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authorLaura Ekstrand <[email protected]>2015-03-03 15:05:16 -0800
committerFredrik Höglund <[email protected]>2015-05-14 15:48:14 +0200
commit39be0c5f6c1922e2e2f3c4243dd8257c2e7deef8 (patch)
tree222302c4cb8ae05c325de568629baf032903e11c
parent2cabfd9636a55f6adee04f4199ba83a39598d51c (diff)
main: Refactor _mesa_get_clamp_read_color.
This wasn't neccessary for ARB_direct_state_access, but felt like a good idea for the sake of completeness. Reviewed-by: Fredrik Höglund <[email protected]> Signed-off-by: Fredrik Höglund <[email protected]>
-rw-r--r--src/mesa/main/blend.c5
-rw-r--r--src/mesa/main/blend.h3
-rw-r--r--src/mesa/main/readpix.c4
3 files changed, 7 insertions, 5 deletions
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index 2342555a95d..d869fa2aa09 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -821,9 +821,10 @@ _mesa_get_clamp_vertex_color(const struct gl_context *ctx,
}
GLboolean
-_mesa_get_clamp_read_color(const struct gl_context *ctx)
+_mesa_get_clamp_read_color(const struct gl_context *ctx,
+ const struct gl_framebuffer *readFb)
{
- return get_clamp_color(ctx->ReadBuffer, ctx->Color.ClampReadColor);
+ return get_clamp_color(readFb, ctx->Color.ClampReadColor);
}
/**
diff --git a/src/mesa/main/blend.h b/src/mesa/main/blend.h
index 58e66736ddc..8ab9e02fc13 100644
--- a/src/mesa/main/blend.h
+++ b/src/mesa/main/blend.h
@@ -110,7 +110,8 @@ _mesa_get_clamp_vertex_color(const struct gl_context *ctx,
const struct gl_framebuffer *drawFb);
extern GLboolean
-_mesa_get_clamp_read_color(const struct gl_context *ctx);
+_mesa_get_clamp_read_color(const struct gl_context *ctx,
+ const struct gl_framebuffer *readFb);
extern void
_mesa_update_clamp_fragment_color(struct gl_context *ctx,
diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c
index ed0104c9e46..df46f8361b9 100644
--- a/src/mesa/main/readpix.c
+++ b/src/mesa/main/readpix.c
@@ -83,7 +83,7 @@ get_readpixels_transfer_ops(const struct gl_context *ctx, mesa_format texFormat,
if (uses_blit) {
/* For blit-based ReadPixels packing, the clamping is done automatically
* unless the type is float. */
- if (_mesa_get_clamp_read_color(ctx) &&
+ if (_mesa_get_clamp_read_color(ctx, ctx->ReadBuffer) &&
(type == GL_FLOAT || type == GL_HALF_FLOAT)) {
transferOps |= IMAGE_CLAMP_BIT;
}
@@ -91,7 +91,7 @@ get_readpixels_transfer_ops(const struct gl_context *ctx, mesa_format texFormat,
else {
/* For CPU-based ReadPixels packing, the clamping must always be done
* for non-float types, */
- if (_mesa_get_clamp_read_color(ctx) ||
+ if (_mesa_get_clamp_read_color(ctx, ctx->ReadBuffer) ||
(type != GL_FLOAT && type != GL_HALF_FLOAT)) {
transferOps |= IMAGE_CLAMP_BIT;
}