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author | Brian <[email protected]> | 2007-02-22 09:08:53 -0700 |
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committer | Brian <[email protected]> | 2007-02-22 09:08:53 -0700 |
commit | 96abc6bf72fe0ca6f2aceb87aa9324afe72d67ac (patch) | |
tree | e02574a2a891fb28bee2691705c856d95f87aff8 | |
parent | 7b30053b264726156a018c822657270e745320ce (diff) |
merge fix: add STATE_FOG_PARAMS_OPTIMIZED, STATE_SPOT_DIR_NORMALIZED
-rw-r--r-- | src/mesa/shader/prog_statevars.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/shader/prog_statevars.h b/src/mesa/shader/prog_statevars.h index a1170d6684a..91713f3d1d2 100644 --- a/src/mesa/shader/prog_statevars.h +++ b/src/mesa/shader/prog_statevars.h @@ -108,6 +108,8 @@ typedef enum gl_state_index_ { STATE_NORMAL_SCALE, STATE_TEXRECT_SCALE, STATE_POSITION_NORMALIZED, /* normalized light position */ + STATE_FOG_PARAMS_OPTIMIZED, /* for faster fog calc */ + STATE_SPOT_DIR_NORMALIZED, /* pre-normalized spot dir */ STATE_INTERNAL_DRIVER /* first available state index for drivers (must be last) */ } gl_state_index; |