diff options
author | Brian Paul <[email protected]> | 2000-06-23 17:34:47 +0000 |
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committer | Brian Paul <[email protected]> | 2000-06-23 17:34:47 +0000 |
commit | dd18a4f335984081ccf5c2145b7983168ab3e074 (patch) | |
tree | 48450d71c6f6d80b9969df8bd043fb13776c4905 | |
parent | 4ec13a48b186c92c293fce8d7f6e071b8586dba8 (diff) |
updated with version numbers, edits from Jon Leech
-rw-r--r-- | docs/MESA_copy_sub_buffer.spec | 10 | ||||
-rw-r--r-- | docs/MESA_pixmap_colormap.spec | 12 | ||||
-rw-r--r-- | docs/MESA_release_buffers.spec | 4 | ||||
-rw-r--r-- | docs/MESA_set_3dfx_mode.spec | 6 |
4 files changed, 16 insertions, 16 deletions
diff --git a/docs/MESA_copy_sub_buffer.spec b/docs/MESA_copy_sub_buffer.spec index 6402a5ff425..ad6b00c05de 100644 --- a/docs/MESA_copy_sub_buffer.spec +++ b/docs/MESA_copy_sub_buffer.spec @@ -20,7 +20,7 @@ Version Number - ??? + 215 Dependencies @@ -45,7 +45,7 @@ Issues New Procedures and Functions void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable, - int x, int y, int width, int height ); + int x, int y, int width, int height ); New Tokens @@ -57,8 +57,8 @@ Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors) The function - void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable, - int x, int y, int width, int height ); + void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable, + int x, int y, int width, int height ); may be used to copy a rectangular region of the back color buffer to the front color buffer. This can be used to quickly repaint 3D windows @@ -68,7 +68,7 @@ Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors) <x> and <y> indicates the lower-left corner of the region to copy and <width> and <height> indicate the size in pixels. Coordinate (0,0) corresponds to the lower-left pixel of the window, like glReadPixels. - + GLX Protocol None at this time. The extension is implemented in terms of ordinary diff --git a/docs/MESA_pixmap_colormap.spec b/docs/MESA_pixmap_colormap.spec index 63e9df9c91c..56a2c7c82bf 100644 --- a/docs/MESA_pixmap_colormap.spec +++ b/docs/MESA_pixmap_colormap.spec @@ -1,10 +1,10 @@ Name - MESA_copy_sub_buffer + MESA_pixmap_colormap Name Strings - GLX_MESA_copy_sub_buffer + GLX_MESA_pixmap_colormap Contact @@ -20,7 +20,7 @@ Version Number - ??? + 216 Dependencies @@ -50,7 +50,7 @@ Issues New Procedures and Functions GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual, - Pixmap pixmap, Colormap cmap ); + Pixmap pixmap, Colormap cmap ); New Tokens @@ -66,8 +66,8 @@ Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors) The function - GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual, - Pixmap pixmap, Colormap cmap ); + GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual, + Pixmap pixmap, Colormap cmap ); allows one to create a GLXPixmap with a specific colormap. The image rendered into the pixmap may then be copied to a window (which uses the diff --git a/docs/MESA_release_buffers.spec b/docs/MESA_release_buffers.spec index f27ffaa9bca..34de0146c6f 100644 --- a/docs/MESA_release_buffers.spec +++ b/docs/MESA_release_buffers.spec @@ -20,7 +20,7 @@ Version Number - ??? + 217 Dependencies @@ -58,7 +58,7 @@ Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors) The function - Bool glXReleaseBuffersMESA( Display *dpy, GLXDrawable d ); + Bool glXReleaseBuffersMESA( Display *dpy, GLXDrawable d ); causes all software ancilliary buffers (back buffer, depth, stencil, accum, etc) associated with the named drawable to be immediately diff --git a/docs/MESA_set_3dfx_mode.spec b/docs/MESA_set_3dfx_mode.spec index c57456a0e86..baea030c18b 100644 --- a/docs/MESA_set_3dfx_mode.spec +++ b/docs/MESA_set_3dfx_mode.spec @@ -20,7 +20,7 @@ Version Number - ??? + 218 Dependencies @@ -47,7 +47,7 @@ New Procedures and Functions New Tokens - GLX_3DFX_WINDOW_MODE_MESA 0x1 + GLX_3DFX_WINDOW_MODE_MESA 0x1 GLX_3DFX_FULLSCREEN_MODE_MESA 0x2 Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors) @@ -56,7 +56,7 @@ Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors) mode or rendering into an X window. An application can switch between full-screen and window rendering with the command: - GLboolean glXSet3DfxModeMESA( GLint mode ); + GLboolean glXSet3DfxModeMESA( GLint mode ); <mode> may either be GLX_3DFX_WINDOW_MODE_MESA to indicate window rendering or GLX_3DFX_FULLSCREEN_MODE_MESA to indicate full-screen mode. |