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authorIlia Mirkin <[email protected]>2015-02-18 14:53:26 -0500
committerIlia Mirkin <[email protected]>2015-02-19 00:28:35 -0500
commitde798bb93708cebdedecefebdc96a82d9481f2aa (patch)
tree82b833a7977cc1654d6f4bc7a90d7e4d56b214e3
parente790a3c9105a54455eb634dbaffab8060805044c (diff)
docs: mark ARB_gpu_shader_fp64 as done in core
No driver support... yet. But core is ready. Signed-off-by: Ilia Mirkin <[email protected]>
-rw-r--r--docs/GL3.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 6cb40edd939..3a467001fb5 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -109,7 +109,7 @@ GL 4.0, GLSL 4.00:
- Enhanced per-sample shading DONE (r600)
- Interpolation functions DONE (r600)
- New overload resolution rules DONE
- GL_ARB_gpu_shader_fp64 started (Dave)
+ GL_ARB_gpu_shader_fp64 DONE ()
GL_ARB_sample_shading DONE (i965, nv50, nvc0, r600, radeonsi)
GL_ARB_shader_subroutine not started
GL_ARB_tessellation_shader started (Chris, Ilia)