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authorBrian Paul <[email protected]>2009-02-20 11:42:28 -0700
committerBrian Paul <[email protected]>2009-02-20 11:42:28 -0700
commitad2cfa41992d0676881440596c43ab6021c1b025 (patch)
treed33ef07e7ea0200a284486941035bc7aeeee1605
parent02ab1eaed7b2b14c5478eeb24712994d4bed3d2f (diff)
glsl: fix vec4_texp_rect IR code (need projective version)
-rw-r--r--src/mesa/shader/slang/slang_codegen.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index cfdb868d6cf..ac706325b83 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -527,7 +527,7 @@ static slang_asm_info AsmInfo[] = {
{ "vec4_texp3d", IR_TEXP, 1, 2 }, /* 3d w/ projection */
{ "vec4_texcube", IR_TEX, 1, 2 }, /* cubemap */
{ "vec4_tex_rect", IR_TEX, 1, 2 }, /* rectangle */
- { "vec4_texp_rect", IR_TEX, 1, 2 },/* rectangle w/ projection */
+ { "vec4_texp_rect", IR_TEXP, 1, 2 },/* rectangle w/ projection */
/* unary op */
{ "ivec4_to_vec4", IR_I_TO_F, 1, 1 }, /* int[4] to float[4] */