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authorBrian Paul <[email protected]>2003-12-12 18:40:02 +0000
committerBrian Paul <[email protected]>2003-12-12 18:40:02 +0000
commit4a3110fb213f419a47822eb44c5f2fcd74bb3b0d (patch)
tree734b0de8eb97d882fdde805ff137b958909bfab1
parentd450d0b0e228e5b16c04b2a1acb9ea549aa690f2 (diff)
remove TexCoordInterleaveFactor. Clean up _mesa_InterleavedArrays()
-rw-r--r--src/mesa/main/mtypes.h1
-rw-r--r--src/mesa/main/varray.c30
2 files changed, 15 insertions, 16 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 686dd4aac8d..7e14da25595 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1317,7 +1317,6 @@ struct gl_array_attrib {
struct gl_client_array VertexAttrib[VERT_ATTRIB_MAX]; /**< GL_NV_vertex_program */
- GLint TexCoordInterleaveFactor;
GLint ActiveTexture; /**< Client Active Texture */
GLuint LockFirst; /**< GL_EXT_compiled_vertex_array */
GLuint LockCount; /**< GL_EXT_compiled_vertex_array */
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 8141cf92817..dc6cb39adc7 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -618,6 +618,7 @@ _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
GLint tcomps, ccomps, vcomps; /* components per texcoord, color, vertex */
GLenum ctype = 0; /* color type */
GLint coffset = 0, noffset = 0, voffset;/* color, normal, vertex offsets */
+ const GLint toffset = 0; /* always zero */
GLint defstride; /* default stride */
GLint c, f;
GLint coordUnitSave;
@@ -753,22 +754,22 @@ _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
/* Texcoords */
coordUnitSave = ctx->Array.ActiveTexture;
if (tflag) {
- GLint i;
- GLint factor = ctx->Array.TexCoordInterleaveFactor;
- for (i = 0; i < factor; i++) {
- _mesa_ClientActiveTextureARB( (GLenum) (GL_TEXTURE0_ARB + i) );
- _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY );
- _mesa_TexCoordPointer( tcomps, GL_FLOAT, stride,
- (GLubyte *) pointer + i * coffset );
- }
- for (i = factor; i < (GLint) ctx->Const.MaxTextureCoordUnits; i++) {
+ GLuint i;
+ /* enable unit 0 texcoord array */
+ _mesa_ClientActiveTextureARB( GL_TEXTURE0_ARB );
+ _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY );
+ _mesa_TexCoordPointer( tcomps, GL_FLOAT, stride,
+ (GLubyte *) pointer + i * toffset );
+ /* disable all other texcoord arrays */
+ for (i = 1; i < ctx->Const.MaxTextureCoordUnits; i++) {
_mesa_ClientActiveTextureARB( (GLenum) (GL_TEXTURE0_ARB + i) );
_mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY );
}
}
else {
- GLint i;
- for (i = 0; i < (GLint) ctx->Const.MaxTextureCoordUnits; i++) {
+ /* disable all texcoord arrays */
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
_mesa_ClientActiveTextureARB( (GLenum) (GL_TEXTURE0_ARB + i) );
_mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY );
}
@@ -781,7 +782,7 @@ _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
if (cflag) {
_mesa_EnableClientState( GL_COLOR_ARRAY );
_mesa_ColorPointer( ccomps, ctype, stride,
- (GLubyte*) pointer + coffset );
+ (GLubyte *) pointer + coffset );
}
else {
_mesa_DisableClientState( GL_COLOR_ARRAY );
@@ -791,13 +792,13 @@ _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
/* Normals */
if (nflag) {
_mesa_EnableClientState( GL_NORMAL_ARRAY );
- _mesa_NormalPointer( GL_FLOAT, stride,
- (GLubyte*) pointer + noffset );
+ _mesa_NormalPointer( GL_FLOAT, stride, (GLubyte *) pointer + noffset );
}
else {
_mesa_DisableClientState( GL_NORMAL_ARRAY );
}
+ /* Vertices */
_mesa_EnableClientState( GL_VERTEX_ARRAY );
_mesa_VertexPointer( vcomps, GL_FLOAT, stride,
(GLubyte *) pointer + voffset );
@@ -988,7 +989,6 @@ _mesa_init_varray( GLcontext * ctx )
ctx->Array.TexCoord[i].Enabled = GL_FALSE;
ctx->Array.TexCoord[i].Flags = CA_CLIENT_DATA;
}
- ctx->Array.TexCoordInterleaveFactor = 1;
ctx->Array.EdgeFlag.Stride = 0;
ctx->Array.EdgeFlag.StrideB = 0;
ctx->Array.EdgeFlag.Ptr = NULL;