixmap (back buf) to window (front buf) on server */
/*_glthread_LOCK_MUTEX(_xmesa_lock);*/
XMesaCopyArea( b->xm_visual->display,
b->backxrb->pixmap, /* source drawable */
@@ -2493,6 +2501,8 @@ XMesaResizeBuffers( XMesaBuffer b )
{
GET_CURRENT_CONTEXT(ctx);
XMesaContext xmctx = XMESA_CONTEXT(ctx);
+ if (!xmctx)
+ return;
xmesa_check_and_update_buffer_size(xmctx, b);
}
diff --git a/src/mesa/drivers/x11/xm_buffer.c b/src/mesa/drivers/x11/xm_buffer.c
index 747971a6c30..c1fa23328f0 100644
--- a/src/mesa/drivers/x11/xm_buffer.c
+++ b/src/mesa/drivers/x11/xm_buffer.c
@@ -168,9 +168,6 @@ alloc_back_shm_ximage(XMesaBuffer b, GLuint width, GLuint height)
static void
alloc_back_buffer(XMesaBuffer b, GLuint width, GLuint height)
{
- if (width == 0 || height == 0)
- return;
-
if (b->db_mode == BACK_XIMAGE) {
/* Deallocate the old backxrb->ximage, if any */
if (b->backxrb->ximage) {
@@ -186,6 +183,9 @@ alloc_back_buffer(XMesaBuffer b, GLuint width, GLuint height)
b->backxrb->ximage = NULL;
}
+ if (width == 0 || height == 0)
+ return;
+
/* Allocate new back buffer */
#ifdef XFree86Server
/* Allocate a regular XImage for the back buffer. */
@@ -218,20 +218,20 @@ alloc_back_buffer(XMesaBuffer b, GLuint width, GLuint height)
b->backxrb->pixmap = None;
}
else if (b->db_mode == BACK_PIXMAP) {
- if (!width)
- width = 1;
- if (!height)
- height = 1;
-
/* Free the old back pixmap */
if (b->backxrb->pixmap) {
- XMesaFreePixmap(b->xm_visual->display, b->backxrb->pixmap);
+ XMesaFreePixmap(b->xm_visual->display, b->backxrb->pixmap);
+ b->backxrb->pixmap = 0;
+ }
+
+ if (width > 0 && height > 0) {
+ /* Allocate new back pixmap */
+ b->backxrb->pixmap = XMesaCreatePixmap(b->xm_visual->display,
+ b->frontxrb->drawable,
+ width, height,
+ GET_VISUAL_DEPTH(b->xm_visual));
}
- /* Allocate new back pixmap */
- b->backxrb->pixmap = XMesaCreatePixmap(b->xm_visual->display,
- b->frontxrb->drawable,
- width, height,
- GET_VISUAL_DEPTH(b->xm_visual));
+
b->backxrb->ximage = NULL;
}
}
@@ -250,6 +250,7 @@ xmesa_delete_renderbuffer(struct gl_renderbuffer *rb)
/**
* Reallocate renderbuffer storage for front color buffer.
+ * Called via gl_renderbuffer::AllocStorage()
*/
static GLboolean
xmesa_alloc_front_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
@@ -260,6 +261,7 @@ xmesa_alloc_front_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
/* just clear these to be sure we don't accidentally use them */
xrb->origin1 = NULL;
xrb->origin2 = NULL;
+ xrb->origin3 = NULL;
xrb->origin4 = NULL;
/* for the FLIP macro: */
@@ -275,6 +277,7 @@ xmesa_alloc_front_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
/**
* Reallocate renderbuffer storage for back color buffer.
+ * Called via gl_renderbuffer::AllocStorage()
*/
static GLboolean
xmesa_alloc_back_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
@@ -309,8 +312,12 @@ xmesa_alloc_back_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
xrb->origin4 = (GLuint *) xrb->ximage->data + xrb->width4 * (height - 1);
}
else {
- /* this assertion will fail if we happend to run out of memory */
- /*assert(xrb->pixmap);*/
+ /* out of memory or buffer size is 0 x 0 */
+ xrb->width1 = xrb->width2 = xrb->width3 = xrb->width4 = 0;
+ xrb->origin1 = NULL;
+ xrb->origin2 = NULL;
+ xrb->origin3 = NULL;
+ xrb->origin4 = NULL;
}
return GL_TRUE;
@@ -362,16 +369,13 @@ xmesa_delete_framebuffer(struct gl_framebuffer *fb)
{
XMesaBuffer b = XMESA_BUFFER(fb);
-#ifdef XFree86Server
- int client = 0;
- if (b->frontxrb->drawable)
- client = CLIENT_ID(b->frontxrb->drawable->id);
-#endif
-
if (b->num_alloced > 0) {
/* If no other buffer uses this X colormap then free the colors. */
if (!xmesa_find_buffer(b->display, b->cmap, b)) {
#ifdef XFree86Server
+ int client = 0;
+ if (b->frontxrb->drawable)
+ client = CLIENT_ID(b->frontxrb->drawable->id);
(void)FreeColors(b->cmap, client,
b->num_alloced, b->alloced_colors, 0);
#else
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 2b1a35f3de3..0df8d230500 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -138,9 +138,9 @@ _mesa_PushAttrib(GLbitfield mask)
attr->Blend = ctx->Color.BlendEnabled;
attr->ClipPlanes = ctx->Transform.ClipPlanesEnabled;
attr->ColorMaterial = ctx->Light.ColorMaterialEnabled;
- attr->ColorTable = ctx->Pixel.ColorTableEnabled;
- attr->PostColorMatrixColorTable = ctx->Pixel.PostColorMatrixColorTableEnabled;
- attr->PostConvolutionColorTable = ctx->Pixel.PostConvolutionColorTableEnabled;
+ for (i = 0; i < COLORTABLE_MAX; i++) {
+ attr->ColorTable[i] = ctx->Pixel.ColorTableEnabled[i];
+ }
attr->Convolution1D = ctx->Pixel.Convolution1DEnabled;
attr->Convolution2D = ctx->Pixel.Convolution2DEnabled;
attr->Separable2D = ctx->Pixel.Separable2DEnabled;
@@ -432,14 +432,15 @@ pop_enable_group(GLcontext *ctx, const struct gl_enable_attrib *enable)
TEST_AND_UPDATE(ctx->Light.ColorMaterialEnabled, enable->ColorMaterial,
GL_COLOR_MATERIAL);
- TEST_AND_UPDATE(ctx->Pixel.ColorTableEnabled, enable->ColorTable,
+ TEST_AND_UPDATE(ctx->Pixel.ColorTableEnabled[COLORTABLE_PRECONVOLUTION],
+ enable->ColorTable[COLORTABLE_PRECONVOLUTION],
GL_COLOR_TABLE);
- TEST_AND_UPDATE(ctx->Pixel.PostColorMatrixColorTableEnabled,
- enable->PostColorMatrixColorTable,
- GL_POST_COLOR_MATRIX_COLOR_TABLE);
- TEST_AND_UPDATE(ctx->Pixel.PostConvolutionColorTableEnabled,
- enable->PostConvolutionColorTable,
+ TEST_AND_UPDATE(ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCONVOLUTION],
+ enable->ColorTable[COLORTABLE_POSTCONVOLUTION],
GL_POST_CONVOLUTION_COLOR_TABLE);
+ TEST_AND_UPDATE(ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCOLORMATRIX],
+ enable->ColorTable[COLORTABLE_POSTCOLORMATRIX],
+ GL_POST_COLOR_MATRIX_COLOR_TABLE);
TEST_AND_UPDATE(ctx->Polygon.CullFlag, enable->CullFace, GL_CULL_FACE);
TEST_AND_UPDATE(ctx->Depth.Test, enable->DepthTest, GL_DEPTH_TEST);
TEST_AND_UPDATE(ctx->Color.DitherFlag, enable->Dither, GL_DITHER);
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index 0e3ed155841..11bd173e35c 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -140,6 +140,9 @@ _mesa_Clear( GLbitfield mask )
return;
}
+ if (ctx->DrawBuffer->Width == 0 || ctx->DrawBuffer->Height == 0)
+ return;
+
if (ctx->RenderMode == GL_RENDER) {
GLbitfield bufferMask;
diff --git a/src/mesa/main/colortab.c b/src/mesa/main/colortab.c
index 2ad5c309b45..610acba3068 100644
--- a/src/mesa/main/colortab.c
+++ b/src/mesa/main/colortab.c
@@ -291,15 +291,17 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat,
GLsizei width, GLenum format, GLenum type,
const GLvoid *data )
{
+ static const GLfloat one[4] = { 1.0, 1.0, 1.0, 1.0 };
+ static const GLfloat zero[4] = { 0.0, 0.0, 0.0, 0.0 };
GET_CURRENT_CONTEXT(ctx);
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
struct gl_texture_object *texObj = NULL;
struct gl_color_table *table = NULL;
GLboolean proxy = GL_FALSE;
GLint baseFormat;
- GLfloat rScale = 1.0, gScale = 1.0, bScale = 1.0, aScale = 1.0;
- GLfloat rBias = 0.0, gBias = 0.0, bBias = 0.0, aBias = 0.0;
+ const GLfloat *scale = one, *bias = zero;
GLint comps;
+
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); /* too complex */
switch (target) {
@@ -350,18 +352,12 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat,
table = &ctx->Texture.Palette;
break;
case GL_COLOR_TABLE:
- table = &ctx->ColorTable;
- rScale = ctx->Pixel.ColorTableScale[0];
- gScale = ctx->Pixel.ColorTableScale[1];
- bScale = ctx->Pixel.ColorTableScale[2];
- aScale = ctx->Pixel.ColorTableScale[3];
- rBias = ctx->Pixel.ColorTableBias[0];
- gBias = ctx->Pixel.ColorTableBias[1];
- bBias = ctx->Pixel.ColorTableBias[2];
- aBias = ctx->Pixel.ColorTableBias[3];
+ table = &ctx->ColorTable[COLORTABLE_PRECONVOLUTION];
+ scale = ctx->Pixel.ColorTableScale[COLORTABLE_PRECONVOLUTION];
+ bias = ctx->Pixel.ColorTableBias[COLORTABLE_PRECONVOLUTION];
break;
case GL_PROXY_COLOR_TABLE:
- table = &ctx->ProxyColorTable;
+ table = &ctx->ProxyColorTable[COLORTABLE_PRECONVOLUTION];
proxy = GL_TRUE;
break;
case GL_TEXTURE_COLOR_TABLE_SGI:
@@ -370,14 +366,8 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat,
return;
}
table = &(texUnit->ColorTable);
- rScale = ctx->Pixel.TextureColorTableScale[0];
- gScale = ctx->Pixel.TextureColorTableScale[1];
- bScale = ctx->Pixel.TextureColorTableScale[2];
- aScale = ctx->Pixel.TextureColorTableScale[3];
- rBias = ctx->Pixel.TextureColorTableBias[0];
- gBias = ctx->Pixel.TextureColorTableBias[1];
- bBias = ctx->Pixel.TextureColorTableBias[2];
- aBias = ctx->Pixel.TextureColorTableBias[3];
+ scale = ctx->Pixel.TextureColorTableScale;
+ bias = ctx->Pixel.TextureColorTableBias;
break;
case GL_PROXY_TEXTURE_COLOR_TABLE_SGI:
if (!ctx->Extensions.SGI_texture_color_table) {
@@ -388,33 +378,21 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat,
proxy = GL_TRUE;
break;
case GL_POST_CONVOLUTION_COLOR_TABLE:
- table = &ctx->PostConvolutionColorTable;
- rScale = ctx->Pixel.PCCTscale[0];
- gScale = ctx->Pixel.PCCTscale[1];
- bScale = ctx->Pixel.PCCTscale[2];
- aScale = ctx->Pixel.PCCTscale[3];
- rBias = ctx->Pixel.PCCTbias[0];
- gBias = ctx->Pixel.PCCTbias[1];
- bBias = ctx->Pixel.PCCTbias[2];
- aBias = ctx->Pixel.PCCTbias[3];
+ table = &ctx->ColorTable[COLORTABLE_POSTCONVOLUTION];
+ scale = ctx->Pixel.ColorTableScale[COLORTABLE_POSTCONVOLUTION];
+ bias = ctx->Pixel.ColorTableBias[COLORTABLE_POSTCONVOLUTION];
break;
case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE:
- table = &ctx->ProxyPostConvolutionColorTable;
+ table = &ctx->ProxyColorTable[COLORTABLE_POSTCONVOLUTION];
proxy = GL_TRUE;
break;
case GL_POST_COLOR_MATRIX_COLOR_TABLE:
- table = &ctx->PostColorMatrixColorTable;
- rScale = ctx->Pixel.PCMCTscale[0];
- gScale = ctx->Pixel.PCMCTscale[1];
- bScale = ctx->Pixel.PCMCTscale[2];
- aScale = ctx->Pixel.PCMCTscale[3];
- rBias = ctx->Pixel.PCMCTbias[0];
- gBias = ctx->Pixel.PCMCTbias[1];
- bBias = ctx->Pixel.PCMCTbias[2];
- aBias = ctx->Pixel.PCMCTbias[3];
+ table = &ctx->ColorTable[COLORTABLE_POSTCOLORMATRIX];
+ scale = ctx->Pixel.ColorTableScale[COLORTABLE_POSTCOLORMATRIX];
+ bias = ctx->Pixel.ColorTableBias[COLORTABLE_POSTCOLORMATRIX];
break;
case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE:
- table = &ctx->ProxyPostColorMatrixColorTable;
+ table = &ctx->ProxyColorTable[COLORTABLE_POSTCOLORMATRIX];
proxy = GL_TRUE;
break;
default:
@@ -483,10 +461,10 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat,
store_colortable_entries(ctx, table,
0, width, /* start, count */
format, type, data,
- rScale, rBias,
- gScale, gBias,
- bScale, bBias,
- aScale, aBias);
+ scale[0], bias[0],
+ scale[1], bias[1],
+ scale[2], bias[2],
+ scale[3], bias[3]);
}
} /* proxy */
@@ -510,12 +488,14 @@ _mesa_ColorSubTable( GLenum target, GLsizei start,
GLsizei count, GLenum format, GLenum type,
const GLvoid *data )
{
+ static const GLfloat one[4] = { 1.0, 1.0, 1.0, 1.0 };
+ static const GLfloat zero[4] = { 0.0, 0.0, 0.0, 0.0 };
GET_CURRENT_CONTEXT(ctx);
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
struct gl_texture_object *texObj = NULL;
struct gl_color_table *table = NULL;
- GLfloat rScale = 1.0, gScale = 1.0, bScale = 1.0, aScale = 1.0;
- GLfloat rBias = 0.0, gBias = 0.0, bBias = 0.0, aBias = 0.0;
+ const GLfloat *scale = one, *bias = zero;
+
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
switch (target) {
@@ -543,15 +523,9 @@ _mesa_ColorSubTable( GLenum target, GLsizei start,
table = &ctx->Texture.Palette;
break;
case GL_COLOR_TABLE:
- table = &ctx->ColorTable;
- rScale = ctx->Pixel.ColorTableScale[0];
- gScale = ctx->Pixel.ColorTableScale[1];
- bScale = ctx->Pixel.ColorTableScale[2];
- aScale = ctx->Pixel.ColorTableScale[3];
- rBias = ctx->Pixel.ColorTableBias[0];
- gBias = ctx->Pixel.ColorTableBias[1];
- bBias = ctx->Pixel.ColorTableBias[2];
- aBias = ctx->Pixel.ColorTableBias[3];
+ table = &ctx->ColorTable[COLORTABLE_PRECONVOLUTION];
+ scale = ctx->Pixel.ColorTableScale[COLORTABLE_PRECONVOLUTION];
+ bias = ctx->Pixel.ColorTableBias[COLORTABLE_PRECONVOLUTION];
break;
case GL_TEXTURE_COLOR_TABLE_SGI:
if (!ctx->Extensions.SGI_texture_color_table) {
@@ -559,36 +533,18 @@ _mesa_ColorSubTable( GLenum target, GLsizei start,
return;
}
table = &(texUnit->ColorTable);
- rScale = ctx->Pixel.TextureColorTableScale[0];
- gScale = ctx->Pixel.TextureColorTableScale[1];
- bScale = ctx->Pixel.TextureColorTableScale[2];
- aScale = ctx->Pixel.TextureColorTableScale[3];
- rBias = ctx->Pixel.TextureColorTableBias[0];
- gBias = ctx->Pixel.TextureColorTableBias[1];
- bBias = ctx->Pixel.TextureColorTableBias[2];
- aBias = ctx->Pixel.TextureColorTableBias[3];
+ scale = ctx->Pixel.TextureColorTableScale;
+ bias = ctx->Pixel.TextureColorTableBias;
break;
case GL_POST_CONVOLUTION_COLOR_TABLE:
- table = &ctx->PostConvolutionColorTable;
- rScale = ctx->Pixel.PCCTscale[0];
- gScale = ctx->Pixel.PCCTscale[1];
- bScale = ctx->Pixel.PCCTscale[2];
- aScale = ctx->Pixel.PCCTscale[3];
- rBias = ctx->Pixel.PCCTbias[0];
- gBias = ctx->Pixel.PCCTbias[1];
- bBias = ctx->Pixel.PCCTbias[2];
- aBias = ctx->Pixel.PCCTbias[3];
+ table = &ctx->ColorTable[COLORTABLE_POSTCONVOLUTION];
+ scale = ctx->Pixel.ColorTableScale[COLORTABLE_POSTCONVOLUTION];
+ bias = ctx->Pixel.ColorTableBias[COLORTABLE_POSTCONVOLUTION];
break;
case GL_POST_COLOR_MATRIX_COLOR_TABLE:
- table = &ctx->PostColorMatrixColorTable;
- rScale = ctx->Pixel.PCMCTscale[0];
- gScale = ctx->Pixel.PCMCTscale[1];
- bScale = ctx->Pixel.PCMCTscale[2];
- aScale = ctx->Pixel.PCMCTscale[3];
- rBias = ctx->Pixel.PCMCTbias[0];
- gBias = ctx->Pixel.PCMCTbias[1];
- bBias = ctx->Pixel.PCMCTbias[2];
- aBias = ctx->Pixel.PCMCTbias[3];
+ table = &ctx->ColorTable[COLORTABLE_POSTCOLORMATRIX];
+ scale = ctx->Pixel.ColorTableScale[COLORTABLE_POSTCOLORMATRIX];
+ bias = ctx->Pixel.ColorTableBias[COLORTABLE_POSTCOLORMATRIX];
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glColorSubTable(target)");
@@ -623,10 +579,10 @@ _mesa_ColorSubTable( GLenum target, GLsizei start,
store_colortable_entries(ctx, table, start, count,
format, type, data,
- rScale, rBias,
- gScale, gBias,
- bScale, bBias,
- aScale, aBias);
+ scale[0], bias[0],
+ scale[1], bias[1],
+ scale[2], bias[2],
+ scale[3], bias[3]);
if (texObj || target == GL_SHARED_TEXTURE_PALETTE_EXT) {
/* per-texture object palette */
@@ -700,7 +656,7 @@ _mesa_GetColorTable( GLenum target, GLenum format,
table = &ctx->Texture.Palette;
break;
case GL_COLOR_TABLE:
- table = &ctx->ColorTable;
+ table = &ctx->ColorTable[COLORTABLE_PRECONVOLUTION];
break;
case GL_TEXTURE_COLOR_TABLE_SGI:
if (!ctx->Extensions.SGI_texture_color_table) {
@@ -710,10 +666,10 @@ _mesa_GetColorTable( GLenum target, GLenum format,
table = &(texUnit->ColorTable);
break;
case GL_POST_CONVOLUTION_COLOR_TABLE:
- table = &ctx->PostConvolutionColorTable;
+ table = &ctx->ColorTable[COLORTABLE_POSTCONVOLUTION];
break;
case GL_POST_COLOR_MATRIX_COLOR_TABLE:
- table = &ctx->PostColorMatrixColorTable;
+ table = &ctx->ColorTable[COLORTABLE_POSTCOLORMATRIX];
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTable(target)");
@@ -831,16 +787,10 @@ _mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params)
switch (target) {
case GL_COLOR_TABLE_SGI:
if (pname == GL_COLOR_TABLE_SCALE_SGI) {
- ctx->Pixel.ColorTableScale[0] = params[0];
- ctx->Pixel.ColorTableScale[1] = params[1];
- ctx->Pixel.ColorTableScale[2] = params[2];
- ctx->Pixel.ColorTableScale[3] = params[3];
+ COPY_4V(ctx->Pixel.ColorTableScale[COLORTABLE_PRECONVOLUTION], params);
}
else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
- ctx->Pixel.ColorTableBias[0] = params[0];
- ctx->Pixel.ColorTableBias[1] = params[1];
- ctx->Pixel.ColorTableBias[2] = params[2];
- ctx->Pixel.ColorTableBias[3] = params[3];
+ COPY_4V(ctx->Pixel.ColorTableBias[COLORTABLE_PRECONVOLUTION], params);
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)");
@@ -853,16 +803,10 @@ _mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params)
return;
}
if (pname == GL_COLOR_TABLE_SCALE_SGI) {
- ctx->Pixel.TextureColorTableScale[0] = params[0];
- ctx->Pixel.TextureColorTableScale[1] = params[1];
- ctx->Pixel.TextureColorTableScale[2] = params[2];
- ctx->Pixel.TextureColorTableScale[3] = params[3];
+ COPY_4V(ctx->Pixel.TextureColorTableScale, params);
}
else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
- ctx->Pixel.TextureColorTableBias[0] = params[0];
- ctx->Pixel.TextureColorTableBias[1] = params[1];
- ctx->Pixel.TextureColorTableBias[2] = params[2];
- ctx->Pixel.TextureColorTableBias[3] = params[3];
+ COPY_4V(ctx->Pixel.TextureColorTableBias, params);
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)");
@@ -871,16 +815,10 @@ _mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params)
break;
case GL_POST_CONVOLUTION_COLOR_TABLE_SGI:
if (pname == GL_COLOR_TABLE_SCALE_SGI) {
- ctx->Pixel.PCCTscale[0] = params[0];
- ctx->Pixel.PCCTscale[1] = params[1];
- ctx->Pixel.PCCTscale[2] = params[2];
- ctx->Pixel.PCCTscale[3] = params[3];
+ COPY_4V(ctx->Pixel.ColorTableScale[COLORTABLE_POSTCONVOLUTION], params);
}
else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
- ctx->Pixel.PCCTbias[0] = params[0];
- ctx->Pixel.PCCTbias[1] = params[1];
- ctx->Pixel.PCCTbias[2] = params[2];
- ctx->Pixel.PCCTbias[3] = params[3];
+ COPY_4V(ctx->Pixel.ColorTableBias[COLORTABLE_POSTCONVOLUTION], params);
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)");
@@ -889,16 +827,10 @@ _mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params)
break;
case GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI:
if (pname == GL_COLOR_TABLE_SCALE_SGI) {
- ctx->Pixel.PCMCTscale[0] = params[0];
- ctx->Pixel.PCMCTscale[1] = params[1];
- ctx->Pixel.PCMCTscale[2] = params[2];
- ctx->Pixel.PCMCTscale[3] = params[3];
+ COPY_4V(ctx->Pixel.ColorTableScale[COLORTABLE_POSTCOLORMATRIX], params);
}
else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
- ctx->Pixel.PCMCTbias[0] = params[0];
- ctx->Pixel.PCMCTbias[1] = params[1];
- ctx->Pixel.PCMCTbias[2] = params[2];
- ctx->Pixel.PCMCTbias[3] = params[3];
+ COPY_4V(ctx->Pixel.ColorTableBias[COLORTABLE_POSTCOLORMATRIX], params);
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)");
@@ -985,24 +917,18 @@ _mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params )
table = &ctx->Texture.Palette;
break;
case GL_COLOR_TABLE:
- table = &ctx->ColorTable;
+ table = &ctx->ColorTable[COLORTABLE_PRECONVOLUTION];
if (pname == GL_COLOR_TABLE_SCALE_SGI) {
- params[0] = ctx->Pixel.ColorTableScale[0];
- params[1] = ctx->Pixel.ColorTableScale[1];
- params[2] = ctx->Pixel.ColorTableScale[2];
- params[3] = ctx->Pixel.ColorTableScale[3];
+ COPY_4V(params, ctx->Pixel.ColorTableScale[COLORTABLE_PRECONVOLUTION]);
return;
}
else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
- params[0] = ctx->Pixel.ColorTableBias[0];
- params[1] = ctx->Pixel.ColorTableBias[1];
- params[2] = ctx->Pixel.ColorTableBias[2];
- params[3] = ctx->Pixel.ColorTableBias[3];
+ COPY_4V(params, ctx->Pixel.ColorTableBias[COLORTABLE_PRECONVOLUTION]);
return;
}
break;
case GL_PROXY_COLOR_TABLE:
- table = &ctx->ProxyColorTable;
+ table = &ctx->ProxyColorTable[COLORTABLE_PRECONVOLUTION];
break;
case GL_TEXTURE_COLOR_TABLE_SGI:
if (!ctx->Extensions.SGI_texture_color_table) {
@@ -1011,17 +937,11 @@ _mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params )
}
table = &(texUnit->ColorTable);
if (pname == GL_COLOR_TABLE_SCALE_SGI) {
- params[0] = ctx->Pixel.TextureColorTableScale[0];
- params[1] = ctx->Pixel.TextureColorTableScale[1];
- params[2] = ctx->Pixel.TextureColorTableScale[2];
- params[3] = ctx->Pixel.TextureColorTableScale[3];
+ COPY_4V(params, ctx->Pixel.TextureColorTableScale);
return;
}
else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
- params[0] = ctx->Pixel.TextureColorTableBias[0];
- params[1] = ctx->Pixel.TextureColorTableBias[1];
- params[2] = ctx->Pixel.TextureColorTableBias[2];
- params[3] = ctx->Pixel.TextureColorTableBias[3];
+ COPY_4V(params, ctx->Pixel.TextureColorTableBias);
return;
}
break;
@@ -1033,44 +953,32 @@ _mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params )
table = &(texUnit->ProxyColorTable);
break;
case GL_POST_CONVOLUTION_COLOR_TABLE:
- table = &ctx->PostConvolutionColorTable;
+ table = &ctx->ColorTable[COLORTABLE_POSTCONVOLUTION];
if (pname == GL_COLOR_TABLE_SCALE_SGI) {
- params[0] = ctx->Pixel.PCCTscale[0];
- params[1] = ctx->Pixel.PCCTscale[1];
- params[2] = ctx->Pixel.PCCTscale[2];
- params[3] = ctx->Pixel.PCCTscale[3];
+ COPY_4V(params, ctx->Pixel.ColorTableScale[COLORTABLE_POSTCONVOLUTION]);
return;
}
else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
- params[0] = ctx->Pixel.PCCTbias[0];
- params[1] = ctx->Pixel.PCCTbias[1];
- params[2] = ctx->Pixel.PCCTbias[2];
- params[3] = ctx->Pixel.PCCTbias[3];
+ COPY_4V(params, ctx->Pixel.ColorTableBias[COLORTABLE_POSTCONVOLUTION]);
return;
}
break;
case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE:
- table = &ctx->ProxyPostConvolutionColorTable;
+ table = &ctx->ProxyColorTable[COLORTABLE_POSTCONVOLUTION];
break;
case GL_POST_COLOR_MATRIX_COLOR_TABLE:
- table = &ctx->PostColorMatrixColorTable;
+ table = &ctx->ColorTable[COLORTABLE_POSTCOLORMATRIX];
if (pname == GL_COLOR_TABLE_SCALE_SGI) {
- params[0] = ctx->Pixel.PCMCTscale[0];
- params[1] = ctx->Pixel.PCMCTscale[1];
- params[2] = ctx->Pixel.PCMCTscale[2];
- params[3] = ctx->Pixel.PCMCTscale[3];
+ COPY_4V(params, ctx->Pixel.ColorTableScale[COLORTABLE_POSTCOLORMATRIX]);
return;
}
else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
- params[0] = ctx->Pixel.PCMCTbias[0];
- params[1] = ctx->Pixel.PCMCTbias[1];
- params[2] = ctx->Pixel.PCMCTbias[2];
- params[3] = ctx->Pixel.PCMCTbias[3];
+ COPY_4V(params, ctx->Pixel.ColorTableBias[COLORTABLE_POSTCOLORMATRIX]);
return;
}
break;
case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE:
- table = &ctx->ProxyPostColorMatrixColorTable;
+ table = &ctx->ProxyColorTable[COLORTABLE_POSTCOLORMATRIX];
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameterfv(target)");
@@ -1159,24 +1067,26 @@ _mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params )
table = &ctx->Texture.Palette;
break;
case GL_COLOR_TABLE:
- table = &ctx->ColorTable;
+ table = &ctx->ColorTable[COLORTABLE_PRECONVOLUTION];
if (pname == GL_COLOR_TABLE_SCALE_SGI) {
- params[0] = (GLint) ctx->Pixel.ColorTableScale[0];
- params[1] = (GLint) ctx->Pixel.ColorTableScale[1];
- params[2] = (GLint) ctx->Pixel.ColorTableScale[2];
- params[3] = (GLint) ctx->Pixel.ColorTableScale[3];
+ GLfloat *scale = ctx->Pixel.ColorTableScale[COLORTABLE_PRECONVOLUTION];
+ params[0] = (GLint) scale[0];
+ params[1] = (GLint) scale[1];
+ params[2] = (GLint) scale[2];
+ params[3] = (GLint) scale[3];
return;
}
else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
- params[0] = (GLint) ctx->Pixel.ColorTableBias[0];
- params[1] = (GLint) ctx->Pixel.ColorTableBias[1];
- params[2] = (GLint) ctx->Pixel.ColorTableBias[2];
- params[3] = (GLint) ctx->Pixel.ColorTableBias[3];
+ GLfloat *bias = ctx->Pixel.ColorTableBias[COLORTABLE_PRECONVOLUTION];
+ params[0] = (GLint) bias[0];
+ params[1] = (GLint) bias[1];
+ params[2] = (GLint) bias[2];
+ params[3] = (GLint) bias[3];
return;
}
break;
case GL_PROXY_COLOR_TABLE:
- table = &ctx->ProxyColorTable;
+ table = &ctx->ProxyColorTable[COLORTABLE_PRECONVOLUTION];
break;
case GL_TEXTURE_COLOR_TABLE_SGI:
if (!ctx->Extensions.SGI_texture_color_table) {
@@ -1207,44 +1117,48 @@ _mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params )
table = &(texUnit->ProxyColorTable);
break;
case GL_POST_CONVOLUTION_COLOR_TABLE:
- table = &ctx->PostConvolutionColorTable;
+ table = &ctx->ColorTable[COLORTABLE_POSTCONVOLUTION];
if (pname == GL_COLOR_TABLE_SCALE_SGI) {
- params[0] = (GLint) ctx->Pixel.PCCTscale[0];
- params[1] = (GLint) ctx->Pixel.PCCTscale[1];
- params[2] = (GLint) ctx->Pixel.PCCTscale[2];
- params[3] = (GLint) ctx->Pixel.PCCTscale[3];
+ GLfloat *scale = ctx->Pixel.ColorTableScale[COLORTABLE_POSTCONVOLUTION];
+ params[0] = (GLint) scale[0];
+ params[1] = (GLint) scale[1];
+ params[2] = (GLint) scale[2];
+ params[3] = (GLint) scale[3];
return;
}
else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
- params[0] = (GLint) ctx->Pixel.PCCTbias[0];
- params[1] = (GLint) ctx->Pixel.PCCTbias[1];
- params[2] = (GLint) ctx->Pixel.PCCTbias[2];
- params[3] = (GLint) ctx->Pixel.PCCTbias[3];
+ GLfloat *bias = ctx->Pixel.ColorTableBias[COLORTABLE_POSTCONVOLUTION];
+ params[0] = (GLint) bias[0];
+ params[1] = (GLint) bias[1];
+ params[2] = (GLint) bias[2];
+ params[3] = (GLint) bias[3];
return;
}
break;
case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE:
- table = &ctx->ProxyPostConvolutionColorTable;
+ table = &ctx->ProxyColorTable[COLORTABLE_POSTCONVOLUTION];
break;
case GL_POST_COLOR_MATRIX_COLOR_TABLE:
- table = &ctx->PostColorMatrixColorTable;
+ table = &ctx->ColorTable[COLORTABLE_POSTCOLORMATRIX];
if (pname == GL_COLOR_TABLE_SCALE_SGI) {
- params[0] = (GLint) ctx->Pixel.PCMCTscale[0];
- params[1] = (GLint) ctx->Pixel.PCMCTscale[1];
- params[2] = (GLint) ctx->Pixel.PCMCTscale[2];
- params[3] = (GLint) ctx->Pixel.PCMCTscale[3];
+ GLfloat *scale = ctx->Pixel.ColorTableScale[COLORTABLE_POSTCOLORMATRIX];
+ params[0] = (GLint) scale[0];
+ params[0] = (GLint) scale[1];
+ params[0] = (GLint) scale[2];
+ params[0] = (GLint) scale[3];
return;
}
else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
- params[0] = (GLint) ctx->Pixel.PCMCTbias[0];
- params[1] = (GLint) ctx->Pixel.PCMCTbias[1];
- params[2] = (GLint) ctx->Pixel.PCMCTbias[2];
- params[3] = (GLint) ctx->Pixel.PCMCTbias[3];
+ GLfloat *bias = ctx->Pixel.ColorTableScale[COLORTABLE_POSTCOLORMATRIX];
+ params[0] = (GLint) bias[0];
+ params[1] = (GLint) bias[1];
+ params[2] = (GLint) bias[2];
+ params[3] = (GLint) bias[3];
return;
}
break;
case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE:
- table = &ctx->ProxyPostColorMatrixColorTable;
+ table = &ctx->ProxyColorTable[COLORTABLE_POSTCOLORMATRIX];
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameteriv(target)");
@@ -1320,13 +1234,11 @@ _mesa_free_colortable_data( struct gl_color_table *p )
void
_mesa_init_colortables( GLcontext * ctx )
{
- /* Color tables */
- _mesa_init_colortable(&ctx->ColorTable);
- _mesa_init_colortable(&ctx->ProxyColorTable);
- _mesa_init_colortable(&ctx->PostConvolutionColorTable);
- _mesa_init_colortable(&ctx->ProxyPostConvolutionColorTable);
- _mesa_init_colortable(&ctx->PostColorMatrixColorTable);
- _mesa_init_colortable(&ctx->ProxyPostColorMatrixColorTable);
+ GLuint i;
+ for (i = 0; i < COLORTABLE_MAX; i++) {
+ _mesa_init_colortable(&ctx->ColorTable[i]);
+ _mesa_init_colortable(&ctx->ProxyColorTable[i]);
+ }
}
@@ -1336,10 +1248,9 @@ _mesa_init_colortables( GLcontext * ctx )
void
_mesa_free_colortables_data( GLcontext *ctx )
{
- _mesa_free_colortable_data(&ctx->ColorTable);
- _mesa_free_colortable_data(&ctx->ProxyColorTable);
- _mesa_free_colortable_data(&ctx->PostConvolutionColorTable);
- _mesa_free_colortable_data(&ctx->ProxyPostConvolutionColorTable);
- _mesa_free_colortable_data(&ctx->PostColorMatrixColorTable);
- _mesa_free_colortable_data(&ctx->ProxyPostColorMatrixColorTable);
+ GLuint i;
+ for (i = 0; i < COLORTABLE_MAX; i++) {
+ _mesa_free_colortable_data(&ctx->ColorTable[i]);
+ _mesa_free_colortable_data(&ctx->ProxyColorTable[i]);
+ }
}
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 0d54c29949b..11b4ad6400e 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -663,24 +663,24 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state)
/* GL_SGI_color_table */
case GL_COLOR_TABLE_SGI:
CHECK_EXTENSION(SGI_color_table, cap);
- if (ctx->Pixel.ColorTableEnabled == state)
+ if (ctx->Pixel.ColorTableEnabled[COLORTABLE_PRECONVOLUTION] == state)
return;
FLUSH_VERTICES(ctx, _NEW_PIXEL);
- ctx->Pixel.ColorTableEnabled = state;
+ ctx->Pixel.ColorTableEnabled[COLORTABLE_PRECONVOLUTION] = state;
break;
case GL_POST_CONVOLUTION_COLOR_TABLE_SGI:
CHECK_EXTENSION(SGI_color_table, cap);
- if (ctx->Pixel.PostConvolutionColorTableEnabled == state)
+ if (ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCONVOLUTION] == state)
return;
FLUSH_VERTICES(ctx, _NEW_PIXEL);
- ctx->Pixel.PostConvolutionColorTableEnabled = state;
+ ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCONVOLUTION] = state;
break;
case GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI:
CHECK_EXTENSION(SGI_color_table, cap);
- if (ctx->Pixel.PostColorMatrixColorTableEnabled == state)
+ if (ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCOLORMATRIX] == state)
return;
FLUSH_VERTICES(ctx, _NEW_PIXEL);
- ctx->Pixel.PostColorMatrixColorTableEnabled = state;
+ ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCOLORMATRIX] = state;
break;
case GL_TEXTURE_COLOR_TABLE_SGI:
CHECK_EXTENSION(SGI_texture_color_table, cap);
@@ -1192,13 +1192,13 @@ _mesa_IsEnabled( GLenum cap )
/* GL_SGI_color_table */
case GL_COLOR_TABLE_SGI:
CHECK_EXTENSION(SGI_color_table);
- return ctx->Pixel.ColorTableEnabled;
+ return ctx->Pixel.ColorTableEnabled[COLORTABLE_PRECONVOLUTION];
case GL_POST_CONVOLUTION_COLOR_TABLE_SGI:
CHECK_EXTENSION(SGI_color_table);
- return ctx->Pixel.PostConvolutionColorTableEnabled;
+ return ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCONVOLUTION];
case GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI:
CHECK_EXTENSION(SGI_color_table);
- return ctx->Pixel.PostColorMatrixColorTableEnabled;
+ return ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCOLORMATRIX];
/* GL_SGI_texture_color_table */
case GL_TEXTURE_COLOR_TABLE_SGI:
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c
index 3136a950e08..cd4f594aa29 100644
--- a/src/mesa/main/framebuffer.c
+++ b/src/mesa/main/framebuffer.c
@@ -647,7 +647,7 @@ update_color_draw_buffers(GLcontext *ctx, struct gl_framebuffer *fb)
const GLuint bufferBit = 1 << i;
if (bufferBit & bufferMask) {
struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer;
- if (rb) {
+ if (rb && rb->Width > 0 && rb->Height > 0) {
fb->_ColorDrawBuffers[output][count] = rb;
count++;
}
@@ -673,7 +673,10 @@ static void
update_color_read_buffer(GLcontext *ctx, struct gl_framebuffer *fb)
{
(void) ctx;
- if (fb->_ColorReadBufferIndex == -1 || fb->DeletePending) {
+ if (fb->_ColorReadBufferIndex == -1 ||
+ fb->DeletePending ||
+ fb->Width == 0 ||
+ fb->Height == 0) {
fb->_ColorReadBuffer = NULL; /* legal! */
}
else {
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index d09e0610ab0..eb81ee4a528 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -677,34 +677,34 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = ENUM_TO_BOOLEAN(ctx->Hint.PerspectiveCorrection);
break;
case GL_PIXEL_MAP_A_TO_A_SIZE:
- params[0] = INT_TO_BOOLEAN(ctx->Pixel.MapAtoAsize);
+ params[0] = INT_TO_BOOLEAN(ctx->PixelMaps.AtoA.Size);
break;
case GL_PIXEL_MAP_B_TO_B_SIZE:
- params[0] = INT_TO_BOOLEAN(ctx->Pixel.MapBtoBsize);
+ params[0] = INT_TO_BOOLEAN(ctx->PixelMaps.BtoB.Size);
break;
case GL_PIXEL_MAP_G_TO_G_SIZE:
- params[0] = INT_TO_BOOLEAN(ctx->Pixel.MapGtoGsize);
+ params[0] = INT_TO_BOOLEAN(ctx->PixelMaps.GtoG.Size);
break;
case GL_PIXEL_MAP_I_TO_A_SIZE:
- params[0] = INT_TO_BOOLEAN(ctx->Pixel.MapItoAsize);
+ params[0] = INT_TO_BOOLEAN(ctx->PixelMaps.ItoA.Size);
break;
case GL_PIXEL_MAP_I_TO_B_SIZE:
- params[0] = INT_TO_BOOLEAN(ctx->Pixel.MapItoBsize);
+ params[0] = INT_TO_BOOLEAN(ctx->PixelMaps.ItoB.Size);
break;
case GL_PIXEL_MAP_I_TO_G_SIZE:
- params[0] = INT_TO_BOOLEAN(ctx->Pixel.MapItoGsize);
+ params[0] = INT_TO_BOOLEAN(ctx->PixelMaps.ItoG.Size);
break;
case GL_PIXEL_MAP_I_TO_I_SIZE:
- params[0] = INT_TO_BOOLEAN(ctx->Pixel.MapItoIsize);
+ params[0] = INT_TO_BOOLEAN(ctx->PixelMaps.ItoI.Size);
break;
case GL_PIXEL_MAP_I_TO_R_SIZE:
- params[0] = INT_TO_BOOLEAN(ctx->Pixel.MapItoRsize);
+ params[0] = INT_TO_BOOLEAN(ctx->PixelMaps.ItoR.Size);
break;
case GL_PIXEL_MAP_R_TO_R_SIZE:
- params[0] = INT_TO_BOOLEAN(ctx->Pixel.MapRtoRsize);
+ params[0] = INT_TO_BOOLEAN(ctx->PixelMaps.RtoR.Size);
break;
case GL_PIXEL_MAP_S_TO_S_SIZE:
- params[0] = INT_TO_BOOLEAN(ctx->Pixel.MapStoSsize);
+ params[0] = INT_TO_BOOLEAN(ctx->PixelMaps.StoS.Size);
break;
case GL_POINT_SIZE:
params[0] = FLOAT_TO_BOOLEAN(ctx->Point.Size);
@@ -1283,15 +1283,15 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
break;
case GL_COLOR_TABLE_SGI:
CHECK_EXT1(SGI_color_table, "GetBooleanv");
- params[0] = ctx->Pixel.ColorTableEnabled;
+ params[0] = ctx->Pixel.ColorTableEnabled[COLORTABLE_PRECONVOLUTION];
break;
case GL_POST_CONVOLUTION_COLOR_TABLE_SGI:
CHECK_EXT1(SGI_color_table, "GetBooleanv");
- params[0] = ctx->Pixel.PostConvolutionColorTableEnabled;
+ params[0] = ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCONVOLUTION];
break;
case GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI:
CHECK_EXT1(SGI_color_table, "GetBooleanv");
- params[0] = ctx->Pixel.PostColorMatrixColorTableEnabled;
+ params[0] = ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCOLORMATRIX];
break;
case GL_TEXTURE_COLOR_TABLE_SGI:
CHECK_EXT1(SGI_texture_color_table, "GetBooleanv");
@@ -2508,34 +2508,34 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = ENUM_TO_FLOAT(ctx->Hint.PerspectiveCorrection);
break;
case GL_PIXEL_MAP_A_TO_A_SIZE:
- params[0] = (GLfloat)(ctx->Pixel.MapAtoAsize);
+ params[0] = (GLfloat)(ctx->PixelMaps.AtoA.Size);
break;
case GL_PIXEL_MAP_B_TO_B_SIZE:
- params[0] = (GLfloat)(ctx->Pixel.MapBtoBsize);
+ params[0] = (GLfloat)(ctx->PixelMaps.BtoB.Size);
break;
case GL_PIXEL_MAP_G_TO_G_SIZE:
- params[0] = (GLfloat)(ctx->Pixel.MapGtoGsize);
+ params[0] = (GLfloat)(ctx->PixelMaps.GtoG.Size);
break;
case GL_PIXEL_MAP_I_TO_A_SIZE:
- params[0] = (GLfloat)(ctx->Pixel.MapItoAsize);
+ params[0] = (GLfloat)(ctx->PixelMaps.ItoA.Size);
break;
case GL_PIXEL_MAP_I_TO_B_SIZE:
- params[0] = (GLfloat)(ctx->Pixel.MapItoBsize);
+ params[0] = (GLfloat)(ctx->PixelMaps.ItoB.Size);
break;
case GL_PIXEL_MAP_I_TO_G_SIZE:
- params[0] = (GLfloat)(ctx->Pixel.MapItoGsize);
+ params[0] = (GLfloat)(ctx->PixelMaps.ItoG.Size);
break;
case GL_PIXEL_MAP_I_TO_I_SIZE:
- params[0] = (GLfloat)(ctx->Pixel.MapItoIsize);
+ params[0] = (GLfloat)(ctx->PixelMaps.ItoI.Size);
break;
case GL_PIXEL_MAP_I_TO_R_SIZE:
- params[0] = (GLfloat)(ctx->Pixel.MapItoRsize);
+ params[0] = (GLfloat)(ctx->PixelMaps.ItoR.Size);
break;
case GL_PIXEL_MAP_R_TO_R_SIZE:
- params[0] = (GLfloat)(ctx->Pixel.MapRtoRsize);
+ params[0] = (GLfloat)(ctx->PixelMaps.RtoR.Size);
break;
case GL_PIXEL_MAP_S_TO_S_SIZE:
- params[0] = (GLfloat)(ctx->Pixel.MapStoSsize);
+ params[0] = (GLfloat)(ctx->PixelMaps.StoS.Size);
break;
case GL_POINT_SIZE:
params[0] = ctx->Point.Size;
@@ -3114,15 +3114,15 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
break;
case GL_COLOR_TABLE_SGI:
CHECK_EXT1(SGI_color_table, "GetFloatv");
- params[0] = BOOLEAN_TO_FLOAT(ctx->Pixel.ColorTableEnabled);
+ params[0] = BOOLEAN_TO_FLOAT(ctx->Pixel.ColorTableEnabled[COLORTABLE_PRECONVOLUTION]);
break;
case GL_POST_CONVOLUTION_COLOR_TABLE_SGI:
CHECK_EXT1(SGI_color_table, "GetFloatv");
- params[0] = BOOLEAN_TO_FLOAT(ctx->Pixel.PostConvolutionColorTableEnabled);
+ params[0] = BOOLEAN_TO_FLOAT(ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCONVOLUTION]);
break;
case GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI:
CHECK_EXT1(SGI_color_table, "GetFloatv");
- params[0] = BOOLEAN_TO_FLOAT(ctx->Pixel.PostColorMatrixColorTableEnabled);
+ params[0] = BOOLEAN_TO_FLOAT(ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCOLORMATRIX]);
break;
case GL_TEXTURE_COLOR_TABLE_SGI:
CHECK_EXT1(SGI_texture_color_table, "GetFloatv");
@@ -4339,34 +4339,34 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = ENUM_TO_INT(ctx->Hint.PerspectiveCorrection);
break;
case GL_PIXEL_MAP_A_TO_A_SIZE:
- params[0] = ctx->Pixel.MapAtoAsize;
+ params[0] = ctx->PixelMaps.AtoA.Size;
break;
case GL_PIXEL_MAP_B_TO_B_SIZE:
- params[0] = ctx->Pixel.MapBtoBsize;
+ params[0] = ctx->PixelMaps.BtoB.Size;
break;
case GL_PIXEL_MAP_G_TO_G_SIZE:
- params[0] = ctx->Pixel.MapGtoGsize;
+ params[0] = ctx->PixelMaps.GtoG.Size;
break;
case GL_PIXEL_MAP_I_TO_A_SIZE:
- params[0] = ctx->Pixel.MapItoAsize;
+ params[0] = ctx->PixelMaps.ItoA.Size;
break;
case GL_PIXEL_MAP_I_TO_B_SIZE:
- params[0] = ctx->Pixel.MapItoBsize;
+ params[0] = ctx->PixelMaps.ItoB.Size;
break;
case GL_PIXEL_MAP_I_TO_G_SIZE:
- params[0] = ctx->Pixel.MapItoGsize;
+ params[0] = ctx->PixelMaps.ItoG.Size;
break;
case GL_PIXEL_MAP_I_TO_I_SIZE:
- params[0] = ctx->Pixel.MapItoIsize;
+ params[0] = ctx->PixelMaps.ItoI.Size;
break;
case GL_PIXEL_MAP_I_TO_R_SIZE:
- params[0] = ctx->Pixel.MapItoRsize;
+ params[0] = ctx->PixelMaps.ItoR.Size;
break;
case GL_PIXEL_MAP_R_TO_R_SIZE:
- params[0] = ctx->Pixel.MapRtoRsize;
+ params[0] = ctx->PixelMaps.RtoR.Size;
break;
case GL_PIXEL_MAP_S_TO_S_SIZE:
- params[0] = ctx->Pixel.MapStoSsize;
+ params[0] = ctx->PixelMaps.StoS.Size;
break;
case GL_POINT_SIZE:
params[0] = IROUND(ctx->Point.Size);
@@ -4945,15 +4945,15 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
break;
case GL_COLOR_TABLE_SGI:
CHECK_EXT1(SGI_color_table, "GetIntegerv");
- params[0] = BOOLEAN_TO_INT(ctx->Pixel.ColorTableEnabled);
+ params[0] = BOOLEAN_TO_INT(ctx->Pixel.ColorTableEnabled[COLORTABLE_PRECONVOLUTION]);
break;
case GL_POST_CONVOLUTION_COLOR_TABLE_SGI:
CHECK_EXT1(SGI_color_table, "GetIntegerv");
- params[0] = BOOLEAN_TO_INT(ctx->Pixel.PostConvolutionColorTableEnabled);
+ params[0] = BOOLEAN_TO_INT(ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCONVOLUTION]);
break;
case GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI:
CHECK_EXT1(SGI_color_table, "GetIntegerv");
- params[0] = BOOLEAN_TO_INT(ctx->Pixel.PostColorMatrixColorTableEnabled);
+ params[0] = BOOLEAN_TO_INT(ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCOLORMATRIX]);
break;
case GL_TEXTURE_COLOR_TABLE_SGI:
CHECK_EXT1(SGI_texture_color_table, "GetIntegerv");
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py
index 3e66946b92f..33be7689997 100644
--- a/src/mesa/main/get_gen.py
+++ b/src/mesa/main/get_gen.py
@@ -337,16 +337,16 @@ StateVars = [
( "GL_PACK_INVERT_MESA", GLboolean, ["ctx->Pack.Invert"], "", None ),
( "GL_PERSPECTIVE_CORRECTION_HINT", GLenum,
["ctx->Hint.PerspectiveCorrection"], "", None ),
- ( "GL_PIXEL_MAP_A_TO_A_SIZE", GLint, ["ctx->Pixel.MapAtoAsize"], "", None ),
- ( "GL_PIXEL_MAP_B_TO_B_SIZE", GLint, ["ctx->Pixel.MapBtoBsize"], "", None ),
- ( "GL_PIXEL_MAP_G_TO_G_SIZE", GLint, ["ctx->Pixel.MapGtoGsize"], "", None ),
- ( "GL_PIXEL_MAP_I_TO_A_SIZE", GLint, ["ctx->Pixel.MapItoAsize"], "", None ),
- ( "GL_PIXEL_MAP_I_TO_B_SIZE", GLint, ["ctx->Pixel.MapItoBsize"], "", None ),
- ( "GL_PIXEL_MAP_I_TO_G_SIZE", GLint, ["ctx->Pixel.MapItoGsize"], "", None ),
- ( "GL_PIXEL_MAP_I_TO_I_SIZE", GLint, ["ctx->Pixel.MapItoIsize"], "", None ),
- ( "GL_PIXEL_MAP_I_TO_R_SIZE", GLint, ["ctx->Pixel.MapItoRsize"], "", None ),
- ( "GL_PIXEL_MAP_R_TO_R_SIZE", GLint, ["ctx->Pixel.MapRtoRsize"], "", None ),
- ( "GL_PIXEL_MAP_S_TO_S_SIZE", GLint, ["ctx->Pixel.MapStoSsize"], "", None ),
+ ( "GL_PIXEL_MAP_A_TO_A_SIZE", GLint, ["ctx->PixelMaps.AtoA.Size"], "", None ),
+ ( "GL_PIXEL_MAP_B_TO_B_SIZE", GLint, ["ctx->PixelMaps.BtoB.Size"], "", None ),
+ ( "GL_PIXEL_MAP_G_TO_G_SIZE", GLint, ["ctx->PixelMaps.GtoG.Size"], "", None ),
+ ( "GL_PIXEL_MAP_I_TO_A_SIZE", GLint, ["ctx->PixelMaps.ItoA.Size"], "", None ),
+ ( "GL_PIXEL_MAP_I_TO_B_SIZE", GLint, ["ctx->PixelMaps.ItoB.Size"], "", None ),
+ ( "GL_PIXEL_MAP_I_TO_G_SIZE", GLint, ["ctx->PixelMaps.ItoG.Size"], "", None ),
+ ( "GL_PIXEL_MAP_I_TO_I_SIZE", GLint, ["ctx->PixelMaps.ItoI.Size"], "", None ),
+ ( "GL_PIXEL_MAP_I_TO_R_SIZE", GLint, ["ctx->PixelMaps.ItoR.Size"], "", None ),
+ ( "GL_PIXEL_MAP_R_TO_R_SIZE", GLint, ["ctx->PixelMaps.RtoR.Size"], "", None ),
+ ( "GL_PIXEL_MAP_S_TO_S_SIZE", GLint, ["ctx->PixelMaps.StoS.Size"], "", None ),
( "GL_POINT_SIZE", GLfloat, ["ctx->Point.Size"], "", None ),
( "GL_POINT_SIZE_GRANULARITY", GLfloat,
["ctx->Const.PointSizeGranularity"], "", None ),
@@ -624,11 +624,11 @@ StateVars = [
# GL_SGI_color_table / GL_ARB_imaging
( "GL_COLOR_TABLE_SGI", GLboolean,
- ["ctx->Pixel.ColorTableEnabled"], "", ["SGI_color_table"] ),
+ ["ctx->Pixel.ColorTableEnabled[COLORTABLE_PRECONVOLUTION]"], "", ["SGI_color_table"] ),
( "GL_POST_CONVOLUTION_COLOR_TABLE_SGI", GLboolean,
- ["ctx->Pixel.PostConvolutionColorTableEnabled"], "", ["SGI_color_table"] ),
+ ["ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCONVOLUTION]"], "", ["SGI_color_table"] ),
( "GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI", GLboolean,
- ["ctx->Pixel.PostColorMatrixColorTableEnabled"], "", ["SGI_color_table"] ),
+ ["ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCOLORMATRIX]"], "", ["SGI_color_table"] ),
# GL_SGI_texture_color_table
( "GL_TEXTURE_COLOR_TABLE_SGI", GLboolean,
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index eb91ebb6110..394a7c65cdf 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.2
+ * Version: 6.5.3
*
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -60,6 +60,34 @@
/**
+ * \return GL_TRUE if type is packed pixel type, GL_FALSE otherwise.
+ */
+static GLboolean
+_mesa_type_is_packed(GLenum type)
+ {
+ switch (type) {
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ case GL_UNSIGNED_SHORT_8_8_MESA:
+ case GL_UNSIGNED_SHORT_8_8_REV_MESA:
+ case GL_UNSIGNED_INT_24_8_EXT:
+ return GL_TRUE;
+ }
+
+ return GL_FALSE;
+}
+
+/**
* Flip the 8 bits in each byte of the given array.
*
* \param p array.
@@ -651,39 +679,34 @@ _mesa_image_address3d( const struct gl_pixelstore_attrib *packing,
/**
- * Compute the stride between image rows.
+ * Compute the stride (in bytes) between image rows.
*
* \param packing the pixelstore attributes
* \param width image width.
* \param format pixel format.
* \param type pixel data type.
*
- * \return the stride in bytes for the given parameters.
+ * \return the stride in bytes for the given parameters, or -1 if error
*/
GLint
_mesa_image_row_stride( const struct gl_pixelstore_attrib *packing,
GLint width, GLenum format, GLenum type )
{
+ GLint bytesPerRow, remainder;
+
ASSERT(packing);
+
if (type == GL_BITMAP) {
- /* BITMAP data */
- GLint bytes;
if (packing->RowLength == 0) {
- bytes = (width + 7) / 8;
+ bytesPerRow = (width + 7) / 8;
}
else {
- bytes = (packing->RowLength + 7) / 8;
+ bytesPerRow = (packing->RowLength + 7) / 8;
}
- if (packing->Invert) {
- /* negate the bytes per row (negative row stride) */
- bytes = -bytes;
- }
- return bytes;
}
else {
/* Non-BITMAP data */
const GLint bytesPerPixel = _mesa_bytes_per_pixel(format, type);
- GLint bytesPerRow, remainder;
if (bytesPerPixel <= 0)
return -1; /* error */
if (packing->RowLength == 0) {
@@ -692,13 +715,19 @@ _mesa_image_row_stride( const struct gl_pixelstore_attrib *packing,
else {
bytesPerRow = bytesPerPixel * packing->RowLength;
}
- remainder = bytesPerRow % packing->Alignment;
- if (remainder > 0)
- bytesPerRow += (packing->Alignment - remainder);
- if (packing->Invert)
- bytesPerRow = -bytesPerRow;
- return bytesPerRow;
}
+
+ remainder = bytesPerRow % packing->Alignment;
+ if (remainder > 0) {
+ bytesPerRow += (packing->Alignment - remainder);
+ }
+
+ if (packing->Invert) {
+ /* negate the bytes per row (negative row stride) */
+ bytesPerRow = -bytesPerRow;
+ }
+
+ return bytesPerRow;
}
@@ -1007,7 +1036,7 @@ _mesa_apply_rgba_transfer_ops(GLcontext *ctx, GLbitfield transferOps,
}
/* GL_COLOR_TABLE lookup */
if (transferOps & IMAGE_COLOR_TABLE_BIT) {
- _mesa_lookup_rgba_float(&ctx->ColorTable, n, rgba);
+ _mesa_lookup_rgba_float(&ctx->ColorTable[COLORTABLE_PRECONVOLUTION], n, rgba);
}
/* convolution */
if (transferOps & IMAGE_CONVOLUTION_BIT) {
@@ -1028,7 +1057,7 @@ _mesa_apply_rgba_transfer_ops(GLcontext *ctx, GLbitfield transferOps,
}
/* GL_POST_CONVOLUTION_COLOR_TABLE lookup */
if (transferOps & IMAGE_POST_CONVOLUTION_COLOR_TABLE_BIT) {
- _mesa_lookup_rgba_float(&ctx->PostConvolutionColorTable, n, rgba);
+ _mesa_lookup_rgba_float(&ctx->ColorTable[COLORTABLE_POSTCONVOLUTION], n, rgba);
}
/* color matrix transform */
if (transferOps & IMAGE_COLOR_MATRIX_BIT) {
@@ -1036,7 +1065,7 @@ _mesa_apply_rgba_transfer_ops(GLcontext *ctx, GLbitfield transferOps,
}
/* GL_POST_COLOR_MATRIX_COLOR_TABLE lookup */
if (transferOps & IMAGE_POST_COLOR_MATRIX_COLOR_TABLE_BIT) {
- _mesa_lookup_rgba_float(&ctx->PostColorMatrixColorTable, n, rgba);
+ _mesa_lookup_rgba_float(&ctx->ColorTable[COLORTABLE_POSTCOLORMATRIX], n, rgba);
}
/* update histogram count */
if (transferOps & IMAGE_HISTOGRAM_BIT) {
@@ -1100,11 +1129,11 @@ _mesa_apply_ci_transfer_ops(const GLcontext *ctx, GLbitfield transferOps,
shift_and_offset_ci(ctx, n, indexes);
}
if (transferOps & IMAGE_MAP_COLOR_BIT) {
- const GLuint mask = ctx->Pixel.MapItoIsize - 1;
+ const GLuint mask = ctx->PixelMaps.ItoI.Size - 1;
GLuint i;
for (i = 0; i < n; i++) {
const GLuint j = indexes[i] & mask;
- indexes[i] = IROUND(ctx->Pixel.MapItoI[j]);
+ indexes[i] = IROUND(ctx->PixelMaps.ItoI.Map[j]);
}
}
}
@@ -1140,10 +1169,10 @@ _mesa_apply_stencil_transfer_ops(const GLcontext *ctx, GLuint n,
}
}
if (ctx->Pixel.MapStencilFlag) {
- GLuint mask = ctx->Pixel.MapStoSsize - 1;
+ GLuint mask = ctx->PixelMaps.StoS.Size - 1;
GLuint i;
for (i = 0; i < n; i++) {
- stencil[i] = ctx->Pixel.MapStoS[ stencil[i] & mask ];
+ stencil[i] = ctx->PixelMaps.StoS.Map[ stencil[i] & mask ];
}
}
}
@@ -1182,24 +1211,15 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_LUMINANCE || dstFormat == GL_LUMINANCE_ALPHA) {
/* compute luminance values */
- if (transferOps & IMAGE_RED_TO_LUMINANCE) {
- /* Luminance = Red (glGetTexImage) */
+ if (dstType != GL_FLOAT || ctx->Color.ClampReadColor == GL_TRUE) {
for (i = 0; i < n; i++) {
- luminance[i] = rgba[i][RCOMP];
+ GLfloat sum = rgba[i][RCOMP] + rgba[i][GCOMP] + rgba[i][BCOMP];
+ luminance[i] = CLAMP(sum, 0.0F, 1.0F);
}
}
else {
- /* Luminance = Red + Green + Blue (glReadPixels) */
- if (dstType != GL_FLOAT || ctx->Color.ClampReadColor == GL_TRUE) {
- for (i = 0; i < n; i++) {
- GLfloat sum = rgba[i][RCOMP] + rgba[i][GCOMP] + rgba[i][BCOMP];
- luminance[i] = CLAMP(sum, 0.0F, 1.0F);
- }
- }
- else {
- for (i = 0; i < n; i++) {
- luminance[i] = rgba[i][RCOMP] + rgba[i][GCOMP] + rgba[i][BCOMP];
- }
+ for (i = 0; i < n; i++) {
+ luminance[i] = rgba[i][RCOMP] + rgba[i][GCOMP] + rgba[i][BCOMP];
}
}
}
@@ -1425,9 +1445,6 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
default:
_mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
}
- if (dstPacking->SwapBytes) {
- _mesa_swap2( (GLushort *) dst, n * comps);
- }
}
break;
case GL_SHORT:
@@ -1501,9 +1518,6 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
default:
_mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
}
- if (dstPacking->SwapBytes) {
- _mesa_swap2( (GLushort *) dst, n * comps );
- }
}
break;
case GL_UNSIGNED_INT:
@@ -1577,9 +1591,6 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
default:
_mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
}
- if (dstPacking->SwapBytes) {
- _mesa_swap4( (GLuint *) dst, n * comps );
- }
}
break;
case GL_INT:
@@ -1653,9 +1664,6 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
default:
_mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
}
- if (dstPacking->SwapBytes) {
- _mesa_swap4( (GLuint *) dst, n * comps );
- }
}
break;
case GL_FLOAT:
@@ -1729,9 +1737,6 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
default:
_mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
}
- if (dstPacking->SwapBytes) {
- _mesa_swap4( (GLuint *) dst, n * comps );
- }
}
break;
case GL_HALF_FLOAT_ARB:
@@ -1805,9 +1810,6 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
default:
_mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
}
- if (dstPacking->SwapBytes) {
- _mesa_swap2( (GLushort *) dst, n * comps );
- }
}
break;
case GL_UNSIGNED_BYTE_3_3_2:
@@ -2084,6 +2086,21 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
break;
default:
_mesa_problem(ctx, "bad type in _mesa_pack_rgba_span_float");
+ return;
+ }
+
+ if (dstPacking->SwapBytes) {
+ GLint swapSize = _mesa_sizeof_packed_type(dstType);
+ if (swapSize == 2) {
+ if (dstPacking->SwapBytes) {
+ _mesa_swap2((GLushort *) dstAddr, n * comps);
+ }
+ }
+ else if (swapSize == 4) {
+ if (dstPacking->SwapBytes) {
+ _mesa_swap4((GLuint *) dstAddr, n * comps);
+ }
+ }
}
}
@@ -3662,10 +3679,10 @@ _mesa_unpack_stencil_span( const GLcontext *ctx, GLuint n,
if (ctx->Pixel.MapStencilFlag) {
/* Apply stencil lookup table */
- GLuint mask = ctx->Pixel.MapStoSsize - 1;
+ GLuint mask = ctx->PixelMaps.StoS.Size - 1;
GLuint i;
for (i=0;i<n;i++) {
- indexes[i] = ctx->Pixel.MapStoS[ indexes[i] & mask ];
+ indexes[i] = ctx->PixelMaps.StoS.Map[ indexes[i] & mask ];
}
}
}
@@ -3851,6 +3868,22 @@ _mesa_pack_stencil_span( const GLcontext *ctx, GLuint n,
}
}
+#define DEPTH_VALUES(GLTYPE, GLTYPE2FLOAT) \
+ do { \
+ GLuint i; \
+ const GLTYPE *src = (const GLTYPE *)source; \
+ for (i = 0; i < n; i++) { \
+ GLTYPE value = src[i]; \
+ if (srcPacking->SwapBytes) { \
+ if (sizeof(GLTYPE) == 2) { \
+ SWAP2BYTE(value); \
+ } else if (sizeof(GLTYPE) == 4) { \
+ SWAP4BYTE(value); \
+ } \
+ } \
+ depthValues[i] = CLAMP(GLTYPE2FLOAT(value), 0.0F, 1.0F); \
+ } \
+ } while (0)
void
_mesa_unpack_depth_span( const GLcontext *ctx, GLuint n,
@@ -3872,59 +3905,23 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n,
switch (srcType) {
case GL_BYTE:
- {
- GLuint i;
- const GLubyte *src = (const GLubyte *) source;
- for (i = 0; i < n; i++) {
- depthValues[i] = BYTE_TO_FLOAT(src[i]);
- }
- }
- break;
+ DEPTH_VALUES(GLbyte, BYTE_TO_FLOAT);
+ break;
case GL_UNSIGNED_BYTE:
- {
- GLuint i;
- const GLubyte *src = (const GLubyte *) source;
- for (i = 0; i < n; i++) {
- depthValues[i] = UBYTE_TO_FLOAT(src[i]);
- }
- }
- break;
+ DEPTH_VALUES(GLubyte, UBYTE_TO_FLOAT);
+ break;
case GL_SHORT:
- {
- GLuint i;
- const GLshort *src = (const GLshort *) source;
- for (i = 0; i < n; i++) {
- depthValues[i] = SHORT_TO_FLOAT(src[i]);
- }
- }
- break;
+ DEPTH_VALUES(GLshort, SHORT_TO_FLOAT);
+ break;
case GL_UNSIGNED_SHORT:
- {
- GLuint i;
- const GLushort *src = (const GLushort *) source;
- for (i = 0; i < n; i++) {
- depthValues[i] = USHORT_TO_FLOAT(src[i]);
- }
- }
- break;
+ DEPTH_VALUES(GLushort, USHORT_TO_FLOAT);
+ break;
case GL_INT:
- {
- GLuint i;
- const GLint *src = (const GLint *) source;
- for (i = 0; i < n; i++) {
- depthValues[i] = INT_TO_FLOAT(src[i]);
- }
- }
- break;
+ DEPTH_VALUES(GLint, INT_TO_FLOAT);
+ break;
case GL_UNSIGNED_INT:
- {
- GLuint i;
- const GLuint *src = (const GLuint *) source;
- for (i = 0; i < n; i++) {
- depthValues[i] = UINT_TO_FLOAT(src[i]);
- }
- }
- break;
+ DEPTH_VALUES(GLuint, UINT_TO_FLOAT);
+ break;
case GL_UNSIGNED_INT_24_8_EXT: /* GL_EXT_packed_depth_stencil */
if (dstType == GL_UNSIGNED_INT &&
depthScale == (GLfloat) 0xffffff &&
@@ -3934,7 +3931,11 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n,
GLuint *zValues = (GLuint *) dest;
GLuint i;
for (i = 0; i < n; i++) {
- zValues[i] = src[i] & 0xffffff00;
+ GLuint value = src[i];
+ if (srcPacking->SwapBytes) {
+ SWAP4BYTE(value);
+ }
+ zValues[i] = value & 0xffffff00;
}
return;
}
@@ -3943,19 +3944,27 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n,
const GLfloat scale = 1.0f / 0xffffff;
GLuint i;
for (i = 0; i < n; i++) {
- depthValues[i] = (src[i] >> 8) * scale;
+ GLuint value = src[i];
+ if (srcPacking->SwapBytes) {
+ SWAP4BYTE(value);
+ }
+ depthValues[i] = (value >> 8) * scale;
}
}
break;
case GL_FLOAT:
- _mesa_memcpy(depthValues, source, n * sizeof(GLfloat));
- break;
+ DEPTH_VALUES(GLfloat, 1*);
+ break;
case GL_HALF_FLOAT_ARB:
{
GLuint i;
const GLhalfARB *src = (const GLhalfARB *) source;
for (i = 0; i < n; i++) {
- depthValues[i] = _mesa_half_to_float(src[i]);
+ GLhalfARB value = src[i];
+ if (srcPacking->SwapBytes) {
+ SWAP2BYTE(value);
+ }
+ depthValues[i] = _mesa_half_to_float(value);
}
}
break;
@@ -4186,14 +4195,18 @@ _mesa_unpack_image( GLuint dimensions,
if (type == GL_BITMAP) {
bytesPerRow = (width + 7) >> 3;
- flipBytes = !unpack->LsbFirst;
+ flipBytes = unpack->LsbFirst;
swap2 = swap4 = GL_FALSE;
compsPerRow = 0;
}
else {
const GLint bytesPerPixel = _mesa_bytes_per_pixel(format, type);
- const GLint components = _mesa_components_in_format(format);
+ GLint components = _mesa_components_in_format(format);
GLint bytesPerComp;
+
+ if (_mesa_type_is_packed(type))
+ components = 1;
+
if (bytesPerPixel <= 0 || components <= 0)
return NULL; /* bad format or type. generate error later */
bytesPerRow = bytesPerPixel * width;
@@ -4218,7 +4231,61 @@ _mesa_unpack_image( GLuint dimensions,
for (row = 0; row < height; row++) {
const GLvoid *src = _mesa_image_address(dimensions, unpack, pixels,
width, height, format, type, img, row, 0);
- _mesa_memcpy(dst, src, bytesPerRow);
+
+ if ((type == GL_BITMAP) && (unpack->SkipPixels & 0x7)) {
+ GLint i;
+ flipBytes = GL_FALSE;
+ if (unpack->LsbFirst) {
+ GLubyte srcMask = 1 << (unpack->SkipPixels & 0x7);
+ GLubyte dstMask = 128;
+ const GLubyte *s = src;
+ GLubyte *d = dst;
+ *d = 0;
+ for (i = 0; i < width; i++) {
+ if (*s & srcMask) {
+ *d |= dstMask;
+ }
+ if (srcMask == 128) {
+ srcMask = 1;
+ s++;
+ } else {
+ srcMask = srcMask << 1;
+ }
+ if (dstMask == 1) {
+ dstMask = 128;
+ d++;
+ *d = 0;
+ } else {
+ dstMask = dstMask >> 1;
+ }
+ }
+ } else {
+ GLubyte srcMask = 128 >> (unpack->SkipPixels & 0x7);
+ GLubyte dstMask = 128;
+ const GLubyte *s = src;
+ GLubyte *d = dst;
+ *d = 0;
+ for (i = 0; i < width; i++) {
+ if (*s & srcMask) {
+ *d |= dstMask;
+ }
+ if (srcMask == 1) {
+ srcMask = 128;
+ s++;
+ } else {
+ srcMask = srcMask >> 1;
+ }
+ if (dstMask == 1) {
+ dstMask = 128;
+ d++;
+ *d = 0;
+ } else {
+ dstMask = dstMask >> 1;
+ }
+ }
+ }
+ } else
+ _mesa_memcpy(dst, src, bytesPerRow);
/* byte flipping/swapping */
if (flipBytes) {
flip_bytes((GLubyte *) dst, bytesPerRow);
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 25a5a3cc360..0c9bf200d8c 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -381,6 +381,13 @@ enum {
BUFFER_BIT_COLOR7)
+/** The pixel transfer path has three color tables: */
+/*@{*/
+#define COLORTABLE_PRECONVOLUTION 0
+#define COLORTABLE_POSTCONVOLUTION 1
+#define COLORTABLE_POSTCOLORMATRIX 2
+#define COLORTABLE_MAX 3
+/*@}*/
/**
@@ -661,9 +668,7 @@ struct gl_enable_attrib
GLboolean Blend;
GLbitfield ClipPlanes;
GLboolean ColorMaterial;
- GLboolean ColorTable; /* SGI_color_table */
- GLboolean PostColorMatrixColorTable; /* SGI_color_table */
- GLboolean PostConvolutionColorTable; /* SGI_color_table */
+ GLboolean ColorTable[COLORTABLE_MAX];
GLboolean Convolution1D;
GLboolean Convolution2D;
GLboolean Separable2D;
@@ -963,74 +968,91 @@ struct gl_multisample_attrib
/**
+ * A pixelmap (see glPixelMap)
+ */
+struct gl_pixelmap
+{
+ GLint Size;
+ GLfloat Map[MAX_PIXEL_MAP_TABLE];
+ GLubyte Map8[MAX_PIXEL_MAP_TABLE]; /**< converted to 8-bit color */
+};
+
+
+/**
+ * Collection of all pixelmaps
+ */
+struct gl_pixelmaps
+{
+ struct gl_pixelmap RtoR; /**< i.e. GL_PIXEL_MAP_R_TO_R */
+ struct gl_pixelmap GtoG;
+ struct gl_pixelmap BtoB;
+ struct gl_pixelmap AtoA;
+ struct gl_pixelmap ItoR;
+ struct gl_pixelmap ItoG;
+ struct gl_pixelmap ItoB;
+ struct gl_pixelmap ItoA;
+ struct gl_pixelmap ItoI;
+ struct gl_pixelmap StoS;
+};
+
+
+/**
* Pixel attribute group (GL_PIXEL_MODE_BIT).
*/
struct gl_pixel_attrib
{
GLenum ReadBuffer; /**< source buffer for glRead/CopyPixels() */
+
+ /*--- Begin Pixel Transfer State ---*/
+ /* Fields are in the order in which they're applied... */
+
+ /* Scale & Bias (index shift, offset) */
GLfloat RedBias, RedScale;
GLfloat GreenBias, GreenScale;
GLfloat BlueBias, BlueScale;
GLfloat AlphaBias, AlphaScale;
GLfloat DepthBias, DepthScale;
GLint IndexShift, IndexOffset;
+
+ /* Pixel Maps */
+ /* Note: actual pixel maps are not part of this attrib group */
GLboolean MapColorFlag;
GLboolean MapStencilFlag;
- GLfloat ZoomX, ZoomY;
- /* XXX move these out of gl_pixel_attrib */
- GLint MapStoSsize; /**< Size of each pixel map */
- GLint MapItoIsize;
- GLint MapItoRsize;
- GLint MapItoGsize;
- GLint MapItoBsize;
- GLint MapItoAsize;
- GLint MapRtoRsize;
- GLint MapGtoGsize;
- GLint MapBtoBsize;
- GLint MapAtoAsize;
- GLint MapStoS[MAX_PIXEL_MAP_TABLE]; /**< Pixel map tables */
- GLfloat MapItoI[MAX_PIXEL_MAP_TABLE];
- GLfloat MapItoR[MAX_PIXEL_MAP_TABLE];
- GLfloat MapItoG[MAX_PIXEL_MAP_TABLE];
- GLfloat MapItoB[MAX_PIXEL_MAP_TABLE];
- GLfloat MapItoA[MAX_PIXEL_MAP_TABLE];
- GLubyte MapItoR8[MAX_PIXEL_MAP_TABLE]; /**< converted to 8-bit color */
- GLubyte MapItoG8[MAX_PIXEL_MAP_TABLE];
- GLubyte MapItoB8[MAX_PIXEL_MAP_TABLE];
- GLubyte MapItoA8[MAX_PIXEL_MAP_TABLE];
- GLfloat MapRtoR[MAX_PIXEL_MAP_TABLE];
- GLfloat MapGtoG[MAX_PIXEL_MAP_TABLE];
- GLfloat MapBtoB[MAX_PIXEL_MAP_TABLE];
- GLfloat MapAtoA[MAX_PIXEL_MAP_TABLE];
- /** GL_EXT_histogram */
- GLboolean HistogramEnabled;
- GLboolean MinMaxEnabled;
- /** GL_SGI_color_matrix */
- GLfloat PostColorMatrixScale[4]; /**< RGBA */
- GLfloat PostColorMatrixBias[4]; /**< RGBA */
- /** GL_SGI_color_table */
- GLfloat ColorTableScale[4];
- GLfloat ColorTableBias[4];
- GLboolean ColorTableEnabled;
- GLfloat PCCTscale[4];
- GLfloat PCCTbias[4];
- GLboolean PostConvolutionColorTableEnabled;
- GLfloat PCMCTscale[4];
- GLfloat PCMCTbias[4];
- GLboolean PostColorMatrixColorTableEnabled;
- /** GL_SGI_texture_color_table */
- GLfloat TextureColorTableScale[4];
- GLfloat TextureColorTableBias[4];
- /** Convolution */
+
+ /* There are multiple color table stages: */
+ GLboolean ColorTableEnabled[COLORTABLE_MAX];
+ GLfloat ColorTableScale[COLORTABLE_MAX][4]; /**< RGBA */
+ GLfloat ColorTableBias[COLORTABLE_MAX][4]; /**< RGBA */
+
+ /* Convolution (GL_EXT_convolution) */
GLboolean Convolution1DEnabled;
GLboolean Convolution2DEnabled;
GLboolean Separable2DEnabled;
GLfloat ConvolutionBorderColor[3][4];
GLenum ConvolutionBorderMode[3];
- GLfloat ConvolutionFilterScale[3][4];
- GLfloat ConvolutionFilterBias[3][4];
+ GLfloat ConvolutionFilterScale[3][4]; /**< RGBA */
+ GLfloat ConvolutionFilterBias[3][4]; /**< RGBA */
GLfloat PostConvolutionScale[4]; /**< RGBA */
GLfloat PostConvolutionBias[4]; /**< RGBA */
+
+ /* Color matrix (GL_SGI_color_matrix) */
+ /* Note: the color matrix is not part of this attrib group */
+ GLfloat PostColorMatrixScale[4]; /**< RGBA */
+ GLfloat PostColorMatrixBias[4]; /**< RGBA */
+
+ /* Histogram & minmax (GL_EXT_histogram) */
+ /* Note: histogram and minmax data are not part of this attrib group */
+ GLboolean HistogramEnabled;
+ GLboolean MinMaxEnabled;
+
+ /*--- End Pixel Transfer State ---*/
+
+ /* Pixel Zoom */
+ GLfloat ZoomX, ZoomY;
+
+ /** GL_SGI_texture_color_table */
+ GLfloat TextureColorTableScale[4];
+ GLfloat TextureColorTableBias[4];
};
@@ -2213,7 +2235,7 @@ struct gl_renderbuffer
GLubyte IndexBits;
GLubyte DepthBits;
GLubyte StencilBits;
- GLvoid *Data;
+ GLvoid *Data; /**< This may not be used by some kinds of RBs */
/* Used to wrap one renderbuffer around another: */
struct gl_renderbuffer *Wrapped;
@@ -2614,7 +2636,6 @@ struct gl_matrix_stack
#define IMAGE_HISTOGRAM_BIT 0x200
#define IMAGE_MIN_MAX_BIT 0x400
#define IMAGE_CLAMP_BIT 0x800 /* extra */
-#define IMAGE_RED_TO_LUMINANCE 0x1000
/** Pixel Transfer ops up to convolution */
@@ -2966,6 +2987,7 @@ struct __GLcontextRec
/** \name Other assorted state (not pushed/popped on attribute stack) */
/*@{*/
+ struct gl_pixelmaps PixelMaps;
struct gl_histogram_attrib Histogram;
struct gl_minmax_attrib MinMax;
struct gl_convolution_attrib Convolution1D;
@@ -2976,12 +2998,14 @@ struct __GLcontextRec
struct gl_feedback Feedback; /**< Feedback */
struct gl_selection Select; /**< Selection */
- struct gl_color_table ColorTable; /**< Pre-convolution */
- struct gl_color_table ProxyColorTable; /**< Pre-convolution */
+ struct gl_color_table ColorTable[COLORTABLE_MAX];
+ struct gl_color_table ProxyColorTable[COLORTABLE_MAX];
+#if 0
struct gl_color_table PostConvolutionColorTable;
struct gl_color_table ProxyPostConvolutionColorTable;
struct gl_color_table PostColorMatrixColorTable;
struct gl_color_table ProxyPostColorMatrixColorTable;
+#endif
struct gl_program_state Program; /**< for vertex or fragment progs */
struct gl_vertex_program_state VertexProgram; /**< GL_ARB/NV_vertex_program */
diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c
index de5c7fcef01..eb4fd6e7c94 100644
--- a/src/mesa/main/pixel.c
+++ b/src/mesa/main/pixel.c
@@ -252,85 +252,76 @@ _mesa_PixelStoref( GLenum pname, GLfloat param )
/***** glPixelMap *****/
/**********************************************************************/
+/**
+ * Return pointer to a pixelmap by name.
+ */
+static struct gl_pixelmap *
+get_pixelmap(GLcontext *ctx, GLenum map)
+{
+ switch (map) {
+ case GL_PIXEL_MAP_I_TO_I:
+ return &ctx->PixelMaps.ItoI;
+ case GL_PIXEL_MAP_S_TO_S:
+ return &ctx->PixelMaps.StoS;
+ case GL_PIXEL_MAP_I_TO_R:
+ return &ctx->PixelMaps.ItoR;
+ case GL_PIXEL_MAP_I_TO_G:
+ return &ctx->PixelMaps.ItoG;
+ case GL_PIXEL_MAP_I_TO_B:
+ return &ctx->PixelMaps.ItoB;
+ case GL_PIXEL_MAP_I_TO_A:
+ return &ctx->PixelMaps.ItoA;
+ case GL_PIXEL_MAP_R_TO_R:
+ return &ctx->PixelMaps.RtoR;
+ case GL_PIXEL_MAP_G_TO_G:
+ return &ctx->PixelMaps.GtoG;
+ case GL_PIXEL_MAP_B_TO_B:
+ return &ctx->PixelMaps.BtoB;
+ case GL_PIXEL_MAP_A_TO_A:
+ return &ctx->PixelMaps.AtoA;
+ default:
+ return NULL;
+ }
+}
+
/**
* Helper routine used by the other _mesa_PixelMap() functions.
*/
static void
-pixelmap(GLcontext *ctx, GLenum map, GLsizei mapsize, const GLfloat *values)
+store_pixelmap(GLcontext *ctx, GLenum map, GLsizei mapsize,
+ const GLfloat *values)
{
GLint i;
+ struct gl_pixelmap *pm = get_pixelmap(ctx, map);
+ if (!pm) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glPixelMap(map)");
+ return;
+ }
+
switch (map) {
- case GL_PIXEL_MAP_S_TO_S:
- ctx->Pixel.MapStoSsize = mapsize;
- for (i = 0; i < mapsize; i++) {
- ctx->Pixel.MapStoS[i] = IROUND(values[i]);
- }
- break;
- case GL_PIXEL_MAP_I_TO_I:
- ctx->Pixel.MapItoIsize = mapsize;
- for (i = 0; i < mapsize; i++) {
- ctx->Pixel.MapItoI[i] = values[i];
- }
- break;
- case GL_PIXEL_MAP_I_TO_R:
- ctx->Pixel.MapItoRsize = mapsize;
- for (i = 0; i < mapsize; i++) {
- GLfloat val = CLAMP( values[i], 0.0F, 1.0F );
- ctx->Pixel.MapItoR[i] = val;
- ctx->Pixel.MapItoR8[i] = (GLint) (val * 255.0F);
- }
- break;
- case GL_PIXEL_MAP_I_TO_G:
- ctx->Pixel.MapItoGsize = mapsize;
- for (i = 0; i < mapsize; i++) {
- GLfloat val = CLAMP( values[i], 0.0F, 1.0F );
- ctx->Pixel.MapItoG[i] = val;
- ctx->Pixel.MapItoG8[i] = (GLint) (val * 255.0F);
- }
- break;
- case GL_PIXEL_MAP_I_TO_B:
- ctx->Pixel.MapItoBsize = mapsize;
- for (i = 0; i < mapsize; i++) {
- GLfloat val = CLAMP( values[i], 0.0F, 1.0F );
- ctx->Pixel.MapItoB[i] = val;
- ctx->Pixel.MapItoB8[i] = (GLint) (val * 255.0F);
- }
- break;
- case GL_PIXEL_MAP_I_TO_A:
- ctx->Pixel.MapItoAsize = mapsize;
- for (i = 0; i < mapsize; i++) {
- GLfloat val = CLAMP( values[i], 0.0F, 1.0F );
- ctx->Pixel.MapItoA[i] = val;
- ctx->Pixel.MapItoA8[i] = (GLint) (val * 255.0F);
- }
- break;
- case GL_PIXEL_MAP_R_TO_R:
- ctx->Pixel.MapRtoRsize = mapsize;
- for (i = 0; i < mapsize; i++) {
- ctx->Pixel.MapRtoR[i] = CLAMP( values[i], 0.0F, 1.0F );
- }
- break;
- case GL_PIXEL_MAP_G_TO_G:
- ctx->Pixel.MapGtoGsize = mapsize;
- for (i = 0; i < mapsize; i++) {
- ctx->Pixel.MapGtoG[i] = CLAMP( values[i], 0.0F, 1.0F );
- }
- break;
- case GL_PIXEL_MAP_B_TO_B:
- ctx->Pixel.MapBtoBsize = mapsize;
- for (i = 0; i < mapsize; i++) {
- ctx->Pixel.MapBtoB[i] = CLAMP( values[i], 0.0F, 1.0F );
- }
- break;
- case GL_PIXEL_MAP_A_TO_A:
- ctx->Pixel.MapAtoAsize = mapsize;
- for (i = 0; i < mapsize; i++) {
- ctx->Pixel.MapAtoA[i] = CLAMP( values[i], 0.0F, 1.0F );
- }
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glPixelMap(map)" );
+ case GL_PIXEL_MAP_S_TO_S:
+ /* special case */
+ ctx->PixelMaps.StoS.Size = mapsize;
+ for (i = 0; i < mapsize; i++) {
+ ctx->PixelMaps.StoS.Map[i] = IROUND(values[i]);
+ }
+ break;
+ case GL_PIXEL_MAP_I_TO_I:
+ /* special case */
+ ctx->PixelMaps.ItoI.Size = mapsize;
+ for (i = 0; i < mapsize; i++) {
+ ctx->PixelMaps.ItoI.Map[i] = values[i];
+ }
+ break;
+ default:
+ /* general case */
+ pm->Size = mapsize;
+ for (i = 0; i < mapsize; i++) {
+ GLfloat val = CLAMP(values[i], 0.0F, 1.0F);
+ pm->Map[i] = val;
+ pm->Map8[i] = (GLint) (val * 255.0F);
+ }
}
}
@@ -385,7 +376,7 @@ _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values )
return;
}
- pixelmap(ctx, map, mapsize, values);
+ store_pixelmap(ctx, map, mapsize, values);
if (ctx->Unpack.BufferObj->Name) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
@@ -394,7 +385,6 @@ _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values )
}
-
void GLAPIENTRY
_mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values )
{
@@ -464,11 +454,10 @@ _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values )
ctx->Unpack.BufferObj);
}
- pixelmap(ctx, map, mapsize, fvalues);
+ store_pixelmap(ctx, map, mapsize, fvalues);
}
-
void GLAPIENTRY
_mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values )
{
@@ -520,7 +509,7 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values )
return;
}
- /* convert to floats */
+ /* convert to floats */
if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) {
GLint i;
for (i = 0; i < mapsize; i++) {
@@ -539,40 +528,7 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values )
ctx->Unpack.BufferObj);
}
- pixelmap(ctx, map, mapsize, fvalues);
-}
-
-
-/**
- * Return size of the named map.
- */
-static GLuint
-get_map_size(GLcontext *ctx, GLenum map)
-{
- switch (map) {
- case GL_PIXEL_MAP_I_TO_I:
- return ctx->Pixel.MapItoIsize;
- case GL_PIXEL_MAP_S_TO_S:
- return ctx->Pixel.MapStoSsize;
- case GL_PIXEL_MAP_I_TO_R:
- return ctx->Pixel.MapItoRsize;
- case GL_PIXEL_MAP_I_TO_G:
- return ctx->Pixel.MapItoGsize;
- case GL_PIXEL_MAP_I_TO_B:
- return ctx->Pixel.MapItoBsize;
- case GL_PIXEL_MAP_I_TO_A:
- return ctx->Pixel.MapItoAsize;
- case GL_PIXEL_MAP_R_TO_R:
- return ctx->Pixel.MapRtoRsize;
- case GL_PIXEL_MAP_G_TO_G:
- return ctx->Pixel.MapGtoGsize;
- case GL_PIXEL_MAP_B_TO_B:
- return ctx->Pixel.MapBtoBsize;
- case GL_PIXEL_MAP_A_TO_A:
- return ctx->Pixel.MapAtoAsize;
- default:
- return 0;
- }
+ store_pixelmap(ctx, map, mapsize, fvalues);
}
@@ -581,9 +537,17 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values )
{
GET_CURRENT_CONTEXT(ctx);
GLuint mapsize, i;
+ const struct gl_pixelmap *pm;
+
ASSERT_OUTSIDE_BEGIN_END(ctx);
- mapsize = get_map_size(ctx, map);
+ pm = get_pixelmap(ctx, map);
+ if (!pm) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelMapfv(map)");
+ return;
+ }
+
+ mapsize = pm->Size;
if (ctx->Pack.BufferObj->Name) {
/* pack pixelmap into PBO */
@@ -613,41 +577,14 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values )
return;
}
- switch (map) {
- case GL_PIXEL_MAP_I_TO_I:
- MEMCPY(values, ctx->Pixel.MapItoI, mapsize * sizeof(GLfloat));
- break;
- case GL_PIXEL_MAP_S_TO_S:
- for (i = 0; i < mapsize; i++) {
- values[i] = (GLfloat) ctx->Pixel.MapStoS[i];
- }
- break;
- case GL_PIXEL_MAP_I_TO_R:
- MEMCPY(values, ctx->Pixel.MapItoR, mapsize * sizeof(GLfloat));
- break;
- case GL_PIXEL_MAP_I_TO_G:
- MEMCPY(values, ctx->Pixel.MapItoG, mapsize * sizeof(GLfloat));
- break;
- case GL_PIXEL_MAP_I_TO_B:
- MEMCPY(values, ctx->Pixel.MapItoB, mapsize * sizeof(GLfloat));
- break;
- case GL_PIXEL_MAP_I_TO_A:
- MEMCPY(values, ctx->Pixel.MapItoA, mapsize * sizeof(GLfloat));
- break;
- case GL_PIXEL_MAP_R_TO_R:
- MEMCPY(values, ctx->Pixel.MapRtoR, mapsize * sizeof(GLfloat));
- break;
- case GL_PIXEL_MAP_G_TO_G:
- MEMCPY(values, ctx->Pixel.MapGtoG, mapsize * sizeof(GLfloat));
- break;
- case GL_PIXEL_MAP_B_TO_B:
- MEMCPY(values, ctx->Pixel.MapBtoB, mapsize * sizeof(GLfloat));
- break;
- case GL_PIXEL_MAP_A_TO_A:
- MEMCPY(values, ctx->Pixel.MapAtoA, mapsize * sizeof(GLfloat));
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetPixelMapfv" );
+ if (map == GL_PIXEL_MAP_S_TO_S) {
+ /* special case */
+ for (i = 0; i < mapsize; i++) {
+ values[i] = (GLfloat) ctx->PixelMaps.StoS.Map[i];
+ }
+ }
+ else {
+ MEMCPY(values, pm->Map, mapsize * sizeof(GLfloat));
}
if (ctx->Pack.BufferObj->Name) {
@@ -662,9 +599,16 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values )
{
GET_CURRENT_CONTEXT(ctx);
GLint mapsize, i;
+ const struct gl_pixelmap *pm;
+
ASSERT_OUTSIDE_BEGIN_END(ctx);
- mapsize = get_map_size(ctx, map);
+ pm = get_pixelmap(ctx, map);
+ if (!pm) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelMapuiv(map)");
+ return;
+ }
+ mapsize = pm->Size;
if (ctx->Pack.BufferObj->Name) {
/* pack pixelmap into PBO */
@@ -694,57 +638,14 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values )
return;
}
- switch (map) {
- case GL_PIXEL_MAP_I_TO_I:
- for (i = 0; i < mapsize; i++) {
- values[i] = FLOAT_TO_UINT( ctx->Pixel.MapItoI[i] );
- }
- break;
- case GL_PIXEL_MAP_S_TO_S:
- MEMCPY(values, ctx->Pixel.MapStoS, mapsize * sizeof(GLint));
- break;
- case GL_PIXEL_MAP_I_TO_R:
- for (i = 0; i < mapsize; i++) {
- values[i] = FLOAT_TO_UINT( ctx->Pixel.MapItoR[i] );
- }
- break;
- case GL_PIXEL_MAP_I_TO_G:
- for (i = 0; i < mapsize; i++) {
- values[i] = FLOAT_TO_UINT( ctx->Pixel.MapItoG[i] );
- }
- break;
- case GL_PIXEL_MAP_I_TO_B:
- for (i = 0; i < mapsize; i++) {
- values[i] = FLOAT_TO_UINT( ctx->Pixel.MapItoB[i] );
- }
- break;
- case GL_PIXEL_MAP_I_TO_A:
- for (i = 0; i < mapsize; i++) {
- values[i] = FLOAT_TO_UINT( ctx->Pixel.MapItoA[i] );
- }
- break;
- case GL_PIXEL_MAP_R_TO_R:
- for (i = 0; i < mapsize; i++) {
- values[i] = FLOAT_TO_UINT( ctx->Pixel.MapRtoR[i] );
- }
- break;
- case GL_PIXEL_MAP_G_TO_G:
- for (i = 0; i < mapsize; i++) {
- values[i] = FLOAT_TO_UINT( ctx->Pixel.MapGtoG[i] );
- }
- break;
- case GL_PIXEL_MAP_B_TO_B:
- for (i = 0; i < mapsize; i++) {
- values[i] = FLOAT_TO_UINT( ctx->Pixel.MapBtoB[i] );
- }
- break;
- case GL_PIXEL_MAP_A_TO_A:
- for (i = 0; i < mapsize; i++) {
- values[i] = FLOAT_TO_UINT( ctx->Pixel.MapAtoA[i] );
- }
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetPixelMapfv" );
+ if (map == GL_PIXEL_MAP_S_TO_S) {
+ /* special case */
+ MEMCPY(values, ctx->PixelMaps.StoS.Map, mapsize * sizeof(GLint));
+ }
+ else {
+ for (i = 0; i < mapsize; i++) {
+ values[i] = FLOAT_TO_UINT( pm->Map[i] );
+ }
}
if (ctx->Pack.BufferObj->Name) {
@@ -759,9 +660,16 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values )
{
GET_CURRENT_CONTEXT(ctx);
GLint mapsize, i;
+ const struct gl_pixelmap *pm;
+
ASSERT_OUTSIDE_BEGIN_END(ctx);
- mapsize = get_map_size(ctx, map);
+ pm = get_pixelmap(ctx, map);
+ if (!pm) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelMapusv(map)");
+ return;
+ }
+ mapsize = pm ? pm->Size : 0;
if (ctx->Pack.BufferObj->Name) {
/* pack pixelmap into PBO */
@@ -793,58 +701,21 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values )
}
switch (map) {
- case GL_PIXEL_MAP_I_TO_I:
- for (i = 0; i < mapsize; i++) {
- values[i] = (GLushort) CLAMP(ctx->Pixel.MapItoI[i], 0.0, 65535.0);
- }
- break;
- case GL_PIXEL_MAP_S_TO_S:
- for (i = 0; i < mapsize; i++) {
- values[i] = (GLushort) CLAMP(ctx->Pixel.MapStoS[i], 0.0, 65535.0);
- }
- break;
- case GL_PIXEL_MAP_I_TO_R:
- for (i = 0; i < mapsize; i++) {
- CLAMPED_FLOAT_TO_USHORT(values[i] , ctx->Pixel.MapItoR[i] );
- }
- break;
- case GL_PIXEL_MAP_I_TO_G:
- for (i = 0; i < mapsize; i++) {
- CLAMPED_FLOAT_TO_USHORT(values[i] , ctx->Pixel.MapItoG[i] );
- }
- break;
- case GL_PIXEL_MAP_I_TO_B:
- for (i = 0; i < mapsize; i++) {
- CLAMPED_FLOAT_TO_USHORT(values[i] , ctx->Pixel.MapItoB[i] );
- }
- break;
- case GL_PIXEL_MAP_I_TO_A:
- for (i = 0; i < mapsize; i++) {
- CLAMPED_FLOAT_TO_USHORT(values[i] , ctx->Pixel.MapItoA[i] );
- }
- break;
- case GL_PIXEL_MAP_R_TO_R:
- for (i = 0; i < mapsize; i++) {
- CLAMPED_FLOAT_TO_USHORT(values[i] , ctx->Pixel.MapRtoR[i] );
- }
- break;
- case GL_PIXEL_MAP_G_TO_G:
- for (i = 0; i < mapsize; i++) {
- CLAMPED_FLOAT_TO_USHORT(values[i] , ctx->Pixel.MapGtoG[i] );
- }
- break;
- case GL_PIXEL_MAP_B_TO_B:
- for (i = 0; i < mapsize; i++) {
- CLAMPED_FLOAT_TO_USHORT(values[i] , ctx->Pixel.MapBtoB[i] );
- }
- break;
- case GL_PIXEL_MAP_A_TO_A:
- for (i = 0; i < mapsize; i++) {
- CLAMPED_FLOAT_TO_USHORT(values[i] , ctx->Pixel.MapAtoA[i] );
- }
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetPixelMapfv" );
+ /* special cases */
+ case GL_PIXEL_MAP_I_TO_I:
+ for (i = 0; i < mapsize; i++) {
+ values[i] = (GLushort) CLAMP(ctx->PixelMaps.ItoI.Map[i], 0.0, 65535.);
+ }
+ break;
+ case GL_PIXEL_MAP_S_TO_S:
+ for (i = 0; i < mapsize; i++) {
+ values[i] = (GLushort) CLAMP(ctx->PixelMaps.StoS.Map[i], 0.0, 65535.);
+ }
+ break;
+ default:
+ for (i = 0; i < mapsize; i++) {
+ CLAMPED_FLOAT_TO_USHORT(values[i], pm->Map[i] );
+ }
}
if (ctx->Pack.BufferObj->Name) {
@@ -1113,14 +984,14 @@ _mesa_scale_and_bias_rgba(GLuint n, GLfloat rgba[][4],
void
_mesa_map_rgba( const GLcontext *ctx, GLuint n, GLfloat rgba[][4] )
{
- const GLfloat rscale = (GLfloat) (ctx->Pixel.MapRtoRsize - 1);
- const GLfloat gscale = (GLfloat) (ctx->Pixel.MapGtoGsize - 1);
- const GLfloat bscale = (GLfloat) (ctx->Pixel.MapBtoBsize - 1);
- const GLfloat ascale = (GLfloat) (ctx->Pixel.MapAtoAsize - 1);
- const GLfloat *rMap = ctx->Pixel.MapRtoR;
- const GLfloat *gMap = ctx->Pixel.MapGtoG;
- const GLfloat *bMap = ctx->Pixel.MapBtoB;
- const GLfloat *aMap = ctx->Pixel.MapAtoA;
+ const GLfloat rscale = (GLfloat) (ctx->PixelMaps.RtoR.Size - 1);
+ const GLfloat gscale = (GLfloat) (ctx->PixelMaps.GtoG.Size - 1);
+ const GLfloat bscale = (GLfloat) (ctx->PixelMaps.BtoB.Size - 1);
+ const GLfloat ascale = (GLfloat) (ctx->PixelMaps.AtoA.Size - 1);
+ const GLfloat *rMap = ctx->PixelMaps.RtoR.Map;
+ const GLfloat *gMap = ctx->PixelMaps.GtoG.Map;
+ const GLfloat *bMap = ctx->PixelMaps.BtoB.Map;
+ const GLfloat *aMap = ctx->PixelMaps.AtoA.Map;
GLuint i;
for (i=0;i<n;i++) {
GLfloat r = CLAMP(rgba[i][RCOMP], 0.0F, 1.0F);
@@ -1413,14 +1284,14 @@ void
_mesa_map_ci_to_rgba( const GLcontext *ctx, GLuint n,
const GLuint index[], GLfloat rgba[][4] )
{
- GLuint rmask = ctx->Pixel.MapItoRsize - 1;
- GLuint gmask = ctx->Pixel.MapItoGsize - 1;
- GLuint bmask = ctx->Pixel.MapItoBsize - 1;
- GLuint amask = ctx->Pixel.MapItoAsize - 1;
- const GLfloat *rMap = ctx->Pixel.MapItoR;
- const GLfloat *gMap = ctx->Pixel.MapItoG;
- const GLfloat *bMap = ctx->Pixel.MapItoB;
- const GLfloat *aMap = ctx->Pixel.MapItoA;
+ GLuint rmask = ctx->PixelMaps.ItoR.Size - 1;
+ GLuint gmask = ctx->PixelMaps.ItoG.Size - 1;
+ GLuint bmask = ctx->PixelMaps.ItoB.Size - 1;
+ GLuint amask = ctx->PixelMaps.ItoA.Size - 1;
+ const GLfloat *rMap = ctx->PixelMaps.ItoR.Map;
+ const GLfloat *gMap = ctx->PixelMaps.ItoG.Map;
+ const GLfloat *bMap = ctx->PixelMaps.ItoB.Map;
+ const GLfloat *aMap = ctx->PixelMaps.ItoA.Map;
GLuint i;
for (i=0;i<n;i++) {
rgba[i][RCOMP] = rMap[index[i] & rmask];
@@ -1438,14 +1309,14 @@ void
_mesa_map_ci8_to_rgba8(const GLcontext *ctx, GLuint n, const GLubyte index[],
GLubyte rgba[][4])
{
- GLuint rmask = ctx->Pixel.MapItoRsize - 1;
- GLuint gmask = ctx->Pixel.MapItoGsize - 1;
- GLuint bmask = ctx->Pixel.MapItoBsize - 1;
- GLuint amask = ctx->Pixel.MapItoAsize - 1;
- const GLubyte *rMap = ctx->Pixel.MapItoR8;
- const GLubyte *gMap = ctx->Pixel.MapItoG8;
- const GLubyte *bMap = ctx->Pixel.MapItoB8;
- const GLubyte *aMap = ctx->Pixel.MapItoA8;
+ GLuint rmask = ctx->PixelMaps.ItoR.Size - 1;
+ GLuint gmask = ctx->PixelMaps.ItoG.Size - 1;
+ GLuint bmask = ctx->PixelMaps.ItoB.Size - 1;
+ GLuint amask = ctx->PixelMaps.ItoA.Size - 1;
+ const GLubyte *rMap = ctx->PixelMaps.ItoR.Map8;
+ const GLubyte *gMap = ctx->PixelMaps.ItoG.Map8;
+ const GLubyte *bMap = ctx->PixelMaps.ItoB.Map8;
+ const GLubyte *aMap = ctx->PixelMaps.ItoA.Map8;
GLuint i;
for (i=0;i<n;i++) {
rgba[i][RCOMP] = rMap[index[i] & rmask];
@@ -1496,7 +1367,7 @@ update_image_transfer_state(GLcontext *ctx)
if (ctx->Pixel.MapColorFlag)
mask |= IMAGE_MAP_COLOR_BIT;
- if (ctx->Pixel.ColorTableEnabled)
+ if (ctx->Pixel.ColorTableEnabled[COLORTABLE_PRECONVOLUTION])
mask |= IMAGE_COLOR_TABLE_BIT;
if (ctx->Pixel.Convolution1DEnabled ||
@@ -1515,7 +1386,7 @@ update_image_transfer_state(GLcontext *ctx)
}
}
- if (ctx->Pixel.PostConvolutionColorTableEnabled)
+ if (ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCONVOLUTION])
mask |= IMAGE_POST_CONVOLUTION_COLOR_TABLE_BIT;
if (ctx->ColorMatrixStack.Top->type != MATRIX_IDENTITY ||
@@ -1529,7 +1400,7 @@ update_image_transfer_state(GLcontext *ctx)
ctx->Pixel.PostColorMatrixBias[3] != 0.0F)
mask |= IMAGE_COLOR_MATRIX_BIT;
- if (ctx->Pixel.PostColorMatrixColorTableEnabled)
+ if (ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCOLORMATRIX])
mask |= IMAGE_POST_COLOR_MATRIX_COLOR_TABLE_BIT;
if (ctx->Pixel.HistogramEnabled)
@@ -1558,6 +1429,14 @@ void _mesa_update_pixel( GLcontext *ctx, GLuint new_state )
/***** Initialization *****/
/**********************************************************************/
+static void
+init_pixelmap(struct gl_pixelmap *map)
+{
+ map->Size = 1;
+ map->Map[0] = 0.0;
+ map->Map8[0] = 0;
+}
+
/**
* Initialize the context's PIXEL attribute group.
@@ -1584,43 +1463,25 @@ _mesa_init_pixel( GLcontext *ctx )
ctx->Pixel.ZoomY = 1.0;
ctx->Pixel.MapColorFlag = GL_FALSE;
ctx->Pixel.MapStencilFlag = GL_FALSE;
- ctx->Pixel.MapStoSsize = 1;
- ctx->Pixel.MapItoIsize = 1;
- ctx->Pixel.MapItoRsize = 1;
- ctx->Pixel.MapItoGsize = 1;
- ctx->Pixel.MapItoBsize = 1;
- ctx->Pixel.MapItoAsize = 1;
- ctx->Pixel.MapRtoRsize = 1;
- ctx->Pixel.MapGtoGsize = 1;
- ctx->Pixel.MapBtoBsize = 1;
- ctx->Pixel.MapAtoAsize = 1;
- ctx->Pixel.MapStoS[0] = 0;
- ctx->Pixel.MapItoI[0] = 0.0;
- ctx->Pixel.MapItoR[0] = 0.0;
- ctx->Pixel.MapItoG[0] = 0.0;
- ctx->Pixel.MapItoB[0] = 0.0;
- ctx->Pixel.MapItoA[0] = 0.0;
- ctx->Pixel.MapItoR8[0] = 0;
- ctx->Pixel.MapItoG8[0] = 0;
- ctx->Pixel.MapItoB8[0] = 0;
- ctx->Pixel.MapItoA8[0] = 0;
- ctx->Pixel.MapRtoR[0] = 0.0;
- ctx->Pixel.MapGtoG[0] = 0.0;
- ctx->Pixel.MapBtoB[0] = 0.0;
- ctx->Pixel.MapAtoA[0] = 0.0;
+ init_pixelmap(&ctx->PixelMaps.StoS);
+ init_pixelmap(&ctx->PixelMaps.ItoI);
+ init_pixelmap(&ctx->PixelMaps.ItoR);
+ init_pixelmap(&ctx->PixelMaps.ItoG);
+ init_pixelmap(&ctx->PixelMaps.ItoB);
+ init_pixelmap(&ctx->PixelMaps.ItoA);
+ init_pixelmap(&ctx->PixelMaps.RtoR);
+ init_pixelmap(&ctx->PixelMaps.GtoG);
+ init_pixelmap(&ctx->PixelMaps.BtoB);
+ init_pixelmap(&ctx->PixelMaps.AtoA);
ctx->Pixel.HistogramEnabled = GL_FALSE;
ctx->Pixel.MinMaxEnabled = GL_FALSE;
ASSIGN_4V(ctx->Pixel.PostColorMatrixScale, 1.0, 1.0, 1.0, 1.0);
ASSIGN_4V(ctx->Pixel.PostColorMatrixBias, 0.0, 0.0, 0.0, 0.0);
- ASSIGN_4V(ctx->Pixel.ColorTableScale, 1.0, 1.0, 1.0, 1.0);
- ASSIGN_4V(ctx->Pixel.ColorTableBias, 0.0, 0.0, 0.0, 0.0);
- ASSIGN_4V(ctx->Pixel.PCCTscale, 1.0, 1.0, 1.0, 1.0);
- ASSIGN_4V(ctx->Pixel.PCCTbias, 0.0, 0.0, 0.0, 0.0);
- ASSIGN_4V(ctx->Pixel.PCMCTscale, 1.0, 1.0, 1.0, 1.0);
- ASSIGN_4V(ctx->Pixel.PCMCTbias, 0.0, 0.0, 0.0, 0.0);
- ctx->Pixel.ColorTableEnabled = GL_FALSE;
- ctx->Pixel.PostConvolutionColorTableEnabled = GL_FALSE;
- ctx->Pixel.PostColorMatrixColorTableEnabled = GL_FALSE;
+ for (i = 0; i < COLORTABLE_MAX; i++) {
+ ASSIGN_4V(ctx->Pixel.ColorTableScale[i], 1.0, 1.0, 1.0, 1.0);
+ ASSIGN_4V(ctx->Pixel.ColorTableBias[i], 0.0, 0.0, 0.0, 0.0);
+ ctx->Pixel.ColorTableEnabled[i] = GL_FALSE;
+ }
ctx->Pixel.Convolution1DEnabled = GL_FALSE;
ctx->Pixel.Convolution2DEnabled = GL_FALSE;
ctx->Pixel.Separable2DEnabled = GL_FALSE;
diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c
index 1cc95a7d3b4..e387c42c345 100644
--- a/src/mesa/main/renderbuffer.c
+++ b/src/mesa/main/renderbuffer.c
@@ -1192,18 +1192,22 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
ASSERT(rb->PutMonoValues);
/* free old buffer storage */
- if (rb->Data)
+ if (rb->Data) {
_mesa_free(rb->Data);
-
- /* allocate new buffer storage */
- rb->Data = _mesa_malloc(width * height * pixelSize);
- if (rb->Data == NULL) {
- rb->Width = 0;
- rb->Height = 0;
- _mesa_error(ctx, GL_OUT_OF_MEMORY,
- "software renderbuffer allocation (%d x %d x %d)",
- width, height, pixelSize);
- return GL_FALSE;
+ rb->Data = NULL;
+ }
+
+ if (width > 0 && height > 0) {
+ /* allocate new buffer storage */
+ rb->Data = _mesa_malloc(width * height * pixelSize);
+ if (rb->Data == NULL) {
+ rb->Width = 0;
+ rb->Height = 0;
+ _mesa_error(ctx, GL_OUT_OF_MEMORY,
+ "software renderbuffer allocation (%d x %d x %d)",
+ width, height, pixelSize);
+ return GL_FALSE;
+ }
}
rb->Width = width;
diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c
index d3011cedce4..411d51cfcc6 100644
--- a/src/mesa/main/texcompress_fxt1.c
+++ b/src/mesa/main/texcompress_fxt1.c
@@ -752,44 +752,55 @@ fxt1_quantize_ALPHA1 (GLuint *cc,
GLint minColL = 0, maxColL = 0;
GLint minColR = 0, maxColR = 0;
GLint sumL = 0, sumR = 0;
-
+ GLint nn_comp;
/* Our solution here is to find the darkest and brightest colors in
* the 4x4 tile and use those as the two representative colors.
* There are probably better algorithms to use (histogram-based).
*/
- minSum = 2000; /* big enough */
- maxSum = -1; /* small enough */
- for (k = 0; k < N_TEXELS / 2; k++) {
- GLint sum = 0;
- for (i = 0; i < n_comp; i++) {
- sum += input[k][i];
- }
- if (minSum > sum) {
- minSum = sum;
- minColL = k;
- }
- if (maxSum < sum) {
- maxSum = sum;
- maxColL = k;
- }
- sumL += sum;
+ nn_comp = n_comp;
+ while ((minColL == maxColL) && nn_comp) {
+ minSum = 2000; /* big enough */
+ maxSum = -1; /* small enough */
+ for (k = 0; k < N_TEXELS / 2; k++) {
+ GLint sum = 0;
+ for (i = 0; i < nn_comp; i++) {
+ sum += input[k][i];
+ }
+ if (minSum > sum) {
+ minSum = sum;
+ minColL = k;
+ }
+ if (maxSum < sum) {
+ maxSum = sum;
+ maxColL = k;
+ }
+ sumL += sum;
+ }
+
+ nn_comp--;
}
- minSum = 2000; /* big enough */
- maxSum = -1; /* small enough */
- for (; k < N_TEXELS; k++) {
- GLint sum = 0;
- for (i = 0; i < n_comp; i++) {
- sum += input[k][i];
- }
- if (minSum > sum) {
- minSum = sum;
- minColR = k;
- }
- if (maxSum < sum) {
- maxSum = sum;
- maxColR = k;
- }
- sumR += sum;
+
+ nn_comp = n_comp;
+ while ((minColR == maxColR) && nn_comp) {
+ minSum = 2000; /* big enough */
+ maxSum = -1; /* small enough */
+ for (k = N_TEXELS / 2; k < N_TEXELS; k++) {
+ GLint sum = 0;
+ for (i = 0; i < nn_comp; i++) {
+ sum += input[k][i];
+ }
+ if (minSum > sum) {
+ minSum = sum;
+ minColR = k;
+ }
+ if (maxSum < sum) {
+ maxSum = sum;
+ maxColR = k;
+ }
+ sumR += sum;
+ }
+
+ nn_comp--;
}
/* choose the common vector (yuck!) */
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index 994fb167306..a570525155b 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -3608,10 +3608,29 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level,
GLint col;
for (col = 0; col < width; col++) {
(*texImage->FetchTexelf)(texImage, col, row, img, rgba[col]);
+ if (texImage->TexFormat->BaseFormat == GL_ALPHA) {
+ rgba[col][RCOMP] = 0.0;
+ rgba[col][GCOMP] = 0.0;
+ rgba[col][BCOMP] = 0.0;
+ }
+ else if (texImage->TexFormat->BaseFormat == GL_LUMINANCE) {
+ rgba[col][GCOMP] = 0.0;
+ rgba[col][BCOMP] = 0.0;
+ rgba[col][ACOMP] = 1.0;
+ }
+ else if (texImage->TexFormat->BaseFormat == GL_LUMINANCE_ALPHA) {
+ rgba[col][GCOMP] = 0.0;
+ rgba[col][BCOMP] = 0.0;
+ }
+ else if (texImage->TexFormat->BaseFormat == GL_INTENSITY) {
+ rgba[col][GCOMP] = 0.0;
+ rgba[col][BCOMP] = 0.0;
+ rgba[col][ACOMP] = 1.0;
+ }
}
_mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba,
format, type, dest,
- &ctx->Pack, IMAGE_RED_TO_LUMINANCE);
+ &ctx->Pack, 0x0 /*image xfer ops*/);
} /* format */
} /* row */
} /* img */
diff --git a/src/mesa/shader/nvvertparse.c b/src/mesa/shader/nvvertparse.c
index fb546a0217b..0bc0c055dad 100644
--- a/src/mesa/shader/nvvertparse.c
+++ b/src/mesa/shader/nvvertparse.c
@@ -684,13 +684,13 @@ Parse_SwizzleSrcReg(struct parse_state *parseState, struct prog_src_register *sr
if (token[1] == 0) {
/* single letter swizzle */
if (token[0] == 'x')
- srcReg->Swizzle = MAKE_SWIZZLE4(0, 0, 0, 0);
+ srcReg->Swizzle = SWIZZLE_XXXX;
else if (token[0] == 'y')
- srcReg->Swizzle = MAKE_SWIZZLE4(1, 1, 1, 1);
+ srcReg->Swizzle = SWIZZLE_YYYY;
else if (token[0] == 'z')
- srcReg->Swizzle = MAKE_SWIZZLE4(2, 2, 2, 2);
+ srcReg->Swizzle = SWIZZLE_ZZZZ;
else if (token[0] == 'w')
- srcReg->Swizzle = MAKE_SWIZZLE4(3, 3, 3, 3);
+ srcReg->Swizzle = SWIZZLE_WWWW;
else
RETURN_ERROR1("Expected x, y, z, or w");
}
diff --git a/src/mesa/shader/prog_instruction.c b/src/mesa/shader/prog_instruction.c
index c67831385f6..ed479a7f614 100644
--- a/src/mesa/shader/prog_instruction.c
+++ b/src/mesa/shader/prog_instruction.c
@@ -97,6 +97,20 @@ _mesa_realloc_instructions(struct prog_instruction *oldInst,
}
+/**
+ * Copy an array of program instructions.
+ * \param dest pointer to destination.
+ * \param src pointer to source.
+ * \param n number of instructions to copy.
+ * \return pointer to destination.
+ */
+struct prog_instruction *
+_mesa_copy_instructions(struct prog_instruction *dest,
+ const struct prog_instruction *src, GLuint n)
+{
+ return _mesa_memcpy(dest, src, n * sizeof(struct prog_instruction));
+}
+
/**
* Basic info about each instruction
diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h
index 14305f17d38..66abb10cdb8 100644
--- a/src/mesa/shader/prog_instruction.h
+++ b/src/mesa/shader/prog_instruction.h
@@ -432,6 +432,10 @@ extern struct prog_instruction *
_mesa_realloc_instructions(struct prog_instruction *oldInst,
GLuint numOldInst, GLuint numNewInst);
+extern struct prog_instruction *
+_mesa_copy_instructions(struct prog_instruction *dest,
+ const struct prog_instruction *src, GLuint n);
+
extern GLuint
_mesa_num_inst_src_regs(gl_inst_opcode opcode);
diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c
index 2d14cd38550..d427ee38f81 100644
--- a/src/mesa/shader/programopt.c
+++ b/src/mesa/shader/programopt.c
@@ -99,8 +99,7 @@ _mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog)
}
/* Append original instructions after new instructions */
- _mesa_memcpy(newInst + 4, vprog->Base.Instructions,
- origLen * sizeof(struct prog_instruction));
+ _mesa_copy_instructions (newInst + 4, vprog->Base.Instructions, origLen);
/* free old instructions */
_mesa_free(vprog->Base.Instructions);
diff --git a/src/mesa/swrast/s_accum.c b/src/mesa/swrast/s_accum.c
index 69e9404c55c..f53e7f52c5e 100644
--- a/src/mesa/swrast/s_accum.c
+++ b/src/mesa/swrast/s_accum.c
@@ -136,7 +136,9 @@ _swrast_clear_accum_buffer( GLcontext *ctx, struct gl_renderbuffer *rb )
return;
}
- assert(rb);
+ if (!rb || !rb->Data)
+ return;
+
assert(rb->_BaseFormat == GL_RGBA);
/* add other types in future? */
assert(rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT);
diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c
index afab7c4d37a..2051e1f3b73 100644
--- a/src/mesa/swrast/s_copypix.c
+++ b/src/mesa/swrast/s_copypix.c
@@ -199,7 +199,7 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
GLint sy, dy, stepy, row;
const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F;
GLint overlapping;
- const GLuint transferOps = ctx->_ImageTransferState;
+ GLuint transferOps = ctx->_ImageTransferState;
SWspan span;
if (!ctx->ReadBuffer->_ColorReadBuffer) {
@@ -211,6 +211,11 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
copy_conv_rgba_pixels(ctx, srcx, srcy, width, height, destx, desty);
return;
}
+ else if (ctx->Pixel.Convolution1DEnabled) {
+ /* make sure we don't apply 1D convolution */
+ transferOps &= ~(IMAGE_CONVOLUTION_BIT |
+ IMAGE_POST_CONVOLUTION_SCALE_BIAS);
+ }
/* Determine if copy should be done bottom-to-top or top-to-bottom */
if (srcy < desty) {
diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c
index 408174c990f..dde2b1db83a 100644
--- a/src/mesa/swrast/s_depth.c
+++ b/src/mesa/swrast/s_depth.c
@@ -1350,7 +1350,7 @@ _swrast_clear_depth_buffer( GLcontext *ctx, struct gl_renderbuffer *rb )
GLuint clearValue;
GLint x, y, width, height;
- if (!rb || !ctx->Depth.Mask) {
+ if (!rb || !ctx->Depth.Mask || !rb->Data) {
/* no depth buffer, or writing to it is disabled */
return;
}
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index 595fd5c5cde..50147f329f6 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -452,7 +452,8 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
&& !scaleOrBias
&& !zoom
&& ctx->Visual.rgbMode
- && width <= MAX_WIDTH) {
+ && width <= MAX_WIDTH
+ && !unpack->SwapBytes) {
/* Special case: directly write 16-bit depth values */
GLint row;
for (row = 0; row < height; row++) {
@@ -472,7 +473,8 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
&& !scaleOrBias
&& !zoom
&& ctx->Visual.rgbMode
- && width <= MAX_WIDTH) {
+ && width <= MAX_WIDTH
+ && !unpack->SwapBytes) {
/* Special case: shift 32-bit values down to Visual.depthBits */
const GLint shift = 32 - ctx->DrawBuffer->Visual.depthBits;
GLint row;
@@ -617,6 +619,11 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
type = GL_FLOAT;
transferOps &= IMAGE_POST_CONVOLUTION_BITS;
}
+ else if (ctx->Pixel.Convolution1DEnabled) {
+ /* we only want to apply 1D convolution to glTexImage1D */
+ transferOps &= ~(IMAGE_CONVOLUTION_BIT |
+ IMAGE_POST_CONVOLUTION_SCALE_BIAS);
+ }
if (ctx->DrawBuffer->_NumColorDrawBuffers[0] > 0 &&
ctx->DrawBuffer->_ColorDrawBuffers[0][0]->DataType != GL_FLOAT &&
diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c
index 383d61ce06e..fe9a70f4eae 100644
--- a/src/mesa/swrast/s_readpix.c
+++ b/src/mesa/swrast/s_readpix.c
@@ -119,7 +119,7 @@ read_depth_pixels( GLcontext *ctx,
&& !biasOrScale && !packing->SwapBytes) {
/* Special case: directly read 24-bit unsigned depth values. */
GLint j;
- ASSERT(rb->InternalFormat == GL_DEPTH_COMPONENT32);
+ ASSERT(rb->InternalFormat == GL_DEPTH_COMPONENT24);
ASSERT(rb->DataType == GL_UNSIGNED_INT);
for (j = 0; j < height; j++, y++) {
GLuint *dest = (GLuint *)
@@ -410,6 +410,10 @@ read_rgba_pixels( GLcontext *ctx,
= (GLubyte *) _mesa_image_address2d(packing, pixels, width, height,
format, type, 0, 0);
+ /* make sure we don't apply 1D convolution */
+ transferOps &= ~(IMAGE_CONVOLUTION_BIT |
+ IMAGE_POST_CONVOLUTION_SCALE_BIAS);
+
for (row = 0; row < height; row++, y++) {
/* Get float rgba pixels */
diff --git a/src/mesa/swrast/s_stencil.c b/src/mesa/swrast/s_stencil.c
index a8aa1d4b6dc..43475c0e816 100644
--- a/src/mesa/swrast/s_stencil.c
+++ b/src/mesa/swrast/s_stencil.c
@@ -1154,7 +1154,7 @@ _swrast_clear_stencil_buffer( GLcontext *ctx, struct gl_renderbuffer *rb )
const GLuint stencilMax = (1 << stencilBits) - 1;
GLint x, y, width, height;
- if (!rb || mask == 0)
+ if (!rb || mask == 0 || !rb->Data)
return;
ASSERT(rb->DataType == GL_UNSIGNED_BYTE ||
diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c
index f9e5045be71..8b8bb3a173a 100644
--- a/src/mesa/tnl/t_vp_build.c
+++ b/src/mesa/tnl/t_vp_build.c
@@ -853,7 +853,7 @@ static struct ureg calculate_light_attenuation( struct tnl_program *p,
/* Need to add some addtional parameters to allow lighting in object
- * space - STATE_SPOT_DIRECTION and STATE_HALF implicitly assume eye
+ * space - STATE_SPOT_DIRECTION and STATE_HALF_VECTOR implicitly assume eye
* space lighting.
*/
static void build_lighting( struct tnl_program *p )
@@ -942,7 +942,14 @@ static void build_lighting( struct tnl_program *p )
*/
VPpli = register_param3(p, STATE_LIGHT, i,
STATE_POSITION_NORMALIZED);
- half = register_param3(p, STATE_LIGHT, i, STATE_HALF_VECTOR);
+ if (p->state->light_local_viewer) {
+ struct ureg eye_hat = get_eye_position_normalized(p);
+ half = get_temp(p);
+ emit_op2(p, OPCODE_SUB, half, 0, VPpli, eye_hat);
+ emit_normalize_vec3(p, half, half);
+ } else {
+ half = register_param3(p, STATE_LIGHT, i, STATE_HALF_VECTOR);
+ }
}
else {
struct ureg Ppli = register_param3(p, STATE_LIGHT, i,
@@ -1325,14 +1332,16 @@ static void build_pointsize( struct tnl_program *p )
struct ureg out = register_output(p, VERT_RESULT_PSIZ);
struct ureg ut = get_temp(p);
+ /* dist = |eyez| */
+ emit_op1(p, OPCODE_ABS, ut, WRITEMASK_Y, swizzle1(eye, Z));
/* p1 + dist * (p2 + dist * p3); */
- emit_op3(p, OPCODE_MAD, ut, 0, negate(swizzle1(eye, Z)),
+ emit_op3(p, OPCODE_MAD, ut, WRITEMASK_X, swizzle1(ut, Y),
swizzle1(state_attenuation, Z), swizzle1(state_attenuation, Y));
- emit_op3(p, OPCODE_MAD, ut, 0, negate(swizzle1(eye, Z)),
+ emit_op3(p, OPCODE_MAD, ut, WRITEMASK_X, swizzle1(ut, Y),
ut, swizzle1(state_attenuation, X));
/* 1 / sqrt(factor) */
- emit_op1(p, OPCODE_RSQ, ut, 0, ut );
+ emit_op1(p, OPCODE_RSQ, ut, WRITEMASK_X, ut );
#if 1
/* out = pointSize / sqrt(factor) */
@@ -1340,8 +1349,8 @@ static void build_pointsize( struct tnl_program *p )
#else
/* not sure, might make sense to do clamping here,
but it's not done in t_vb_points neither */
- emit_op2(p, OPCODE_MUL, ut, 0, ut, state_size);
- emit_op2(p, OPCODE_MAX, ut, 0, ut, swizzle1(state_size, Y));
+ emit_op2(p, OPCODE_MUL, ut, WRITEMASK_X, ut, state_size);
+ emit_op2(p, OPCODE_MAX, ut, WRITEMASK_X, ut, swizzle1(state_size, Y));
emit_op2(p, OPCODE_MIN, out, WRITEMASK_X, ut, swizzle1(state_size, Z));
#endif
diff --git a/src/mesa/x86/read_rgba_span_x86.S b/src/mesa/x86/read_rgba_span_x86.S
index a6902838164..3cbcd719960 100644
--- a/src/mesa/x86/read_rgba_span_x86.S
+++ b/src/mesa/x86/read_rgba_span_x86.S
@@ -369,7 +369,7 @@ _generic_read_RGBA_span_BGRA8888_REV_SSE2:
movdqa mask, %xmm1
movdqa mask+16, %xmm2
*/
- LOAD_MASK(movdqa,%xmm1,%xmm2)
+ LOAD_MASK(movdqu,%xmm1,%xmm2)
movl 12(%esp), %ebx /* source pointer */
movl 20(%esp), %edx /* number of pixels to copy */