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authorMarek Olšák <[email protected]>2017-06-10 02:15:34 +0200
committerMarek Olšák <[email protected]>2017-06-22 01:51:02 +0200
commit0b03d82f9c8041043be0928f557a16ec0fcd1c7d (patch)
tree22ee2a6f8d928f28bdf635bb1e58a137c9c1a355
parent9c499e6759b26c5e9c5a16e306624adee4bca8d6 (diff)
st/mesa: check correctly if multisampling is enabled
Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
-rw-r--r--src/mesa/state_tracker/st_atom_blend.c4
-rw-r--r--src/mesa/state_tracker/st_atom_msaa.c3
2 files changed, 4 insertions, 3 deletions
diff --git a/src/mesa/state_tracker/st_atom_blend.c b/src/mesa/state_tracker/st_atom_blend.c
index 74289979c11..43b16f8905d 100644
--- a/src/mesa/state_tracker/st_atom_blend.c
+++ b/src/mesa/state_tracker/st_atom_blend.c
@@ -39,6 +39,7 @@
#include "pipe/p_defines.h"
#include "cso_cache/cso_context.h"
+#include "framebuffer.h"
#include "main/macros.h"
/**
@@ -265,8 +266,7 @@ st_update_blend( struct st_context *st )
blend->dither = ctx->Color.DitherFlag;
- if (ctx->Multisample.Enabled &&
- ctx->DrawBuffer->Visual.sampleBuffers > 0 &&
+ if (_mesa_is_multisample_enabled(ctx) &&
!(ctx->DrawBuffer->_IntegerBuffers & 0x1)) {
/* Unlike in gallium/d3d10 these operations are only performed
* if both msaa is enabled and we have a multisample buffer.
diff --git a/src/mesa/state_tracker/st_atom_msaa.c b/src/mesa/state_tracker/st_atom_msaa.c
index dd065177ecc..0bdb9b23e4b 100644
--- a/src/mesa/state_tracker/st_atom_msaa.c
+++ b/src/mesa/state_tracker/st_atom_msaa.c
@@ -33,6 +33,7 @@
#include "st_program.h"
#include "cso_cache/cso_context.h"
+#include "main/framebuffer.h"
/* Update the sample mask for MSAA.
@@ -42,7 +43,7 @@ void st_update_sample_mask( struct st_context *st )
unsigned sample_mask = 0xffffffff;
unsigned sample_count = st->state.fb_num_samples;
- if (st->ctx->Multisample.Enabled && sample_count > 1) {
+ if (_mesa_is_multisample_enabled(st->ctx) && sample_count > 1) {
/* unlike in gallium/d3d10 the mask is only active if msaa is enabled */
if (st->ctx->Multisample.SampleCoverage) {
unsigned nr_bits;