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authorEric Anholt <[email protected]>2014-04-23 17:14:26 -0700
committerEric Anholt <[email protected]>2014-04-30 14:33:20 -0700
commitff9c3e8e5a22597c83505479e918981377f8fdf4 (patch)
treedd21df42cde090b65d94cda00de32d4db6c18d89
parent62d46332d8ed7a6270bc4e0520cf52668efd33b5 (diff)
mesa: Replace use of _ReallyEnabled as a boolean with use of _Current.
I'm probably not the only person that has tried to kill _ReallyEnabled. This does the mechanical part of the work, and cleans _ReallyEnabled from i965. I think that using _Current makes texture management clearer: You can't have multiple targets in use in the same texture image unit at the same time, because there's just that one pointer. Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r--src/mesa/drivers/common/meta.c2
-rw-r--r--src/mesa/drivers/dri/i915/i830_texblend.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_tex.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_sampler_state.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c2
-rw-r--r--src/mesa/drivers/dri/i965/gen7_sampler_state.c2
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_context.c4
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_state_frag.c2
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_state_tex.c2
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_state_frag.c2
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_state_tex.c2
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_state_tex.c4
-rw-r--r--src/mesa/drivers/dri/r200/r200_state.c4
-rw-r--r--src/mesa/drivers/dri/r200/r200_tcl.c2
-rw-r--r--src/mesa/drivers/dri/r200/r200_texstate.c14
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_state.c4
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_state_init.c6
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_tcl.c2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texstate.c13
-rw-r--r--src/mesa/main/ff_fragment_shader.cpp2
-rw-r--r--src/mesa/main/ffvertex_prog.c2
-rw-r--r--src/mesa/main/texstate.c2
-rw-r--r--src/mesa/swrast/s_context.c2
-rw-r--r--src/mesa/swrast/s_texcombine.c10
-rw-r--r--src/mesa/swrast/s_texture.c10
27 files changed, 46 insertions, 59 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 0f0cfc752e1..ab86f9c9679 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -3265,7 +3265,7 @@ _mesa_meta_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
GLfloat s, t, s1, t1;
GLuint tw, th;
- if (!ctx->Texture.Unit[i]._ReallyEnabled) {
+ if (!ctx->Texture.Unit[i]._Current) {
GLuint j;
for (j = 0; j < 4; j++) {
verts[j].st[i][0] = 0.0f;
diff --git a/src/mesa/drivers/dri/i915/i830_texblend.c b/src/mesa/drivers/dri/i915/i830_texblend.c
index e5542afa440..6e991c45774 100644
--- a/src/mesa/drivers/dri/i915/i830_texblend.c
+++ b/src/mesa/drivers/dri/i915/i830_texblend.c
@@ -446,7 +446,7 @@ i830EmitTextureBlend(struct i830_context *i830)
if (ctx->Texture._MaxEnabledTexImageUnit != -1) {
for (unit = 0; unit < ctx->Texture._MaxEnabledTexImageUnit; unit++)
- if (ctx->Texture.Unit[unit]._ReallyEnabled)
+ if (ctx->Texture.Unit[unit]._Current)
emit_texblend(i830, unit, blendunit++,
unit == ctx->Texture._MaxEnabledTexImageUnit);
} else {
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index 34afc26ccbd..671a5941889 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -317,7 +317,7 @@ brw_predraw_resolve_buffers(struct brw_context *brw)
/* Resolve depth buffer and render cache of each enabled texture. */
int maxEnabledUnit = ctx->Texture._MaxEnabledTexImageUnit;
for (int i = 0; i <= maxEnabledUnit; i++) {
- if (!ctx->Texture.Unit[i]._ReallyEnabled)
+ if (!ctx->Texture.Unit[i]._Current)
continue;
tex_obj = intel_texture_object(ctx->Texture.Unit[i]._Current);
if (!tex_obj || !tex_obj->mt)
diff --git a/src/mesa/drivers/dri/i965/brw_tex.c b/src/mesa/drivers/dri/i965/brw_tex.c
index 305d83d09da..13578b83e30 100644
--- a/src/mesa/drivers/dri/i965/brw_tex.c
+++ b/src/mesa/drivers/dri/i965/brw_tex.c
@@ -51,7 +51,7 @@ void brw_validate_textures( struct brw_context *brw )
for (i = 0; i <= maxEnabledUnit; i++) {
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
- if (texUnit->_ReallyEnabled) {
+ if (texUnit->_Current) {
intel_finalize_mipmap_tree(brw, i);
}
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index 663b47e5ce7..8530f4fd454 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -337,7 +337,7 @@ brw_populate_sampler_prog_key_data(struct gl_context *ctx,
int unit_id = prog->SamplerUnits[s];
const struct gl_texture_unit *unit = &ctx->Texture.Unit[unit_id];
- if (unit->_ReallyEnabled && unit->_Current->Target != GL_TEXTURE_BUFFER) {
+ if (unit->_Current && unit->_Current->Target != GL_TEXTURE_BUFFER) {
const struct gl_texture_object *t = unit->_Current;
const struct gl_texture_image *img = t->Image[0][t->BaseLevel];
struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit_id);
diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
index e8701e0dea4..afe952a01ad 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
@@ -395,7 +395,7 @@ brw_upload_sampler_state_table(struct brw_context *brw,
for (unsigned s = 0; s < sampler_count; s++) {
if (SamplersUsed & (1 << s)) {
const unsigned unit = prog->SamplerUnits[s];
- if (ctx->Texture.Unit[unit]._ReallyEnabled)
+ if (ctx->Texture.Unit[unit]._Current)
brw_update_sampler_state(brw, unit, s, &samplers[s],
*sst_offset, &sdc_offset[s]);
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 443820b4b88..e93a33ea336 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -778,7 +778,7 @@ update_stage_texture_surfaces(struct brw_context *brw,
const unsigned unit = prog->SamplerUnits[s];
/* _NEW_TEXTURE */
- if (ctx->Texture.Unit[unit]._ReallyEnabled) {
+ if (ctx->Texture.Unit[unit]._Current) {
brw->vtbl.update_texture_surface(ctx, unit, surf_offset + s, for_gather);
}
}
diff --git a/src/mesa/drivers/dri/i965/gen7_sampler_state.c b/src/mesa/drivers/dri/i965/gen7_sampler_state.c
index 709a783f141..94091d8cecf 100644
--- a/src/mesa/drivers/dri/i965/gen7_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_sampler_state.c
@@ -202,7 +202,7 @@ gen7_upload_sampler_state_table(struct brw_context *brw,
for (unsigned s = 0; s < sampler_count; s++) {
if (SamplersUsed & (1 << s)) {
const unsigned unit = prog->SamplerUnits[s];
- if (ctx->Texture.Unit[unit]._ReallyEnabled)
+ if (ctx->Texture.Unit[unit]._Current)
gen7_update_sampler_state(brw, unit, s, &samplers[s],
&sdc_offset[s]);
}
diff --git a/src/mesa/drivers/dri/nouveau/nv04_context.c b/src/mesa/drivers/dri/nouveau/nv04_context.c
index cd6e876f3d6..3cc219beab4 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_context.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_context.c
@@ -53,9 +53,9 @@ nv04_context_engine(struct gl_context *ctx)
struct nouveau_pushbuf *push = context_push(ctx);
struct nouveau_object *fahrenheit;
- if ((ctx->Texture.Unit[0]._ReallyEnabled &&
+ if ((ctx->Texture.Unit[0]._Current &&
texunit_needs_combiners(&ctx->Texture.Unit[0])) ||
- ctx->Texture.Unit[1]._ReallyEnabled ||
+ ctx->Texture.Unit[1]._Current ||
ctx->Stencil.Enabled ||
!(ctx->Color.ColorMask[0][RCOMP] &&
ctx->Color.ColorMask[0][GCOMP] &&
diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_frag.c b/src/mesa/drivers/dri/nouveau/nv04_state_frag.c
index c48a0b0d566..248a7d2b522 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_state_frag.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_state_frag.c
@@ -257,7 +257,7 @@ nv04_emit_tex_env(struct gl_context *ctx, int emit)
struct combiner_state rc_a = {}, rc_c = {};
/* Compute the new combiner state. */
- if (ctx->Texture.Unit[i]._ReallyEnabled) {
+ if (ctx->Texture.Unit[i]._Current) {
INIT_COMBINER(A, ctx, &rc_a, i);
setup_combiner(&rc_a);
diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_tex.c b/src/mesa/drivers/dri/nouveau/nv04_state_tex.c
index ff60b338648..15eaa71531b 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_state_tex.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_state_tex.c
@@ -65,7 +65,7 @@ nv04_emit_tex_obj(struct gl_context *ctx, int emit)
struct nouveau_surface *s;
uint32_t format = 0xa0, filter = 0x1010;
- if (ctx->Texture.Unit[i]._ReallyEnabled) {
+ if (ctx->Texture.Unit[i]._Current) {
struct gl_texture_object *t = ctx->Texture.Unit[i]._Current;
struct gl_texture_image *ti = t->Image[0][t->BaseLevel];
const struct gl_sampler_object *sa = _mesa_get_samplerobj(ctx, i);
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_frag.c b/src/mesa/drivers/dri/nouveau/nv10_state_frag.c
index aa7e703842a..c007c6c6bc2 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state_frag.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_frag.c
@@ -304,7 +304,7 @@ nv10_get_general_combiner(struct gl_context *ctx, int i,
{
struct combiner_state rc_a, rc_c;
- if (ctx->Texture.Unit[i]._ReallyEnabled) {
+ if (ctx->Texture.Unit[i]._Current) {
INIT_COMBINER(RGB, ctx, &rc_c, i);
if (rc_c.mode == GL_DOT3_RGBA)
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_tex.c b/src/mesa/drivers/dri/nouveau/nv10_state_tex.c
index 22c7a42ec1c..d85adfa9cf7 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state_tex.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_tex.c
@@ -165,7 +165,7 @@ nv10_emit_tex_obj(struct gl_context *ctx, int emit)
PUSH_RESET(push, BUFCTX_TEX(i));
- if (!ctx->Texture.Unit[i]._ReallyEnabled) {
+ if (!ctx->Texture.Unit[i]._Current) {
BEGIN_NV04(push, NV10_3D(TEX_ENABLE(i)), 1);
PUSH_DATA (push, 0);
return;
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_tex.c b/src/mesa/drivers/dri/nouveau/nv20_state_tex.c
index 69984068604..b0a4c9fb097 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_state_tex.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_state_tex.c
@@ -169,7 +169,7 @@ nv20_emit_tex_obj(struct gl_context *ctx, int emit)
PUSH_RESET(push, BUFCTX_TEX(i));
- if (!ctx->Texture.Unit[i]._ReallyEnabled) {
+ if (!ctx->Texture.Unit[i]._Current) {
BEGIN_NV04(push, NV20_3D(TEX_ENABLE(i)), 1);
PUSH_DATA (push, 0);
@@ -263,7 +263,7 @@ nv20_emit_tex_shader(struct gl_context *ctx, int emit)
int i;
for (i = 0; i < NV20_TEXTURE_UNITS; i++) {
- if (!ctx->Texture.Unit[i]._ReallyEnabled)
+ if (!ctx->Texture.Unit[i]._Current)
continue;
tx_shader_op |= NV20_3D_TEX_SHADER_OP_TX0_TEXTURE_2D << 5 * i;
diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c
index 7c46d11e0c9..2c7b652952a 100644
--- a/src/mesa/drivers/dri/r200/r200_state.c
+++ b/src/mesa/drivers/dri/r200/r200_state.c
@@ -2167,7 +2167,7 @@ static void update_texturematrix( struct gl_context *ctx )
rmesa->TexMatCompSel = 0;
for (unit = 0 ; unit < ctx->Const.MaxTextureUnits; unit++) {
- if (!ctx->Texture.Unit[unit]._ReallyEnabled)
+ if (!ctx->Texture.Unit[unit]._Current)
continue;
if (ctx->TextureMatrixStack[unit].Top->type != MATRIX_IDENTITY) {
@@ -2239,7 +2239,7 @@ static GLboolean r200ValidateBuffers(struct gl_context *ctx)
for (i = 0; i < ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; ++i) {
radeonTexObj *t;
- if (!ctx->Texture.Unit[i]._ReallyEnabled)
+ if (!ctx->Texture.Unit[i]._Current)
continue;
t = radeon_tex_obj(ctx->Texture.Unit[i]._Current);
diff --git a/src/mesa/drivers/dri/r200/r200_tcl.c b/src/mesa/drivers/dri/r200/r200_tcl.c
index 5a724141da0..ccc8f429033 100644
--- a/src/mesa/drivers/dri/r200/r200_tcl.c
+++ b/src/mesa/drivers/dri/r200/r200_tcl.c
@@ -412,7 +412,7 @@ static GLboolean r200_run_tcl_render( struct gl_context *ctx,
}
for (i = 0 ; i < ctx->Const.MaxTextureUnits; i++) {
- if (ctx->Texture.Unit[i]._ReallyEnabled) {
+ if (ctx->Texture.Unit[i]._Current) {
if (rmesa->TexGenNeedNormals[i]) {
map_rev_fixed[2] = VERT_ATTRIB_NORMAL;
}
diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c
index c3c92cbca25..9ec12078a47 100644
--- a/src/mesa/drivers/dri/r200/r200_texstate.c
+++ b/src/mesa/drivers/dri/r200/r200_texstate.c
@@ -296,12 +296,6 @@ static GLboolean r200UpdateTextureEnv( struct gl_context *ctx, int unit, int slo
~(R200_TXA_DOT_ALPHA | R200_TXA_SCALE_MASK | R200_TXA_OUTPUT_REG_MASK |
R200_TXA_TFACTOR_SEL_MASK | R200_TXA_TFACTOR1_SEL_MASK);
- /* texUnit->_Current can be NULL if and only if the texture unit is
- * not actually enabled.
- */
- assert( (texUnit->_ReallyEnabled == 0)
- || (texUnit->_Current != NULL) );
-
if ( R200_DEBUG & RADEON_TEXTURE ) {
fprintf( stderr, "%s( %p, %d )\n", __FUNCTION__, (void *)ctx, unit );
}
@@ -320,7 +314,7 @@ static GLboolean r200UpdateTextureEnv( struct gl_context *ctx, int unit, int slo
(unit << R200_TXA_TFACTOR_SEL_SHIFT) |
(replaceargs << R200_TXA_TFACTOR1_SEL_SHIFT);
- if ( !texUnit->_ReallyEnabled ) {
+ if ( !texUnit->_Current ) {
assert( unit == 0);
color_combine = R200_TXC_ARG_A_ZERO | R200_TXC_ARG_B_ZERO
| R200_TXC_ARG_C_DIFFUSE_COLOR | R200_TXC_OP_MADD;
@@ -840,7 +834,7 @@ static GLboolean r200UpdateAllTexEnv( struct gl_context *ctx )
/* find highest used unit */
for ( j = 0; j < R200_MAX_TEXTURE_UNITS; j++) {
- if (ctx->Texture.Unit[j]._ReallyEnabled) {
+ if (ctx->Texture.Unit[j]._Current) {
maxunitused = j;
}
}
@@ -869,7 +863,7 @@ static GLboolean r200UpdateAllTexEnv( struct gl_context *ctx )
nextunit[j] = currentnext;
- if (!texUnit->_ReallyEnabled) {
+ if (!texUnit->_Current) {
/* the not enabled stages are referenced "indirectly",
must not cut off the lower stages */
stageref[j] = REF_COLOR | REF_ALPHA;
@@ -953,7 +947,7 @@ static GLboolean r200UpdateAllTexEnv( struct gl_context *ctx )
i = 0;
while ((i <= maxunitused) && (i >= 0)) {
/* only output instruction if the results are referenced */
- if (ctx->Texture.Unit[i]._ReallyEnabled && stageref[i+1]) {
+ if (ctx->Texture.Unit[i]._Current && stageref[i+1]) {
GLuint replaceunit = i;
/* try to optimize GL_REPLACE away (only one level deep though) */
if ( (ctx->Texture.Unit[i]._CurrentCombine->ModeRGB == GL_REPLACE) &&
diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c
index 4a19db4bf24..414946bc39a 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state.c
@@ -1935,7 +1935,7 @@ static void update_texturematrix( struct gl_context *ctx )
rmesa->TexMatColSwap = 0;
for (unit = 0 ; unit < ctx->Const.MaxTextureUnits; unit++) {
- if (ctx->Texture.Unit[unit]._ReallyEnabled) {
+ if (ctx->Texture.Unit[unit]._Current) {
GLboolean needMatrix = GL_FALSE;
if (ctx->TextureMatrixStack[unit].Top->type != MATRIX_IDENTITY) {
needMatrix = GL_TRUE;
@@ -2016,7 +2016,7 @@ static GLboolean r100ValidateBuffers(struct gl_context *ctx)
for (i = 0; i < ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; ++i) {
radeonTexObj *t;
- if (!ctx->Texture.Unit[i]._ReallyEnabled)
+ if (!ctx->Texture.Unit[i]._Current)
continue;
t = rmesa->state.texture.unit[i].texobj;
diff --git a/src/mesa/drivers/dri/radeon/radeon_state_init.c b/src/mesa/drivers/dri/radeon/radeon_state_init.c
index f44dff09eae..c14407ffd58 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state_init.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state_init.c
@@ -211,9 +211,9 @@ CHECK( cube1_mm, (ctx->Texture.Unit[1]._ReallyEnabled & TEXTURE_CUBE_BIT), 2 + 4
CHECK( cube2_mm, (ctx->Texture.Unit[2]._ReallyEnabled & TEXTURE_CUBE_BIT), 2 + 4*5 - CUBE_STATE_SIZE )
CHECK( fog_add4, ctx->Fog.Enabled, 4 )
TCL_CHECK( tcl_add4, GL_TRUE, 4 )
-TCL_CHECK( tcl_tex0_add4, ctx->Texture.Unit[0]._ReallyEnabled, 4 )
-TCL_CHECK( tcl_tex1_add4, ctx->Texture.Unit[1]._ReallyEnabled, 4 )
-TCL_CHECK( tcl_tex2_add4, ctx->Texture.Unit[2]._ReallyEnabled, 4 )
+TCL_CHECK( tcl_tex0_add4, ctx->Texture.Unit[0]._Current, 4 )
+TCL_CHECK( tcl_tex1_add4, ctx->Texture.Unit[1]._Current, 4 )
+TCL_CHECK( tcl_tex2_add4, ctx->Texture.Unit[2]._Current, 4 )
TCL_CHECK( tcl_lighting, ctx->Light.Enabled, 0 )
TCL_CHECK( tcl_lighting_add4, ctx->Light.Enabled, 4 )
TCL_CHECK( tcl_eyespace_or_lighting_add4, ctx->_NeedEyeCoords || ctx->Light.Enabled, 4 )
diff --git a/src/mesa/drivers/dri/radeon/radeon_tcl.c b/src/mesa/drivers/dri/radeon/radeon_tcl.c
index 21d54fb9acc..271d5f91346 100644
--- a/src/mesa/drivers/dri/radeon/radeon_tcl.c
+++ b/src/mesa/drivers/dri/radeon/radeon_tcl.c
@@ -386,7 +386,7 @@ static GLboolean radeon_run_tcl_render( struct gl_context *ctx,
}
for (i = 0 ; i < ctx->Const.MaxTextureUnits; i++) {
- if (ctx->Texture.Unit[i]._ReallyEnabled) {
+ if (ctx->Texture.Unit[i]._Current) {
/* TODO: probably should not emit texture coords when texgen is enabled */
if (rmesa->TexGenNeedNormals[i]) {
inputs |= VERT_BIT_NORMAL;
diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c
index dac8aedddec..4600d34ce82 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texstate.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c
@@ -257,12 +257,6 @@ static GLboolean radeonUpdateTextureEnv( struct gl_context *ctx, int unit )
| RADEON_SCALE_1X | RADEON_CLAMP_TX;
- /* texUnit->_Current can be NULL if and only if the texture unit is
- * not actually enabled.
- */
- assert( (texUnit->_ReallyEnabled == 0)
- || (texUnit->_Current != NULL) );
-
if ( RADEON_DEBUG & RADEON_TEXTURE ) {
fprintf( stderr, "%s( %p, %d )\n", __FUNCTION__, (void *)ctx, unit );
}
@@ -279,7 +273,7 @@ static GLboolean radeonUpdateTextureEnv( struct gl_context *ctx, int unit )
rmesa->state.texture.unit[unit].format = 0;
rmesa->state.texture.unit[unit].envMode = 0;
- if ( !texUnit->_ReallyEnabled ) {
+ if ( !texUnit->_Current ) {
color_combine = color_combine0;
alpha_combine = alpha_combine0;
}
@@ -1082,13 +1076,14 @@ static GLboolean radeonUpdateTextureUnit( struct gl_context *ctx, int unit )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
- if (ctx->Texture.Unit[unit]._ReallyEnabled & TEXTURE_3D_BIT) {
+ if (ctx->Texture.Unit[unit]._Current &&
+ ctx->Texture.Unit[unit]._Current->Target == GL_TEXTURE_3D) {
disable_tex_obj_state(rmesa, unit);
rmesa->state.texture.unit[unit].texobj = NULL;
return GL_FALSE;
}
- if (!ctx->Texture.Unit[unit]._ReallyEnabled) {
+ if (!ctx->Texture.Unit[unit]._Current) {
/* disable the unit */
disable_tex_obj_state(rmesa, unit);
rmesa->state.texture.unit[unit].texobj = NULL;
diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp
index 66c18fa1670..f1ef38efa4c 100644
--- a/src/mesa/main/ff_fragment_shader.cpp
+++ b/src/mesa/main/ff_fragment_shader.cpp
@@ -430,7 +430,7 @@ static GLuint make_state_key( struct gl_context *ctx, struct state_key *key )
const struct gl_sampler_object *samp;
GLenum format;
- if (!texUnit->_ReallyEnabled || !texUnit->Enabled)
+ if (!texUnit->_Current || !texUnit->Enabled)
continue;
samp = _mesa_get_samplerobj(ctx, i);
diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index bdabc3f45ff..728cf968b7e 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -239,7 +239,7 @@ static void make_state_key( struct gl_context *ctx, struct state_key *key )
for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) {
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
- if (texUnit->_ReallyEnabled)
+ if (texUnit->_Current)
key->unit[i].texunit_really_enabled = 1;
if (ctx->Point.PointSprite)
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 5cbf7914b62..28e8bb1d196 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -371,7 +371,7 @@ update_texture_matrices( struct gl_context *ctx )
if (_math_matrix_is_dirty(ctx->TextureMatrixStack[u].Top)) {
_math_matrix_analyse( ctx->TextureMatrixStack[u].Top );
- if (ctx->Texture.Unit[u]._ReallyEnabled &&
+ if (ctx->Texture.Unit[u]._Current &&
ctx->TextureMatrixStack[u].Top->type != MATRIX_IDENTITY)
ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(u);
}
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index fbc976379ec..ad11aa2c1e0 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -923,7 +923,7 @@ _swrast_print_vertex( struct gl_context *ctx, const SWvertex *v )
v->attrib[VARYING_SLOT_POS][3]);
for (i = 0 ; i < ctx->Const.MaxTextureCoordUnits ; i++)
- if (ctx->Texture.Unit[i]._ReallyEnabled)
+ if (ctx->Texture.Unit[i]._Current)
_mesa_debug(ctx, "texcoord[%d] %f %f %f %f\n", i,
v->attrib[VARYING_SLOT_TEX0 + i][0],
v->attrib[VARYING_SLOT_TEX0 + i][1],
diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c
index 32d7c094447..c1a152aa83f 100644
--- a/src/mesa/swrast/s_texcombine.c
+++ b/src/mesa/swrast/s_texcombine.c
@@ -189,7 +189,7 @@ texture_combine( struct gl_context *ctx, GLuint unit,
{
const GLuint srcUnit = srcRGB - GL_TEXTURE0;
ASSERT(srcUnit < ctx->Const.MaxTextureUnits);
- if (!ctx->Texture.Unit[srcUnit]._ReallyEnabled)
+ if (!ctx->Texture.Unit[srcUnit]._Current)
goto end;
argRGB[term] = get_texel_array(swrast, srcUnit);
}
@@ -279,7 +279,7 @@ texture_combine( struct gl_context *ctx, GLuint unit,
{
const GLuint srcUnit = srcA - GL_TEXTURE0;
ASSERT(srcUnit < ctx->Const.MaxTextureUnits);
- if (!ctx->Texture.Unit[srcUnit]._ReallyEnabled)
+ if (!ctx->Texture.Unit[srcUnit]._Current)
goto end;
argA[term] = get_texel_array(swrast, srcUnit);
}
@@ -657,7 +657,7 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span )
for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) {
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- if (texUnit->_ReallyEnabled &&
+ if (texUnit->_Current &&
texUnit->_CurrentCombine->ModeRGB == GL_BUMP_ENVMAP_ATI) {
const GLfloat (*texcoords)[4] = (const GLfloat (*)[4])
span->array->attribs[VARYING_SLOT_TEX0 + unit];
@@ -723,7 +723,7 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span )
*/
for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) {
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- if (texUnit->_ReallyEnabled &&
+ if (texUnit->_Current &&
texUnit->_CurrentCombine->ModeRGB != GL_BUMP_ENVMAP_ATI) {
const GLfloat (*texcoords)[4] = (const GLfloat (*)[4])
span->array->attribs[VARYING_SLOT_TEX0 + unit];
@@ -787,7 +787,7 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span )
* We modify the span->color.rgba values.
*/
for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) {
- if (ctx->Texture.Unit[unit]._ReallyEnabled)
+ if (ctx->Texture.Unit[unit]._Current)
texture_combine(ctx, unit, primary_rgba, swrast->TexelBuffer, span);
}
diff --git a/src/mesa/swrast/s_texture.c b/src/mesa/swrast/s_texture.c
index a735e69c2ee..9ccd0e34702 100644
--- a/src/mesa/swrast/s_texture.c
+++ b/src/mesa/swrast/s_texture.c
@@ -362,11 +362,10 @@ _swrast_map_textures(struct gl_context *ctx)
int unit;
for (unit = 0; unit <= ctx->Texture._MaxEnabledTexImageUnit; unit++) {
- if (ctx->Texture.Unit[unit]._ReallyEnabled) {
- struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current;
+ struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current;
+ if (texObj)
_swrast_map_texture(ctx, texObj);
- }
}
}
@@ -379,10 +378,9 @@ _swrast_unmap_textures(struct gl_context *ctx)
{
int unit;
for (unit = 0; unit <= ctx->Texture._MaxEnabledTexImageUnit; unit++) {
- if (ctx->Texture.Unit[unit]._ReallyEnabled) {
- struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current;
+ struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current;
+ if (texObj)
_swrast_unmap_texture(ctx, texObj);
- }
}
}