diff options
author | Marek Olšák <[email protected]> | 2014-09-23 17:25:41 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2014-10-04 15:16:14 +0200 |
commit | 90611297fa9a84996a7915c588e92725272c0ce0 (patch) | |
tree | 5b4f8f2a3e1f9cbb0c3f105547d27efb46db3978 | |
parent | 10e386f4aa3ef8ce1c60ec5be0865cc61bd093e2 (diff) |
radeonsi: don't flush shader caches when building PM4 shader states
This is a wrong place to flush caches to say the least.
I don't think we need to flush the instruction caches if we don't patch
shaders with DMA.
Reviewed-by: Michel Dänzer <[email protected]>
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state_draw.c | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c index 2881199d56d..6ad2df0dbe0 100644 --- a/src/gallium/drivers/radeonsi/si_state_draw.c +++ b/src/gallium/drivers/radeonsi/si_state_draw.c @@ -75,8 +75,6 @@ static void si_shader_es(struct pipe_context *ctx, struct si_shader *shader) S_00B328_VGPR_COMP_CNT(vgpr_comp_cnt)); si_pm4_set_reg(pm4, R_00B32C_SPI_SHADER_PGM_RSRC2_ES, S_00B32C_USER_SGPR(num_user_sgprs)); - - sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE; } static void si_shader_gs(struct pipe_context *ctx, struct si_shader *shader) @@ -147,8 +145,6 @@ static void si_shader_gs(struct pipe_context *ctx, struct si_shader *shader) S_00B228_SGPRS((num_sgprs - 1) / 8)); si_pm4_set_reg(pm4, R_00B22C_SPI_SHADER_PGM_RSRC2_GS, S_00B22C_USER_SGPR(num_user_sgprs)); - - sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE; } static void si_shader_vs(struct pipe_context *ctx, struct si_shader *shader) @@ -223,8 +219,6 @@ static void si_shader_vs(struct pipe_context *ctx, struct si_shader *shader) S_00B12C_SO_BASE2_EN(!!shader->selector->so.stride[2]) | S_00B12C_SO_BASE3_EN(!!shader->selector->so.stride[3]) | S_00B12C_SO_EN(!!shader->selector->so.num_outputs)); - - sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE; } static void si_shader_ps(struct pipe_context *ctx, struct si_shader *shader) @@ -305,8 +299,6 @@ static void si_shader_ps(struct pipe_context *ctx, struct si_shader *shader) si_pm4_set_reg(pm4, R_00B02C_SPI_SHADER_PGM_RSRC2_PS, S_00B02C_EXTRA_LDS_SIZE(shader->lds_size) | S_00B02C_USER_SGPR(num_user_sgprs)); - - sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE; } /* |