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authorEric Anholt <[email protected]>2015-04-14 21:59:46 -0700
committerEric Anholt <[email protected]>2015-04-15 16:50:23 -0700
commitcff2e08c4cb87b7c2e19100e24c336e50b9839cc (patch)
tree51fbd1c53902fa403f30e85406a579a5e7ef1831
parent3a728d4dfbd727c30f36116772803674beffcbb6 (diff)
vc4: Don't try to use color load/stores to do depth/stencil blits.
Fixes regressions in fbo-generatemipmap-formats on depth/stencil (which does blits to work around baselevel/lastlevel).
-rw-r--r--src/gallium/drivers/vc4/vc4_blit.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/drivers/vc4/vc4_blit.c b/src/gallium/drivers/vc4/vc4_blit.c
index 4f87189fd2e..3204c3df060 100644
--- a/src/gallium/drivers/vc4/vc4_blit.c
+++ b/src/gallium/drivers/vc4/vc4_blit.c
@@ -125,6 +125,9 @@ vc4_tile_blit(struct pipe_context *pctx, const struct pipe_blit_info *info)
{
struct vc4_context *vc4 = vc4_context(pctx);
+ if (util_format_is_depth_or_stencil(info->dst.resource->format))
+ return false;
+
if ((info->mask & PIPE_MASK_RGBA) == 0)
return false;