diff options
author | Kenneth Graunke <[email protected]> | 2013-01-14 21:43:28 -0800 |
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committer | Kenneth Graunke <[email protected]> | 2013-12-02 13:25:23 -0800 |
commit | 5720832f23f486e2c869ecb022a6a9ba47ac1619 (patch) | |
tree | ed23d7876bf3654cda28a1d2947e80f4e9bbd77e | |
parent | 1110ba4c088e41548090d52d669157c3e9f6f9fa (diff) |
i965: Fix texture swizzling on Broadwell.
Like Haswell, we do this in SURFACE_STATE rather than shader
workarounds.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index bc1480c3a96..226a678b6ef 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -331,7 +331,7 @@ brw_populate_sampler_prog_key_data(struct gl_context *ctx, /* Haswell handles texture swizzling as surface format overrides * (except for GL_ALPHA); all other platforms need MOVs in the shader. */ - if (!brw->is_haswell || alpha_depth) + if (alpha_depth || (brw->gen < 8 && !brw->is_haswell)) key->swizzles[s] = brw_get_texture_swizzle(ctx, t); if (img->InternalFormat == GL_YCBCR_MESA) { |