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authorEric Anholt <[email protected]>2010-07-27 15:25:07 -0700
committerEric Anholt <[email protected]>2010-07-27 15:25:07 -0700
commitf9b0e5e322a676cf778dc3785281040fcc0bd248 (patch)
tree2d3ae7d96032415da7f93516bf6ca7e256bb7f31
parent9a670c2e9b7e07ba43d175f3bfb23951296794c4 (diff)
glsl2: When stealing var->constant_value, steal its children as well.
Fixes: glsl1-GLSL 1.20 uniform array constructor
-rw-r--r--src/glsl/ir.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp
index 6dccbd806e8..c75d560c48c 100644
--- a/src/glsl/ir.cpp
+++ b/src/glsl/ir.cpp
@@ -911,7 +911,7 @@ steal_memory(ir_instruction *ir, void *new_ctx)
ir_variable *var = ir->as_variable();
ir_constant *constant = ir->as_constant();
if (var != NULL && var->constant_value != NULL)
- talloc_steal(ir, var->constant_value);
+ steal_memory(var->constant_value, ir);
/* The components of aggregate constants are not visited by the normal
* visitor, so steal their values by hand.