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author | Emil Velikov <[email protected]> | 2016-12-24 10:06:50 +0000 |
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committer | Emil Velikov <[email protected]> | 2017-01-05 15:50:29 +0000 |
commit | bec04114d2612042bdf61183cfa3416b3a643b68 (patch) | |
tree | 83b2ae12598126de0b6c4ffbf3a86c2a4a9ec1c8 | |
parent | a3d0bb354e762bf9e97d3a63a9470e3df1d2815d (diff) |
docs: add release notes for 13.0.3mesa-13.0.3
Signed-off-by: Emil Velikov <[email protected]>
-rw-r--r-- | docs/relnotes/13.0.3.html | 176 |
1 files changed, 176 insertions, 0 deletions
diff --git a/docs/relnotes/13.0.3.html b/docs/relnotes/13.0.3.html new file mode 100644 index 00000000000..585dafabb14 --- /dev/null +++ b/docs/relnotes/13.0.3.html @@ -0,0 +1,176 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 13.0.3 Release Notes / January 5, 2017</h1> + +<p> +Mesa 13.0.3 is a bug fix release which fixes bugs found since the 13.0.2 release. +</p> +<p> +Mesa 13.0.3 implements the OpenGL 4.4 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.4. OpenGL +4.4 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + + +<h2>SHA256 checksums</h2> +<pre> +TBD +</pre> + + +<h2>New features</h2> +<p>None</p> + + +<h2>Bug fixes</h2> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77662">Bug 77662</a> - Fail to render to different faces of depth-stencil cube map</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92234">Bug 92234</a> - [BDW] GPU hang in Shogun2</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98329">Bug 98329</a> - [dEQP, EGL, SKL, BDW, BSW] dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_depth16_depth_buffer</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99038">Bug 99038</a> - [dEQP, EGL, SKL, BDW, BSW] dEQP-EGL.functional.negative_api.create_pixmap_surface crashes</li> + +</ul> + + +<h2>Changes</h2> + +<p>Chad Versace (2):</p> +<ul> + <li>i965/mt: Disable aux surfaces after making miptree shareable</li> + <li>egl: Fix crashes in eglCreate*Surface()</li> +</ul> + +<p>Dave Airlie (4):</p> +<ul> + <li>anv: set maxFragmentDualSrcAttachments to 1</li> + <li>radv: set maxFragmentDualSrcAttachments to 1</li> + <li>radv: fix another regression since shadow fixes.</li> + <li>radv: add missing license file to radv_meta_bufimage.</li> +</ul> + +<p>Emil Velikov (5):</p> +<ul> + <li>docs: add sha256 checksums for 13.0.2</li> + <li>anv: don't double-close the same fd</li> + <li>anv: don't leak memory if anv_init_wsi() fails</li> + <li>radv: don't leak the fd if radv_physical_device_init() succeeds</li> + <li>Update version to 13.0.3</li> +</ul> + +<p>Eric Anholt (1):</p> +<ul> + <li>vc4: In a loop break/continue, jump if everyone has taken the path.</li> +</ul> + +<p>Gwan-gyeong Mun (3):</p> +<ul> + <li>anv: Add missing error-checking to anv_block_pool_init (v2)</li> + <li>anv: Update the teardown in reverse order of the anv_CreateDevice</li> + <li>vulkan/wsi: Fix resource leak in success path of wsi_queue_init()</li> +</ul> + +<p>Haixia Shi (1):</p> +<ul> + <li>compiler/glsl: fix precision problem of tanh</li> +</ul> + +<p>Ilia Mirkin (1):</p> +<ul> + <li>mesa: only verify that enabled arrays have backing buffers</li> +</ul> + +<p>Jason Ekstrand (8):</p> +<ul> + <li>anv/cmd_buffer: Re-emit MEDIA_CURBE_LOAD when CS push constants are dirty</li> + <li>anv/image: Rename hiz_surface to aux_surface</li> + <li>anv/cmd_buffer: Remove the 1-D case from the HiZ QPitch calculation</li> + <li>genxml/gen9: Change the default of MI_SEMAPHORE_WAIT::RegisterPoleMode</li> + <li>anv/device: Return the right error for failed maps</li> + <li>anv/device: Implicitly unmap memory objects in FreeMemory</li> + <li>anv/descriptor_set: Write the state offset in the surface state free list.</li> + <li>spirv: Use a simpler and more correct implementaiton of tanh()</li> +</ul> + +<p>Kenneth Graunke (1):</p> +<ul> + <li>i965: Allocate at least some URB space even when max_vertices = 0.</li> +</ul> + +<p>Marek Olšák (17):</p> +<ul> + <li>radeonsi: always set all blend registers</li> + <li>radeonsi: set CB_BLEND1_CONTROL.ENABLE for dual source blending</li> + <li>radeonsi: disable RB+ blend optimizations for dual source blending</li> + <li>radeonsi: consolidate max-work-group-size computation</li> + <li>radeonsi: apply a multi-wave workgroup SPI bug workaround to affected CIK chips</li> + <li>radeonsi: apply a TC L1 write corruption workaround for SI</li> + <li>radeonsi: apply a tessellation bug workaround for SI</li> + <li>radeonsi: add a tess+GS hang workaround for VI dGPUs</li> + <li>radeonsi: apply the double EVENT_WRITE_EOP workaround to VI as well</li> + <li>cso: don't release sampler states that are bound</li> + <li>radeonsi: always restore sampler states when unbinding sampler views</li> + <li>radeonsi: fix incorrect FMASK checking in bind_sampler_states</li> + <li>radeonsi: allow specifying simm16 of emit_waitcnt at call sites</li> + <li>radeonsi: wait for outstanding memory instructions in TCS barriers</li> + <li>tgsi: fix the src type of TGSI_OPCODE_MEMBAR</li> + <li>radeonsi: wait for outstanding LDS instructions in memory barriers if needed</li> + <li>radeonsi: disable the constant engine (CE) on Carrizo and Stoney</li> +</ul> + +<p>Matt Turner (3):</p> +<ul> + <li>i965/fs: Rename opt_copy_propagate -> opt_copy_propagation.</li> + <li>i965/fs: Add unit tests for copy propagation pass.</li> + <li>i965/fs: Reject copy propagation into SEL if not min/max.</li> +</ul> + +<p>Nanley Chery (1):</p> +<ul> + <li>mesa/fbobject: Update CubeMapFace when reusing textures</li> +</ul> + +<p>Nicolai Hähnle (4):</p> +<ul> + <li>radeonsi: fix isolines tess factor writes to control ring</li> + <li>radeonsi: update all GSVS ring descriptors for new buffer allocations</li> + <li>radeonsi: do not kill GS with memory writes</li> + <li>radeonsi: fix an off-by-one error in the bounds check for max_vertices</li> +</ul> + +<p>Rhys Kidd (1):</p> +<ul> + <li>glsl: Add pthread libs to cache_test</li> +</ul> + +<p>Timothy Arceri (2):</p> +<ul> + <li>mesa: fix active subroutine uniforms properly</li> + <li>Revert "nir: Turn imov/fmov of undef into undef."</li> +</ul> + + +</div> +</body> +</html> |