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authorDave Airlie <[email protected]>2014-08-14 10:49:55 +1000
committerDave Airlie <[email protected]>2014-08-14 10:49:55 +1000
commitf1ef4be4be186b0c725f56ea5b52b3306e16fcd2 (patch)
treeb8527f57404cc4465da8051736ebaba93b5c81b7
parentc63233424b09aeb84b28eaeef58655fe1ae9b176 (diff)
docs: update ARB_vertex_attrib_64bit status
I started this as well on top of my fp64 stuff. Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r--docs/GL3.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index b9167fa37a9..9eba5257e81 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -125,7 +125,7 @@ GL 4.1, GLSL 4.10:
GL_ARB_get_program_binary DONE (0 binary formats)
GL_ARB_separate_shader_objects DONE (all drivers)
GL_ARB_shader_precision started (Micah)
- GL_ARB_vertex_attrib_64bit not started
+ GL_ARB_vertex_attrib_64bit started (Dave)
GL_ARB_viewport_array DONE (i965, nv50, nvc0, r600)