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authorRoland Scheidegger <[email protected]>2005-09-12 23:45:05 +0000
committerRoland Scheidegger <[email protected]>2005-09-12 23:45:05 +0000
commit8d2139e513b94630559d954031dc94fb02658d11 (patch)
tree06eba7ab23cc897f7b6f1db99a7d99d9a6c31a02
parentfd9de710f5fb72a36c963d560391cc12fef0aa9b (diff)
add GL_ATI_fragment_shader support for r200
-rw-r--r--docs/VERSIONS1
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 3efd432b95c..ec3855d4994 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1381,6 +1381,7 @@ Mesa Version History
- r200: enable GL_ARB_texture_env_crossbar, separate the texture
sampling unit bits from the texture env combine enable bits
- GL_EXT_timer_query extension
+ - r200: add support for GL_ATI_fragment_shader
Changes:
- removed GL_HP_occlusion_test (use GL_ARB_occlusion_query instead)
Bug fixes: