diff options
author | Brian Paul <[email protected]> | 2010-10-23 09:33:36 -0600 |
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committer | Brian Paul <[email protected]> | 2010-10-23 10:19:30 -0600 |
commit | 013d5ffeec3af5665c81c6a7a8370d21699ca609 (patch) | |
tree | 96fbae1a211a7851fba557c907c7b03c42b73b0a | |
parent | f1e97dc264c95e515b13db7406c15d46f423488d (diff) |
mesa: added _mesa_is_fragment_shader_active() helper
-rw-r--r-- | src/mesa/main/shaderobj.h | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/src/mesa/main/shaderobj.h b/src/mesa/main/shaderobj.h index 346a5b75175..5c6a056bcc9 100644 --- a/src/mesa/main/shaderobj.h +++ b/src/mesa/main/shaderobj.h @@ -130,6 +130,18 @@ _mesa_shader_index_to_type(GLuint i) } +/** + * Check if there's a fragment shader active. + */ +static INLINE GLboolean +_mesa_is_fragment_shader_active(const struct gl_context *ctx) +{ + return (ctx->Shader.CurrentProgram && + ctx->Shader.CurrentProgram->LinkStatus && + ctx->Shader.CurrentProgram->FragmentProgram); +} + + #ifdef __cplusplus } #endif |