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authorRoland Scheidegger <[email protected]>2013-03-11 17:03:55 +0100
committerRoland Scheidegger <[email protected]>2013-03-11 17:07:51 +0100
commit9060c835fd3db29c657b62c5ec403e994c0ebce8 (patch)
treed9aac7017907445292cdeef5db3465c33ab4bf9d
parentef17cc9cb697a7146cf2a3dba2eb0f6a968918cc (diff)
draw/llvm: another quick hack for drawing with no position output
Also need to skip things if we have no cv value but pos value (happens with geometry shaders enabled). Needs a round of cleanup, though.
-rw-r--r--src/gallium/auxiliary/draw/draw_llvm.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/draw/draw_llvm.c b/src/gallium/auxiliary/draw/draw_llvm.c
index f1c1f55a586..20c9b7981ae 100644
--- a/src/gallium/auxiliary/draw/draw_llvm.c
+++ b/src/gallium/auxiliary/draw/draw_llvm.c
@@ -1354,7 +1354,7 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant,
sampler,
variant->key.clamp_vertex_color);
- if (pos != -1) {
+ if (pos != -1 && cv != -1) {
/* store original positions in clip before further manipulation */
store_clip(gallivm, vs_type, io, outputs, 0, cv);
store_clip(gallivm, vs_type, io, outputs, 1, pos);