diff options
author | Brian Paul <[email protected]> | 2009-01-01 08:07:54 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-01-06 09:18:55 -0700 |
commit | 7bfe6a9375b413d92982e065fb48c810d144c632 (patch) | |
tree | e7bb07d458b3230284a5cae35a4c365bd665c679 | |
parent | 158d3febd859f46fe2b96db55c7145e19b82f52e (diff) |
mesa: updated comments about GLSL constants
(cherry picked from commit dfada459aabf1a02dc2dbdb6644283fc95df2586)
-rw-r--r-- | src/mesa/shader/slang/library/slang_common_builtin.gc | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/shader/slang/library/slang_common_builtin.gc b/src/mesa/shader/slang/library/slang_common_builtin.gc index 3e03b101b87..230c57cea8d 100644 --- a/src/mesa/shader/slang/library/slang_common_builtin.gc +++ b/src/mesa/shader/slang/library/slang_common_builtin.gc @@ -27,8 +27,9 @@ // From Shader Spec, ver. 1.10, rev. 59 // -//bp: XXX these will probably go away since the value needs to be -//determined at runtime and may vary from one GLcontext to another... +// Note: the values assigned to these constants here aren't actually used. +// They're set by the compiler according to the GL context limits. +// See slang_simplify.c const int gl_MaxLights = 8; const int gl_MaxClipPlanes = 6; const int gl_MaxTextureUnits = 8; |