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author | Marek Olšák <[email protected]> | 2011-06-30 21:27:46 +0200 |
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committer | Marek Olšák <[email protected]> | 2011-06-30 21:40:29 +0200 |
commit | 9e9d73ef100bb49c832d6f8c62cfcabbb5225928 (patch) | |
tree | 7ab9ed1d15a873391ea9d0c5f38f903458385251 | |
parent | 235225ec935002b4669d14a48c9c20864a5496f8 (diff) |
docs: update GL3 status - vertex textures
They work fine on r600g.
-rw-r--r-- | docs/GL3.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index d86c4b0bf60..25cea9ee402 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -49,7 +49,7 @@ GLSL 1.40 not started Instanced drawing (GL_ARB_draw_instanced) DONE (gallium, swrast) Buffer copying (GL_ARB_copy_buffer) DONE Primitive restart (GL_NV_primitive_restart) DONE (gallium) -16 vertex texture image units not started +16 vertex texture image units DONE Texture buffer objs (GL_ARB_texture_buffer_object) not started Rectangular textures (GL_ARB_texture_rectangle) DONE Uniform buffer objs (GL_ARB_uniform_buffer_object) not started |