diff options
author | Paul Berry <[email protected]> | 2012-08-02 13:06:45 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2012-12-06 12:13:21 -0800 |
commit | 2152df51c0c8546b003f187f2af3ad51df8a41a1 (patch) | |
tree | ccd4acaaa7d59097c472d888ef5a2796d0b5375d | |
parent | d4a24745b84be49b0ede285ef795847ebca70916 (diff) |
glsl/preprocessor: Extract version directive processing into a function.
Version directive handling is going to have to be used within two
parser rules, one for desktop-style version directives (e.g. "#version
130") and one for the new ES-style version directive (e.g. "#version
300 es"), so this patch moves it to a function that can be called from
both rules.
No functional change.
[mattst88] v2: Use intmax_t instead of int for version argument. Would
otherwise write garbage after #version since PRIiMAX was reading 64-bits
instead of 32.
[idr] v3: A later commit fixes the caller of
_glcpp_parser_handle_version_declaration to pass the correct number of
parameters. Fix it in the patch that changes the interface instead.
Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Carl Worth <[email protected]>
-rw-r--r-- | src/glsl/glcpp/glcpp-parse.y | 49 |
1 files changed, 30 insertions, 19 deletions
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y index e7daf7fea5c..00f907b299a 100644 --- a/src/glsl/glcpp/glcpp-parse.y +++ b/src/glsl/glcpp/glcpp-parse.y @@ -133,6 +133,10 @@ _glcpp_parser_skip_stack_change_if (glcpp_parser_t *parser, YYLTYPE *loc, static void _glcpp_parser_skip_stack_pop (glcpp_parser_t *parser, YYLTYPE *loc); +static void +_glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t version, + const char *ident); + static int glcpp_parser_lex (YYSTYPE *yylval, YYLTYPE *yylloc, glcpp_parser_t *parser); @@ -334,25 +338,7 @@ control_line: _glcpp_parser_skip_stack_pop (parser, & @1); } NEWLINE | HASH_VERSION integer_constant NEWLINE { - macro_t *macro = hash_table_find (parser->defines, "__VERSION__"); - if (macro) { - hash_table_remove (parser->defines, "__VERSION__"); - ralloc_free (macro); - } - add_builtin_define (parser, "__VERSION__", $2); - - if ($2 == 100) - add_builtin_define (parser, "GL_ES", 1); - - /* Currently, all ES2 implementations support highp in the - * fragment shader, so we always define this macro in ES2. - * If we ever get a driver that doesn't support highp, we'll - * need to add a flag to the gl_context and check that here. - */ - if ($2 >= 130 || $2 == 100) - add_builtin_define (parser, "GL_FRAGMENT_PRECISION_HIGH", 1); - - ralloc_asprintf_rewrite_tail (&parser->output, &parser->output_length, "#version %" PRIiMAX, $2); + _glcpp_parser_handle_version_declaration(parser, $2, NULL); } | HASH NEWLINE ; @@ -2032,3 +2018,28 @@ _glcpp_parser_skip_stack_pop (glcpp_parser_t *parser, YYLTYPE *loc) parser->skip_stack = node->next; ralloc_free (node); } + +static void +_glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t version, + const char *es_identifier) +{ + macro_t *macro = hash_table_find (parser->defines, "__VERSION__"); + if (macro) { + hash_table_remove (parser->defines, "__VERSION__"); + ralloc_free (macro); + } + add_builtin_define (parser, "__VERSION__", version); + + if (version == 100) + add_builtin_define (parser, "GL_ES", 1); + + /* Currently, all ES2 implementations support highp in the + * fragment shader, so we always define this macro in ES2. + * If we ever get a driver that doesn't support highp, we'll + * need to add a flag to the gl_context and check that here. + */ + if (version >= 130 || version == 100) + add_builtin_define (parser, "GL_FRAGMENT_PRECISION_HIGH", 1); + + ralloc_asprintf_rewrite_tail (&parser->output, &parser->output_length, "#version %" PRIiMAX, version); +} |