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author | Roland Scheidegger <[email protected]> | 2005-09-12 23:45:05 +0000 |
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committer | Roland Scheidegger <[email protected]> | 2005-09-12 23:45:05 +0000 |
commit | 8d2139e513b94630559d954031dc94fb02658d11 (patch) | |
tree | 06eba7ab23cc897f7b6f1db99a7d99d9a6c31a02 | |
parent | fd9de710f5fb72a36c963d560391cc12fef0aa9b (diff) |
add GL_ATI_fragment_shader support for r200
-rw-r--r-- | docs/VERSIONS | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS index 3efd432b95c..ec3855d4994 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1381,6 +1381,7 @@ Mesa Version History - r200: enable GL_ARB_texture_env_crossbar, separate the texture sampling unit bits from the texture env combine enable bits - GL_EXT_timer_query extension + - r200: add support for GL_ATI_fragment_shader Changes: - removed GL_HP_occlusion_test (use GL_ARB_occlusion_query instead) Bug fixes: |