diff options
author | Marek Olšák <[email protected]> | 2012-12-03 22:21:39 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2012-12-07 14:19:28 +0100 |
commit | 49f1104c449fb51ec4cc18aa5bd814afeb632415 (patch) | |
tree | 2add8e7c90b633925866d1b442cf24f629feba12 | |
parent | cbddb8f365d994a2175a81833069663429c6c6ca (diff) |
r600g: transfers of MSAA color textures should do the resolve
so that ReadPixels and various fallbacks work.
Reviewed-by: Brian Paul <[email protected]>
-rw-r--r-- | src/gallium/drivers/r600/r600_texture.c | 37 |
1 files changed, 32 insertions, 5 deletions
diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c index 0054c5b1d28..d6d1b3daff6 100644 --- a/src/gallium/drivers/r600/r600_texture.c +++ b/src/gallium/drivers/r600/r600_texture.c @@ -31,18 +31,38 @@ #include "util/u_format_s3tc.h" #include "util/u_memory.h" + /* Copy from a full GPU texture to a transfer's staging one. */ static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer) { struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer; - struct pipe_resource *texture = transfer->resource; + struct pipe_resource *dst = &rtransfer->staging->b.b; + struct pipe_resource *src = transfer->resource; - ctx->resource_copy_region(ctx, &rtransfer->staging->b.b, - 0, 0, 0, 0, texture, transfer->level, - &transfer->box); + if (src->nr_samples <= 1) { + ctx->resource_copy_region(ctx, dst, 0, 0, 0, 0, + src, transfer->level, &transfer->box); + } else { + /* Resolve the resource. */ + struct pipe_blit_info blit; + + memset(&blit, 0, sizeof(blit)); + blit.src.resource = src; + blit.src.format = src->format; + blit.src.level = transfer->level; + blit.src.box = transfer->box; + blit.dst.resource = dst; + blit.dst.format = dst->format; + blit.dst.box.width = transfer->box.width; + blit.dst.box.height = transfer->box.height; + blit.dst.box.depth = transfer->box.depth; + blit.mask = PIPE_MASK_RGBA; + blit.filter = PIPE_TEX_FILTER_NEAREST; + + ctx->blit(ctx, &blit); + } } - /* Copy from a transfer's staging texture to a full GPU one. */ static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer) { @@ -715,6 +735,13 @@ static void *r600_texture_transfer_map(struct pipe_context *ctx, */ struct r600_texture *staging_depth; + assert(rtex->resource.b.b.nr_samples <= 1); + if (rtex->resource.b.b.nr_samples > 1) { + R600_ERR("mapping MSAA zbuffer unimplemented\n"); + FREE(trans); + return NULL; + } + if (!r600_init_flushed_depth_texture(ctx, texture, &staging_depth)) { R600_ERR("failed to create temporary texture to hold untiled copy\n"); FREE(trans); |