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authorBrian Paul <[email protected]>2015-06-16 15:32:45 -0600
committerBrian Paul <[email protected]>2015-06-19 08:45:00 -0600
commit0925e5f5bc843237e534313dd5b99095ecbdd987 (patch)
tree3c79de5b8ee30850ce1eb767fbd02f2e1ec340d8
parentb8249de646e75f8af0c84d7f06b7805fe555e13e (diff)
st/wgl: respect sample count when creating framebuffer surfaces
Use the visual/pixel format's sample count instead of zero. Reviewed-by: Matthew McClure <[email protected]>
-rw-r--r--src/gallium/state_trackers/wgl/stw_st.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/wgl/stw_st.c b/src/gallium/state_trackers/wgl/stw_st.c
index e95c37fcecd..6325ab1ce29 100644
--- a/src/gallium/state_trackers/wgl/stw_st.c
+++ b/src/gallium/state_trackers/wgl/stw_st.c
@@ -77,6 +77,7 @@ stw_st_framebuffer_validate_locked(struct st_framebuffer_iface *stfb,
templ.depth0 = 1;
templ.array_size = 1;
templ.last_level = 0;
+ templ.nr_samples = stwfb->stvis.samples;
for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
enum pipe_format format;