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authorRomain Failliot <[email protected]>2014-11-27 18:02:20 +0100
committerRoland Scheidegger <[email protected]>2014-11-27 18:03:26 +0100
commitb340469f33ed963771cd50b790a5d78342e6997a (patch)
treecb09e05c3d1f77d49963cd089dc63063a64e82ec
parentc97cbd7e3d9faae1185a740d2a94c48e9a75d8b9 (diff)
docs: Set llvmpipe and softpipe note only for MSAA.
Right now, in mesamatrix.net, the footnote is set so that it seems to be for all the features, while actually it only applies to MSAA. Reviewed-by: Roland Scheidegger <[email protected]>
-rw-r--r--docs/GL3.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 4c07733263f..648f5ac865b 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -18,7 +18,7 @@ are exposed in the 3.0 context as extensions.
Feature Status
----------------------------------------------------- ------------------------
-GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe (*), softpipe (*)
+GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
glBindFragDataLocation, glGetFragDataLocation DONE
Conditional rendering (GL_NV_conditional_render) DONE (r300, swrast)
@@ -45,7 +45,7 @@ GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe (*),
glVertexAttribI commands DONE
Depth format cube textures DONE ()
GLX_ARB_create_context (GLX 1.4 is required) DONE
- Multisample anti-aliasing DONE (r300)
+ Multisample anti-aliasing DONE (llvmpipe (*), softpipe (*), r300)
(*) llvmpipe and softpipe have fake Multisample anti-aliasing support