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authorMarek Olšák <[email protected]>2014-09-25 16:47:55 +0200
committerMarek Olšák <[email protected]>2014-10-04 15:16:14 +0200
commit91f1a79f78f7dfa84f93abe1e3efa68535e191a3 (patch)
tree371cb60b7e9b3054da180353e538ce54e75322f4
parent90611297fa9a84996a7915c588e92725272c0ce0 (diff)
radeonsi: make the vertex shader key smaller
We only support 16 vertex attribs, not 32. Reviewed-by: Michel Dänzer <[email protected]>
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h
index d9a89e3fee7..c0e5cf40534 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -31,6 +31,7 @@
#include <llvm-c/Core.h> /* LLVMModuleRef */
#include "tgsi/tgsi_scan.h"
+#include "si_state.h"
#define SI_SGPR_CONST 0
#define SI_SGPR_SAMPLER 2
@@ -140,7 +141,7 @@ union si_shader_key {
unsigned alpha_to_one:1;
} ps;
struct {
- unsigned instance_divisors[PIPE_MAX_ATTRIBS];
+ unsigned instance_divisors[SI_NUM_VERTEX_BUFFERS];
/* The mask of "get_unique_index" bits, needed for ES,
* it describes how the ES->GS ring buffer is laid out. */
uint64_t gs_used_inputs;