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authorMarek Olšák <[email protected]>2015-04-29 15:05:19 +0200
committerMarek Olšák <[email protected]>2015-05-12 19:38:45 +0200
commita0ad18580335d2255d4e1bf222886418c8e2302e (patch)
tree43610496e6481a8015d841e98bc9660408807ea0
parent79ffc08ae8641e5b22d8cd4d9edc7ca7f0cf3aa8 (diff)
st/mesa: implement GetGraphicsResetStatus
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r--src/mesa/state_tracker/st_cb_flush.c35
-rw-r--r--src/mesa/state_tracker/st_cb_flush.h3
-rw-r--r--src/mesa/state_tracker/st_context.c7
-rw-r--r--src/mesa/state_tracker/st_context.h3
4 files changed, 42 insertions, 6 deletions
diff --git a/src/mesa/state_tracker/st_cb_flush.c b/src/mesa/state_tracker/st_cb_flush.c
index ca51eeee366..82affd2de3e 100644
--- a/src/mesa/state_tracker/st_cb_flush.c
+++ b/src/mesa/state_tracker/st_cb_flush.c
@@ -141,11 +141,44 @@ static void st_glFinish(struct gl_context *ctx)
}
-void st_init_flush_functions(struct dd_function_table *functions)
+/**
+ * Query information about GPU resets observed by this context
+ *
+ * Called via \c dd_function_table::GetGraphicsResetStatus.
+ */
+static GLenum
+st_get_graphics_reset_status(struct gl_context *ctx)
+{
+ struct st_context *st = st_context(ctx);
+ enum pipe_reset_status status;
+
+ status = st->pipe->get_device_reset_status(st->pipe);
+
+ switch (status) {
+ case PIPE_NO_RESET:
+ return GL_NO_ERROR;
+ case PIPE_GUILTY_CONTEXT_RESET:
+ return GL_GUILTY_CONTEXT_RESET_ARB;
+ case PIPE_INNOCENT_CONTEXT_RESET:
+ return GL_INNOCENT_CONTEXT_RESET_ARB;
+ case PIPE_UNKNOWN_CONTEXT_RESET:
+ return GL_UNKNOWN_CONTEXT_RESET_ARB;
+ default:
+ assert(0);
+ return GL_NO_ERROR;
+ }
+}
+
+
+void st_init_flush_functions(struct pipe_screen *screen,
+ struct dd_function_table *functions)
{
functions->Flush = st_glFlush;
functions->Finish = st_glFinish;
+ if (screen->get_param(screen, PIPE_CAP_DEVICE_RESET_STATUS_QUERY))
+ functions->GetGraphicsResetStatus = st_get_graphics_reset_status;
+
/* Windows opengl32.dll calls glFinish prior to every swapbuffers.
* This is unnecessary and degrades performance. Luckily we have some
* scope to work around this, as the externally-visible behaviour of
diff --git a/src/mesa/state_tracker/st_cb_flush.h b/src/mesa/state_tracker/st_cb_flush.h
index 84ffc63ae13..f92dcd56b64 100644
--- a/src/mesa/state_tracker/st_cb_flush.h
+++ b/src/mesa/state_tracker/st_cb_flush.h
@@ -37,7 +37,8 @@ struct pipe_fence_handle;
struct st_context;
extern void
-st_init_flush_functions(struct dd_function_table *functions);
+st_init_flush_functions(struct pipe_screen *screen,
+ struct dd_function_table *functions);
extern void
st_flush(struct st_context *st,
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index bfb9c8406bd..69e0f929db8 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -321,7 +321,7 @@ struct st_context *st_create_context(gl_api api, struct pipe_context *pipe,
struct st_context *st;
memset(&funcs, 0, sizeof(funcs));
- st_init_driver_functions(&funcs);
+ st_init_driver_functions(pipe->screen, &funcs);
ctx = _mesa_create_context(api, visual, shareCtx, &funcs);
if (!ctx) {
@@ -401,7 +401,8 @@ void st_destroy_context( struct st_context *st )
}
-void st_init_driver_functions(struct dd_function_table *functions)
+void st_init_driver_functions(struct pipe_screen *screen,
+ struct dd_function_table *functions)
{
_mesa_init_shader_object_functions(functions);
_mesa_init_sampler_object_functions(functions);
@@ -429,7 +430,7 @@ void st_init_driver_functions(struct dd_function_table *functions)
st_init_readpixels_functions(functions);
st_init_texture_functions(functions);
st_init_texture_barrier_functions(functions);
- st_init_flush_functions(functions);
+ st_init_flush_functions(screen, functions);
st_init_string_functions(functions);
st_init_viewport_functions(functions);
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index 8a9504bb7c1..dac5a4b9006 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -237,7 +237,8 @@ struct st_framebuffer
};
-extern void st_init_driver_functions(struct dd_function_table *functions);
+extern void st_init_driver_functions(struct pipe_screen *screen,
+ struct dd_function_table *functions);
void st_invalidate_state(struct gl_context * ctx, GLuint new_state);