diff options
author | Keith Whitwell <[email protected]> | 2003-12-11 16:25:36 +0000 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2003-12-11 16:25:36 +0000 |
commit | 2dc621f3fdb585f23013aa3e220f2148f9405538 (patch) | |
tree | d4eb6b4a76b427143e88953bbec0284bf15e3ffc | |
parent | 5bcf52b4d6951f9058b5ef00cf2438b3bdfbeea0 (diff) |
Updates to tnl_dd_dmatmp.h
- Allocate vertices explicitly, rather than trying to talk
about dma buffers.
- Clean up the various Flush() operations.
- Don't allow fallbacks any longer. Provide a support function
to detect them ahead o ftime
Updates to tnl_dd_vbtmp.h
- Get rid of power-of-two vertex strides. Pack all vertices tightly.
- Get texunit 2,3 emit working coorrectly.
Other stuff:
- Get rid of lingering Ubyte color support.
- Fix a few compiler warnings.
40 files changed, 266 insertions, 533 deletions
diff --git a/src/mesa/drivers/dri/gamma/gamma_context.h b/src/mesa/drivers/dri/gamma/gamma_context.h index 84b54e2a63e..5f183ff264c 100644 --- a/src/mesa/drivers/dri/gamma/gamma_context.h +++ b/src/mesa/drivers/dri/gamma/gamma_context.h @@ -238,11 +238,6 @@ struct gamma_context { GLINTSAREADRIPtr sarea; - /* Temporaries for translating away float colors: - */ - struct gl_client_array UbyteColor; - struct gl_client_array UbyteSecondaryColor; - /* Mirrors of some DRI state */ drmContext hHWContext; diff --git a/src/mesa/drivers/dri/gamma/gamma_render.c b/src/mesa/drivers/dri/gamma/gamma_render.c index 67063c2e525..380c7b7044c 100644 --- a/src/mesa/drivers/dri/gamma/gamma_render.c +++ b/src/mesa/drivers/dri/gamma/gamma_render.c @@ -115,17 +115,6 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end) #define HAVE_ELTS 0 -static void VERT_FALLBACK( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - tnl->Driver.Render.PrimitiveNotify( ctx, flags & PRIM_MODE_MASK ); - tnl->Driver.Render.BuildVertices( ctx, start, count, ~0 ); - tnl->Driver.Render.PrimTabVerts[flags&PRIM_MODE_MASK]( ctx, start, count, flags ); - GAMMA_CONTEXT(ctx)->SetupNewInputs = VERT_BIT_POS; -} static const GLuint hw_prim[GL_POLYGON+1] = { B_PrimType_Points, @@ -163,14 +152,14 @@ static __inline void gammaEndPrimitive( gammaContextPtr gmesa ) #define LOCAL_VARS gammaContextPtr gmesa = GAMMA_CONTEXT(ctx) #define INIT( prim ) gammaStartPrimitive( gmesa, prim ) -#define FINISH gammaEndPrimitive( gmesa ) -#define NEW_PRIMITIVE() /* GAMMA_STATECHANGE( gmesa, 0 ) */ -#define NEW_BUFFER() /* GAMMA_FIREVERTICES( gmesa ) */ +#define FLUSH() gammaEndPrimitive( gmesa ) #define GET_CURRENT_VB_MAX_VERTS() \ (gmesa->bufSize - gmesa->bufCount) / 2 #define GET_SUBSEQUENT_VB_MAX_VERTS() \ GAMMA_DMA_BUFFER_SIZE / 2 -#define EMIT_VERTS( ctx, j, nr ) gamma_emit(ctx, j, (j)+(nr)) + +#define ALLOC_VERTS( nr ) (void *)0 /* todo: explicit alloc */ +#define EMIT_VERTS( ctx, j, nr, buf ) (gamma_emit(ctx, j, (j)+(nr)), (void *)0) #define TAG(x) gamma_##x #include "tnl_dd/t_dd_dmatmp.h" @@ -187,7 +176,7 @@ static GLboolean gamma_run_render( GLcontext *ctx, gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; - GLuint i, length, flags = 0; + GLuint i; render_func *tab; /* GH: THIS IS A HACK!!! */ @@ -195,7 +184,7 @@ static GLboolean gamma_run_render( GLcontext *ctx, return GL_TRUE; /* don't handle clipping here */ /* We don't do elts */ - if (VB->Elts) + if (VB->Elts || !gamma_validate_render( ctx, VB )) return GL_TRUE; tab = TAG(render_tab_verts); diff --git a/src/mesa/drivers/dri/gamma/gamma_tris.c b/src/mesa/drivers/dri/gamma/gamma_tris.c index 6457999b4cc..da7ae5e247a 100644 --- a/src/mesa/drivers/dri/gamma/gamma_tris.c +++ b/src/mesa/drivers/dri/gamma/gamma_tris.c @@ -307,7 +307,7 @@ static struct { #define VERT_Y(_v) _v->v.y #define VERT_Z(_v) _v->v.z #define AREA_IS_CCW( a ) (a > 0) -#define GET_VERTEX(e) (gmesa->verts + (e<<gmesa->vertex_stride_shift)) +#define GET_VERTEX(e) (gmesa->verts + (e * gmesa->vertex_size * sizeof(int))) #define VERT_SET_RGBA( v, c ) \ do { \ @@ -410,7 +410,7 @@ static void init_render_tab( void ) /* Render unclipped begin/end objects */ /**********************************************************************/ -#define VERT(x) (gammaVertex *)(gammaverts + (x << shift)) +#define VERT(x) (gammaVertex *)(gammaverts + (x * size * sizeof(int))) #define RENDER_POINTS( start, count ) \ for ( ; start < count ; start++) \ gmesa->draw_point( gmesa, VERT(start) ) @@ -424,7 +424,7 @@ static void init_render_tab( void ) #undef LOCAL_VARS #define LOCAL_VARS \ gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); \ - const GLuint shift = gmesa->vertex_stride_shift; \ + const GLuint size = gmesa->vertex_size; \ const char *gammaverts = (char *)gmesa->verts; \ const GLboolean stipple = ctx->Line.StippleFlag; \ (void) stipple; diff --git a/src/mesa/drivers/dri/gamma/gamma_vb.c b/src/mesa/drivers/dri/gamma/gamma_vb.c index f4ed08b140f..f2dd0d8de00 100644 --- a/src/mesa/drivers/dri/gamma/gamma_vb.c +++ b/src/mesa/drivers/dri/gamma/gamma_vb.c @@ -55,7 +55,6 @@ static struct { copy_pv_func copy_pv; GLboolean (*check_tex_sizes)( GLcontext *ctx ); GLuint vertex_size; - GLuint vertex_stride_shift; GLuint vertex_format; } setup_tab[GAMMA_MAX_SETUP]; @@ -84,10 +83,8 @@ static struct { #define GET_TEXSOURCE(n) n #define GET_VERTEX_FORMAT() GAMMA_CONTEXT(ctx)->vertex_format #define GET_VERTEX_STORE() GAMMA_CONTEXT(ctx)->verts -#define GET_VERTEX_STRIDE_SHIFT() GAMMA_CONTEXT(ctx)->vertex_stride_shift +#define GET_VERTEX_SIZE() GAMMA_CONTEXT(ctx)->vertex_size * sizeof(GLuint) #define INVALIDATE_STORED_VERTICES() -#define GET_UBYTE_COLOR_STORE() &GAMMA_CONTEXT(ctx)->UbyteColor -#define GET_UBYTE_SPEC_COLOR_STORE() &GAMMA_CONTEXT(ctx)->UbyteSecondaryColor #define HAVE_HW_VIEWPORT 1 #define HAVE_HW_DIVIDE 1 @@ -102,10 +99,6 @@ static struct { #define PTEX_FALLBACK() /* never needed */ -#define IMPORT_QUALIFIER -#define IMPORT_FLOAT_COLORS gamma_import_float_colors -#define IMPORT_FLOAT_SPEC_COLORS gamma_import_float_spec_colors - #define INTERP_VERTEX setup_tab[GAMMA_CONTEXT(ctx)->SetupIndex].interp #define COPY_PV_VERTEX setup_tab[GAMMA_CONTEXT(ctx)->SetupIndex].copy_pv @@ -269,8 +262,8 @@ void gammaBuildVertices( GLcontext *ctx, GLuint newinputs ) { gammaContextPtr gmesa = GAMMA_CONTEXT( ctx ); - GLubyte *v = ((GLubyte *)gmesa->verts + (start<<gmesa->vertex_stride_shift)); - GLuint stride = 1<<gmesa->vertex_stride_shift; + GLuint stride = gmesa->vertex_size * sizeof(int); + GLubyte *v = ((GLubyte *)gmesa->verts + (start * stride)); newinputs |= gmesa->SetupNewInputs; gmesa->SetupNewInputs = 0; @@ -329,7 +322,6 @@ void gammaChooseVertexState( GLcontext *ctx ) if (setup_tab[ind].vertex_format != gmesa->vertex_format) { gmesa->vertex_format = setup_tab[ind].vertex_format; gmesa->vertex_size = setup_tab[ind].vertex_size; - gmesa->vertex_stride_shift = setup_tab[ind].vertex_stride_shift; } if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) { @@ -354,7 +346,7 @@ void gammaInitVB( GLcontext *ctx ) if (firsttime) { init_setup_tab(); firsttime = 0; - gmesa->vertex_stride_shift = 6; /* FIXME - only one vertex setup */ + gmesa->vertex_size = 16; /* FIXME - only one vertex setup */ } } } @@ -367,14 +359,4 @@ void gammaFreeVB( GLcontext *ctx ) ALIGN_FREE(gmesa->verts); gmesa->verts = 0; } - - if (gmesa->UbyteSecondaryColor.Ptr) { - ALIGN_FREE(gmesa->UbyteSecondaryColor.Ptr); - gmesa->UbyteSecondaryColor.Ptr = 0; - } - - if (gmesa->UbyteColor.Ptr) { - ALIGN_FREE(gmesa->UbyteColor.Ptr); - gmesa->UbyteColor.Ptr = 0; - } } diff --git a/src/mesa/drivers/dri/i810/i810context.h b/src/mesa/drivers/dri/i810/i810context.h index b24bd7ca343..3b9aa2ddcdd 100644 --- a/src/mesa/drivers/dri/i810/i810context.h +++ b/src/mesa/drivers/dri/i810/i810context.h @@ -94,11 +94,6 @@ struct i810_context_t { */ GLuint Fallback; - /* Temporaries for translating away float colors: - */ - struct gl_client_array UbyteColor; - struct gl_client_array UbyteSecondaryColor; - /* State for i810vb.c and i810tris.c. */ GLuint new_state; /* _NEW_* flags */ diff --git a/src/mesa/drivers/dri/i810/i810render.c b/src/mesa/drivers/dri/i810/i810render.c index d1c1adc3b7c..19c5dc07c4a 100644 --- a/src/mesa/drivers/dri/i810/i810render.c +++ b/src/mesa/drivers/dri/i810/i810render.c @@ -93,20 +93,6 @@ static const GLenum reduced_prim[GL_POLYGON+1] = { GL_TRIANGLES }; -/* Fallback to normal rendering. - */ -static void VERT_FALLBACK( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - tnl->Driver.Render.PrimitiveNotify( ctx, flags & PRIM_MODE_MASK ); - tnl->Driver.Render.BuildVertices( ctx, start, count, ~0 ); - tnl->Driver.Render.PrimTabVerts[flags&PRIM_MODE_MASK]( ctx, start, - count, flags ); - I810_CONTEXT(ctx)->SetupNewInputs = VERT_BIT_POS; -} @@ -115,16 +101,17 @@ static void VERT_FALLBACK( GLcontext *ctx, I810_STATECHANGE(imesa, 0); \ i810RasterPrimitive( ctx, reduced_prim[prim], hw_prim[prim] ); \ } while (0) -#define NEW_PRIMITIVE() I810_STATECHANGE( imesa, 0 ) -#define NEW_BUFFER() I810_FIREVERTICES( imesa ) #define GET_CURRENT_VB_MAX_VERTS() \ (((int)imesa->vertex_high - (int)imesa->vertex_low) / (imesa->vertex_size*4)) #define GET_SUBSEQUENT_VB_MAX_VERTS() \ (I810_DMA_BUF_SZ-4) / (imesa->vertex_size * 4) +#define ALLOC_VERTS( nr ) \ + i810AllocDmaLow( imesa, nr * imesa->vertex_size * 4) +#define EMIT_VERTS( ctx, j, nr, buf ) \ + i810_emit_contiguous_verts(ctx, j, (j)+(nr), buf) -#define EMIT_VERTS( ctx, j, nr ) \ - i810_emit_contiguous_verts(ctx, j, (j)+(nr)) +#define FLUSH() I810_FIREVERTICES( imesa ) #define TAG(x) i810_##x @@ -146,7 +133,8 @@ static GLboolean i810_run_render( GLcontext *ctx, /* Don't handle clipping or indexed vertices. */ - if (VB->ClipOrMask || imesa->RenderIndex != 0 || VB->Elts) { + if (imesa->RenderIndex != 0 || + !i810_validate_render( ctx, VB )) { return GL_TRUE; } diff --git a/src/mesa/drivers/dri/i810/i810tris.c b/src/mesa/drivers/dri/i810/i810tris.c index e3e2afb3f22..b035b9beb02 100644 --- a/src/mesa/drivers/dri/i810/i810tris.c +++ b/src/mesa/drivers/dri/i810/i810tris.c @@ -232,7 +232,7 @@ static struct { #define VERT_Y(_v) _v->v.y #define VERT_Z(_v) _v->v.z #define AREA_IS_CCW( a ) (a > 0) -#define GET_VERTEX(e) (imesa->verts + (e<<imesa->vertex_stride_shift)) +#define GET_VERTEX(e) (imesa->verts + (e * imesa->vertex_size * sizeof(int))) #define VERT_SET_RGBA( v, c ) \ do { \ @@ -445,7 +445,7 @@ i810_fallback_point( i810ContextPtr imesa, /**********************************************************************/ #define IND 0 -#define V(x) (i810Vertex *)(vertptr + ((x)<<vertshift)) +#define V(x) (i810Vertex *)(vertptr + ((x)*vertsize*sizeof(int))) #define RENDER_POINTS( start, count ) \ for ( ; start < count ; start++) POINT( V(ELT(start)) ); #define RENDER_LINE( v0, v1 ) LINE( V(v0), V(v1) ) @@ -456,7 +456,7 @@ i810_fallback_point( i810ContextPtr imesa, #define LOCAL_VARS \ i810ContextPtr imesa = I810_CONTEXT(ctx); \ GLubyte *vertptr = (GLubyte *)imesa->verts; \ - const GLuint vertshift = imesa->vertex_stride_shift; \ + const GLuint vertsize = imesa->vertex_size; \ const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \ (void) elt; #define RESET_STIPPLE @@ -514,7 +514,6 @@ static void i810FastRenderClippedPoly( GLcontext *ctx, const GLuint *elts, GLuint vertsize = imesa->vertex_size; GLuint *vb = i810AllocDmaLow( imesa, (n-2) * 3 * 4 * vertsize ); GLubyte *vertptr = (GLubyte *)imesa->verts; - const GLuint vertshift = imesa->vertex_stride_shift; const GLuint *start = (const GLuint *)V(elts[0]); int i,j; diff --git a/src/mesa/drivers/dri/i810/i810vb.c b/src/mesa/drivers/dri/i810/i810vb.c index 58979ceac23..2cdf0252ce7 100644 --- a/src/mesa/drivers/dri/i810/i810vb.c +++ b/src/mesa/drivers/dri/i810/i810vb.c @@ -59,7 +59,6 @@ static struct { copy_pv_func copy_pv; GLboolean (*check_tex_sizes)( GLcontext *ctx ); GLuint vertex_size; - GLuint vertex_stride_shift; GLuint vertex_format; } setup_tab[I810_MAX_SETUP]; @@ -107,9 +106,7 @@ static struct { #define GET_TEXSOURCE(n) n #define GET_VERTEX_FORMAT() I810_CONTEXT(ctx)->Setup[I810_CTXREG_VF] #define GET_VERTEX_STORE() I810_CONTEXT(ctx)->verts -#define GET_VERTEX_STRIDE_SHIFT() I810_CONTEXT(ctx)->vertex_stride_shift -#define GET_UBYTE_COLOR_STORE() &I810_CONTEXT(ctx)->UbyteColor -#define GET_UBYTE_SPEC_COLOR_STORE() &I810_CONTEXT(ctx)->UbyteSecondaryColor +#define GET_VERTEX_SIZE() I810_CONTEXT(ctx)->vertex_size * sizeof(GLuint) #define INVALIDATE_STORED_VERTICES() #define HAVE_HW_VIEWPORT 0 @@ -130,9 +127,6 @@ static struct { #define PTEX_FALLBACK() FALLBACK(I810_CONTEXT(ctx), I810_FALLBACK_TEXTURE, 1) -#define IMPORT_FLOAT_COLORS i810_import_float_colors -#define IMPORT_FLOAT_SPEC_COLORS i810_import_float_spec_colors - #define INTERP_VERTEX setup_tab[I810_CONTEXT(ctx)->SetupIndex].interp #define COPY_PV_VERTEX setup_tab[I810_CONTEXT(ctx)->SetupIndex].copy_pv @@ -372,8 +366,8 @@ void i810BuildVertices( GLcontext *ctx, GLuint newinputs ) { i810ContextPtr imesa = I810_CONTEXT( ctx ); - GLubyte *v = ((GLubyte *)imesa->verts + (start<<imesa->vertex_stride_shift)); - GLuint stride = 1<<imesa->vertex_stride_shift; + GLuint stride = imesa->vertex_size * sizeof(int); + GLubyte *v = ((GLubyte *)imesa->verts + (start * stride)); if (0) fprintf(stderr, "%s\n", __FUNCTION__); @@ -450,20 +444,20 @@ void i810ChooseVertexState( GLcontext *ctx ) I810_STATECHANGE(imesa, I810_UPLOAD_CTX); imesa->Setup[I810_CTXREG_VF] = setup_tab[ind].vertex_format; imesa->vertex_size = setup_tab[ind].vertex_size; - imesa->vertex_stride_shift = setup_tab[ind].vertex_stride_shift; } } -void i810_emit_contiguous_verts( GLcontext *ctx, - GLuint start, - GLuint count ) +void *i810_emit_contiguous_verts( GLcontext *ctx, + GLuint start, + GLuint count, + void *dest ) { i810ContextPtr imesa = I810_CONTEXT(ctx); - GLuint vertex_size = imesa->vertex_size * 4; - GLuint *dest = i810AllocDmaLow( imesa, (count-start) * vertex_size); - setup_tab[imesa->SetupIndex].emit( ctx, start, count, dest, vertex_size ); + GLuint stride = imesa->vertex_size * 4; + setup_tab[imesa->SetupIndex].emit( ctx, start, count, dest, stride ); + return (void *)((char *)dest + stride * (count - start)); } @@ -492,14 +486,4 @@ void i810FreeVB( GLcontext *ctx ) ALIGN_FREE(imesa->verts); imesa->verts = 0; } - - if (imesa->UbyteSecondaryColor.Ptr) { - ALIGN_FREE(imesa->UbyteSecondaryColor.Ptr); - imesa->UbyteSecondaryColor.Ptr = 0; - } - - if (imesa->UbyteColor.Ptr) { - ALIGN_FREE(imesa->UbyteColor.Ptr); - imesa->UbyteColor.Ptr = 0; - } } diff --git a/src/mesa/drivers/dri/i810/i810vb.h b/src/mesa/drivers/dri/i810/i810vb.h index 30e58357ea8..2168ec8b983 100644 --- a/src/mesa/drivers/dri/i810/i810vb.h +++ b/src/mesa/drivers/dri/i810/i810vb.h @@ -45,9 +45,10 @@ extern void i810BuildVertices( GLcontext *ctx, GLuint newinputs ); -extern void i810_emit_contiguous_verts( GLcontext *ctx, - GLuint start, - GLuint count ); +extern void *i810_emit_contiguous_verts( GLcontext *ctx, + GLuint start, + GLuint count, + void *dest ); extern void i810_translate_vertex( GLcontext *ctx, const i810Vertex *src, diff --git a/src/mesa/drivers/dri/i830/i830_context.h b/src/mesa/drivers/dri/i830/i830_context.h index 2bb71cb719c..188d90c0c99 100644 --- a/src/mesa/drivers/dri/i830/i830_context.h +++ b/src/mesa/drivers/dri/i830/i830_context.h @@ -130,11 +130,6 @@ struct i830_context_t GLuint Fallback; GLuint NewGLState; - /* Temporaries for translating away float colors: - */ - struct gl_client_array UbyteColor; - struct gl_client_array UbyteSecondaryColor; - /* State for i830vb.c and i830tris.c. */ GLuint SetupNewInputs; diff --git a/src/mesa/drivers/dri/i830/i830_render.c b/src/mesa/drivers/dri/i830/i830_render.c index f66acd3b564..caed73ed678 100644 --- a/src/mesa/drivers/dri/i830/i830_render.c +++ b/src/mesa/drivers/dri/i830/i830_render.c @@ -110,21 +110,6 @@ static const int scale_prim[GL_POLYGON+1] = { 3 }; -/* Fallback to normal rendering. Should now never be called. - */ -static void VERT_FALLBACK( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - tnl->Driver.Render.PrimitiveNotify( ctx, flags & PRIM_MODE_MASK ); - tnl->Driver.Render.BuildVertices( ctx, start, count, ~0 ); - tnl->Driver.Render.PrimTabVerts[flags&PRIM_MODE_MASK]( ctx, start, - count, flags ); - I830_CONTEXT(ctx)->SetupNewInputs = VERT_BIT_POS; -} - #define LOCAL_VARS i830ContextPtr imesa = I830_CONTEXT(ctx) #define INIT( prim ) do { \ @@ -132,15 +117,17 @@ static void VERT_FALLBACK( GLcontext *ctx, i830RasterPrimitive( ctx, reduced_prim[prim], hw_prim[prim] ); \ } while (0) -#define NEW_PRIMITIVE() I830_STATECHANGE( imesa, 0 ) -#define NEW_BUFFER() I830_FIREVERTICES( imesa ) +#define FLUSH() I830_FIREVERTICES( imesa ) #define GET_CURRENT_VB_MAX_VERTS() \ (((int)imesa->vertex_high - (int)imesa->vertex_low) / (imesa->vertex_size*4)) #define GET_SUBSEQUENT_VB_MAX_VERTS() \ (I830_DMA_BUF_SZ-8) / (imesa->vertex_size * 4) -#define EMIT_VERTS( ctx, j, nr ) \ - i830_emit_contiguous_verts(ctx, j, (j)+(nr)) + +#define ALLOC_VERTS( nr ) \ + i830AllocDmaLow( imesa, nr * imesa->vertex_size * 4) +#define EMIT_VERTS( ctx, j, nr, buf ) \ + i830_emit_contiguous_verts(ctx, j, (j)+(nr), buf) #define TAG(x) i830_##x #include "tnl_dd/t_dd_dmatmp.h" @@ -165,7 +152,6 @@ static GLboolean choose_render( struct vertex_buffer *VB, int bufsz ) for (i = 0 ; i < VB->PrimitiveCount ; i++) { GLuint prim = VB->Primitive[i].mode; - GLuint start = VB->Primitive[i].start; GLuint length = VB->Primitive[i].count; if (!length) @@ -200,10 +186,11 @@ static GLboolean i830_run_render( GLcontext *ctx, i830ContextPtr imesa = I830_CONTEXT(ctx); TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; - GLuint i, length, flags = 0; + GLuint i; /* Don't handle clipping or indexed vertices. */ - if (VB->ClipOrMask || imesa->RenderIndex != 0 || VB->Elts || + if (imesa->RenderIndex != 0 || + !i830_validate_render( ctx, VB ) || !choose_render( VB, GET_SUBSEQUENT_VB_MAX_VERTS() )) { return GL_TRUE; } diff --git a/src/mesa/drivers/dri/i830/i830_tris.c b/src/mesa/drivers/dri/i830/i830_tris.c index 285287422ba..e9006615401 100644 --- a/src/mesa/drivers/dri/i830/i830_tris.c +++ b/src/mesa/drivers/dri/i830/i830_tris.c @@ -223,7 +223,7 @@ static struct { #define VERT_Y(_v) _v->v.y #define VERT_Z(_v) _v->v.z #define AREA_IS_CCW( a ) (a > 0) -#define GET_VERTEX(e) (imesa->verts + (e<<imesa->vertex_stride_shift)) +#define GET_VERTEX(e) (imesa->verts + (e * imesa->vertex_size * sizeof(int))) #define VERT_SET_RGBA( v, c ) \ do { \ @@ -454,7 +454,7 @@ i830_fallback_point( i830ContextPtr imesa, /**********************************************************************/ #define IND 0 -#define V(x) (i830Vertex *)(vertptr + ((x)<<vertshift)) +#define V(x) (i830Vertex *)(vertptr + ((x) * vertsize * sizeof(int))) #define RENDER_POINTS( start, count ) \ for ( ; start < count ; start++) POINT( V(ELT(start)) ); #define RENDER_LINE( v0, v1 ) LINE( V(v0), V(v1) ) @@ -465,7 +465,7 @@ i830_fallback_point( i830ContextPtr imesa, #define LOCAL_VARS \ i830ContextPtr imesa = I830_CONTEXT(ctx); \ GLubyte *vertptr = (GLubyte *)imesa->verts; \ - const GLuint vertshift = imesa->vertex_stride_shift; \ + const GLuint vertsize = imesa->vertex_size; \ const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \ (void) elt; #define RESET_STIPPLE @@ -524,7 +524,6 @@ static void i830FastRenderClippedPoly( GLcontext *ctx, const GLuint *elts, GLuint vertsize = imesa->vertex_size; GLuint *vb = i830AllocDmaLow( imesa, (n-2) * 3 * 4 * vertsize ); GLubyte *vertptr = (GLubyte *)imesa->verts; - const GLuint vertshift = imesa->vertex_stride_shift; const GLuint *start = (const GLuint *)V(elts[0]); int i,j; diff --git a/src/mesa/drivers/dri/i830/i830_vb.c b/src/mesa/drivers/dri/i830/i830_vb.c index c9c5408dc99..c83cb47835c 100644 --- a/src/mesa/drivers/dri/i830/i830_vb.c +++ b/src/mesa/drivers/dri/i830/i830_vb.c @@ -58,7 +58,6 @@ static struct { copy_pv_func copy_pv; GLboolean (*check_tex_sizes)( GLcontext *ctx ); GLuint vertex_size; - GLuint vertex_stride_shift; GLuint vertex_format; } setup_tab[I830_MAX_SETUP]; @@ -119,9 +118,7 @@ static struct { #define GET_TEXSOURCE(n) n #define GET_VERTEX_FORMAT() I830_CONTEXT(ctx)->vertex_format #define GET_VERTEX_STORE() ((GLubyte *)I830_CONTEXT(ctx)->verts) -#define GET_VERTEX_STRIDE_SHIFT() I830_CONTEXT(ctx)->vertex_stride_shift -#define GET_UBYTE_COLOR_STORE() &I830_CONTEXT(ctx)->UbyteColor -#define GET_UBYTE_SPEC_COLOR_STORE() &I830_CONTEXT(ctx)->UbyteSecondaryColor +#define GET_VERTEX_SIZE() I830_CONTEXT(ctx)->vertex_size * sizeof(int) #define INVALIDATE_STORED_VERTICES() #define HAVE_HW_VIEWPORT 0 @@ -142,9 +139,6 @@ static struct { #define PTEX_FALLBACK() FALLBACK(I830_CONTEXT(ctx), I830_FALLBACK_TEXTURE, 1) -#define IMPORT_FLOAT_COLORS i830_import_float_colors -#define IMPORT_FLOAT_SPEC_COLORS i830_import_float_spec_colors - #define INTERP_VERTEX setup_tab[I830_CONTEXT(ctx)->SetupIndex].interp #define COPY_PV_VERTEX setup_tab[I830_CONTEXT(ctx)->SetupIndex].copy_pv @@ -416,7 +410,6 @@ void i830CheckTexSizes( GLcontext *ctx ) } imesa->vertex_format = vfmt; imesa->vertex_size = setup_tab[ind].vertex_size; - imesa->vertex_stride_shift = setup_tab[ind].vertex_stride_shift; } if (!imesa->Fallback && @@ -433,9 +426,8 @@ void i830BuildVertices( GLcontext *ctx, GLuint newinputs ) { i830ContextPtr imesa = I830_CONTEXT( ctx ); - GLubyte *v = ((GLubyte *) - imesa->verts + (start<<imesa->vertex_stride_shift)); - GLuint stride = 1<<imesa->vertex_stride_shift; + GLuint stride = imesa->vertex_size * sizeof(int); + GLubyte *v = ((GLubyte *) imesa->verts + (start * stride)); if (0) fprintf(stderr, "%s\n", __FUNCTION__); @@ -537,20 +529,20 @@ void i830ChooseVertexState( GLcontext *ctx ) } imesa->vertex_format = vfmt; imesa->vertex_size = setup_tab[ind].vertex_size; - imesa->vertex_stride_shift = setup_tab[ind].vertex_stride_shift; } } -void i830_emit_contiguous_verts( GLcontext *ctx, +void *i830_emit_contiguous_verts( GLcontext *ctx, GLuint start, - GLuint count ) + GLuint count, + void *dest) { i830ContextPtr imesa = I830_CONTEXT(ctx); - GLuint vertex_size = imesa->vertex_size * 4; - GLuint *dest = i830AllocDmaLow( imesa, (count-start) * vertex_size); - setup_tab[imesa->SetupIndex].emit( ctx, start, count, dest, vertex_size ); + GLuint stride = imesa->vertex_size * 4; + setup_tab[imesa->SetupIndex].emit( ctx, start, count, dest, stride ); + return (void *)((char *)dest + stride * (count - start)); } @@ -579,14 +571,4 @@ void i830FreeVB( GLcontext *ctx ) ALIGN_FREE(imesa->verts); imesa->verts = 0; } - - if (imesa->UbyteSecondaryColor.Ptr) { - ALIGN_FREE(imesa->UbyteSecondaryColor.Ptr); - imesa->UbyteSecondaryColor.Ptr = 0; - } - - if (imesa->UbyteColor.Ptr) { - ALIGN_FREE(imesa->UbyteColor.Ptr); - imesa->UbyteColor.Ptr = 0; - } } diff --git a/src/mesa/drivers/dri/i830/i830_vb.h b/src/mesa/drivers/dri/i830/i830_vb.h index 523354465f7..570778ab6bb 100644 --- a/src/mesa/drivers/dri/i830/i830_vb.h +++ b/src/mesa/drivers/dri/i830/i830_vb.h @@ -46,9 +46,10 @@ extern void i830BuildVertices( GLcontext *ctx, GLuint newinputs ); -extern void i830_emit_contiguous_verts( GLcontext *ctx, - GLuint start, - GLuint count ); +extern void *i830_emit_contiguous_verts( GLcontext *ctx, + GLuint start, + GLuint count, + void *dest ); extern void i830_translate_vertex( GLcontext *ctx, const i830Vertex *src, diff --git a/src/mesa/drivers/dri/mga/mgacontext.h b/src/mesa/drivers/dri/mga/mgacontext.h index 245cb5eb737..7bb8ff3bef0 100644 --- a/src/mesa/drivers/dri/mga/mgacontext.h +++ b/src/mesa/drivers/dri/mga/mgacontext.h @@ -205,12 +205,6 @@ struct mga_context_t { */ GLuint Fallback; - - /* Temporaries for translating away float colors: - */ - struct gl_client_array UbyteColor; - struct gl_client_array UbyteSecondaryColor; - /* Texture environment color. */ unsigned int envcolor[2]; diff --git a/src/mesa/drivers/dri/mga/mgarender.c b/src/mesa/drivers/dri/mga/mgarender.c index 5fb7af908c4..58520098521 100644 --- a/src/mesa/drivers/dri/mga/mgarender.c +++ b/src/mesa/drivers/dri/mga/mgarender.c @@ -94,15 +94,6 @@ static void mgaDmaPrimitive( GLcontext *ctx, GLenum prim ) mgaRasterPrimitive( ctx, GL_TRIANGLES, hwprim ); } -static void VERT_FALLBACK( GLcontext *ctx, GLuint start, GLuint count, - GLuint flags ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - tnl->Driver.Render.PrimitiveNotify( ctx, flags & PRIM_MODE_MASK ); - tnl->Driver.Render.BuildVertices( ctx, start, count, ~0 ); - tnl->Driver.Render.PrimTabVerts[flags&PRIM_MODE_MASK]( ctx, start, count, flags ); - MGA_CONTEXT(ctx)->SetupNewInputs |= VERT_BIT_POS; -} #define LOCAL_VARS mgaContextPtr mmesa = MGA_CONTEXT(ctx) #define INIT( prim ) do { \ @@ -110,14 +101,17 @@ static void VERT_FALLBACK( GLcontext *ctx, GLuint start, GLuint count, FLUSH_BATCH(mmesa); \ mgaDmaPrimitive( ctx, prim ); \ } while (0) -#define NEW_PRIMITIVE() FLUSH_BATCH( mmesa ) -#define NEW_BUFFER() FLUSH_BATCH( mmesa ) +#define FLUSH() FLUSH_BATCH( mmesa ) #define GET_CURRENT_VB_MAX_VERTS() \ 0 /* fix me */ #define GET_SUBSEQUENT_VB_MAX_VERTS() \ MGA_BUFFER_SIZE / (mmesa->vertex_size * 4) -#define EMIT_VERTS( ctx, j, nr ) \ - mga_emit_contiguous_verts(ctx, j, (j)+(nr)) + + +#define ALLOC_VERTS( nr ) \ + mgaAllocDmaLow( mmesa, nr * mmesa->vertex_size * 4) +#define EMIT_VERTS( ctx, j, nr, buf ) \ + mga_emit_contiguous_verts(ctx, j, (j)+(nr), buf) #define TAG(x) mga_##x @@ -140,7 +134,8 @@ static GLboolean mga_run_render( GLcontext *ctx, /* Don't handle clipping or indexed vertices or vertex manipulations. */ - if (VB->ClipOrMask || mmesa->RenderIndex != 0 || VB->Elts) { + if (mmesa->RenderIndex != 0 || + !mga_validate_render( ctx, VB )) { return GL_TRUE; } diff --git a/src/mesa/drivers/dri/mga/mgatris.c b/src/mesa/drivers/dri/mga/mgatris.c index 739619edf0f..bf415a15a63 100644 --- a/src/mesa/drivers/dri/mga/mgatris.c +++ b/src/mesa/drivers/dri/mga/mgatris.c @@ -360,7 +360,7 @@ static struct { #define VERT_Y(_v) _v->v.y #define VERT_Z(_v) _v->v.z #define AREA_IS_CCW( a ) (a > 0) -#define GET_VERTEX(e) (mmesa->verts + (e<<mmesa->vertex_stride_shift)) +#define GET_VERTEX(e) (mmesa->verts + (e * mmesa->vertex_size * sizeof(int))) #define VERT_SET_RGBA( v, c ) \ do { \ @@ -591,7 +591,7 @@ static void init_rast_tab( void ) /**********************************************************************/ -#define VERT(x) (mgaVertex *)(vertptr + ((x)<<vertshift)) +#define VERT(x) (mgaVertex *)(vertptr + ((x)*vertex_size*sizeof(int))) #define RENDER_POINTS( start, count ) \ for ( ; start < count ; start++) \ mga_draw_point( mmesa, VERT(ELT(start)) ); @@ -606,7 +606,7 @@ static void init_rast_tab( void ) #define LOCAL_VARS \ mgaContextPtr mmesa = MGA_CONTEXT(ctx); \ GLubyte *vertptr = (GLubyte *)mmesa->verts; \ - const GLuint vertshift = mmesa->vertex_stride_shift; \ + const GLuint vertex_size = mmesa->vertex_size; \ const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \ (void) elt; #define RESET_STIPPLE @@ -663,7 +663,6 @@ static void mgaFastRenderClippedPoly( GLcontext *ctx, const GLuint *elts, GLuint vertex_size = mmesa->vertex_size; GLuint *vb = mgaAllocDmaLow( mmesa, (n-2) * 3 * 4 * vertex_size ); GLubyte *vertptr = (GLubyte *)mmesa->verts; - const GLuint vertshift = mmesa->vertex_stride_shift; const GLuint *start = (const GLuint *)VERT(elts[0]); int i,j; diff --git a/src/mesa/drivers/dri/mga/mgavb.c b/src/mesa/drivers/dri/mga/mgavb.c index 63de3563c45..e8c6b26c232 100644 --- a/src/mesa/drivers/dri/mga/mgavb.c +++ b/src/mesa/drivers/dri/mga/mgavb.c @@ -58,7 +58,6 @@ static struct { copy_pv_func copy_pv; GLboolean (*check_tex_sizes)( GLcontext *ctx ); GLuint vertex_size; - GLuint vertex_stride_shift; GLuint vertex_format; } setup_tab[MGA_MAX_SETUP]; @@ -90,9 +89,7 @@ static struct { #define GET_TEXSOURCE(n) mmesa->tmu_source[n] #define GET_VERTEX_FORMAT() mmesa->vertex_format #define GET_VERTEX_STORE() mmesa->verts -#define GET_VERTEX_STRIDE_SHIFT() mmesa->vertex_stride_shift -#define GET_UBYTE_COLOR_STORE() &mmesa->UbyteColor -#define GET_UBYTE_SPEC_COLOR_STORE() &mmesa->UbyteSecondaryColor +#define GET_VERTEX_SIZE() mmesa->vertex_size * sizeof(GLuint) #define HAVE_HW_VIEWPORT 0 #define HAVE_HW_DIVIDE 0 @@ -117,10 +114,6 @@ static struct { #define PTEX_FALLBACK() FALLBACK(ctx, MGA_FALLBACK_TEXTURE, 1) - -#define IMPORT_FLOAT_COLORS mga_import_float_colors -#define IMPORT_FLOAT_SPEC_COLORS mga_import_float_spec_colors - #define INTERP_VERTEX setup_tab[MGA_CONTEXT(ctx)->SetupIndex].interp #define COPY_PV_VERTEX setup_tab[MGA_CONTEXT(ctx)->SetupIndex].copy_pv @@ -353,8 +346,8 @@ void mgaBuildVertices( GLcontext *ctx, GLuint newinputs ) { mgaContextPtr mmesa = MGA_CONTEXT( ctx ); - GLubyte *v = ((GLubyte *)mmesa->verts + (start<<mmesa->vertex_stride_shift)); - GLuint stride = 1<<mmesa->vertex_stride_shift; + GLuint stride = mmesa->vertex_size * sizeof(int); + GLubyte *v = ((GLubyte *)mmesa->verts + (start * stride)); newinputs |= mmesa->SetupNewInputs; mmesa->SetupNewInputs = 0; @@ -436,20 +429,20 @@ void mgaChooseVertexState( GLcontext *ctx ) mmesa->dirty |= MGA_UPLOAD_PIPE; mmesa->vertex_format = setup_tab[ind].vertex_format; mmesa->vertex_size = setup_tab[ind].vertex_size; - mmesa->vertex_stride_shift = setup_tab[ind].vertex_stride_shift; } } -void mga_emit_contiguous_verts( GLcontext *ctx, +void *mga_emit_contiguous_verts( GLcontext *ctx, GLuint start, - GLuint count ) + GLuint count, + void *dest) { mgaContextPtr mmesa = MGA_CONTEXT(ctx); - GLuint vertex_size = mmesa->vertex_size * 4; - GLuint *dest = mgaAllocDmaLow( mmesa, (count-start) * vertex_size); - setup_tab[mmesa->SetupIndex].emit( ctx, start, count, dest, vertex_size ); + GLuint stride = mmesa->vertex_size * 4; + setup_tab[mmesa->SetupIndex].emit( ctx, start, count, dest, stride ); + return (void *)((char *)dest + stride * (count - start)); } @@ -472,7 +465,6 @@ void mgaInitVB( GLcontext *ctx ) mmesa->dirty |= MGA_UPLOAD_PIPE; mmesa->vertex_format = setup_tab[0].vertex_format; mmesa->vertex_size = setup_tab[0].vertex_size; - mmesa->vertex_stride_shift = setup_tab[0].vertex_stride_shift; } @@ -483,15 +475,5 @@ void mgaFreeVB( GLcontext *ctx ) ALIGN_FREE(mmesa->verts); mmesa->verts = 0; } - - if (mmesa->UbyteSecondaryColor.Ptr) { - ALIGN_FREE(mmesa->UbyteSecondaryColor.Ptr); - mmesa->UbyteSecondaryColor.Ptr = 0; - } - - if (mmesa->UbyteColor.Ptr) { - ALIGN_FREE(mmesa->UbyteColor.Ptr); - mmesa->UbyteColor.Ptr = 0; - } } diff --git a/src/mesa/drivers/dri/mga/mgavb.h b/src/mesa/drivers/dri/mga/mgavb.h index 88cc3108dff..5f6454aca96 100644 --- a/src/mesa/drivers/dri/mga/mgavb.h +++ b/src/mesa/drivers/dri/mga/mgavb.h @@ -52,9 +52,10 @@ extern void mgaPrintSetupFlags(char *msg, GLuint flags ); extern void mgaInitVB( GLcontext *ctx ); extern void mgaFreeVB( GLcontext *ctx ); -extern void mga_emit_contiguous_verts( GLcontext *ctx, +extern void *mga_emit_contiguous_verts( GLcontext *ctx, GLuint start, - GLuint count ); + GLuint count, + void *dest ); extern void mga_translate_vertex(GLcontext *ctx, const mgaVertex *src, diff --git a/src/mesa/drivers/dri/r128/r128_context.h b/src/mesa/drivers/dri/r128/r128_context.h index 3a908d7a1b3..fba6077b29e 100644 --- a/src/mesa/drivers/dri/r128/r128_context.h +++ b/src/mesa/drivers/dri/r128/r128_context.h @@ -123,11 +123,6 @@ struct r128_context { GLuint dirty; /* Hardware state to be updated */ r128_context_regs_t setup; - /* Temporaries for translating away float colors: - */ - struct gl_client_array UbyteColor; - struct gl_client_array UbyteSecondaryColor; - GLuint NewGLState; GLuint Fallback; GLuint SetupIndex; diff --git a/src/mesa/drivers/dri/r128/r128_tris.c b/src/mesa/drivers/dri/r128/r128_tris.c index a94edb53a44..b00ea62e28d 100644 --- a/src/mesa/drivers/dri/r128/r128_tris.c +++ b/src/mesa/drivers/dri/r128/r128_tris.c @@ -231,7 +231,7 @@ static struct { #define VERT_Y(_v) _v->v.y #define VERT_Z(_v) _v->v.z #define AREA_IS_CCW( a ) (a > 0) -#define GET_VERTEX(e) (rmesa->verts + (e<<rmesa->vertex_stride_shift)) +#define GET_VERTEX(e) (rmesa->verts + (e * rmesa->vertex_size * sizeof(int))) #define VERT_SET_RGBA( v, c ) \ do { \ @@ -436,7 +436,7 @@ r128_fallback_point( r128ContextPtr rmesa, /* Render unclipped begin/end objects */ /**********************************************************************/ -#define VERT(x) (r128Vertex *)(r128verts + (x << shift)) +#define VERT(x) (r128Vertex *)(r128verts + (x * vertsize * sizeof(int))) #define RENDER_POINTS( start, count ) \ for ( ; start < count ; start++) \ r128_draw_point( rmesa, VERT(start) ) @@ -453,7 +453,7 @@ r128_fallback_point( r128ContextPtr rmesa, #undef LOCAL_VARS #define LOCAL_VARS \ r128ContextPtr rmesa = R128_CONTEXT(ctx); \ - const GLuint shift = rmesa->vertex_stride_shift; \ + const GLuint vertsize = rmesa->vertex_size; \ const char *r128verts = (char *)rmesa->verts; \ const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \ (void) elt; @@ -503,7 +503,6 @@ static void r128FastRenderClippedPoly( GLcontext *ctx, const GLuint *elts, GLuint vertsize = rmesa->vertex_size; GLuint *vb = r128AllocDmaLow( rmesa, (n-2) * 3 * 4 * vertsize ); GLubyte *r128verts = (GLubyte *)rmesa->verts; - const GLuint shift = rmesa->vertex_stride_shift; const GLuint *start = (const GLuint *)VERT(elts[0]); int i,j; diff --git a/src/mesa/drivers/dri/r128/r128_vb.c b/src/mesa/drivers/dri/r128/r128_vb.c index 6c52975286f..e09bedacea2 100644 --- a/src/mesa/drivers/dri/r128/r128_vb.c +++ b/src/mesa/drivers/dri/r128/r128_vb.c @@ -64,7 +64,6 @@ static struct { copy_pv_func copy_pv; GLboolean (*check_tex_sizes)( GLcontext *ctx ); GLuint vertex_size; - GLuint vertex_stride_shift; GLuint vertex_format; } setup_tab[R128_MAX_SETUP]; @@ -108,10 +107,8 @@ static struct { #define GET_TEXSOURCE(n) rmesa->tmu_source[n] #define GET_VERTEX_FORMAT() rmesa->vertex_format #define GET_VERTEX_STORE() rmesa->verts -#define GET_VERTEX_STRIDE_SHIFT() rmesa->vertex_stride_shift +#define GET_VERTEX_SIZE() rmesa->vertex_size * sizeof(GLuint) #define INVALIDATE_STORED_VERTICES() -#define GET_UBYTE_COLOR_STORE() &rmesa->UbyteColor -#define GET_UBYTE_SPEC_COLOR_STORE() &rmesa->UbyteSecondaryColor #define HAVE_HW_VIEWPORT 0 #define HAVE_HW_DIVIDE 0 @@ -131,9 +128,6 @@ static struct { #define PTEX_FALLBACK() FALLBACK(R128_CONTEXT(ctx), R128_FALLBACK_TEXTURE, 1) -#define IMPORT_FLOAT_COLORS r128_import_float_colors -#define IMPORT_FLOAT_SPEC_COLORS r128_import_float_spec_colors - #define INTERP_VERTEX setup_tab[rmesa->SetupIndex].interp #define COPY_PV_VERTEX setup_tab[rmesa->SetupIndex].copy_pv @@ -373,8 +367,8 @@ void r128BuildVertices( GLcontext *ctx, GLuint newinputs ) { r128ContextPtr rmesa = R128_CONTEXT( ctx ); - GLubyte *v = ((GLubyte *)rmesa->verts + (start<<rmesa->vertex_stride_shift)); - GLuint stride = 1<<rmesa->vertex_stride_shift; + GLuint stride = rmesa->vertex_size * sizeof(int); + GLubyte *v = ((GLubyte *)rmesa->verts + (start * stride)); newinputs |= rmesa->SetupNewInputs; rmesa->SetupNewInputs = 0; @@ -446,7 +440,6 @@ void r128ChooseVertexState( GLcontext *ctx ) FLUSH_BATCH(rmesa); rmesa->vertex_format = setup_tab[ind].vertex_format; rmesa->vertex_size = setup_tab[ind].vertex_size; - rmesa->vertex_stride_shift = setup_tab[ind].vertex_stride_shift; } } @@ -511,15 +504,4 @@ void r128FreeVB( GLcontext *ctx ) ALIGN_FREE(rmesa->verts); rmesa->verts = 0; } - - - if (rmesa->UbyteSecondaryColor.Ptr) { - ALIGN_FREE(rmesa->UbyteSecondaryColor.Ptr); - rmesa->UbyteSecondaryColor.Ptr = 0; - } - - if (rmesa->UbyteColor.Ptr) { - ALIGN_FREE(rmesa->UbyteColor.Ptr); - rmesa->UbyteColor.Ptr = 0; - } } diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index 2da6ef3abb1..109e3d7d41a 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -459,12 +459,12 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, fprintf(stderr, "disabling 3D acceleration\n"); FALLBACK(rmesa, R200_FALLBACK_DISABLE, 1); } - else if (tcl_mode == DRI_CONF_TCL_SW) { + else if (tcl_mode == DRI_CONF_TCL_SW || getenv("R200_NO_TCL")) { fprintf(stderr, "disabling TCL support\n"); TCL_FALLBACK(rmesa->glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1); } else { - if (tcl_mode >= DRI_CONF_TCL_VTXFMT) { + if (tcl_mode >= DRI_CONF_TCL_VTXFMT && !getenv("R200_NO_VTXFMT")) { r200VtxfmtInit( ctx, tcl_mode >= DRI_CONF_TCL_CODEGEN ); } _tnl_need_dlist_norm_lengths( ctx, GL_FALSE ); @@ -586,7 +586,7 @@ r200MakeCurrent( __DRIcontextPrivate *driContextPriv, (r200ContextPtr) driContextPriv->driverPrivate; if (R200_DEBUG & DEBUG_DRI) - fprintf(stderr, "%s ctx %p\n", __FUNCTION__, newCtx->glCtx); + fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)newCtx->glCtx); if ( newCtx->dri.drawable != driDrawPriv ) { driDrawableInitVBlank( driDrawPriv, newCtx->vblank_flags ); @@ -629,7 +629,7 @@ r200UnbindContext( __DRIcontextPrivate *driContextPriv ) r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate; if (R200_DEBUG & DEBUG_DRI) - fprintf(stderr, "%s ctx %p\n", __FUNCTION__, rmesa->glCtx); + fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)rmesa->glCtx); r200VtxfmtUnbindContext( rmesa->glCtx ); return GL_TRUE; diff --git a/src/mesa/drivers/dri/r200/r200_context.h b/src/mesa/drivers/dri/r200/r200_context.h index 0b2ce111f26..5d3d408dbb4 100644 --- a/src/mesa/drivers/dri/r200/r200_context.h +++ b/src/mesa/drivers/dri/r200/r200_context.h @@ -788,12 +788,6 @@ struct r200_context { GLuint Fallback; GLuint NewGLState; - - /* Temporaries for translating away float colors: - */ - struct gl_client_array UbyteColor; - struct gl_client_array UbyteSecondaryColor; - /* Vertex buffers */ struct r200_ioctl ioctl; diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c index fbfdd6374dd..8cc08e994ce 100644 --- a/src/mesa/drivers/dri/r200/r200_ioctl.c +++ b/src/mesa/drivers/dri/r200/r200_ioctl.c @@ -412,7 +412,7 @@ void r200CopyBuffer( const __DRIdrawablePrivate *dPriv ) rmesa = (r200ContextPtr) dPriv->driContextPriv->driverPrivate; if ( R200_DEBUG & DEBUG_IOCTL ) { - fprintf( stderr, "\n%s( %p )\n\n", __FUNCTION__, rmesa->glCtx ); + fprintf( stderr, "\n%s( %p )\n\n", __FUNCTION__, (void *)rmesa->glCtx ); } R200_FIREVERTICES( rmesa ); diff --git a/src/mesa/drivers/dri/r200/r200_maos_arrays.c b/src/mesa/drivers/dri/r200/r200_maos_arrays.c index 6c6013054ab..9d1724db7e7 100644 --- a/src/mesa/drivers/dri/r200/r200_maos_arrays.c +++ b/src/mesa/drivers/dri/r200/r200_maos_arrays.c @@ -50,6 +50,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r200_swtcl.h" #include "r200_maos.h" + +#if 0 /* Usage: * - from r200_tcl_render * - call r200EmitArrays to ensure uptodate arrays in dma @@ -81,29 +83,6 @@ static void emit_ubyte_rgba3( GLcontext *ctx, } } - -#if defined(USE_X86_ASM) -#define COPY_DWORDS( dst, src, nr ) \ -do { \ - int __tmp; \ - __asm__ __volatile__( "rep ; movsl" \ - : "=%c" (__tmp), "=D" (dst), "=S" (__tmp) \ - : "0" (nr), \ - "D" ((long)dst), \ - "S" ((long)src) ); \ -} while (0) -#else -#define COPY_DWORDS( dst, src, nr ) \ -do { \ - int j; \ - for ( j = 0 ; j < nr ; j++ ) \ - dst[j] = ((int *)src)[j]; \ - dst += nr; \ -} while (0) -#endif - - - static void emit_ubyte_rgba4( GLcontext *ctx, struct r200_dma_region *rvb, char *data, @@ -129,7 +108,6 @@ static void emit_ubyte_rgba4( GLcontext *ctx, } -#if 0 static void emit_ubyte_rgba( GLcontext *ctx, struct r200_dma_region *rvb, char *data, @@ -176,6 +154,30 @@ static void emit_ubyte_rgba( GLcontext *ctx, #endif +#if defined(USE_X86_ASM) +#define COPY_DWORDS( dst, src, nr ) \ +do { \ + int __tmp; \ + __asm__ __volatile__( "rep ; movsl" \ + : "=%c" (__tmp), "=D" (dst), "=S" (__tmp) \ + : "0" (nr), \ + "D" ((long)dst), \ + "S" ((long)src) ); \ +} while (0) +#else +#define COPY_DWORDS( dst, src, nr ) \ +do { \ + int j; \ + for ( j = 0 ; j < nr ; j++ ) \ + dst[j] = ((int *)src)[j]; \ + dst += nr; \ +} while (0) +#endif + + + + + static void emit_vec4( GLcontext *ctx, struct r200_dma_region *rvb, char *data, @@ -235,7 +237,7 @@ static void emit_vec12( GLcontext *ctx, if (R200_DEBUG & DEBUG_VERTS) fprintf(stderr, "%s count %d stride %d out %p data %p\n", - __FUNCTION__, count, stride, out, (void *)data); + __FUNCTION__, count, stride, (void *)out, (void *)data); if (stride == 12) COPY_DWORDS( out, data, count*3 ); diff --git a/src/mesa/drivers/dri/r200/r200_maos_verts.c b/src/mesa/drivers/dri/r200/r200_maos_verts.c index f9faa17dcf6..d7429ca76eb 100644 --- a/src/mesa/drivers/dri/r200/r200_maos_verts.c +++ b/src/mesa/drivers/dri/r200/r200_maos_verts.c @@ -78,11 +78,6 @@ static struct { #define DO_TEX3 0 #define GET_TEXSOURCE(n) n -#define GET_UBYTE_COLOR_STORE() &R200_CONTEXT(ctx)->UbyteColor -#define GET_UBYTE_SPEC_COLOR_STORE() &R200_CONTEXT(ctx)->UbyteSecondaryColor - -#define IMPORT_FLOAT_COLORS r200_import_float_colors -#define IMPORT_FLOAT_SPEC_COLORS r200_import_float_spec_colors /*********************************************************************** * Generate vertex emit functions * diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c index c10b0ebcc25..edf00afcae1 100644 --- a/src/mesa/drivers/dri/r200/r200_swtcl.c +++ b/src/mesa/drivers/dri/r200/r200_swtcl.c @@ -48,6 +48,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "tnl/tnl.h" #include "tnl/t_context.h" #include "tnl/t_pipeline.h" +#include "tnl/t_vtx_api.h" #include "r200_context.h" #include "r200_ioctl.h" @@ -76,7 +77,6 @@ static struct { copy_pv_func copy_pv; GLboolean (*check_tex_sizes)( GLcontext *ctx ); GLuint vertex_size; - GLuint vertex_stride_shift; GLuint vertex_format; } setup_tab[R200_MAX_SETUP]; @@ -149,9 +149,7 @@ static int se_vtx_fmt_1[] = { #define GET_TEXSOURCE(n) n #define GET_VERTEX_FORMAT() R200_CONTEXT(ctx)->swtcl.vertex_format #define GET_VERTEX_STORE() R200_CONTEXT(ctx)->swtcl.verts -#define GET_VERTEX_STRIDE_SHIFT() R200_CONTEXT(ctx)->swtcl.vertex_stride_shift -#define GET_UBYTE_COLOR_STORE() &R200_CONTEXT(ctx)->UbyteColor -#define GET_UBYTE_SPEC_COLOR_STORE() &R200_CONTEXT(ctx)->UbyteSecondaryColor +#define GET_VERTEX_SIZE() R200_CONTEXT(ctx)->swtcl.vertex_size * sizeof(GLuint) #define HAVE_HW_VIEWPORT 1 #define HAVE_HW_DIVIDE (IND & ~(R200_XYZW_BIT|R200_RGBA_BIT)) @@ -167,10 +165,6 @@ static int se_vtx_fmt_1[] = { #define CHECK_HW_DIVIDE (!(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE| \ DD_TRI_UNFILLED))) -#define IMPORT_QUALIFIER -#define IMPORT_FLOAT_COLORS r200_import_float_colors -#define IMPORT_FLOAT_SPEC_COLORS r200_import_float_spec_colors - #define INTERP_VERTEX setup_tab[R200_CONTEXT(ctx)->swtcl.SetupIndex].interp #define COPY_PV_VERTEX setup_tab[R200_CONTEXT(ctx)->swtcl.SetupIndex].copy_pv @@ -291,7 +285,6 @@ static void r200SetVertexFormat( GLcontext *ctx, GLuint ind ) R200_NEWPRIM(rmesa); i = rmesa->swtcl.vertex_format = setup_tab[ind].vertex_format; rmesa->swtcl.vertex_size = setup_tab[ind].vertex_size; - rmesa->swtcl.vertex_stride_shift = setup_tab[ind].vertex_stride_shift; R200_STATECHANGE( rmesa, vtx ); rmesa->hw.vtx.cmd[VTX_VTXFMT_0] = se_vtx_fmt_0[i]; @@ -350,9 +343,8 @@ void r200BuildVertices( GLcontext *ctx, GLuint start, GLuint count, GLuint newinputs ) { r200ContextPtr rmesa = R200_CONTEXT( ctx ); - GLubyte *v = ((GLubyte *)rmesa->swtcl.verts + - (start << rmesa->swtcl.vertex_stride_shift)); - GLuint stride = 1 << rmesa->swtcl.vertex_stride_shift; + GLuint stride = rmesa->swtcl.vertex_size * sizeof(int); + GLubyte *v = ((GLubyte *)rmesa->swtcl.verts + (start * stride)); newinputs |= rmesa->swtcl.SetupNewInputs; rmesa->swtcl.SetupNewInputs = 0; @@ -455,13 +447,15 @@ static __inline void *r200AllocDmaLowVerts( r200ContextPtr rmesa, -void r200_emit_contiguous_verts( GLcontext *ctx, GLuint start, GLuint count ) +static void *r200_emit_contiguous_verts( GLcontext *ctx, + GLuint start, + GLuint count, + void *dest) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - GLuint vertex_size = rmesa->swtcl.vertex_size * 4; - CARD32 *dest = r200AllocDmaLowVerts( rmesa, count-start, vertex_size ); - setup_tab[rmesa->swtcl.SetupIndex].emit( ctx, start, count, dest, - vertex_size ); + GLuint stride = rmesa->swtcl.vertex_size * 4; + setup_tab[rmesa->swtcl.SetupIndex].emit( ctx, start, count, dest, stride ); + return (void *)((char *)dest + stride * (count - start)); } @@ -527,37 +521,13 @@ static __inline void r200EltPrimitive( r200ContextPtr rmesa, GLenum prim ) } -static void VERT_FALLBACK( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - tnl->Driver.Render.PrimitiveNotify( ctx, flags & PRIM_MODE_MASK ); - tnl->Driver.Render.BuildVertices( ctx, start, count, ~0 ); - tnl->Driver.Render.PrimTabVerts[flags&PRIM_MODE_MASK]( ctx, start, count, flags ); - R200_CONTEXT(ctx)->swtcl.SetupNewInputs = _TNL_BIT_POS; -} - -static void ELT_FALLBACK( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - tnl->Driver.Render.PrimitiveNotify( ctx, flags & PRIM_MODE_MASK ); - tnl->Driver.Render.BuildVertices( ctx, start, count, ~0 ); - tnl->Driver.Render.PrimTabElts[flags&PRIM_MODE_MASK]( ctx, start, count, flags ); - R200_CONTEXT(ctx)->swtcl.SetupNewInputs = _TNL_BIT_POS; -} #define LOCAL_VARS r200ContextPtr rmesa = R200_CONTEXT(ctx) -#define ELTS_VARS GLushort *dest +#define ELTS_VARS(buf) GLushort *dest = buf #define INIT( prim ) r200DmaPrimitive( rmesa, prim ) #define ELT_INIT(prim) r200EltPrimitive( rmesa, prim ) -#define NEW_PRIMITIVE() R200_NEWPRIM( rmesa ) -#define NEW_BUFFER() r200RefillCurrentDmaRegion( rmesa ) +#define FLUSH() R200_NEWPRIM( rmesa ) #define GET_CURRENT_VB_MAX_VERTS() \ (((int)rmesa->dma.current.end - (int)rmesa->dma.current.ptr) / (rmesa->swtcl.vertex_size*4)) #define GET_SUBSEQUENT_VB_MAX_VERTS() \ @@ -568,38 +538,36 @@ static void ELT_FALLBACK( GLcontext *ctx, #define GET_SUBSEQUENT_VB_MAX_ELTS() \ ((R200_CMD_BUF_SZ - 1024) / 2) +static void *r200_alloc_elts( r200ContextPtr rmesa, int nr ) +{ + if (rmesa->dma.flush == r200FlushElts && + rmesa->store.cmd_used + nr*2 < R200_CMD_BUF_SZ) { + rmesa->store.cmd_used += nr*2; + + return (void *)(rmesa->store.cmd_buf + rmesa->store.cmd_used); + } + else { + if (rmesa->dma.flush) { + rmesa->dma.flush( rmesa ); + } + + r200EmitVertexAOS( rmesa, + rmesa->swtcl.vertex_size, + (rmesa->r200Screen->gart_buffer_offset + + rmesa->swtcl.indexed_verts.buf->buf->idx * + RADEON_BUFFER_SIZE + + rmesa->swtcl.indexed_verts.start)); + + return (void *) r200AllocEltsOpenEnded( rmesa, + rmesa->swtcl.hw_primitive, + nr ); + } +} + +#define ALLOC_ELTS(nr) r200_alloc_elts(rmesa, nr) -/* How do you extend an existing primitive? - */ -#define ALLOC_ELTS(nr) \ -do { \ - if (rmesa->dma.flush == r200FlushElts && \ - rmesa->store.cmd_used + nr*2 < R200_CMD_BUF_SZ) { \ - \ - dest = (GLushort *)(rmesa->store.cmd_buf + \ - rmesa->store.cmd_used); \ - rmesa->store.cmd_used += nr*2; \ - } \ - else { \ - if (rmesa->dma.flush) { \ - rmesa->dma.flush( rmesa ); \ - } \ - \ - r200EmitVertexAOS( rmesa, \ - rmesa->swtcl.vertex_size, \ - (rmesa->r200Screen->gart_buffer_offset + \ - rmesa->swtcl.indexed_verts.buf->buf->idx * \ - RADEON_BUFFER_SIZE + \ - rmesa->swtcl.indexed_verts.start)); \ - \ - dest = r200AllocEltsOpenEnded( rmesa, \ - rmesa->swtcl.hw_primitive, \ - nr ); \ - } \ -} while (0) -#define ALLOC_ELTS_NEW_PRIMITIVE(nr) ALLOC_ELTS( nr ) #ifdef MESA_BIG_ENDIAN /* We could do without (most of) this ugliness if dest was always 32 bit word aligned... */ @@ -612,14 +580,21 @@ do { \ #endif #define EMIT_TWO_ELTS(offset, x, y) *(GLuint *)(dest+offset) = ((y)<<16)|(x); #define INCR_ELTS( nr ) dest += nr +#define ELTPTR dest #define RELEASE_ELT_VERTS() \ r200ReleaseDmaRegion( rmesa, &rmesa->swtcl.indexed_verts, __FUNCTION__ ) -#define EMIT_VERTS( ctx, j, nr ) \ - r200_emit_contiguous_verts(ctx, j, (j)+(nr)) + #define EMIT_INDEXED_VERTS( ctx, start, count ) \ r200_emit_indexed_verts( ctx, start, count ) +#define ALLOC_VERTS( nr ) \ + r200AllocDmaLowVerts( rmesa, nr, rmesa->swtcl.vertex_size * 4 ) +#define EMIT_VERTS( ctx, j, nr, buf ) \ + r200_emit_contiguous_verts(ctx, j, (j)+(nr), buf) + + + #define TAG(x) r200_dma_##x #include "tnl_dd/t_dd_dmatmp.h" @@ -629,6 +604,7 @@ do { \ /**********************************************************************/ + static GLboolean r200_run_render( GLcontext *ctx, struct tnl_pipeline_stage *stage ) { @@ -643,17 +619,18 @@ static GLboolean r200_run_render( GLcontext *ctx, - if ((R200_DEBUG & DEBUG_VERTS) || /* No debug */ - VB->ClipOrMask || /* No clipping */ - rmesa->swtcl.RenderIndex != 0 || /* No per-vertex manipulations */ - ctx->Line.StippleFlag) /* No stipple -- fix me? */ + if ((R200_DEBUG & DEBUG_VERTS) || + rmesa->swtcl.RenderIndex != 0 || + !r200_dma_validate_render( ctx, VB )) return GL_TRUE; if (VB->Elts) { tab = TAG(render_tab_elts); - if (!rmesa->swtcl.indexed_verts.buf) - if (!TAG(emit_elt_verts)(ctx, 0, VB->Count)) - return GL_TRUE; /* too many vertices */ + if (!rmesa->swtcl.indexed_verts.buf) { + if (VB->Count > GET_SUBSEQUENT_VB_MAX_VERTS()) + return GL_TRUE; + EMIT_INDEXED_VERTS(ctx, 0, VB->Count); + } } tnl->Driver.Render.Start( ctx ); @@ -760,15 +737,15 @@ static void r200ResetLineStipple( GLcontext *ctx ); ***********************************************************************/ #undef LOCAL_VARS +#undef ALLOC_VERTS #define CTX_ARG r200ContextPtr rmesa #define CTX_ARG2 rmesa #define GET_VERTEX_DWORDS() rmesa->swtcl.vertex_size #define ALLOC_VERTS( n, size ) r200AllocDmaLowVerts( rmesa, n, size * 4 ) #define LOCAL_VARS \ r200ContextPtr rmesa = R200_CONTEXT(ctx); \ - const GLuint shift = rmesa->swtcl.vertex_stride_shift; \ const char *r200verts = (char *)rmesa->swtcl.verts; -#define VERT(x) (r200Vertex *)(r200verts + (x << shift)) +#define VERT(x) (r200Vertex *)(r200verts + ((x) * vertsize * sizeof(int))) #define VERTEX r200Vertex #define DO_DEBUG_VERTS (1 && (R200_DEBUG & DEBUG_VERTS)) #define PRINT_VERTEX(v) r200_print_vertex(rmesa->glCtx, v) @@ -828,7 +805,7 @@ static struct { #define VERT_Y(_v) _v->v.y #define VERT_Z(_v) _v->v.z #define AREA_IS_CCW( a ) (a < 0) -#define GET_VERTEX(e) (rmesa->swtcl.verts + (e<<rmesa->swtcl.vertex_stride_shift)) +#define GET_VERTEX(e) (rmesa->swtcl.verts + (e*rmesa->swtcl.vertex_size*sizeof(int))) #define VERT_SET_RGBA( v, c ) \ do { \ @@ -923,7 +900,6 @@ static void init_rast_tab( void ) /* Render unclipped begin/end objects */ /**********************************************************************/ -#define VERT(x) (r200Vertex *)(r200verts + (x << shift)) #define RENDER_POINTS( start, count ) \ for ( ; start < count ; start++) \ r200_point( rmesa, VERT(start) ) @@ -939,7 +915,7 @@ static void init_rast_tab( void ) #undef LOCAL_VARS #define LOCAL_VARS \ r200ContextPtr rmesa = R200_CONTEXT(ctx); \ - const GLuint shift = rmesa->swtcl.vertex_stride_shift; \ + const GLuint vertsize = rmesa->swtcl.vertex_size; \ const char *r200verts = (char *)rmesa->swtcl.verts; \ const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \ const GLboolean stipple = ctx->Line.StippleFlag; \ @@ -1299,14 +1275,4 @@ void r200DestroySwtcl( GLcontext *ctx ) ALIGN_FREE(rmesa->swtcl.verts); rmesa->swtcl.verts = 0; } - - if (rmesa->UbyteSecondaryColor.Ptr) { - ALIGN_FREE(rmesa->UbyteSecondaryColor.Ptr); - rmesa->UbyteSecondaryColor.Ptr = 0; - } - - if (rmesa->UbyteColor.Ptr) { - ALIGN_FREE(rmesa->UbyteColor.Ptr); - rmesa->UbyteColor.Ptr = 0; - } } diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.h b/src/mesa/drivers/dri/r200/r200_swtcl.h index f183b931c45..ce2b6b5f06b 100644 --- a/src/mesa/drivers/dri/r200/r200_swtcl.h +++ b/src/mesa/drivers/dri/r200/r200_swtcl.h @@ -54,10 +54,6 @@ extern void r200BuildVertices( GLcontext *ctx, GLuint start, GLuint count, extern void r200PrintSetupFlags(char *msg, GLuint flags ); -extern void r200_emit_contiguous_verts( GLcontext *ctx, - GLuint start, - GLuint count ); - extern void r200_emit_indexed_verts( GLcontext *ctx, GLuint start, GLuint count ); diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c index 256fc8dac80..6059bf5805b 100644 --- a/src/mesa/drivers/dri/r200/r200_tex.c +++ b/src/mesa/drivers/dri/r200/r200_tex.c @@ -273,7 +273,8 @@ static r200TexObjPtr r200AllocTexObj( struct gl_texture_object *texObj ) texObj->DriverData = t; if ( t != NULL ) { if ( R200_DEBUG & DEBUG_TEXTURE ) { - fprintf( stderr, "%s( %p, %p )\n", __FUNCTION__, texObj, t ); + fprintf( stderr, "%s( %p, %p )\n", __FUNCTION__, (void *)texObj, + (void *)t ); } /* Initialize non-image-dependent parts of the state: @@ -922,7 +923,7 @@ static void r200BindTexture( GLcontext *ctx, GLenum target, struct gl_texture_object *texObj ) { if ( R200_DEBUG & (DEBUG_STATE|DEBUG_TEXTURE) ) { - fprintf( stderr, "%s( %p ) unit=%d\n", __FUNCTION__, texObj, + fprintf( stderr, "%s( %p ) unit=%d\n", __FUNCTION__, (void *)texObj, ctx->Texture.CurrentUnit ); } @@ -940,7 +941,7 @@ static void r200DeleteTexture( GLcontext *ctx, driTextureObject * t = (driTextureObject *) texObj->DriverData; if ( R200_DEBUG & (DEBUG_STATE|DEBUG_TEXTURE) ) { - fprintf( stderr, "%s( %p (target = %s) )\n", __FUNCTION__, texObj, + fprintf( stderr, "%s( %p (target = %s) )\n", __FUNCTION__, (void *)texObj, _mesa_lookup_enum_by_nr( texObj->Target ) ); } diff --git a/src/mesa/drivers/dri/r200/r200_texmem.c b/src/mesa/drivers/dri/r200/r200_texmem.c index 34db1f4421e..1929397bfb6 100644 --- a/src/mesa/drivers/dri/r200/r200_texmem.c +++ b/src/mesa/drivers/dri/r200/r200_texmem.c @@ -62,7 +62,8 @@ void r200DestroyTexObj( r200ContextPtr rmesa, r200TexObjPtr t ) { if ( R200_DEBUG & DEBUG_TEXTURE ) { - fprintf( stderr, "%s( %p, %p )\n", __FUNCTION__, t, t->base.tObj ); + fprintf( stderr, "%s( %p, %p )\n", __FUNCTION__, + (void *)t, (void *)t->base.tObj ); } if ( rmesa != NULL ) { @@ -291,7 +292,8 @@ static void uploadSubImage( r200ContextPtr rmesa, r200TexObjPtr t, if ( R200_DEBUG & DEBUG_TEXTURE ) { fprintf( stderr, "%s( %p, %p ) level/width/height/face = %d/%d/%d/%u\n", - __FUNCTION__, t, t->base.tObj, level, width, height, face ); + __FUNCTION__, (void *)t, (void *)t->base.tObj, + level, width, height, face ); } ASSERT(face < 6); @@ -444,7 +446,7 @@ int r200UploadTexImages( r200ContextPtr rmesa, r200TexObjPtr t, GLuint face ) if ( R200_DEBUG & (DEBUG_TEXTURE|DEBUG_IOCTL) ) { fprintf( stderr, "%s( %p, %p ) sz=%d lvls=%d-%d\n", __FUNCTION__, - rmesa->glCtx, t->base.tObj, t->base.totalSize, + (void *)rmesa->glCtx, (void *)t->base.tObj, t->base.totalSize, t->base.firstLevel, t->base.lastLevel ); } diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index 3d82aac3234..b57657c32b4 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -717,7 +717,7 @@ static GLboolean r200UpdateTextureEnv( GLcontext *ctx, int unit ) || (texUnit->_Current != NULL) ); if ( R200_DEBUG & DEBUG_TEXTURE ) { - fprintf( stderr, "%s( %p, %d )\n", __FUNCTION__, ctx, unit ); + fprintf( stderr, "%s( %p, %d )\n", __FUNCTION__, (void *)ctx, unit ); } /* Set the texture environment state. Isn't this nice and clean? diff --git a/src/mesa/drivers/dri/r200/r200_vtxfmt_c.c b/src/mesa/drivers/dri/r200/r200_vtxfmt_c.c index 6f38fffc276..776cb9a5276 100644 --- a/src/mesa/drivers/dri/r200/r200_vtxfmt_c.c +++ b/src/mesa/drivers/dri/r200/r200_vtxfmt_c.c @@ -763,6 +763,7 @@ CHOOSE(Normal3f, p3f, MASK_NORM, 0, CHOOSE(Normal3fv, pfv, MASK_NORM, 0, (const GLfloat *v), (v)) +#if 0 CHOOSE_COLOR(Color4ub, p4ub, 4, MASK_COLOR, 0, (GLubyte a,GLubyte b, GLubyte c, GLubyte d), (a,b,c,d)) CHOOSE_COLOR(Color4ubv, pubv, 4, MASK_COLOR, 0, @@ -771,6 +772,11 @@ CHOOSE_COLOR(Color3ub, p3ub, 3, MASK_COLOR, 0, (GLubyte a,GLubyte b, GLubyte c), (a,b,c)) CHOOSE_COLOR(Color3ubv, pubv, 3, MASK_COLOR, 0, (const GLubyte *v), (v)) +CHOOSE_SECONDARY_COLOR(SecondaryColor3ubEXT, p3ub, MASK_SPEC, 0, + (GLubyte a,GLubyte b, GLubyte c), (a,b,c)) +CHOOSE_SECONDARY_COLOR(SecondaryColor3ubvEXT, pubv, MASK_SPEC, 0, + (const GLubyte *v), (v)) +#endif CHOOSE_COLOR(Color4f, p4f, 4, MASK_COLOR, 0, (GLfloat a,GLfloat b, GLfloat c, GLfloat d), (a,b,c,d)) @@ -782,10 +788,6 @@ CHOOSE_COLOR(Color3fv, pfv, 3, MASK_COLOR, 0, (const GLfloat *v), (v)) -CHOOSE_SECONDARY_COLOR(SecondaryColor3ubEXT, p3ub, MASK_SPEC, 0, - (GLubyte a,GLubyte b, GLubyte c), (a,b,c)) -CHOOSE_SECONDARY_COLOR(SecondaryColor3ubvEXT, pubv, MASK_SPEC, 0, - (const GLubyte *v), (v)) CHOOSE_SECONDARY_COLOR(SecondaryColor3fEXT, p3f, MASK_SPEC, 0, (GLfloat a,GLfloat b, GLfloat c), (a,b,c)) CHOOSE_SECONDARY_COLOR(SecondaryColor3fvEXT, pfv, MASK_SPEC, 0, diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c index 654d24cc4ec..07958b7d139 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c +++ b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c @@ -499,8 +499,6 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs ) if (inputs & VERT_BIT_COLOR1) { if (!rmesa->tcl.spec.buf) { - if (VB->SecondaryColorPtr[0]->Type != GL_UNSIGNED_BYTE) - radeon_import_float_spec_colors( ctx ); emit_ubyte_rgba( ctx, &rmesa->tcl.spec, diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_verts.c b/src/mesa/drivers/dri/radeon/radeon_maos_verts.c index a3d9cc7d2f3..d3d0d04c03d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_maos_verts.c +++ b/src/mesa/drivers/dri/radeon/radeon_maos_verts.c @@ -73,11 +73,6 @@ static struct { #define DO_TEX3 0 #define GET_TEXSOURCE(n) n -#define GET_UBYTE_COLOR_STORE() &RADEON_CONTEXT(ctx)->UbyteColor -#define GET_UBYTE_SPEC_COLOR_STORE() &RADEON_CONTEXT(ctx)->UbyteSecondaryColor - -#define IMPORT_FLOAT_COLORS radeon_import_float_colors -#define IMPORT_FLOAT_SPEC_COLORS radeon_import_float_spec_colors /*********************************************************************** * Generate vertex emit functions * diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.c b/src/mesa/drivers/dri/radeon/radeon_swtcl.c index 46ace70c896..61d80c9ac28 100644 --- a/src/mesa/drivers/dri/radeon/radeon_swtcl.c +++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.c @@ -74,7 +74,6 @@ static struct { copy_pv_func copy_pv; GLboolean (*check_tex_sizes)( GLcontext *ctx ); GLuint vertex_size; - GLuint vertex_stride_shift; GLuint vertex_format; } setup_tab[RADEON_MAX_SETUP]; @@ -134,9 +133,7 @@ static struct { #define GET_TEXSOURCE(n) n #define GET_VERTEX_FORMAT() RADEON_CONTEXT(ctx)->swtcl.vertex_format #define GET_VERTEX_STORE() RADEON_CONTEXT(ctx)->swtcl.verts -#define GET_VERTEX_STRIDE_SHIFT() RADEON_CONTEXT(ctx)->swtcl.vertex_stride_shift -#define GET_UBYTE_COLOR_STORE() &RADEON_CONTEXT(ctx)->UbyteColor -#define GET_UBYTE_SPEC_COLOR_STORE() &RADEON_CONTEXT(ctx)->UbyteSecondaryColor +#define GET_VERTEX_SIZE() RADEON_CONTEXT(ctx)->swtcl.vertex_size * sizeof(GLuint) #define HAVE_HW_VIEWPORT 1 /* Tiny vertices don't seem to work atm - haven't looked into why. @@ -154,10 +151,6 @@ static struct { #define CHECK_HW_DIVIDE (!(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE| \ DD_TRI_UNFILLED))) -#define IMPORT_QUALIFIER -#define IMPORT_FLOAT_COLORS radeon_import_float_colors -#define IMPORT_FLOAT_SPEC_COLORS radeon_import_float_spec_colors - #define INTERP_VERTEX setup_tab[RADEON_CONTEXT(ctx)->swtcl.SetupIndex].interp #define COPY_PV_VERTEX setup_tab[RADEON_CONTEXT(ctx)->swtcl.SetupIndex].copy_pv @@ -271,7 +264,6 @@ static void radeonRenderStart( GLcontext *ctx ) RADEON_NEWPRIM(rmesa); rmesa->swtcl.vertex_format = setup_tab[ind].vertex_format; rmesa->swtcl.vertex_size = setup_tab[ind].vertex_size; - rmesa->swtcl.vertex_stride_shift = setup_tab[ind].vertex_stride_shift; } if (!(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) { @@ -290,9 +282,8 @@ void radeonBuildVertices( GLcontext *ctx, GLuint start, GLuint count, GLuint newinputs ) { radeonContextPtr rmesa = RADEON_CONTEXT( ctx ); - GLubyte *v = ((GLubyte *)rmesa->swtcl.verts + - (start << rmesa->swtcl.vertex_stride_shift)); - GLuint stride = 1 << rmesa->swtcl.vertex_stride_shift; + GLuint stride = rmesa->swtcl.vertex_size * sizeof(int); + GLubyte *v = ((GLubyte *)rmesa->swtcl.verts + (start * stride)); newinputs |= rmesa->swtcl.SetupNewInputs; rmesa->swtcl.SetupNewInputs = 0; @@ -337,7 +328,6 @@ void radeonChooseVertexState( GLcontext *ctx ) RADEON_NEWPRIM(rmesa); rmesa->swtcl.vertex_format = setup_tab[ind].vertex_format; rmesa->swtcl.vertex_size = setup_tab[ind].vertex_size; - rmesa->swtcl.vertex_stride_shift = setup_tab[ind].vertex_stride_shift; } { @@ -440,13 +430,15 @@ static __inline void *radeonAllocDmaLowVerts( radeonContextPtr rmesa, -void radeon_emit_contiguous_verts( GLcontext *ctx, GLuint start, GLuint count ) +static void *radeon_emit_contiguous_verts( GLcontext *ctx, + GLuint start, + GLuint count, + void *dest) { radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLuint vertex_size = rmesa->swtcl.vertex_size * 4; - CARD32 *dest = radeonAllocDmaLowVerts( rmesa, count-start, vertex_size ); - setup_tab[rmesa->swtcl.SetupIndex].emit( ctx, start, count, dest, - vertex_size ); + GLuint stride = rmesa->swtcl.vertex_size * 4; + setup_tab[rmesa->swtcl.SetupIndex].emit( ctx, start, count, dest, stride ); + return (void *)((char *)dest + stride * (count - start)); } @@ -512,37 +504,13 @@ static __inline void radeonEltPrimitive( radeonContextPtr rmesa, GLenum prim ) } -static void VERT_FALLBACK( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - tnl->Driver.Render.PrimitiveNotify( ctx, flags & PRIM_MODE_MASK ); - tnl->Driver.Render.BuildVertices( ctx, start, count, ~0 ); - tnl->Driver.Render.PrimTabVerts[flags&PRIM_MODE_MASK]( ctx, start, count, flags ); - RADEON_CONTEXT(ctx)->swtcl.SetupNewInputs = VERT_BIT_POS; -} - -static void ELT_FALLBACK( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - tnl->Driver.Render.PrimitiveNotify( ctx, flags & PRIM_MODE_MASK ); - tnl->Driver.Render.BuildVertices( ctx, start, count, ~0 ); - tnl->Driver.Render.PrimTabElts[flags&PRIM_MODE_MASK]( ctx, start, count, flags ); - RADEON_CONTEXT(ctx)->swtcl.SetupNewInputs = VERT_BIT_POS; -} #define LOCAL_VARS radeonContextPtr rmesa = RADEON_CONTEXT(ctx) -#define ELTS_VARS GLushort *dest +#define ELTS_VARS( buf ) GLushort *dest = buf #define INIT( prim ) radeonDmaPrimitive( rmesa, prim ) #define ELT_INIT(prim) radeonEltPrimitive( rmesa, prim ) -#define NEW_PRIMITIVE() RADEON_NEWPRIM( rmesa ) -#define NEW_BUFFER() radeonRefillCurrentDmaRegion( rmesa ) +#define FLUSH() RADEON_NEWPRIM( rmesa ) #define GET_CURRENT_VB_MAX_VERTS() \ (((int)rmesa->dma.current.end - (int)rmesa->dma.current.ptr) / (rmesa->swtcl.vertex_size*4)) #define GET_SUBSEQUENT_VB_MAX_VERTS() \ @@ -559,38 +527,35 @@ static void ELT_FALLBACK( GLcontext *ctx, ((RADEON_CMD_BUF_SZ - 1024) / 2) +static void *radeon_alloc_elts( radeonContextPtr rmesa, int nr ) +{ + if (rmesa->dma.flush == radeonFlushElts && + rmesa->store.cmd_used + nr*2 < RADEON_CMD_BUF_SZ) { -/* How do you extend an existing primitive? - */ -#define ALLOC_ELTS(nr) \ -do { \ - if (rmesa->dma.flush == radeonFlushElts && \ - rmesa->store.cmd_used + nr*2 < RADEON_CMD_BUF_SZ) { \ - \ - dest = (GLushort *)(rmesa->store.cmd_buf + \ - rmesa->store.cmd_used); \ - rmesa->store.cmd_used += nr*2; \ - } \ - else { \ - if (rmesa->dma.flush) { \ - rmesa->dma.flush( rmesa ); \ - } \ - \ - radeonEmitVertexAOS( rmesa, \ - rmesa->swtcl.vertex_size, \ - (rmesa->radeonScreen->gart_buffer_offset + \ - rmesa->swtcl.indexed_verts.buf->buf->idx * \ - RADEON_BUFFER_SIZE + \ - rmesa->swtcl.indexed_verts.start)); \ - \ - dest = radeonAllocEltsOpenEnded( rmesa, \ - rmesa->swtcl.vertex_format, \ - rmesa->swtcl.hw_primitive, \ - nr ); \ - } \ -} while (0) + rmesa->store.cmd_used += nr*2; + + return (void *)(rmesa->store.cmd_buf + rmesa->store.cmd_used); + } + else { + if (rmesa->dma.flush) { + rmesa->dma.flush( rmesa ); + } -#define ALLOC_ELTS_NEW_PRIMITIVE(nr) ALLOC_ELTS( nr ) + radeonEmitVertexAOS( rmesa, + rmesa->swtcl.vertex_size, + (rmesa->radeonScreen->gart_buffer_offset + + rmesa->swtcl.indexed_verts.buf->buf->idx * + RADEON_BUFFER_SIZE + + rmesa->swtcl.indexed_verts.start)); + + return (void *) radeonAllocEltsOpenEnded( rmesa, + rmesa->swtcl.vertex_format, + rmesa->swtcl.hw_primitive, + nr ); + } +} + +#define ALLOC_ELTS(nr) radeon_alloc_elts(rmesa, nr) #ifdef MESA_BIG_ENDIAN /* We could do without (most of) this ugliness if dest was always 32 bit word aligned... */ @@ -603,14 +568,18 @@ do { \ #endif #define EMIT_TWO_ELTS(offset, x, y) *(GLuint *)(dest+offset) = ((y)<<16)|(x); #define INCR_ELTS( nr ) dest += nr +#define ELTPTR dest #define RELEASE_ELT_VERTS() \ radeonReleaseDmaRegion( rmesa, &rmesa->swtcl.indexed_verts, __FUNCTION__ ) -#define EMIT_VERTS( ctx, j, nr ) \ - radeon_emit_contiguous_verts(ctx, j, (j)+(nr)) #define EMIT_INDEXED_VERTS( ctx, start, count ) \ radeon_emit_indexed_verts( ctx, start, count ) +#define ALLOC_VERTS( nr ) \ + radeonAllocDmaLowVerts( rmesa, nr, rmesa->swtcl.vertex_size * 4 ) +#define EMIT_VERTS( ctx, j, nr, buf ) \ + radeon_emit_contiguous_verts(ctx, j, (j)+(nr), buf) + #define TAG(x) radeon_dma_##x #include "tnl_dd/t_dd_dmatmp.h" @@ -632,18 +601,19 @@ static GLboolean radeon_run_render( GLcontext *ctx, if (rmesa->swtcl.indexed_verts.buf && (!VB->Elts || stage->changed_inputs)) RELEASE_ELT_VERTS(); - if (VB->ClipOrMask || /* No clipping */ - rmesa->swtcl.RenderIndex != 0 || /* No per-vertex manipulations */ - ctx->Line.StippleFlag) /* GH: THIS IS A HACK!!! */ + if (rmesa->swtcl.RenderIndex != 0 || + !radeon_dma_validate_render( ctx, VB )) return GL_TRUE; tnl->Driver.Render.Start( ctx ); if (VB->Elts) { tab = TAG(render_tab_elts); - if (!rmesa->swtcl.indexed_verts.buf) - if (!TAG(emit_elt_verts)(ctx, 0, VB->Count)) - return GL_TRUE; /* too many vertices */ + if (!rmesa->swtcl.indexed_verts.buf) { + if (VB->Count > GET_SUBSEQUENT_VB_MAX_VERTS()) + return GL_TRUE; + EMIT_INDEXED_VERTS(ctx, 0, VB->Count); + } } for (i = 0 ; i < VB->PrimitiveCount ; i++) @@ -656,7 +626,7 @@ static GLboolean radeon_run_render( GLcontext *ctx, continue; if (RADEON_DEBUG & DEBUG_PRIMS) - fprintf(stderr, "r200_render.c: prim %s %d..%d\n", + fprintf(stderr, "radeon_render.c: prim %s %d..%d\n", _mesa_lookup_enum_by_nr(prim & PRIM_MODE_MASK), start, start+length); @@ -870,6 +840,7 @@ static void radeonResetLineStipple( GLcontext *ctx ); ***********************************************************************/ #undef LOCAL_VARS +#undef ALLOC_VERTS #define CTX_ARG radeonContextPtr rmesa #define CTX_ARG2 rmesa #define GET_VERTEX_DWORDS() rmesa->swtcl.vertex_size @@ -877,9 +848,8 @@ static void radeonResetLineStipple( GLcontext *ctx ); #undef LOCAL_VARS #define LOCAL_VARS \ radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \ - const GLuint shift = rmesa->swtcl.vertex_stride_shift; \ const char *radeonverts = (char *)rmesa->swtcl.verts; -#define VERT(x) (radeonVertex *)(radeonverts + (x << shift)) +#define VERT(x) (radeonVertex *)(radeonverts + (x * vertsize * sizeof(int))) #define VERTEX radeonVertex #undef TAG #define TAG(x) radeon_##x @@ -937,7 +907,7 @@ static struct { #define VERT_Y(_v) _v->v.y #define VERT_Z(_v) _v->v.z #define AREA_IS_CCW( a ) (a < 0) -#define GET_VERTEX(e) (rmesa->swtcl.verts + (e<<rmesa->swtcl.vertex_stride_shift)) +#define GET_VERTEX(e) (rmesa->swtcl.verts + (e * rmesa->swtcl.vertex_size * sizeof(int))) #define VERT_SET_RGBA( v, c ) \ do { \ @@ -1032,7 +1002,7 @@ static void init_rast_tab( void ) /* Render unclipped begin/end objects */ /**********************************************************************/ -#define VERT(x) (radeonVertex *)(radeonverts + (x << shift)) +#define VERT(x) (radeonVertex *)(radeonverts + (x * vertsize * sizeof(int))) #define RENDER_POINTS( start, count ) \ for ( ; start < count ; start++) \ radeon_point( rmesa, VERT(start) ) @@ -1049,7 +1019,7 @@ static void init_rast_tab( void ) #undef LOCAL_VARS #define LOCAL_VARS \ radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \ - const GLuint shift = rmesa->swtcl.vertex_stride_shift; \ + const GLuint vertsize = rmesa->swtcl.vertex_size; \ const char *radeonverts = (char *)rmesa->swtcl.verts; \ const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \ const GLboolean stipple = ctx->Line.StippleFlag; \ diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.h b/src/mesa/drivers/dri/radeon/radeon_swtcl.h index c45e711c0b1..f95a52c0b8e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_swtcl.h +++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.h @@ -55,10 +55,6 @@ extern void radeonBuildVertices( GLcontext *ctx, GLuint start, GLuint count, extern void radeonPrintSetupFlags(char *msg, GLuint flags ); -extern void radeon_emit_contiguous_verts( GLcontext *ctx, - GLuint start, - GLuint count ); - extern void radeon_emit_indexed_verts( GLcontext *ctx, GLuint start, GLuint count ); @@ -69,9 +65,5 @@ extern void radeon_translate_vertex( GLcontext *ctx, extern void radeon_print_vertex( GLcontext *ctx, const radeonVertex *v ); -extern void radeon_import_float_colors( GLcontext *ctx ); -extern void radeon_import_float_spec_colors( GLcontext *ctx ); - - #endif diff --git a/src/mesa/drivers/dri/sis/sis_context.h b/src/mesa/drivers/dri/sis/sis_context.h index fb4191a6ef2..49b73c4fa28 100644 --- a/src/mesa/drivers/dri/sis/sis_context.h +++ b/src/mesa/drivers/dri/sis/sis_context.h @@ -235,11 +235,6 @@ struct sis_context /* This must be first in this structure */ GLcontext *glCtx; - /* Temporaries for translating away float colors: - */ - struct gl_client_array UbyteColor; - struct gl_client_array UbyteSecondaryColor; - GLuint NewGLState; GLuint Fallback; GLuint SetupIndex; diff --git a/src/mesa/drivers/dri/sis/sis_tris.c b/src/mesa/drivers/dri/sis/sis_tris.c index 6c7865f6c4b..e49c49e72d2 100644 --- a/src/mesa/drivers/dri/sis/sis_tris.c +++ b/src/mesa/drivers/dri/sis/sis_tris.c @@ -265,7 +265,7 @@ static struct { #define VERT_Y(_v) _v->v.y #define VERT_Z(_v) _v->v.z #define AREA_IS_CCW( a ) (a > 0) -#define GET_VERTEX(e) (smesa->verts + (e << smesa->vertex_stride_shift)) +#define GET_VERTEX(e) (smesa->verts + (e * smesa->vertex_size * sizeof(int))) #define VERT_SET_RGBA( v, c ) \ do { \ @@ -483,7 +483,7 @@ sis_fallback_point( sisContextPtr smesa, /* Render unclipped begin/end objects */ /**********************************************************************/ -#define VERT(x) (sisVertex *)(sisverts + (x << shift)) +#define VERT(x) (sisVertex *)(sisverts + (x * vertsize * sizeof(int))) #define RENDER_POINTS( start, count ) \ for ( ; start < count ; start++) \ smesa->draw_point( smesa, VERT(start) ) @@ -496,7 +496,7 @@ sis_fallback_point( sisContextPtr smesa, #undef LOCAL_VARS #define LOCAL_VARS \ sisContextPtr smesa = SIS_CONTEXT(ctx); \ - const GLuint shift = smesa->vertex_stride_shift; \ + const GLuint vertsize = smesa->vertex_size; \ const char *sisverts = (char *)smesa->verts; \ const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \ (void) elt; @@ -546,7 +546,6 @@ static void sisFastRenderClippedPoly( GLcontext *ctx, const GLuint *elts, GLuint vertsize = smesa->vertex_size; GLuint *vb = r128AllocDmaLow( rmesa, (n-2) * 3 * 4 * vertsize ); GLubyte *sisverts = (GLubyte *)smesa->verts; - const GLuint shift = smesa->vertex_stride_shift; const GLuint *start = (const GLuint *)VERT(elts[0]); int i,j; diff --git a/src/mesa/drivers/dri/sis/sis_vb.c b/src/mesa/drivers/dri/sis/sis_vb.c index 620c1d6f105..acff4601e96 100644 --- a/src/mesa/drivers/dri/sis/sis_vb.c +++ b/src/mesa/drivers/dri/sis/sis_vb.c @@ -59,7 +59,6 @@ static struct { copy_pv_func copy_pv; GLboolean (*check_tex_sizes)( GLcontext *ctx ); GLuint vertex_size; - GLuint vertex_stride_shift; GLuint vertex_format; } setup_tab[SIS_MAX_SETUP]; @@ -90,9 +89,7 @@ static struct { #define GET_TEXSOURCE(n) n #define GET_VERTEX_FORMAT() smesa->vertex_format #define GET_VERTEX_STORE() smesa->verts -#define GET_VERTEX_STRIDE_SHIFT() smesa->vertex_stride_shift -#define GET_UBYTE_COLOR_STORE() &smesa->UbyteColor -#define GET_UBYTE_SPEC_COLOR_STORE() &smesa->UbyteSecondaryColor +#define GET_VERTEX_SIZE() smesa->vertex_size * sizeof(GLuint) #define HAVE_HW_VIEWPORT 0 #define HAVE_HW_DIVIDE 0 @@ -112,9 +109,6 @@ static struct { #define PTEX_FALLBACK() FALLBACK(smesa, SIS_FALLBACK_TEXTURE, 1) -#define IMPORT_FLOAT_COLORS sis_import_float_colors -#define IMPORT_FLOAT_SPEC_COLORS sis_import_float_spec_colors - #define INTERP_VERTEX setup_tab[smesa->SetupIndex].interp #define COPY_PV_VERTEX setup_tab[smesa->SetupIndex].copy_pv @@ -351,8 +345,8 @@ void sisBuildVertices( GLcontext *ctx, GLuint newinputs ) { sisContextPtr smesa = SIS_CONTEXT( ctx ); - GLubyte *v = ((GLubyte *)smesa->verts + (start<<smesa->vertex_stride_shift)); - GLuint stride = 1 << smesa->vertex_stride_shift; + GLuint stride = smesa->vertex_size * sizeof(int); + GLubyte *v = ((GLubyte *)smesa->verts + (start * stride)); newinputs |= smesa->SetupNewInputs; smesa->SetupNewInputs = 0; @@ -423,7 +417,6 @@ void sisChooseVertexState( GLcontext *ctx ) if (setup_tab[ind].vertex_format != smesa->vertex_format) { smesa->vertex_format = setup_tab[ind].vertex_format; smesa->vertex_size = setup_tab[ind].vertex_size; - smesa->vertex_stride_shift = setup_tab[ind].vertex_stride_shift; } } @@ -449,15 +442,4 @@ void sisFreeVB( GLcontext *ctx ) ALIGN_FREE(smesa->verts); smesa->verts = NULL; } - - - if (smesa->UbyteSecondaryColor.Ptr) { - ALIGN_FREE(smesa->UbyteSecondaryColor.Ptr); - smesa->UbyteSecondaryColor.Ptr = NULL; - } - - if (smesa->UbyteColor.Ptr) { - ALIGN_FREE(smesa->UbyteColor.Ptr); - smesa->UbyteColor.Ptr = NULL; - } } |