diff options
author | Jason Ekstrand <[email protected]> | 2015-11-30 17:13:19 -0800 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2015-12-03 13:43:51 -0800 |
commit | f97c3b6d58b1f875b89744cb6adaed87c4d88414 (patch) | |
tree | 1e46454327ccc36ab2bd6dfd4de484656bd3f2af | |
parent | e673d642090e6a6fe339570726e52b9191b89d3e (diff) |
vk/0.210.0: Add flags fields to various pipeline create structs
-rw-r--r-- | include/vulkan/vulkan.h | 24 |
1 files changed, 22 insertions, 2 deletions
diff --git a/include/vulkan/vulkan.h b/include/vulkan/vulkan.h index 93c4047da9e..6930dc7d9ed 100644 --- a/include/vulkan/vulkan.h +++ b/include/vulkan/vulkan.h @@ -957,6 +957,7 @@ typedef enum VkPipelineCreateFlagBits { VK_PIPELINE_CREATE_DERIVATIVE_BIT = 0x00000004, } VkPipelineCreateFlagBits; typedef VkFlags VkPipelineCreateFlags; +typedef VkFlags VkPipelineShaderStageCreateFlags; typedef enum VkShaderStageFlagBits { VK_SHADER_STAGE_VERTEX_BIT = 0x00000001, @@ -968,6 +969,11 @@ typedef enum VkShaderStageFlagBits { VK_SHADER_STAGE_ALL_GRAPHICS = 0x1F, VK_SHADER_STAGE_ALL = 0x7FFFFFFF, } VkShaderStageFlagBits; +typedef VkFlags VkPipelineVertexInputStateCreateFlags; +typedef VkFlags VkPipelineInputAssemblyStateCreateFlags; +typedef VkFlags VkPipelineTesselationStateCreateFlags; +typedef VkFlags VkPipelineViewportStateCreateFlags; +typedef VkFlags VkPipelineRasterizationStateCreateFlags; typedef enum VkCullModeFlagBits { VK_CULL_MODE_NONE = 0, @@ -976,6 +982,10 @@ typedef enum VkCullModeFlagBits { VK_CULL_MODE_FRONT_AND_BACK = 0x3, } VkCullModeFlagBits; typedef VkFlags VkCullModeFlags; +typedef VkFlags VkPipelineMultisampleStateCreateFlags; +typedef VkFlags VkPipelineDepthStencilStateCreateFlags; +typedef VkFlags VkPipelineColorBlendStateCreateFlags; +typedef VkFlags VkPipelineDynamicStateCreateFlags; typedef VkFlags VkShaderStageFlags; typedef enum VkAttachmentDescriptionFlagBits { @@ -1591,6 +1601,7 @@ typedef struct VkSpecializationInfo { typedef struct VkPipelineShaderStageCreateInfo { VkStructureType sType; const void* pNext; + VkPipelineShaderStageCreateFlags flags; VkShaderStage stage; VkShader shader; const VkSpecializationInfo* pSpecializationInfo; @@ -1612,6 +1623,7 @@ typedef struct VkVertexInputAttributeDescription { typedef struct VkPipelineVertexInputStateCreateInfo { VkStructureType sType; const void* pNext; + VkPipelineVertexInputStateCreateFlags flags; uint32_t vertexBindingDescriptionCount; const VkVertexInputBindingDescription* pVertexBindingDescriptions; uint32_t vertexAttributeDescriptionCount; @@ -1621,6 +1633,7 @@ typedef struct VkPipelineVertexInputStateCreateInfo { typedef struct VkPipelineInputAssemblyStateCreateInfo { VkStructureType sType; const void* pNext; + VkPipelineInputAssemblyStateCreateFlags flags; VkPrimitiveTopology topology; VkBool32 primitiveRestartEnable; } VkPipelineInputAssemblyStateCreateInfo; @@ -1628,6 +1641,7 @@ typedef struct VkPipelineInputAssemblyStateCreateInfo { typedef struct VkPipelineTessellationStateCreateInfo { VkStructureType sType; const void* pNext; + VkPipelineTesselationStateCreateFlags flags; uint32_t patchControlPoints; } VkPipelineTessellationStateCreateInfo; @@ -1658,6 +1672,7 @@ typedef struct VkRect2D { typedef struct VkPipelineViewportStateCreateInfo { VkStructureType sType; const void* pNext; + VkPipelineViewportStateCreateFlags flags; uint32_t viewportCount; const VkViewport* pViewports; uint32_t scissorCount; @@ -1667,6 +1682,7 @@ typedef struct VkPipelineViewportStateCreateInfo { typedef struct { VkStructureType sType; const void* pNext; + VkPipelineRasterizationStateCreateFlags flags; VkBool32 depthClipEnable; VkBool32 rasterizerDiscardEnable; VkPolygonMode polygonMode; @@ -1682,6 +1698,7 @@ typedef struct { typedef struct VkPipelineMultisampleStateCreateInfo { VkStructureType sType; const void* pNext; + VkPipelineMultisampleStateCreateFlags flags; uint32_t rasterSamples; VkBool32 sampleShadingEnable; float minSampleShading; @@ -1701,6 +1718,7 @@ typedef struct VkStencilOpState { typedef struct VkPipelineDepthStencilStateCreateInfo { VkStructureType sType; const void* pNext; + VkPipelineDepthStencilStateCreateFlags flags; VkBool32 depthTestEnable; VkBool32 depthWriteEnable; VkCompareOp depthCompareOp; @@ -1726,6 +1744,7 @@ typedef struct VkPipelineColorBlendAttachmentState { typedef struct VkPipelineColorBlendStateCreateInfo { VkStructureType sType; const void* pNext; + VkPipelineColorBlendStateCreateFlags flags; VkBool32 alphaToCoverageEnable; VkBool32 alphaToOneEnable; VkBool32 logicOpEnable; @@ -1738,6 +1757,7 @@ typedef struct VkPipelineColorBlendStateCreateInfo { typedef struct VkPipelineDynamicStateCreateInfo { VkStructureType sType; const void* pNext; + VkPipelineDynamicStateCreateFlags flags; uint32_t dynamicStateCount; const VkDynamicState* pDynamicStates; } VkPipelineDynamicStateCreateInfo; @@ -1745,6 +1765,7 @@ typedef struct VkPipelineDynamicStateCreateInfo { typedef struct VkGraphicsPipelineCreateInfo { VkStructureType sType; const void* pNext; + VkPipelineCreateFlags flags; uint32_t stageCount; const VkPipelineShaderStageCreateInfo* pStages; const VkPipelineVertexInputStateCreateInfo* pVertexInputState; @@ -1756,7 +1777,6 @@ typedef struct VkGraphicsPipelineCreateInfo { const VkPipelineDepthStencilStateCreateInfo* pDepthStencilState; const VkPipelineColorBlendStateCreateInfo* pColorBlendState; const VkPipelineDynamicStateCreateInfo* pDynamicState; - VkPipelineCreateFlags flags; VkPipelineLayout layout; VkRenderPass renderPass; uint32_t subpass; @@ -1767,8 +1787,8 @@ typedef struct VkGraphicsPipelineCreateInfo { typedef struct VkComputePipelineCreateInfo { VkStructureType sType; const void* pNext; - VkPipelineShaderStageCreateInfo stage; VkPipelineCreateFlags flags; + VkPipelineShaderStageCreateInfo stage; VkPipelineLayout layout; VkPipeline basePipelineHandle; int32_t basePipelineIndex; |