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authorJosé Fonseca <[email protected]>2009-12-26 01:14:59 +0000
committerJosé Fonseca <[email protected]>2009-12-26 01:14:59 +0000
commit230a5b5f1c9b6c4279384dc6da006f9b65068d12 (patch)
treef9febfd5f43b2585f4c5c884616642f8023e722f
parent3f176bf08cd729d67a00d2bd073f29286b1f9a29 (diff)
python: Update python state tracker and samples for recent interface changes.
-rw-r--r--src/gallium/state_trackers/python/p_context.i27
-rwxr-xr-xsrc/gallium/state_trackers/python/retrace/interpreter.py18
-rw-r--r--src/gallium/state_trackers/python/samples/tri.py2
-rw-r--r--src/gallium/state_trackers/python/st_device.c11
-rw-r--r--src/gallium/state_trackers/python/st_device.h3
-rw-r--r--src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py2
-rw-r--r--src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py2
-rwxr-xr-xsrc/gallium/state_trackers/python/tests/texture_render.py4
-rwxr-xr-xsrc/gallium/state_trackers/python/tests/texture_sample.py8
9 files changed, 53 insertions, 24 deletions
diff --git a/src/gallium/state_trackers/python/p_context.i b/src/gallium/state_trackers/python/p_context.i
index 3c35e6f7455..84ce1a41e6d 100644
--- a/src/gallium/state_trackers/python/p_context.i
+++ b/src/gallium/state_trackers/python/p_context.i
@@ -52,11 +52,16 @@ struct st_context {
cso_set_blend($self->cso, state);
}
- void set_sampler( unsigned index, const struct pipe_sampler_state *state ) {
+ void set_fragment_sampler( unsigned index, const struct pipe_sampler_state *state ) {
cso_single_sampler($self->cso, index, state);
cso_single_sampler_done($self->cso);
}
+ void set_vertex_sampler( unsigned index, const struct pipe_sampler_state *state ) {
+ cso_single_vertex_sampler($self->cso, index, state);
+ cso_single_vertex_sampler_done($self->cso);
+ }
+
void set_rasterizer( const struct pipe_rasterizer_state *state ) {
cso_set_rasterizer($self->cso, state);
}
@@ -161,14 +166,24 @@ struct st_context {
cso_set_viewport($self->cso, state);
}
- void set_sampler_texture(unsigned index,
- struct pipe_texture *texture) {
+ void set_fragment_sampler_texture(unsigned index,
+ struct pipe_texture *texture) {
if(!texture)
texture = $self->default_texture;
- pipe_texture_reference(&$self->sampler_textures[index], texture);
- $self->pipe->set_fragment_sampler_textures($self->pipe,
+ pipe_texture_reference(&$self->fragment_sampler_textures[index], texture);
+ $self->pipe->set_fragment_sampler_textures($self->pipe,
PIPE_MAX_SAMPLERS,
- $self->sampler_textures);
+ $self->fragment_sampler_textures);
+ }
+
+ void set_vertex_sampler_texture(unsigned index,
+ struct pipe_texture *texture) {
+ if(!texture)
+ texture = $self->default_texture;
+ pipe_texture_reference(&$self->vertex_sampler_textures[index], texture);
+ $self->pipe->set_vertex_sampler_textures($self->pipe,
+ PIPE_MAX_VERTEX_SAMPLERS,
+ $self->vertex_sampler_textures);
}
void set_vertex_buffer(unsigned index,
diff --git a/src/gallium/state_trackers/python/retrace/interpreter.py b/src/gallium/state_trackers/python/retrace/interpreter.py
index 110b3d0ec11..2487af6bd13 100755
--- a/src/gallium/state_trackers/python/retrace/interpreter.py
+++ b/src/gallium/state_trackers/python/retrace/interpreter.py
@@ -278,9 +278,9 @@ class Screen(Object):
def texture_create(self, templat):
return self.real.texture_create(
format = templat.format,
- width = templat.width0,
- height = templat.height0,
- depth = templat.depth0,
+ width = templat.width,
+ height = templat.height,
+ depth = templat.depth,
last_level = templat.last_level,
target = templat.target,
tex_usage = templat.tex_usage,
@@ -387,9 +387,13 @@ class Context(Object):
def delete_sampler_state(self, state):
pass
+ def bind_vertex_sampler_states(self, num_states, states):
+ for i in range(num_states):
+ self.real.set_vertex_sampler(i, states[i])
+
def bind_fragment_sampler_states(self, num_states, states):
for i in range(num_states):
- self.real.set_sampler(i, states[i])
+ self.real.set_fragment_sampler(i, states[i])
def create_rasterizer_state(self, state):
return state
@@ -487,7 +491,11 @@ class Context(Object):
def set_fragment_sampler_textures(self, num_textures, textures):
for i in range(num_textures):
- self.real.set_sampler_texture(i, textures[i])
+ self.real.set_fragment_sampler_texture(i, textures[i])
+
+ def set_vertex_sampler_textures(self, num_textures, textures):
+ for i in range(num_textures):
+ self.real.set_vertex_sampler_texture(i, textures[i])
def set_vertex_buffers(self, num_buffers, buffers):
self.vbufs = buffers[0:num_buffers]
diff --git a/src/gallium/state_trackers/python/samples/tri.py b/src/gallium/state_trackers/python/samples/tri.py
index 87acf60366d..af80426dc6c 100644
--- a/src/gallium/state_trackers/python/samples/tri.py
+++ b/src/gallium/state_trackers/python/samples/tri.py
@@ -118,7 +118,7 @@ def test(dev):
sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.normalized_coords = 1
- ctx.set_sampler(0, sampler)
+ ctx.set_fragment_sampler(0, sampler)
# scissor
scissor = Scissor()
diff --git a/src/gallium/state_trackers/python/st_device.c b/src/gallium/state_trackers/python/st_device.c
index 10c7ecbd78f..d144af2447d 100644
--- a/src/gallium/state_trackers/python/st_device.c
+++ b/src/gallium/state_trackers/python/st_device.c
@@ -135,7 +135,9 @@ st_context_destroy(struct st_context *st_ctx)
st_ctx->pipe->destroy(st_ctx->pipe);
for(i = 0; i < PIPE_MAX_SAMPLERS; ++i)
- pipe_texture_reference(&st_ctx->sampler_textures[i], NULL);
+ pipe_texture_reference(&st_ctx->fragment_sampler_textures[i], NULL);
+ for(i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; ++i)
+ pipe_texture_reference(&st_ctx->vertex_sampler_textures[i], NULL);
pipe_texture_reference(&st_ctx->default_texture, NULL);
FREE(st_ctx);
@@ -276,9 +278,12 @@ st_context_create(struct st_device *st_dev)
}
for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
- pipe_texture_reference(&st_ctx->sampler_textures[i], st_ctx->default_texture);
+ pipe_texture_reference(&st_ctx->fragment_sampler_textures[i], st_ctx->default_texture);
+ for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++)
+ pipe_texture_reference(&st_ctx->vertex_sampler_textures[i], st_ctx->default_texture);
- cso_set_sampler_textures(st_ctx->cso, PIPE_MAX_SAMPLERS, st_ctx->sampler_textures);
+ cso_set_sampler_textures(st_ctx->cso, PIPE_MAX_SAMPLERS, st_ctx->fragment_sampler_textures);
+ cso_set_vertex_sampler_textures(st_ctx->cso, PIPE_MAX_VERTEX_SAMPLERS, st_ctx->vertex_sampler_textures);
}
/* vertex shader */
diff --git a/src/gallium/state_trackers/python/st_device.h b/src/gallium/state_trackers/python/st_device.h
index 2a7a323985f..f786e134118 100644
--- a/src/gallium/state_trackers/python/st_device.h
+++ b/src/gallium/state_trackers/python/st_device.h
@@ -60,7 +60,8 @@ struct st_context {
void *gs;
struct pipe_texture *default_texture;
- struct pipe_texture *sampler_textures[PIPE_MAX_SAMPLERS];
+ struct pipe_texture *fragment_sampler_textures[PIPE_MAX_SAMPLERS];
+ struct pipe_texture *vertex_sampler_textures[PIPE_MAX_VERTEX_SAMPLERS];
unsigned num_vertex_buffers;
struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py b/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py
index 35673b3ec92..eed6cdd1e64 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py
@@ -96,7 +96,7 @@ def test(dev, name):
sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.normalized_coords = 1
- ctx.set_sampler(0, sampler)
+ ctx.set_fragment_sampler(0, sampler)
# scissor
scissor = Scissor()
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py
index 5be1ca80f30..41bebd0604a 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py
@@ -96,7 +96,7 @@ def test(dev, name):
sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.normalized_coords = 1
- ctx.set_sampler(0, sampler)
+ ctx.set_fragment_sampler(0, sampler)
# scissor
scissor = Scissor()
diff --git a/src/gallium/state_trackers/python/tests/texture_render.py b/src/gallium/state_trackers/python/tests/texture_render.py
index 8a2db9dbcff..79287f2cace 100755
--- a/src/gallium/state_trackers/python/tests/texture_render.py
+++ b/src/gallium/state_trackers/python/tests/texture_render.py
@@ -144,8 +144,8 @@ class TextureTest(TestCase):
sampler.normalized_coords = 1
sampler.min_lod = 0
sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1
- ctx.set_sampler(0, sampler)
- ctx.set_sampler_texture(0, src_texture)
+ ctx.set_fragment_sampler(0, sampler)
+ ctx.set_fragment_sampler_texture(0, src_texture)
# framebuffer
cbuf_tex = dev.texture_create(
diff --git a/src/gallium/state_trackers/python/tests/texture_sample.py b/src/gallium/state_trackers/python/tests/texture_sample.py
index 92a6c4dfb9f..520961c8051 100755
--- a/src/gallium/state_trackers/python/tests/texture_sample.py
+++ b/src/gallium/state_trackers/python/tests/texture_sample.py
@@ -169,7 +169,7 @@ class TextureColorSampleTest(TestCase):
sampler.normalized_coords = 1
sampler.min_lod = 0
sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1
- ctx.set_sampler(0, sampler)
+ ctx.set_fragment_sampler(0, sampler)
# texture
texture = dev.texture_create(
@@ -189,7 +189,7 @@ class TextureColorSampleTest(TestCase):
zslice = zslice,
).sample_rgba(expected_rgba)
- ctx.set_sampler_texture(0, texture)
+ ctx.set_fragment_sampler_texture(0, texture)
# framebuffer
cbuf_tex = dev.texture_create(
@@ -359,7 +359,7 @@ class TextureDepthSampleTest(TestCase):
sampler.normalized_coords = 1
sampler.min_lod = 0
sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1
- ctx.set_sampler(0, sampler)
+ ctx.set_fragment_sampler(0, sampler)
# texture
texture = dev.texture_create(
@@ -379,7 +379,7 @@ class TextureDepthSampleTest(TestCase):
zslice = zslice,
).sample_rgba(expected_rgba)
- ctx.set_sampler_texture(0, texture)
+ ctx.set_fragment_sampler_texture(0, texture)
# framebuffer
cbuf_tex = dev.texture_create(