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authorIago Toral Quiroga <[email protected]>2014-12-15 09:29:55 +0100
committerIago Toral Quiroga <[email protected]>2015-01-13 12:19:32 +0100
commitb6819cd55491c4b5ad6353102e7596a572152314 (patch)
treeda84d9b65e70298971bab658a73ecc14a6a1bf59
parent038894c7cb8fd71fc7e5b6e4b64a93cb8613adb3 (diff)
mesa: Fix error reporting for some cases of incomplete FBO attachments
According to the OpenGL and OpenGL ES specs (sections "FRAMEBUFFER COMPLETENESS" and "Whole Framebuffer Completeness"), the image for color, depth or stencil attachments must be renderable, otherwise the attachment is considered incomplete and we should report GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Currently, we detect this situation properly but report a different error. This fixes the following 3 piglit tests: dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgb_unsigned_int_2_10_10_10_rev dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgba_unsigned_int_2_10_10_10_rev dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgb16f Reviewed-by: Ian Romanick <[email protected]>
-rw-r--r--src/mesa/main/fbobject.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index c5dd037c742..f4b0d6dc0b7 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -966,7 +966,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
if (!is_format_color_renderable(ctx, attFormat,
texImg->InternalFormat) &&
!is_legal_depth_format(ctx, f)) {
- fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT;
+ fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
fbo_incomplete(ctx, "texture attachment incomplete", -1);
return;
}