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authorJason Ekstrand <[email protected]>2015-11-30 17:13:19 -0800
committerJason Ekstrand <[email protected]>2015-12-03 13:43:51 -0800
commitf97c3b6d58b1f875b89744cb6adaed87c4d88414 (patch)
tree1e46454327ccc36ab2bd6dfd4de484656bd3f2af
parente673d642090e6a6fe339570726e52b9191b89d3e (diff)
vk/0.210.0: Add flags fields to various pipeline create structs
-rw-r--r--include/vulkan/vulkan.h24
1 files changed, 22 insertions, 2 deletions
diff --git a/include/vulkan/vulkan.h b/include/vulkan/vulkan.h
index 93c4047da9e..6930dc7d9ed 100644
--- a/include/vulkan/vulkan.h
+++ b/include/vulkan/vulkan.h
@@ -957,6 +957,7 @@ typedef enum VkPipelineCreateFlagBits {
VK_PIPELINE_CREATE_DERIVATIVE_BIT = 0x00000004,
} VkPipelineCreateFlagBits;
typedef VkFlags VkPipelineCreateFlags;
+typedef VkFlags VkPipelineShaderStageCreateFlags;
typedef enum VkShaderStageFlagBits {
VK_SHADER_STAGE_VERTEX_BIT = 0x00000001,
@@ -968,6 +969,11 @@ typedef enum VkShaderStageFlagBits {
VK_SHADER_STAGE_ALL_GRAPHICS = 0x1F,
VK_SHADER_STAGE_ALL = 0x7FFFFFFF,
} VkShaderStageFlagBits;
+typedef VkFlags VkPipelineVertexInputStateCreateFlags;
+typedef VkFlags VkPipelineInputAssemblyStateCreateFlags;
+typedef VkFlags VkPipelineTesselationStateCreateFlags;
+typedef VkFlags VkPipelineViewportStateCreateFlags;
+typedef VkFlags VkPipelineRasterizationStateCreateFlags;
typedef enum VkCullModeFlagBits {
VK_CULL_MODE_NONE = 0,
@@ -976,6 +982,10 @@ typedef enum VkCullModeFlagBits {
VK_CULL_MODE_FRONT_AND_BACK = 0x3,
} VkCullModeFlagBits;
typedef VkFlags VkCullModeFlags;
+typedef VkFlags VkPipelineMultisampleStateCreateFlags;
+typedef VkFlags VkPipelineDepthStencilStateCreateFlags;
+typedef VkFlags VkPipelineColorBlendStateCreateFlags;
+typedef VkFlags VkPipelineDynamicStateCreateFlags;
typedef VkFlags VkShaderStageFlags;
typedef enum VkAttachmentDescriptionFlagBits {
@@ -1591,6 +1601,7 @@ typedef struct VkSpecializationInfo {
typedef struct VkPipelineShaderStageCreateInfo {
VkStructureType sType;
const void* pNext;
+ VkPipelineShaderStageCreateFlags flags;
VkShaderStage stage;
VkShader shader;
const VkSpecializationInfo* pSpecializationInfo;
@@ -1612,6 +1623,7 @@ typedef struct VkVertexInputAttributeDescription {
typedef struct VkPipelineVertexInputStateCreateInfo {
VkStructureType sType;
const void* pNext;
+ VkPipelineVertexInputStateCreateFlags flags;
uint32_t vertexBindingDescriptionCount;
const VkVertexInputBindingDescription* pVertexBindingDescriptions;
uint32_t vertexAttributeDescriptionCount;
@@ -1621,6 +1633,7 @@ typedef struct VkPipelineVertexInputStateCreateInfo {
typedef struct VkPipelineInputAssemblyStateCreateInfo {
VkStructureType sType;
const void* pNext;
+ VkPipelineInputAssemblyStateCreateFlags flags;
VkPrimitiveTopology topology;
VkBool32 primitiveRestartEnable;
} VkPipelineInputAssemblyStateCreateInfo;
@@ -1628,6 +1641,7 @@ typedef struct VkPipelineInputAssemblyStateCreateInfo {
typedef struct VkPipelineTessellationStateCreateInfo {
VkStructureType sType;
const void* pNext;
+ VkPipelineTesselationStateCreateFlags flags;
uint32_t patchControlPoints;
} VkPipelineTessellationStateCreateInfo;
@@ -1658,6 +1672,7 @@ typedef struct VkRect2D {
typedef struct VkPipelineViewportStateCreateInfo {
VkStructureType sType;
const void* pNext;
+ VkPipelineViewportStateCreateFlags flags;
uint32_t viewportCount;
const VkViewport* pViewports;
uint32_t scissorCount;
@@ -1667,6 +1682,7 @@ typedef struct VkPipelineViewportStateCreateInfo {
typedef struct {
VkStructureType sType;
const void* pNext;
+ VkPipelineRasterizationStateCreateFlags flags;
VkBool32 depthClipEnable;
VkBool32 rasterizerDiscardEnable;
VkPolygonMode polygonMode;
@@ -1682,6 +1698,7 @@ typedef struct {
typedef struct VkPipelineMultisampleStateCreateInfo {
VkStructureType sType;
const void* pNext;
+ VkPipelineMultisampleStateCreateFlags flags;
uint32_t rasterSamples;
VkBool32 sampleShadingEnable;
float minSampleShading;
@@ -1701,6 +1718,7 @@ typedef struct VkStencilOpState {
typedef struct VkPipelineDepthStencilStateCreateInfo {
VkStructureType sType;
const void* pNext;
+ VkPipelineDepthStencilStateCreateFlags flags;
VkBool32 depthTestEnable;
VkBool32 depthWriteEnable;
VkCompareOp depthCompareOp;
@@ -1726,6 +1744,7 @@ typedef struct VkPipelineColorBlendAttachmentState {
typedef struct VkPipelineColorBlendStateCreateInfo {
VkStructureType sType;
const void* pNext;
+ VkPipelineColorBlendStateCreateFlags flags;
VkBool32 alphaToCoverageEnable;
VkBool32 alphaToOneEnable;
VkBool32 logicOpEnable;
@@ -1738,6 +1757,7 @@ typedef struct VkPipelineColorBlendStateCreateInfo {
typedef struct VkPipelineDynamicStateCreateInfo {
VkStructureType sType;
const void* pNext;
+ VkPipelineDynamicStateCreateFlags flags;
uint32_t dynamicStateCount;
const VkDynamicState* pDynamicStates;
} VkPipelineDynamicStateCreateInfo;
@@ -1745,6 +1765,7 @@ typedef struct VkPipelineDynamicStateCreateInfo {
typedef struct VkGraphicsPipelineCreateInfo {
VkStructureType sType;
const void* pNext;
+ VkPipelineCreateFlags flags;
uint32_t stageCount;
const VkPipelineShaderStageCreateInfo* pStages;
const VkPipelineVertexInputStateCreateInfo* pVertexInputState;
@@ -1756,7 +1777,6 @@ typedef struct VkGraphicsPipelineCreateInfo {
const VkPipelineDepthStencilStateCreateInfo* pDepthStencilState;
const VkPipelineColorBlendStateCreateInfo* pColorBlendState;
const VkPipelineDynamicStateCreateInfo* pDynamicState;
- VkPipelineCreateFlags flags;
VkPipelineLayout layout;
VkRenderPass renderPass;
uint32_t subpass;
@@ -1767,8 +1787,8 @@ typedef struct VkGraphicsPipelineCreateInfo {
typedef struct VkComputePipelineCreateInfo {
VkStructureType sType;
const void* pNext;
- VkPipelineShaderStageCreateInfo stage;
VkPipelineCreateFlags flags;
+ VkPipelineShaderStageCreateInfo stage;
VkPipelineLayout layout;
VkPipeline basePipelineHandle;
int32_t basePipelineIndex;