diff options
author | Mikko Juola <[email protected]> | 2013-07-30 06:36:43 +0300 |
---|---|---|
committer | Brian Paul <[email protected]> | 2013-07-31 07:26:55 -0600 |
commit | e404105e7dc192ddfb88b80df4238a97caedf32e (patch) | |
tree | 27fb11eb0a24232ffc67c0acc69fd0d3632942f1 | |
parent | 3f3f66fd94c1790de1b97839e58e35c47836c836 (diff) |
mesa: fix proxy textures becoming immutable and unusable
glTexStorage*() functions make textures immutable. This carries on to
proxy textures. Error checking in texture storage functions prevents
proxy textures from working after first time because internally, they
became immutable.
This commit makes the error checking ignore the immutability flag when
working with proxy textures.
Reviewed-by: Brian Paul <[email protected]>
Cc: [email protected]
-rw-r--r-- | src/mesa/main/texstorage.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/texstorage.c b/src/mesa/main/texstorage.c index 77988971053..7bd8652b540 100644 --- a/src/mesa/main/texstorage.c +++ b/src/mesa/main/texstorage.c @@ -342,7 +342,7 @@ tex_storage_error_check(struct gl_context *ctx, GLuint dims, GLenum target, } /* Check if texObj->Immutable is set */ - if (texObj->Immutable) { + if (!_mesa_is_proxy_texture(target) && texObj->Immutable) { _mesa_error(ctx, GL_INVALID_OPERATION, "glTexStorage%uD(immutable)", dims); return GL_TRUE; |