diff options
author | Chia-I Wu <[email protected]> | 2009-08-05 16:08:07 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-08-05 16:08:07 -0600 |
commit | 6f97a41964b38aa065649d4b65660042ceb32871 (patch) | |
tree | f156dbf5287b963935ebeb6bdacbb14c59324891 | |
parent | 0153614cb0ce52e5b2321de73ad6cd73e106bb34 (diff) |
egl_softpipe: Add support for pbuffer binding.
This adds support for eglBindTexImage and eglReleaseTexImage. They rely
on the state tracker to do the real work.
Signed-off-by: Chia-I Wu <[email protected]>
-rw-r--r-- | src/gallium/winsys/egl_xlib/egl_xlib.c | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/src/gallium/winsys/egl_xlib/egl_xlib.c b/src/gallium/winsys/egl_xlib/egl_xlib.c index 1ea4b72cd92..f409a3fd6ba 100644 --- a/src/gallium/winsys/egl_xlib/egl_xlib.c +++ b/src/gallium/winsys/egl_xlib/egl_xlib.c @@ -182,6 +182,8 @@ create_configs(_EGLDriver *drv, EGLDisplay dpy) SET_CONFIG_ATTRIB(config, EGL_CONFORMANT, all_apis); SET_CONFIG_ATTRIB(config, EGL_RENDERABLE_TYPE, all_apis); SET_CONFIG_ATTRIB(config, EGL_SURFACE_TYPE, EGL_WINDOW_BIT | EGL_PBUFFER_BIT); + SET_CONFIG_ATTRIB(config, EGL_BIND_TO_TEXTURE_RGBA, EGL_TRUE); + SET_CONFIG_ATTRIB(config, EGL_BIND_TO_TEXTURE_RGB, EGL_TRUE); _eglAddConfig(disp, config); } @@ -640,6 +642,86 @@ xlib_eglDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface) static EGLBoolean +xlib_eglBindTexImage(_EGLDriver *drv, EGLDisplay dpy, + EGLSurface surface, EGLint buffer) +{ + struct xlib_egl_surface *xsurf = lookup_surface(surface); + struct xlib_egl_context *xctx; + struct pipe_surface *psurf; + enum pipe_format format; + int target; + + if (!xsurf || xsurf->Base.Type != EGL_PBUFFER_BIT) + return _eglError(EGL_BAD_SURFACE, "eglBindTexImage"); + if (buffer != EGL_BACK_BUFFER) + return _eglError(EGL_BAD_PARAMETER, "eglBindTexImage"); + if (xsurf->Base.BoundToTexture) + return _eglError(EGL_BAD_ACCESS, "eglBindTexImage"); + + /* this should be updated when choose_color_format is */ + switch (xsurf->Base.TextureFormat) { + case EGL_TEXTURE_RGB: + format = PIPE_FORMAT_R8G8B8_UNORM; + break; + case EGL_TEXTURE_RGBA: + format = PIPE_FORMAT_A8R8G8B8_UNORM; + break; + default: + return _eglError(EGL_BAD_MATCH, "eglBindTexImage"); + } + + switch (xsurf->Base.TextureTarget) { + case EGL_TEXTURE_2D: + target = ST_TEXTURE_2D; + break; + default: + return _eglError(EGL_BAD_MATCH, "eglBindTexImage"); + } + + /* flush properly */ + if (eglGetCurrentSurface(EGL_DRAW) == surface) { + xctx = lookup_context(eglGetCurrentContext()); + st_flush(xctx->Context, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, + NULL); + } + else if (_eglIsSurfaceBound(&xsurf->Base)) { + xctx = lookup_context(_eglGetContextHandle(xsurf->Base.Binding)); + if (xctx) + st_finish(xctx->Context); + } + + st_get_framebuffer_surface(xsurf->Framebuffer, ST_SURFACE_BACK_LEFT, + &psurf); + st_bind_texture_surface(psurf, target, xsurf->Base.MipmapLevel, format); + xsurf->Base.BoundToTexture = EGL_TRUE; + + return EGL_TRUE; +} + + +static EGLBoolean +xlib_eglReleaseTexImage(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface, + EGLint buffer) +{ + struct xlib_egl_surface *xsurf = lookup_surface(surface); + struct pipe_surface *psurf; + + if (!xsurf || xsurf->Base.Type != EGL_PBUFFER_BIT || + !xsurf->Base.BoundToTexture) + return _eglError(EGL_BAD_SURFACE, "eglReleaseTexImage"); + if (buffer != EGL_BACK_BUFFER) + return _eglError(EGL_BAD_PARAMETER, "eglReleaseTexImage"); + + st_get_framebuffer_surface(xsurf->Framebuffer, ST_SURFACE_BACK_LEFT, + &psurf); + st_unbind_texture_surface(psurf, ST_TEXTURE_2D, xsurf->Base.MipmapLevel); + xsurf->Base.BoundToTexture = EGL_FALSE; + + return EGL_TRUE; +} + + +static EGLBoolean xlib_eglSwapBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw) { /* error checking step: */ @@ -725,6 +807,8 @@ _eglMain(_EGLDisplay *dpy, const char *args) xdrv->Base.API.CreateWindowSurface = xlib_eglCreateWindowSurface; xdrv->Base.API.CreatePbufferSurface = xlib_eglCreatePbufferSurface; xdrv->Base.API.DestroySurface = xlib_eglDestroySurface; + xdrv->Base.API.BindTexImage = xlib_eglBindTexImage; + xdrv->Base.API.ReleaseTexImage = xlib_eglReleaseTexImage; xdrv->Base.API.MakeCurrent = xlib_eglMakeCurrent; xdrv->Base.API.SwapBuffers = xlib_eglSwapBuffers; |